Episode list

Magical Tales

Game Play

Sun, Apr 08, 2012
Sparkles and William discover that video game controllers can have some pretty powerful magic in them.
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Turbo Bear's Birthday
It's the day of Turbo Bear's birthday and William & Sparkles have been planning a surprise party. But Turbo Bear has gone missing. Will they find him in time for the party?
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Galloping Gumboots
Sparkles is trapped in a pair of enchanted runaway gumboots. Before William and Sparkles can figure how to return them to the shoemaker, the shoes run off to their next adventure.
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Hurry Up and Slow Down
It's Spring Clean time at the Star House and William and Sparkles are enthusiastic however this wears off quickly when they realise how long the job will take. Magic seems to solve the problem when William gives Sparkles a "Fairy Go Faster Spell". This creates another problem when William and Sparkles can't control their speed. It's going to take some clever magic to solve this tricky situation.
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You'll Grow Out of It
William's third wizziversary party has just finished. His gifts include a pair of boots (that are too big) and a magical flowerpot that will grow anything you put in it! William sticks his feet in the flower and he accidentally grows into a giant! How will they get out of this very BIG mess?
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Crayon Colour Crisis
William creates an enchanted box of crayons that never runs out. But when it becomes apparent that the never ending crayons colour in more than just paper, William and Sparkles must track down the enchanted crayons and restore the Enchanted Forest back to its natural colour, and make believe are often better than reality.
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Back to Back

Sun, Apr 22, 2012
William and Sparkles get stuck back to back and have to learn to work together to get themselves back to normal.
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Sparkles' Mystery Playmate
Sparkles' day is livened up by a mischievous intruder when she is left at home alone. At first bored, she cheers herself up by creating a sock puppet named Stripey. Meanwhile a mouse pays a visit to the Star House and finds a cosy hiding place inside the puppet. Sparkles is very surprised when, as if by magic, her puppet appears to move all by itself. Will the mystery of Sparkles' uninvited friend be solved?
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William Says

Tue, Apr 24, 2012
Wanting attention and people to play with him, William makes a "William Says" Spell which gets anyone or anything to do whatever William says. It all gets out of hand when he makes Sparkles act like a monkey, the scarecrow come to life and clear out the veggie patch and makes it continuously rain down lollies.
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The Missing Forest
Something strange is happening in the Star House. Whenever William & Sparkles try to exit through the door they instantly appear back inside again. It turns out the Enchanted Forest has disappeared and the Queen of the Fairies is working hard to bring it back. Will the Queen be able to restore everything back to normal?
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The Treasure Hunt
William and Sparkles go on a treasure hunt, both take different approaches. Sparkles takes her time and reads all the clues while William, uses his new teleportation spell to get to the clues first. To finish the hunt and to get out of trouble, William and Sparkles will need to use their magic and work together if they are to enjoy the rewards of the hunt.
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A Vine Mess

Sun, Apr 29, 2012
Sparkles is on her way home from Fairy camp. William decides he wants to make her welcome home carrot comet cakes with carrots from the veggie patch. But he forgot to tend to the veggie patch and he finds it overgrown with vines and the scarecrow on the ground. William has to try and keep the birds away, so he becomes a scarecrow, whilst getting rid of the all tangly vines before Sparkles gets back.
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The Giant Puzzle
William and Sparkles are intrigued when they find mysterious objects with a pattern on one side and number on the other around the enchanted forest. They look like jigsaw puzzle pieces - but much larger than any jigsaw they've ever seen! Whose could they be? And how did they come to be scattered around the enchanted forest?
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Awesome Obedient Guy
When Awesome Guy pays William and Sparkles a surprise visit, he is accidentally hit by a 'Do As I Say' spell that William is practising. Its effect is to make Awesome Guy awesomely obedient - to the point that he follows William and Sparkles' every word literally, even when they don't mean it to be a command. Can William and Sparkles return Awesome Guy back to his normal self in time?
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The New Wand

Thu, May 03, 2012
The spell casting contest has come to the enchanted forest and Sparkles is keen to enter, trying her hardest to perfect her magic. Rather than continuing to practice her spells Sparkles opts for the easier solution and finds a new wand instead. But when the new wand causes problems and Sparkles soon learns that sometimes you just can't cheat hard work.
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Here Comes Sprinkles
William and Sparkles play a game of "musical magical hide and seek." William must find all the musical notes before Sparkles will reveal herself. William gets some help - and a little 'hindrance' - when Sparkles' cousin Sprinkles turns up.
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The Magic Friendship
Sparkles meets an adventurous young pirate named Captain Greenbeard, and learns of a mysterious boat called the Friend-Ship that transports passengers to a secret, super special friendship treasure. Together, Sparkles and Greenbeard set off on board 'The Friend-Ship' to discover that the best gift that you can give to a friend is the gift of friendship itself.
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The Rhyming Curse
After a morning stroll in the Enchanted Forest, Sparkles is helping William with some rhymes for a song he's writing. But all of a sudden she can't stop herself rhyming with everything William says! They call the Magic Doctor of the Enchanted Forest who discovers Sparkles is infected with a condition called "Rhymatism". Will he be able to cure Sparkles in time?
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Jurassic Sparkles
William and Sparkles receive an invitation to a dinosaur dinner party from a mysterious inhabitant of the enchanted forest, known as 'Fairysaurus.'
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Ear Drum Hear Drum
Sparkles discovers that William has a problem with his ears - they're HUGE! And, every sound he hears is magnified. Will the Magic Doctor of the Enchanted Forest be able to solve the problem and 'drum up' a cure?
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Cirque De Sillee
William & Sparkles decide to entertain themselves and their toys by putting on their very own Circus spectacular.
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Queen VS Wild

Wed, May 16, 2012
William and Sparkles teach the Queen of the Fairies the joys of camping. Although William and Sparkles try to show the Queen that camping is all about simplicity, she insists on doing things in the royal manner to which she's accustomed.
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Baa Quack Mayhem
The animals of the Enchanted Forest are in a muddle, and it's up to William and Sparkles, with the help of Mitch and Max, to sort them out.
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Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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