Episode list

Shelldon

Hello Shello

Wed, Dec 31, 1969
Shelldon looks for something more exciting to do. When he discovers a book about an explorer named Shello Polo, Crabby assures him the guy was a fraud. When Shelldon tells Mama and Papa Clam he wants to be an explorer like Shello Polo, he's surprised to learn that Shello Polo was his ancestor.
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Shelldon's Big Reward
When Shelldon learns that Mrs. Sidewinder needs money for her little crab orphans he decides to search for Cracken's lost gem-studded "crown" shell so he can donate the reward money to build her a new orphanage.
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One Small Step for a Friend
Shelldon, Herman and Connie build their own makeshift spaceship and enter Mr.Inky Squid's "Space Science Fair", the winner of which wins the Gastronaut Shell Armstrong golden trophy award.
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Scout's Honour

Wed, Dec 31, 1969
When Shelldon asks Papa Clam if he can join the Shell Scouts, Papa angrily refuses. Shelldon soon learns why when Papa confesses that he was once a scout, too.
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Never Judge a Snail by Its Shell
When a new student named Denny is introduced in class, some kids tease him because of his very different looking shell. To make things worse, Stan Starfish starts a rumor that Denny's shell is caused by a contagious disease.
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Starfish Wars

Wed, Dec 31, 1969
When Shelldon decides he wants to become a movie director, Herman has a great idea for the plot, a space invasion.
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Take Me to Your Liter!
When giant empty liter bottles invade Shell Land, Herman is sure they're aliens. But Dr. Shell informs the kids they're just litter from the upper world.
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Big Mollusk on Campus
It's time for the annual tide pool party with Bait's Motel, and Herman wants to ask Hurley to go to with him. But she thinks he's just a UFO-hunting geek.
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Battle of the Burgers
When Shelldon tries to put his new trampoline together he thinks he can do it himself, but quickly realizes it's more than he can handle. But because he's too proud to ask for help, his friends are growing impatient.
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Jumbo Shrimp

Wed, Dec 31, 1969
When the Shrimp family comes to stay at the Charming Clam Inn, their tiny, son, Napoleon, is happy to play with Shelldon and his friends. But poor napoleon is so small he can't even dribble a ball.
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Not So Alien After All
When Crabby is abducted by aliens (i.e. caught in a scuba diver's net), the others give him a wake and say nice things about him...until he comes to the wake himself.
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Battle of the Burgers
When Cracken opens up a burger stand next to the Charming Clam Inn, everyone in Shell Lands starts gobbling his tasty kelp burgers, hooked on his great tasting "secret sauce".
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The Great Fish Race
When Cracken threatens to bulldoze the Jolly Roger Thrift Shop unless Janis pays ten thousand sand dollars, Shelldon and his friends try to raise the money.
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A Tattle Tale

Wed, Dec 31, 1969
Herman sharing his obsession with alien invaders with his class. After his classmates, including Stan Starfish, express frustration, Herman feels he is the only one who really understands that aliens (i.e. humans) are out to destroy sea creatures and their habitats.
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Attack from Otter Space
Shelldon, Herman, and a few friends get so involved in a video game that they neglect their school work and their responsibilities at home.
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Liar, Liar, Shell on Fire
Shelldon establishes himself as a cool athlete on the trampoline. But when a new kid, Nelson, comes to Shell Land and demonstrates his skills as an expert spelunker, Shelldon knows his star has been tarnished. He makes claims to show he is knowledgeable about spelunking and then challenges Nelson to a hunt for treasure in a cave near Shell Land.
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The Day Mt. Papa Erupted
When Papa Clam hears that a volcano eruption is threatening to destroy Shell Land, he gets extremely agitated about the future of his community and his business.
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Shelldon's Broken Promise
When Shelldon sees Min's pet sea anemone he wants one for himself. His parents warn him about the responsibility of taking care of pets, but Shelldon assures them he will take good care of it, feed it, clean up after it, etc.
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Saving Stan Starfish
Stan the star fish gets ill with a disease, itch, which is so serious it requires treatment by the two-leggers. Dr. Shell asks Shelldon and Herman to help him take Stan to the Marine Institute on land and they balk, insisting Stan doesn't deserve a favor from them because he is a bully.
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Lost and Found Out!
Aliens plotting to take over the oceans, but specifically Shell Land and its inhabitants. Not to be left out (and to protect his friend), Shelldon joins their first crusade. But to no avail, when they go to the oil rig they immediately run into aliens who are trying to save them, but who our kids think are out to harm them. In the rush to get away, Herman's uniform is lost and they are in deep trouble.
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Ghosts in the Shell Land
While on a photo safari, Shelldon, Connie and Herman, encounter a family of ghost fish. Initially afraid, the kids realize that most creatures have a fearful reaction to the ghost family and never get to know them well enough to make friends.
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An Amusing Adventure
The old amusement park in Shell Land has fallen upon hard times. The park's owner cannot invest in new equipment or upgrade the old rides so that kids will enjoy them. As a result, the city wants to sell the land, and Cracken is poised to develop a new hotel complex. The kids realize they need to have a plan to save the amusement park.
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Herman Finds His Grandpa
When Herman's grandfather, Moe, comes to live with him and his mother, Herman immediately notices something different about him-he's even older than he remembers. And his Grandpa, known for his exploits against the two-legged aliens, seems to lack the energy and alertness he once had and he repeatedly doesn't recognize Herman and tells the same story over and over.
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Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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