Episode list

Space Patrol

The Space Vault Robbery
With the help of a rogue scientist's gadgets, a 24th Century space pirate successfully robs bank after bank throughout the solar system. Desperate to thwart the master criminal, the United Planets orders Commander Corry to transport their remaining funds to a secret artificial planetoid. Anticipating such a move, the galactic cutthroat hides a hidden speaker in Carol's medallion so he can listen in on the Space Patrol's every move.
6.3 /10
The Men Slaves of Cydonia
Commander Corry has managed to retrieve a vital piece of microtape from a space criminal named Johnson, when he, his prisoner and his wounded cadet, Happy, are captured by a tribe of beautiful Venusian amazons. The women have no use for males except as slaves and, when Corry refuses the office of slavemaster, the criminal, Johnson, is only too glad to accept. He uses his new-found freedom to abduct Happy to force Corry to tell him where he's hidden the microtape.
0 /10
The Deadly Radiation Chamber
The four main solar fission manufacturing plants all go off line. Commander Cory must set out to investigate why the plants have all failed at the same time, and more importantly how to get the systems back on line.
6.2 /10
The Plot in the Atomic Plant
Production at the Halifax factory has all but stopped threatening the whole economy of the United Planets. Cory and Happy continue to investigate and resolve the situation before the entire plant is destroyed.
5.4 /10
The Blazing Sun of Mercury
Space Patrol realize that a Mr Proteus is behind the disruption to the production of atomic power units. Cory and Happy chase Proteus across the solar system for a show down in the blazing environment of Mercury.
6.5 /10
The Big Proteus Swindle
Having escaped the trap set by Proteus on Mercury, Cory and Happy begin the long journey back to Earth to try and stop his evil plan to destroy the economy of the United planets.
6.3 /10
The Escape of Mr. Proteus
Commander Cory and the Space Patrol think they may finally have Proteus trapped at one of the plants on Venus. The question remains can they finally capture the man who threatens to bring the whole United Planets economy to its knees.
4.9 /10
Baccarratti's 'Z' Ray
The former adviser to the long-deposed King of Venus plots to return the despot's son to power by use of the Z ray, a mind-controlling device, and a time-traveling spaceship which allows the two men to rob banks and disappear into the past. Commander Corry and Cadet Happy take the only rocket in the Space Patrol fleet with time-traveling capabilities and pursue the criminals back to the 20th-Century.
6.6 /10
Marooned in the Past
Corry and Happy trace Zarra and Groata, two time-traveling criminals, to 20th Century Earth. While trying to pinpoint their location, the Space Patrol men arouse the suspicions of a police detective who suspects they know more about a series of strange events that have occurred recently in his city than they are letting on. Corry and Buzz trace the two criminals to Zarra's bookstore where, under the influence of Zarra's Z-ray, they are forced to reveal the presence of their scout car - the only way they can return to their spaceship orbiting high above earth. While the crooks make their escape, Corry and Happy fear they are marooned in time.
0 /10
Evil Spirits of the Great Thunderbird
Commander Corry and Cadet Happy pursue time-traveling master criminals Zarro and Groata into Twentieth-Century earth. The crooks help Indians capture Corry and Happy and convince the tribe's chief that the Space Patrol men are evil spirits and must be burned at the stake.
6.4 /10
The Demon Planet
Having survived a near fatal encounter with a giant comet, Commander Corey and his crew are forced to crash land on a mysterious planet orbiting the comet.
6.6 /10
Lost in Galactic Space
Having now made repairs and left the planet the crew of the battle cruiser are faced with the realization they are now lost in space. As they search for an answer the planet has one last surprise for them.
5.8 /10
The Hidden Treasure of Mars
Commander Corey accepts an invitation to visit a newly discovered an abandoned under ground Martian city. Soon he discovers the city many not be as empty as he thought.
6.1 /10
The Martian Totem Head
Commander Corry and Cadet Happy resume their search for the lost treasure of the Carnigans, while trying to avoid a gang of criminals who plan to steal the gold and jewels. Corry manages to unravel one of the Carnigans riddles concerning the treasure's location only to find it leads to another that warns of death and destruction should anyone but a member of that civilization attempt to remove it from its hiding place.
5.4 /10
The Underwater Spaceship Graveyard
Agent X is spotted on Venus and Space Patrol give chase. Corey suspects based on the last known location, Agent X is leading them into a trap involving the oceans of Venus.
7 /10
The Space Patrol Periscope
When Major Robertson and other members of the Space Patrol are abducted by Manza, an invisible being from a solar system light years from Terra, Commander Buzz Corry and Cadet Happy race to the rescue. While Manza tortures Robbie in an effort to force him to blow up Buzz and Corry, the Space Patrol officers attempt to sneak into Manza's fortress and rescue their friend before he comes to harm. Meanwhile a squadron of Icardians trying to regain their homeland hovers above the planet as they prepare to bombard Manza's fortress with deadly heat rays.
7.3 /10
The Defeat of Manza
Commander Buzz Corry's attempts to assist the Icarians, a race of humanoids fighting to regain their planet from an invisible tyrant called Manza. His plans are short-circuited when Major Robertson, Cadet Happy and Carol are captured by the being and imprisoned on the planet's surface. Corry goes to the fort where his friends are held to try to rescue them but gives orders for the Icarian squadron to resume their attack on the planet if he does not radio them within 15 minutes that he has achieved his objective.
0 /10
The Giants of Pluto
Space Patrol arrive at Pluto 3 to question and possibly arrest Doctor Kurt, the owner of a sanitarium operating on the planet. A number of patients seem to have had their personalities changed and display unusual loyalty to the doctor.
6.2 /10
The Fiery Pit of Pluto
Buzz and Happy return to Pluto 3 yet again to attempt to arrest Doctor Kurt, but first they have to get passed his 'super' guards.
0 /10
The Exploding Stars
Professor Van Meter becomes alarmed when he discovers a succession of stars exploding and the path of destruction leads directly to Sun. Corry, Happy and Robbie are attempting to determine the cause of the novas when their spaceship is battered by yet another exploding star.
5.8 /10
Baccarratti and Black Magic
Having captured Prince Baccarrati and his henchmen in Salem, Massachusetts at the height of the witchcraft hysteria in 1692, Corry and Happy attempt to return clothing they borrowed from a friendly colonist before the woman's husband and son discover the garments are missing. The Space Patrol men are too late, for Goodwife Martin has been accused of witchcraft by her husband, the town magistrate and Baccarrati escapes, planning to maroon Corry and Happy in 17th Century Massachusetts before returning to his life of time-traveling crime.
0 /10

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