Episode list

The Strange Chores

Invite the Monsters
When Dracula throws the party of the millennium, Charlie struggles to accept that he's not invited.
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Disassemble the Cloning Machine
Creating some Clones to help with his long list of commitments, Pierce must confront his weakness for people - pleasing, and learn how to set some boundaries.
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Help Manga Charlie
When a wish turns the manga obsessed Charlie into a real life anime hero, Pierce and Que fear they may lose their friend forever.
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Collect the Teeth
Tasked with collecting a Dragon's tooth for the Tooth Fairy, Pierce realizes some aspects of childhood are worth holding onto.
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Clear Out the Roaches
When Charlie tries to infiltrate a cool gang of cockroaches, he is seduced by their carefree 'no - rules' lifestyle.
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Playtime with a Prince
Entertaining the antisocial Prince of the Underworld proves challenging for Que when she begins to fear he could replace her role in the team..
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Save a Salamander
When Pierce is tasked with nursing an injured salamander, he discovers that sometimes the best form of care is letting go.
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Find the Funny Bone
The kids help Helsing's skeleton cousin with his comedy routine, but when does joking around go too far?
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Lock up the Wolfman
Pierce's fears about puberty come to light during a full moon when he and Wolfman bite each other, transforming Pierce into a hulking, unstoppable WerePierce.
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Beat Team Dennis
When Dennis creates his own team to usurp the gang's position, Charlie, Pierce and Que must overcome their self-doubt by embracing their own unique skills.
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Hunt a Monster

Wed, Dec 31, 1969
A lie gets out of control when Que takes credit for taking out a Class Five lava monster, single-handed, and receives an unexpected promotion.
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Debate A Bully

Wed, Dec 31, 1969
The school debate championships are looming and Pierce is struggling with being unkind to his opponent, until his Future Self arrives with the perfect comeback.
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Stop Mr. Shop

Wed, Dec 31, 1969
Charlie's teacher is revealed as an alien who is here to destroy the Earth. The Gang have to convince him that Earth is worth saving.
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Meet Your Heroes
Que's unhappy when her Work Experience mentor is lame ghost hunter Gertrude, instead of Charlie and Pierce's famous monster hunter mentor Theo. But when Theo uses the boys as bait, Que embraces her ghost powers to save them.
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Bring Snorp Home
When Snorp goes missing in an alternate dimension, Que heads up the search party, only to discover that under-appreciated Snorp has actually left home for good.
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Return the Spellbook
A quest to return an overdue Spellbook takes the gang deep inside the local library (Charlie's least favourite place) but the book does not want to be returned.
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Be Helsing

Wed, Dec 31, 1969
When Helsing falls asleep, the gang must pretend to be him to save the day, but it turns out being Helsing is harder than expected.
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Mind the M8 Mart
When Moppy needs a spa day, Pierce is put in charge of running the M8 Mart. But there's only one rule - no monsters allowed.
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Escape the Bottle
Pimple escapes from maximum security, leaving the gang trapped in one of Helsing's bottles. The only way out is to confess their truths and shed their teenage insecurities.
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Find the Valentine's Monster
As the gang hunt a Valentine's monster that feeds on love, Charlie experiences his first crush. Is it real or a clever monster in disguise?
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Scoop the Snoop
Charlie becomes convinced Snorp's magical poop is giving him superpowers and needs his friends to save him from publicly humiliating himself.
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Catch a Dream Monster
When Que decides to enter her sleeping friends' dreams she accidentally unleashes a destructive earworm monster that threatens to take over Helsing's mind.
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Contain the Black Hole
When Charlie's at risk of failing his group science project, Pierce uses a black hole monster in a dangerous attempt to secure them an A+.
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Don't Let the Little Pigs In
Wolfman is on the run as the Little Pigs chase him down. He seeks refuge at Helsing's but Charlie's convinced that monsters cannot be trusted.
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Lift the Kingdom's Curse
The Kingdom of the Smalls are in danger of turning back into toys, so the Chores team shrink down and embark on a mighty quest.
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Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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