Episode list

Frequency Foresight

Playing for Missing Kids
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
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Playing for Missing Kids
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.4
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.5
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.6
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.7
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.8
After the tweenage superhero, Max gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.9
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.11
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.12
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.13
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds
0 /10
Playing for Missing Kids 3.14
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds
0 /10
Playing for Missing Kids 3.15
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds
0 /10
Playing for Missing Kids
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds
0 /10
Playing for Missing Kids
After the tween superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids
After the tween superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.19
After the tween superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.20
After the tween superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.21
After the tween superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.22
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.23
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.24
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
0 /10
Playing for Missing Kids 3.25
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.26
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.27
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.28
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.29
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.30
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.31
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.32
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.33
After the superhero lad gets abducted during a live podcast; his cry for help is taken seriously by one person who believes him, until the super-shoes tap him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.34
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.35
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
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Playing for Missing Kids 3.36
After the tweenage superhero gets abducted during a live podcast; his cry for help is taken serious by one person who believes him, until the super-shoes taps him out and he finds his audience between two worlds.
0 /10
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