The Seedy Snare: Part 1
The Goodbyes reluctantly meet their new neighbors - The Helios (pronounced Hellos), and are instinctively repulsed by their overly-cheery demeanor. The Helios become interested in an offered treasure within the Goodbye's home but wonder if the passage is worth it.
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The Seedy Snare: Part 2
The Goodbyes reluctantly meet their new neighbors - The Helios (pronounced Hellos), and are instinctively repulsed by their overly-cheery demeanor. The Helios become interested in an offered treasure within the Goodbye's home but wonder if the passage is worth it.
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The Seedy Snare: Part 3
The Goodbyes reluctantly meet their new neighbors - The Helios (pronounced Hellos), and are instinctively repulsed by their overly-cheery demeanor. The Helios become interested in an offered treasure within the Goodbye's home but wonder if the passage is worth it.
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The Seedy Snare: Part 4
The Goodbyes reluctantly meet their new neighbors - The Helios (pronounced Hellos), and are instinctively repulsed by their overly-cheery demeanor. The Helios become interested in an offered treasure within the Goodbye's home but wonder if the passage is worth it.
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The Sad Sack: Part 1
When the Goodbye's find their cemetery vandalized and turned into the town dump, fingers point to the pristine new neighbors, the Helios, and their new homeowner's association. Otis and Pyridine get blamed and are sent off to jail by Orphie, their daughter and sheriff.
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The Sad Sack: Part 2
When the Goodbye's find their cemetery vandalized and turned into the town dump, fingers point to the pristine new neighbors, the Helios, and their new homeowner's association. Otis and Pyridine get blamed and are sent off to jail by Orphie, their daughter and sheriff.
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The Sad Sack: Part 3
When the Goodbye's find their cemetery vandalized and turned into the town dump, fingers point to the pristine new neighbors, the Helios, and their new homeowner's association. Otis and Pyridine get blamed and are sent off to jail by Orphie, their daughter and sheriff.
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The Sad Sack: Part 4
When the Goodbye's find their cemetery vandalized and turned into the town dump, fingers point to the pristine new neighbors, the Helios, and their new homeowner's association. Otis and Pyridine get blamed and are sent off to jail by Orphie, their daughter and sheriff.
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The Spooked Spirit: Part 1
While Pyridine is shopping for Yew leaves at the local Apothecary, Orphie finds a unique doll that Lee can't wait to relinquish. She brings it home to find it possessed by a troubling spirit - but is the doll brave enough to last a night with the Goodbye's?
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The Spooked Spirit: Part 2
While Pyridine is shopping for Yew leaves at the local Apothecary, Orphie finds a unique doll that Lee can't wait to relinquish. She brings it home to find it possessed by a troubling spirit - but is the doll brave enough to last a night with the Goodbye's?
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The Spooked Spirit: Part 3
While Pyridine is shopping for Yew leaves at the local Apothecary, Orphie finds a unique doll that Lee can't wait to relinquish. She brings it home to find it possessed by a troubling spirit - but is the doll brave enough to last a night with the Goodbye's?
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The Spooked Spirit: Part 4
While Pyridine is shopping for Yew leaves at the local Apothecary, Orphie finds a unique doll that Lee can't wait to relinquish. She brings it home to find it possessed by a troubling spirit - but is the doll brave enough to last a night with the Goodbye's?
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The Shakedown: Part 1
The Goodbyes expose the Helios as Daytime Vampires who need sunlight to survive, but meanwhile fall victim to a more significant threat - the Department of Wagon Services. The Goodbyes must pay their dues to get their horse Midnight and hearse back.
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The Shakedown: Part 2
The Goodbyes expose the Helios as Daytime Vampires who need sunlight to survive, but meanwhile fall victim to a more significant threat - the Department of Wagon Services. The Goodbyes must pay their dues to get their horse Midnight and hearse back.
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The Shakedown: Part 3
The Goodbyes expose the Helios as Daytime Vampires who need sunlight to survive, but meanwhile fall victim to a more significant threat - the Department of Wagon Services. The Goodbyes must pay their dues to get their horse Midnight and hearse back.
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The Shakedown: Part 4
The Goodbyes expose the Helios as Daytime Vampires who need sunlight to survive, but meanwhile fall victim to a more significant threat - the Department of Wagon Services. The Goodbyes must pay their dues to get their horse Midnight and hearse back.
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The Season of the Stitch: Part 1
Lee, Rowe, and Orphie hear screaming from a portal inside their home and see a piece of Kepla's clothing snagged. Soon after, Otis and Pyridine find the kids may have gone in to investigate. The time-traveling window takes them to Ouiji's Cat Club, where they find their way into a goth scene similar to their local saloon.
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The Season of the Stitch: Part 2
Lee, Rowe, and Orphie hear screaming from a portal inside their home and see a piece of Kepla's clothing snagged. Soon after, Otis and Pyridine find the kids may have gone in to investigate. The time-traveling window takes them to Ouiji's Cat Club, where they find their way into a goth scene similar to their local saloon.
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The Season of the Stitch: Part 3
Lee, Rowe, and Orphie hear screaming from a portal inside their home and see a piece of Kepla's clothing snagged. Soon after, Otis and Pyridine find the kids may have gone in to investigate. The time-traveling window takes them to Ouiji's Cat Club, where they find their way into a goth scene similar to their local saloon.
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The Season of the Stitch: Part 4
Lee, Rowe, and Orphie hear screaming from a portal inside their home and see a piece of Kepla's clothing snagged. Soon after, Otis and Pyridine find the kids may have gone in to investigate. The time-traveling window takes them to Ouiji's Cat Club, where they find their way into a goth scene similar to their local saloon.
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The Spacey Scam: Part 1
The Big Wig Society have elected the Goodbyes to survey the townsfolk for a time capsule. The plan, however, is a calculated scheme to collect the information of all its residents for motives of manipulation and control. Thankfully, the Goodbye's son Kepla is going through his teething phase.
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The Spacey Scam: Part 2
The Big Wig Society have elected the Goodbyes to survey the townsfolk for a time capsule. The plan, however, is a calculated scheme to collect the information of all its residents for motives of manipulation and control. Thankfully, the Goodbye's son Kepla is going through his teething phase.
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The Spacey Scam: Part 3
The Big Wig Society have elected the Goodbyes to survey the townsfolk for a time capsule. The plan, however, is a calculated scheme to collect the information of all its residents for motives of manipulation and control. Thankfully, the Goodbye's son Kepla is going through his teething phase.
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The Spacey Scam: Part 4
The Big Wig Society have elected the Goodbyes to survey the townsfolk for a time capsule. The plan, however, is a calculated scheme to collect the information of all its residents for motives of manipulation and control. Thankfully, the Goodbye's son Kepla is going through his teething phase.
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The Silent (But Deadly): Part 1
While Kepla has grown a new set of fangs, Otis is still having trouble sleeping and experiencing nightmares (and I don't mean the pleasant kind). Otis reads about a new steam-powered Dream Machine that claims to cure sleeplessness. The Goodbyes look to Dr. Sam for an answer.
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The Silent (But Deadly): Part 2
While Kepla has grown a new set of fangs, Otis is still having trouble sleeping and experiencing nightmares (and I don't mean the pleasant kind). Otis reads about a new steam-powered Dream Machine that claims to cure sleeplessness. The Goodbyes look to Dr. Sam for an answer.
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The Silent (But Deadly): Part 3
While Kepla has grown a new set of fangs, Otis is still having trouble sleeping and experiencing nightmares (and I don't mean the pleasant kind). Otis reads about a new steam-powered Dream Machine that claims to cure sleeplessness. The Goodbyes look to Dr. Sam for an answer.
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The Silent (But Deadly): Part 4
While Kepla has grown a new set of fangs, Otis is still having trouble sleeping and experiencing nightmares (and I don't mean the pleasant kind). Otis reads about a new steam-powered Dream Machine that claims to cure sleeplessness. The Goodbyes look to Dr. Sam for an answer.
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Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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