It's been 5 years since the war ended, and the world seems to be at peace. Until one day, Harold and friends wake up in a mysterious place with no idea of how they got there. A dubious game is about to begin, with their lives on the line.
The first murder has taken place, and the game has begun. If Harold and friends have any chance of surviving it, they must track down the killer. First, they must gather the evidence they need for the trial.
All the evidence has been collected, and now, the trial will begin. In order to make it out alive, the killer must be caught. Will Harold and company succeed in tracking down the culprit?
After the trial concludes, the group is lost for words. The game is real, all their lives at at stake. To survive the game, the group will need a leader, Walter proposes an election to vote for the new leader.
The election has concluded and a leader has been chosen. Huge changes have started for the residents of The Gaming House, however, another nightmare is just around the corner.
As soon as things were beginning to get as normal as they could in this twisted mansion, another murder covers the walls in blood yet again. Who could have done this? And why would they disrupt the order everybody worked so hard to create?
Despite the overhanging feeling that they're missing crucial evidence, the trial has begun. Can The Gaming Council figure out who the culprit is before it's too late?
Following the conclusion of the second trial, the survivors need to figure out how to end this game for good. But before they do that, the secret room must be investigated.
Following the ritual, a strange disease begins to spread in the house. Meanwhile, Morris devises a plan to overthrow Ganon, and Arnold starts to set his sights on Frank.
Following the sudden loss of an ally by the hands of Ganon, The Gaming Council don't spend long away from the clutches of despair, for another tragedy awaits them.
As blood has been spilled in The Gaming House once again, it's time to start investigating. The group splits into two groups to investigate the two different crime scenes, and Arnold conducts a mysterious investigation of his own.
The third trial has concluded, and a dark side of a certain individual has been brought to light. How will The Gaming Council cope with the sudden loss of a close friend and move forward from here?
After the failed assassination attempt, The Gaming Council need to quickly form a new plan, however Arthur claims his plan has already succeeded. Meanwhile, Bob brews up his own plan to exert revenge.
Something truly unexpected has happened following the forest fire, but the twists in this road aren't over yet. Meanwhile, Harold does some solo detective work and Greg hatches his own plan.
It's finally time for the fourth trial. Can The Gaming Council uncover the identity of the third traitor and survive what the Game Master has in store for them?
The Fourth Trial has concluded and the Third Traitor has been revealed. Meanwhile, Macbeth decides to get the Killing Game back on track and the Game Master has some new tricks up his sleeve.
The deadly mini-games continue without mercy. The group is split into teams in order to overcome to next challenges ahead - what awaits them on the lower levels of the underground?
The fifth trial has come to a close and Ganon has claimed the life of another friend. The Gaming Council has had enough. It's time to end this and defeat Macbeth. However, a certain monkey stands in their way.
The season 2 finale continues in this extremely dramatic second part. Can The Gaming Council solve this intense mystery and all make it out in one piece?
The killing game is over, but the real story has just begun. Before The Gaming Council awake, Mike has a few errands to attend to. Meanwhile, Eric deliberates on his faith to Respect.