Episode list

Monster Math Squad

Slime Cube Sale

Wed, Dec 31, 1969
The Squad get a call from Slime Cream Monster - he needs help counting the Slime Cream Sundaes he's selling from his truck! Mr Cranky Pants Monster is very upset because even though he ordered three sundaes, Slime Cream Monster only gave him one! A little investigation reveals slime Cream Monster has actually made three sundaes, but only handed one over to Mr Cranky Pants Monster.
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Best Best Monsters Ever
Monstrous romance is in the air as Nervous Nelly Monster calls the Squad to ask for help on her wedding day! First, she needs more stinkweed in her bouquets... .but more stinkweed makes it look like she has MORE bouquets ! A Math Monitor shows them that things stay the same number even if they get bigger
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Toothy Monster Plant Mix Up
The Squad help Farmer Monster, who grows Toothy Plants with differing numbers of teeth. First, they learn how to mark the individual teeth of each plant to count them, then they learn to mark the number of teeth each plant has on its pot. This way, Farmer monster can easily identify the number of teeth each closed-mouth plant has! We did the math!
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Muddy Monster

Wed, Dec 31, 1969
The shape of an object doesn't determine how much it can hold. The Squad help a clumsy sculptor complete his latest monsterpiece by learning how volume isn't affected by shape.
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Uncle Gloop's Putrid Peppers
Comparing objects enables the Squad to determine if one has less than an amount of something than another. In this case, it's if the amount of water given to a plant is less than the amount given to another.
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Monster Bed Builders
The Squad help a sleepy monster follow a recipe for making a compost 'bed' by learning that 'sum' indicates the total of two or more objects added together.
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Monster Go Round
Some little monsters want to ride the new Monster-Go-Round together, but they won't all fit in the car. The Squad use 'subtract' to make two smaller sets of monsters, and they fit perfectly!
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Joke Monster Machine
The topic of 'fit' is explored as the Squad help a monster unlock a joke box and mini joke box monster. By using 'keys' of differing shapes, which 'fit' into their 'keyholes' only when in the correct position, they do the math and save the day!
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Monster Cake Mistake
The Squad help Miss Murkley make identical, double cake orders for Even Stevie and Even Evie by cutting cakes into two symmetrical pieces.
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Special Delivery
The math-tastic power of Counting by Tens helps Lily, Max, Goo and Sally Scout Monster quickly figure out how many Crabapple Cookies Sally has to deliver.
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Slugmonster's Race
The Squad learn about measuring time while helping Sporty Monster figure out which of his Slugmonsters can win the annual Slugmonsters' Race!
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Mail Carrier Monster's Big Mess
When a pesky Lickity Monster licks the stamps off Mail Carrier Monster's mail, the Squad must learn that different shapes have different numbers of sides to put things right!
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Double Trouble

Wed, Dec 31, 1969
Muddle Monster wants to play Whack-a-Monster-Ball with Double Monster, but the Squad have to learn how to make everything double before DM will play!
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Hand Monster's Helpers
The squad help Miss Hand Monster get her nails ready by using the knowledge of five to select the correct amount of nail polish
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Monster Treat Trouble
Freezy Treat Monster's treat cart has broken down, so it's up to the squad to reproduce the correct patterns of frozen gloop and decorations on cones, so that his customers will want them!
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Number Line Monster's New Game
The Squad use their knowledge about 'next' numbers in order to put Number Line Monster back together after he falls apart, and also when playing a counting game.
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Episode #2.20

Wed, Dec 31, 1969
The Squad are enlisted by Maker Monster to help count and package up large numbers of toys quickly and accurately.
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Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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