Episode #2.1

Thu, Jan 21, 2016
Justin Yun is co-founder, executive producer and chief creative officer of Section Studios, an art outsourcing and game company based in Los Angeles. For the past 11 years, Justin has been working in the industry as an art director, concept artist and illustrator. Throughout his career, he has worked for clients such as Riot Games, Harmonix, Sony, Gearbox and Microsoft.
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Episode #2.2

Wed, Jan 27, 2016
Sven Martin is an award winning visual effects supervisor and chief creative officer for Pixomondo in Germany. He has over fifteen years of experience in the visual effects industry and has been involved in many major productions such as Star Trek - Into Darkness, The Amazing Spider-Man, The Hunger Games, Hugo, Super 8, Iron Man II and the acclaimed TV Series Game of Thrones, for which he received two Emmy Awards and three VES Awards. Sven just completed work on Bridge of Spies for which he just received a nomination at the VES Awards for 'Outstanding Supporting Visual Effects in a Photoreal Feature'.
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Episode #2.3

Sat, Feb 27, 2016
Michael Kurinsky is currently working as a production designer at Sony Pictures Animation where he recently completed work on the very popular Hotel Transylvania 2. He was also the art director on the hit comedy Cloudy with a Chance of Meatballs. Prior to working at Sony, Michael was a background painter for Walt Disney Animation working on such films as, The Hunchback of Notre Dame, Hercules, Atlantis, Fantasia 2000 and Tarzan. It was a privilege to talk with Michael and to learn from his amazing career spanning over 20 years in the movie industry.
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Episode #2.4

Mon, Mar 14, 2016
Sebastian Kalemba is currently working as a lead animator at CD Project Red. He recently completed work on the very popular and award winning 'The Witcher 3: Wild Hunt' game. He is currently working on the upcoming 'Cyberpunk 2077'. Prior to CD Projekt, Sebastian was a lead animator at Platige Image in the cinematic department. He is very passionate and knowledgeable about his craft. It was a pleasure to talk with him.
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Episode #2.5

Fri, Apr 08, 2016
David Lam recently completed work on the very popular Call of Duty Black Ops 3 as a Lead Cinematic Animator. His career now spans over 10 years in games, film and commercials as a character animator. He has worked on numerous AAA titles such as The Last of Us, Uncharted 3: Drake's Deception, Uncharted 2: Among Thieves, Halo 3: ODST, Prototype and Star Wars the Force Unleashed. He also contributed on various films such as Red Tails, Green Lantern, Real Steel and The Adventures of Tintin.
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Episode #2.6

Tue, Jun 14, 2016
David Hubert recently completed work on the blockbuster video game, 'Rise of the Tomb Raider' as Animation and Cinematic Director for Eidos Montreal. With 15 years of experience in visual effects, video games, and animated features, David has worked on many highly popular titles throughout his career. At Dreamworks, he worked as an animator on various feature films such as Shrek Forever After, Kung Fu Panda 2, Puss in Boots, Madagascar 3: Europe Most Wanted, and was Lead Creature animator on The Croods. Earlier in his career, he also contributed to Hellboy 2: the Golden Army as sequence lead animator.
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Episode #2.7

Mon, Jul 11, 2016
Samantha Youssef is the Artistic Director and founder of Studio Technique. For the past 14 years, she has worked in both 2D feature films and video games for studios such as Walt Disney Animation and Ubisoft Entertainment. Some of her credited films are 'The Princess and the Frog', 'Lilo and Stitch 2' and 'Tarzan 2'. She is also a former professional ballet dancer, a published author and an educator giving lectures and workshops around the world.
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Episode #2.8

Thu, Nov 10, 2016
Jeremy Vickery is a lighting artist with over 19 years of experience in the video game and the film industry. After a few years in the industry, he joined Pixar Animation Studios in 2003 and has worked in the lighting department on various film projects such as Wall-E, Brave, Ratatouille, the Incredibles and Inside Out. Seeking new challenges, two years ago, he made a career shift to the video game industry. Jeremy is currently working at Naughty Dog on their next big video game project.
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