Episode list

Floogals

Project Puppet Show
Intrigued by the puppet show that Mum Hooman has arranged for the Girl's birthday party, the Floogals end up inadvertently performing the show themselves.
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Project Instant Camera
The Floogals find a strange one-eyed device in the attic that takes pictures and turns them into objects so Hoomans can treasure their memories.
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Project: Doll

Wed, Dec 31, 1969
Movie night is interrupted when the Floogals find themselves inadvertently babysitting Girl Hooman's new, very lifelike doll.
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Project: Cast

Wed, Jun 27, 2018
Why is Boy Hooman wearing an unusually large sock on one leg? Fleeker and Boomer get stuck in the doll's house when they copy him, leaving Flo to complete her Hooman clothing report with a daring mid-air investigation on her own.
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Project: Board Game
When the Floogals encounter the Hoomans embroiled in a heated board game challenge, the three aliens soon find themselves playing the game themselves.
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Project Training Wheels
When Girl Hooman falls off her bike and wants her training wheels put back, the Floogals investigate exactly what are "training wheels" and end up soon inadvertently helping Girl Hooman to regain her confidence.
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Project Guitar

Mon, Jul 02, 2018
Boomer has been watching Boy Hooman's guitar lessons and trying to play along with a homemade guitar! When Flo and Fleeker find out, they set out to discover how a guitar works.
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Project: Fear of the Dark
Girl Hooman thinks that there's a monster in her wardrobe. Flo is sceptical, but the Girl is not the only one who can let her imagination run away with her...
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Project: Lemonade
After Boomer accidentally knocks over Girl Hooman's jug of homemade lemonade, the race is on to figure out the recipe and fill up the jug before they're rumbled...
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Project: Magic Trick
Boomer and Fleeker are beguiled by a magic trick that Boy Hooman has been practicing. They want to work out how it's done.
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Project: Library
The Floogals venture into the Hoomans' library to retrieve Boomer's fizzer, which he has been using as a bookmark in one of Girl Hooman's books. As they search, Fleeker discovers a passion for stories he never knew he had.
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Project: Decorating
After investigating decorating materials, the Floogals give Girl Hooman's dolls house a new lease of life.
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Project: Floatie
The Floogals accidentally let the air out of Girl Hooman's swimming aid and must reinflate it before she returns for her swim.
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Project Scarecrow
Flo wonders why she can't get anything to grow in her garden. The Hoomans' garden is thriving - could the strange-looking man be scaring off the birds?
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Project: Show and Tell
Animation. When Girl Hooman disappears into a strange yellow 'spaceship', the Floogals follow her to get to the bottom of the mystery.
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Project Tide Pool
With the Hoomans out on a daytrip to the seaside, the Floogals find themselves investigating a tide pool, only for Boomer to get a little too close for comfort to a barnacle, which sticks itself to his helmet.
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Project: First Aid Kit
Dad Hooman is trying to take a splinter out of Girl Hooman's toe. When Dad gives up, the Floogals decide to do the operation themselves.
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Project Fingerprints
The Floogals discover some strange smudges on the hallway mirror, then find them everywhere else too. What are they and where are they coming from?
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Project: Camouflage
Fleeker accidentally lets Boy Hooman's pet stick insect escape, and is very frustrated by its ability to hide! The race is on to return it to its tank.
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Project: Autumn
When Boomer crashes his Fizzer into a tree, all the leaves fall off and he assumes he broke it. While the Floogals race to repair the broken tree, Flo discovers that the tree might have broken itself on purpose.
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Project Fee and the Band
After Fee Floogal sees Boy Hooman's band practising in the garage, the Floogals form a band to find out why they all play at the same time - with very catchy results.
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Project Train Set
The Floogals find a train set laid out in the attic. But when Boomer can't resist touching the controls, the Floogals find themselves on a runaway train adventure...
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Project: Flu

Tue, Oct 09, 2018
Fleeker feels very un-fleekerish and so he skips his first ever mission. Flo and Boomer discover that Dad and Girl Hooman are acting off-routine too - they are tired, achy and sneezy, and they are making music with their noses.
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Project Haircut
The Floogals wonder why Mum Hooman is cutting off Boy Hooman's hair. Doesn't he need it? As the Floogals investigate, Fleeker finds that he has a talent for hairstyling.
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Project Snow

Fri, Nov 30, 2018
The Floogals investigate the cold, white stuff covering the entire garden. Fleeker and Boomer have a lot of fun with it, but discover it can cause trouble if it gets too deep.
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Project: Baby Tooth
Girl Hooman has a wobbly tooth! That's strange in itself, but then she puts it under her pillow when it falls out! The Floogals are determined to find out why...
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Project: Padlock
Floogals investigate a padlock and become stuck together , they learn how keys and locks work.
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Project Owl

Sat, Feb 23, 2019
When Boomer hears a mysterious hoot-hoot noise in the middle of the night, the Floogals set out on an adventure to discover what this new animal could be...
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Project Duck

Fri, Mar 01, 2019
Boomer becomes marooned on a small island in the park, where he befriends a duck, whom he thinks is also trapped.
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Project Power Outage
When the Hoomans' house goes suddenly dark due to a power outage, the Floogals begin to investigate exactly why everything in the house has stopped working.
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Project Dancing Together
What was that funny walk Mum and Dad Hooman just performed? With Boomer acting as dance instructor, the Floogals try to master the dance themselves...
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Project: Fitness with Fee
Fee Floogal is back, and curious to know why the Hoomans are performing actions and using equipment that Fleeker, Flo and Boomer have never seen before!
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Project Lunch Box
When Mum Hooman forgets to prepare the children's lunch, the Floogals must get their heads around the concept of the lunch box - and what goes in it.
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Edit Focus

Qart Qadesh: The City of Light

Qart Qadesh: The City of Light

Qart Qadesh is the true story of the Canaanite city of Qadesh from 1330-25 BCE in the time of King Tut. Qart Qadesh begins, logically in the city of Qadesh. In the palace, the King, Sutarna prepares with the chief Kohan, Benel, for the Festival of Ra'ash Yeni. They then perform a sacrifice of wine. Sutarna meets with his son in law, Etakkama, who disrespects the Gods. Sutarna thinks it's the gods that win battles whilst Etakkama believes in Millitary Stregnth. This leads Sutarna to threaten disinheriting Etakkama, who then plots to poison Sutarna, with the help of Latuha the clown. Then, they all go up onto the roof of the palace to drink. The Clown poisons Sutarna, then leaves. The guards catch the clown. Etakkama questions the clown and decides Biryawaza, king of Dimashq, is behind the poisoning even though it was really just Etakkama himself that poisoned Sutarna. And meanwhile in Dimashq, Mutba'al, the King of the Apirut plots with Biryawaza to destroy Qadesh, and sacrifices a small child to Yahu. Mutba'al wants to "Obliterate" Qadesh. Etakkama then executes a lot of people in conection to the poisoning plot, including Sutarna's widow. Ari Teshub is mad because Etakkama kills his Grandmother. Ari Teshub creates a plan: Kill the Apiru Giant Gilgag, who is raiding the countryside, to be put at the head of an army. Then he will be able to stop the evil of Etakkama and Mutba'al. Ari Teshub is placed alongside his brother, Niqmaddu, at the head of an army. THey are motivated to stop the apirut from sacrificing Babies. They march off to Enishasi, where the Apirut are garisoned. Along the way, Ari Teshub performs miracles of the god Ba'al Hadad. When they arive at Enishasi, they meet with the son of the king, Abdi Risha, to plot to overthrow the Apirut. To seal the Alliance, Ari Teshub marries Abdi Risha's sister. However, it's not long before he duels the Apiru chief, Ahadyahu, who is struck down with Ba'al's Lightning. After defeating the Apirut of Amqu, Ari Teshub returns home to save Qadesh from the Apiru Threat. Meanwhile, the Apirut are sacrificing Babies to Yahu. Ari Teshub prays to the gods, to protect Qadesh. After Etakkama dies, Ari Teshub takes control of Qadesh and defeats the vast Apiru Hordes, with the help of the gracious gods, because the gods will support the righteous.

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