Episode list

Animal Mechanicals

Cobra Coaster Island
The Animal Mechanical's mission - get the Cobra Coaster coasting again! They slide over to Cobra Coaster Island and discover the problem is a mechana monkey, which is hanging out on the tracks of the Coaster.
2.2 /10
Pop-Out Panda Island
The shy Pop-out Pandas need help getting to their favourite bamboo snack at the top of the slippery mountain. While Mechana-strong Rex pushes the Pandas up the hill, flying Unicorn pulls the other Animal Mechanicals up the slope. At the top, Sasquatch's loud voice causes an avalanche that buries the bamboo - but Komodo has a shovel in his tail with which to dig it out. Mission accomplished!
2.7 /10
Mechana Cuckoo Clock Island
The Mechana Cuckoo Clock has stopped working, and it's up to the Animal Mechanicals to find out why! They quickly discover the reason - some of the clock's numbers are missing.
2.5 /10
Trash Masher Island
The Mechana-Beaver has stopped recycling and the Animal Mechanicals have to find out the problem before Trash Masher Island fills up with junk! Unicorn finds the Beaver by flying high in the sky.
4.1 /10
Mechana Dancing Bear Island
The nice music on Mechana Dancing Bear Island has been replaced by unpleasant sounds, causing the Bears to dance very strangely. .
2.2 /10
Puffer Cloud Island
The Puffer Cloud Machine isn't feeling very well, and the pink puffy clouds that usually float in the air above it are sitting on the ground instead!
2.3 /10
Baboon Balloon Island
The team is sent to Baboon Balloon Island, where their mission is to find an air-pear for the Baboon Balloon to eat. It needs air to float! Rex breaks down a wall to get at an air-pear tree, then Sasquatch has to stretch high up to reach the air-pears.
2.1 /10
Mechana Matcher Island
The Animal Mechanicals learn about pairs when they go to Mechana-Matcher Island to help the Mechana Matcher. It appears the Mechana Matcher is matching things that don't belong together.
2.3 /10
Mechana Skee Ball Island
The team's mission is to go to Mechana Skee Ball Island and fix the broken ski jump, so that the Skee Balls can play their game. Komodo uses super-sticky glue to put the broken pieces back together, but then they notice the scoring numbers are in the wrong places! Sasquatch must overcome his skiing anxiety to get to the bottom of the hill and fix the numbers. Mission accomplished!
2.8 /10
Chugboat Island
The Animal Mechanicals slide over to Chugboat Island to get the lighthouse working again, so that the Chugboats can find their way in the fog.
2.7 /10
Shimmerwish Island
The Animal Mechanical's mission is to free the Shimmer Queen from a sucker bush, so that she can fly high into the sky and be wished upon.
2.3 /10
Mechana Snow Owl Island
It's a very complicated mission over on Origami Owl Island - the team must figure out how to plant more trees to provide the platypus paper maker with paper for the Origami owls to make their special origami!
5.1 /10
Mechana Racer Island
There's a big race about to happen over on Mechana-Racer Island, but the blue Racer has had a breakdown and needs to be fixed!
0 /10
Mechana Kanga Bounce Ball Island
The team head over to Mechana Kanga Bounce Ball Island to fix one of the trampolines used in playing Mechana Kanga Bounce Ball - a game Sasquatch boasts he is very good at!
2.5 /10
Turbo Tulip Island
Some lazy Mechana-Bees on Turbo Tulip Island are spending all their time playing, instead of collecting nectar for the Honey Hive Machine! The Animal Mechanicals slide over to the Island.
2.8 /10
Mechana Skate Park Island
Something is making the Raccoon Rollers slip and slide all over their skate park, so the Animal Mechanicals head over to figure out what's going on.
2.7 /10
Robo Ranch Island
Over at Robo Ranch Island, the Mechana Bull has run away, and it's up to the Animal Mechanicals to find it and bring it back to the Robo Ranch. Sasquatch pretends he's a cowboy and the team set out on the search.
2.7 /10
Mechana Tortoise Island
The poky Mechana Tortoise is going to be late for his own birthday party, so the Animal Mechanicals go over to help speed him along!
2.7 /10
Mechana Jukebox Island
The team slide over to Mechana Jukebox Island to find out why the BeBoppers have stopped dancing! They discover the jukebox isn't working, because the music discs are missing. Who could have taken them?
2.7 /10
Mechana Circus Island
The Mechana-Circus Train can't take off, so there won't be a circus, unless the Animal Mechanicals can help. Komodo discovers the train just needs some oil, but while he's fixing that problem, Sasquatch accidentally lets the performers out of their cars.
3.6 /10
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