Episode list

The Dumb Bunnies

Bunny Beach Bonanza
The Dumb Bunnies meet a very skittish police cadet named Jumpy at the drive-in one day (they like to go in the afternoon, its less crowded) and they soon become involved in a confrontation with Bunnyzilla, a giant helium filled balloon! Convinced that Bunnyzilla is after him, Jumpy tries to escape with the help of the Dumb Bunnies. Always willing to help out the police, the Dumb Bunnies are thrilled to be involved in what they see as Jumpys attempt to corral Bunnyzilla and bring him in peacefully. With the Dumb Bunnies encouragement and support, Jumpy is able to overcome his fears and bring a volatile and ridiculous situation to a satisfactory and amusing resolution.
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Puddle Muddle

Wed, Dec 31, 1969
Baby Bunny befriends a lost puddle during a heat wave and helps it to find its way home.
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The Magic Lamp

Wed, Dec 31, 1969
Magic is everywhere as Momma Bunny used her magic lamp to save Sly Foxs mountain expedition.
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Can It

Wed, Dec 31, 1969
Sly Fox steals Poppas new invention but finds that its not rewarding in the end.
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Keeping Uppity

Wed, Dec 31, 1969
When Bill Uppity plans to lead his daughter Prissy and her fellow Cottontail Campers on a hike to Bunny Peaks, he organizes it so perfectly that he has it figured out to the last detail. Prissy and the others campers sigh, because they know her dad remembers to bring everything on a hike...except the fun! Luckily, the one thing that Bill didnt plan on was the Dumb Bunnies tagging along! The Dumb Bunnies have a knack of unraveling the best laid plans and they teach Bill a lesson in leadership at the same time!
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Run Away Home

Wed, Dec 31, 1969
The Dumb Bunnies help their friend Prissy understands that home can be more fun than a circus.
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Downtown on the Farm
The Dumb Bunnies answer a distress call from their Uncle Clem, who needs their help in bringing in the crops at the family farm. Since its a Dumb Bunny family farm, it isnt in the country, but smack dab in the middle of the city! Can the Dumb Bunnies help their Uncle save the farm from being swallowed up by the ever encroaching skyscrapers, cement and land developers? Duh! Sure they can!
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Smile Trail

Wed, Dec 31, 1969
Baby Dumb Bunny and his classmates at Bunnyville Elementary are dismayed by the prospect of the principal Ms. Thump supervising their class trip to the library. Awww, shes no fun! She never smiles! So to lighten things up, Momma and Poppa volunteer to come along for the ride and cheer Ms. Thump up! And when the Dumb Bunnies come along for the ride, you just have to laugh. Or cry.
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Felony Cleans Up
The Dumb Bunnies meet a new friend, a cat named Felony, and help her gain the confidence she needs to succeed in her new business...unfortunately that business is robbing houses! Mistaking her for a house cleaner, instead of a house cleaner-outer, the Dumb Bunnies unwittingly (Duh!) assist her in emptying half the houses in town, not to mention the Bunnyville Gold Depository! Everything works out for the best though as Felony is so touched by the Dumb Bunnies encouragement and support, that she returns all her ill gotten booty and goes straight. Its another clean sweep for the Dumb Bunnies!
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Camp Uppity

Wed, Dec 31, 1969
When Bill Uppity plans to lead his daughter Prissy and her fellow Cottontail Campers on a hike to Bunny Peaks, he organizes it so perfectly that he has it figured out to the last detail. Prissy and the others campers sigh, because they know her dad remembers to bring everything on a hike...except the fun! Luckily, the one thing that Bill didnt plan on was the Dumb Bunnies tagging along! The Dumb Bunnies have a knack of unraveling the best laid plans and they teach Bill a lesson in leadership at the same time!
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Mission Improbable
Baby Bunny brings home an assignment from school entitled Where Do Tomatoes Come From? and Momma and Poppa hop at the chance to help him find the answer. While most kids just consult an encyclopedia, the Dumb Bunnies turn a seemingly dull assignment into a worldwide adventure, involving secret agents, criminal masterminds and a penguin. Now thats creative problem solving!
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Wizdumb

Wed, Dec 31, 1969
When Grampa Upppity comes to visit Bill and Sue, they dote over him like he is a helpless puppy, convinced that he can no longer fend for himself because of his age. Seeking stimulation, Prissy takes Grampa to meet the Dumb Bunnies and if you cant find stimulation there, the fire really has gone out. Through a series of mishaps the Dumb Bunnies, Grampa et al, find themselves in a time warp that takes them back to the age of the dinosaur. It is here that Grampa proves he still has a few tricks up his sleeve and together with the Dumb Bunnies manages to return them all to the present day, just in time to save Bunnyville from an impending volcano eruption! Now thats a full day at any age!
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I'll Be Dumb for Christmas
On Christmas Eve the Dumb Bunnies prepare their house to welcome Santa to their humble abode. Unfortunately their preparations (including a chimney greased with olive oil for faster sliding) only serve to help Santa throw his back out. The Dumb Bunnies volunteer to finish delivering presents to every bunny in Bunnyville. With no other options (and a really sore sciatica) Santa agrees and our heroes set out with Sly Fox to bring the joy of Christmas to all! But is that the joy of Christmas in Slys eye, or is it a glint of greed? Either way were in for the sleigh ride of a lifetime! Ho, ho, ho!
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The Prince of Monte Carrot
The Dumb Bunnies travel to the far away country of Monte Carrot at the invitation of the Duke, so that they can act as playmates for the young Prince. We soon find though that the Princes sense of fair play and responsibility leave a lot to be desired and the Dumb Bunnies end up in the dungeon accused of high (and they dont even like heights) treason! In the end the Prince, inspired by the Dumb Bunnies example, takes responsibility for his actions and the Dumb Bunnies good name is cleared. Long live the Dumb Bunnies!
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Git Along Little Bunnies
The Dumb Bunnies head for a Dude Ranch at the invitation of Prissy, their next door neighbour (actually she only sent them a Wish You Were Here postcard, but anytime the Dumb Bunnies can grant a wish, they hop at the chance!) Upon their arrival they find that the Uppitys have been jailed for cattle rustling! The Dumb Bunnies set out to prove their friends innocence, which bring them head to head with a shady character by the name of Black Bart Bunny. Refusing to bow to threats and fear (or too dumb to recognize them as such) the Dumb Bunnies prove their loyalty to their friends and clear their names. Their actions inspire Black Bart to come clean and mend some fences of his own. Yippie -yi -oh- bunny!
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Situation Vacation
The Dumb Bunnies pack so much stuff into their car for their vacation, that they end up taking their house instead to save gas...
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Fear No Bunny

Wed, Dec 31, 1969
The Dumb Bunnies meet a very skittish police cadet named Jumpy at the drive-in one day (they like to go in the afternoon, its less crowded) and they soon become involved in a confrontation with Bunnyzilla, a giant helium filled balloon! Convinced that Bunnyzilla is after him, Jumpy tries to escape with the help of the Dumb Bunnies. Always willing to help out the police, the Dumb Bunnies are thrilled to be involved in what they see as Jumpys attempt to corral Bunnyzilla and bring him in peacefully. With the Dumb Bunnies encouragement and support, Jumpy is able to overcome his fears and bring a volatile and ridiculous situation to a satisfactory and amusing resolution.
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May the Bunnies Rise to Meet Ya
When Baby accidentally captures an apprentice leprechaun named Paddy OBunny, the whole family becomes embroiled in a race to help him find his lost pot of gold. While Paddy tries to use luck to achieve his goals, the Dumb Bunnies forge ahead with hard (if often misguided) work. In the end Paddy learns that you cant always count on luck, but can always count on the Dumb Bunnies!
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The Garden of E Dumb
Sue Uppity becomes obsessed with the idea of winning the Bunnyville Gardening Competition, particularly when her main opponents turn out to be the Dumb Bunnies. While Sue pulls out all the stops in an attempt to top the neighbours, the Dumb Bunnies and Prissy work together as a team and share a common goal of having fun. In the end Sue comes to realize that the true joy of a competition comes from trying to do your best and not necessarily from winning. Well, duh!
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Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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