Episode list

Stories from the MGC

Terry Diebold and the Nintendo PlayStation Prototype Documentary
On December 30, 2020, the Midwest Gaming Classic was informed that longtime show guest Terry Diebold had passed away. Terry first attended MGC in 2016, where we were honored as the first location in the United States to showcase the Nintendo PlayStation prototype he stumbled upon at a previous employer. More important than the prototype, Terry became a friend and a fixture at the MGC. For anyone that met him, you know that he was always smiling and ready to share with everyone. Upon learning of Terry's passing, we wanted to do something to celebrate his time with us, so after consulting with Terry's son Dan, we are excited to use Stories of the MGC to do just that.
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The Art of ATARI Documentary
The Art of Atari video games was truly stunning, and Tim Lapetino does an amazing job capturing this unique era in video game history. The images are beautiful, and so is Tim's book by the same name, which features page upon page of Atari's art, while showcasing some of the stories behind it.
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A Journey Through SEGA's Past Documentary
As the popularity of retro gaming rises, there is a growing need for documenting and preserving the stories of developers, video game companies, and their software. Join Dr. Ken Horowitz as he discusses his experience documenting Sega, and how it may serve as an example of continued efforts by the gaming community to protect the legacy of our beloved hobby.
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What's that Sound? Documentary
David Thiel has been producing sound for video games and pinball machines since 1980. From the coin op version of Q*Bert, to the C4 version of Winter Games, and recent games like Jersey Jack Pinball's Pirates of the Caribbean. In this presentation, David will teach you how to discover more about the sounds that your games make, and the stories they tell.
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Pinball Extravaganza Show
WOW. ALMOST 3 HOURS OF PINBALL GREATNESS. 3 pinball panels from the 2016 Midwest Gaming Classic are shown PLUS arcade pinball video game simulation from FarSight Studios with series host Jason Gares.
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B Movie FUN with the Spectre Files: Deathstalker
Brian Colin has been in the arcade scene for many years and is responsible for some iconic games including Rampage, Arch Rivals, Xenophobe and Pigskin 621 AD. Now, together with Galloping Ghost Productions, Brian discusses The Spectre Files: DEATHSTALKER. Unreleased in 1985, find out what is going on with this game - today.
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All About Dungeons & Dragons Documentary
Join game designer Rob Wieland on a tour of tabletop role-playing games. Whether you're an old hand, a fanatic critter or someone who's just die-curious, this event is for you. Rob will talk about the latest version of Dungeons and Dragons, the worlds he has worked on like Star Wars and Firefly and help out any Dungeon Masters with their burning questions. After Rob's insightful talk, watch host Jason Gares play a Dungeons and Dragons arcade game and Golden Axe 2 and 3 on the SEGA Genesis.
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Midwest YouTube Gamers Documentary
Join YouTube gamers Musty Hobbit of Second Breakfast, The Old A$$ Retro Gamer, The Game Grinder, RisingBluePhoenix, Captain Algebra and moderator Jason of Corpse_flood Gaming for an insightful and fun interactive discussion on how to successfully navigate the modern-day YouTube landscape. Topics such as scripted vs. streaming, community building, content selection and more will be discussed.
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Argus Arcade Game Documentary
Game Designers Jeff Lee and Tom Malinowski discuss the development and history of the very rare Gottlieb arcade game Argus. After the documentary, Jason plays Konami and SNK arcade collections from his Steam library.
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Mortal Kombat Documentary
Daniel Pesina was the person behind many iconic characters in Mortal Kombat - Sub Zero, Scorpion, Reptile and Johnny Cage. Join him, Phillip Ahn M.D. and Alfredo Sanchez as they discusses what it was like behind the scenes, making one of the most iconic arcade fighting games of all time.
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Cosmotrons: Passion Project to Production Documentary
Cosmotrons is a 4 player space battle video arcade game with a premium cabinet that started as a passion project for Shane Gutbrod and Dave Furrer. Revealing their game at the 2017 Midwest Gaming Classic convention resulted it being voted the #1 multiplayer game at the show, going on a 6,000+ mile West Coast tour and into making actual production units. Learn more about Shane and Dave's journey in producing a new arcade game.
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Collecting Carts Again for the Nintendo Switch
Author Jeffrey Wittenhagen and cohost Kyle Gilbert from the VGBS Gaming Podcast are joined by the talented D.J. Medina aka Sarumaru (Creator of FX Unit Yuki for the TurboGrafx CD) and Jonathan Polan (from JP'S SWITCHMANIA) for a conversation about collecting physical cartridges on the Nintendo Switch. From revived franchises, to expansive collector's editions, to new games tapping into that "Retro Nostalgia", they will compare an old school collector's mindset to a new school gamer. Jeffrey will also unveil his newest book project involving Nintendo Switch collecting.
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Early Atari VCS & Amiga Computer Engineering Documentary
PART 1: Designing the Atari 2600 - Joe Decuir and Marty Goldberg discuss the development behind the legendary Atari VCS / 2600 home video game console. PART 2: Early Atari and Amiga Computer Engineering - Joe Decuir along with Marty Goldberg talk about Atari and Amiga computer engineering that took place in the early 1980s.
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Atari Game Designer Howard Scott Warshaw Interview Documentary
Legendary Atari game designer Howard Scott Warshaw known for such games as Yars' Revenge, Raiders of the Lost Ark and the game blamed for the crash of the American video game industry in 1983, E.T. the Extra Terrestrial talks with host Jason C. Gares. They discuss his new book and DVD titled Once Upon Atari, gaming then and now and get into how the pandemic has effected people professionally and personally.
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Stories Behind Classic Console Games Documentary
Join legendary game developers David Crane (Pitfall!, Kaboom, A Boy and His Blob) and Garry Kitchen (Keystone Kapers, Donkey Kong 2600) as they talk about what it was like to make games in the early 1980's, tell about a number of funny happenings during the development of some of your favorite games, and take questions from the audience.
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