Arena of Fear

Fri, Sep 08, 1967
Count Saknussemm lures Lindenbrook's party into a trap. Luckily the a man-beast inside the trap turns out to be friendly. While traveling a volcanic region, the entire party is captured by a giant who pits them against prehistoric beasts in his personal arena.
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Cavemen Captives
Lars injures his arm fighting a pterodactyl. He and Cindy are separated from the Professor and Alec who are captured by a tribe of prehistoric cavemen.
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The Creature World
Alec is captured by Wolf men who have aligned themselves with Count Saknussemm. While Lindenbrook attempts a rescue, Lars and Cindy team up with the Wolf men's enemies, descendants of the ancient druids.
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Creatures of the Swamp
The professor builds a swamp buggy for Lars to drive. The moss creatures kidnap Lars and thanks to Saknussemm;s interference, he and Alec are grabbed as well. Luckily the professor and Cindy get help from the swamp people.
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The Doomed Island
The travelers arrive on an island that is so close to the Earth's magnetic axis, it has become magnetic itself. The magnet people want Lindenbrook to build them a boat to escape their doomed island.
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The Frozen Furies
Chief Hok of the Frozen Furies is chipping ice from the underground glaciers of Norway. Lindenbrook intends to stop the Furies drilling sound devices to save the surface world.
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The Labyrinth Builders
Captured by bee people who live in an underground hive, Lindenbrook and friends must team up with Saknussemm and Torg to escape.
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Land of the Dead
The Lindenbrook party travels an underground river to the land of the dead, very similar to the one described in Greek myths. An ancient Latin civilization captures Saknussemm, Torg and Alec.
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The Living City

Fri, Nov 03, 1967
Crossing an underground desert in a makeshift sand boat, the travelers come upon a deserted city where some controlling presence pits all the insects, statues and even a group of mummies against them.
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The Living Totems
When Arne Saknussemm first passed through the underground frozen wasteland of the Living Totems, their precious Aurora Borealis diamond was taken by the snow people. Now Livingstone and friends have to get it back.
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Moths of Doom

Fri, Nov 17, 1967
While passing through a land filled with giant insects, Lindenbrook, Lars, Saknussemm and Torg find themselves put in a jail by 'The Controllers'.
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Ocean of Destruction
Crossing a dry ocean bed, Lindenbrook and co find various lost ships including The Flying Dutchman manned by frog people who dress and act like pirates.
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Perils of Volcano Island
Near volcanic Destruction Canyon, the Lindenbrook expedition finds a map by Arne Saknussemm. Alec and Cindy are hit by a strange petrifying gas and Count Saknussemm takes them hostage to trade for the map.
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Return of Gulliver
The Land of the Giants is the setting of a war between the giants and the Lilliputian people from across the river.
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Revenge of the Fossils
Lindenbrook inadvertently brings the fossils of the Earth's first civilization back to live with fire. Saknussemm attempts to enslave the fossil beings, but they intend to rule the world themselves.
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Sleeping Slaves of Zeerah
Captured by the soldiers of Zeerah, the Lindenbrook party is taken before the sorceress Queen Mortia. Lindenbrook tries to convince her he has magic powers of his own.
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Trail of Gold

Fri, Dec 29, 1967
Professor Lindenbrook and his friend have finally found the golden city of Atlantis and their way back to the surface world - or so it seems.
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Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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