When a person wanted to play games behind the Iron Curtain, he had to program them himself. Told through the eyes of the "first" infected - Frantisek Fuka and his colleagues from the Golden Triangle studio.
Thanks to access to a computer lab, two friends from Brno create a remake of their favorite American game. They found a publisher in the housing estate in Policka, and the first officially distributed Czech game was born.
How is it possible that in the 90s in the Czech Republic, where few people had a computer, two game magazines were successful? And what did their rivalry bring to the domestic gaming scene?
From a small simulator, a group of enthusiasts created the cult military shooter Operation Flashpoint, which became number one in all markets. The Czechs won the gaming "Oscar" with it and conquered the world.
The start up of the Internet has favored indie studios - small teams that go their own way. Jakub Dvorsky conquers the world with adventures based on classic Czech animation. A game can be art, but it can also be viral.
Czech studio SCS has been creating service simulators for an American publisher for years. But with the advent of the Internet, it decided to stand on its own feet and create an original game - the highly successful Euro Truck Simulator.
From board role-playing games to epic computer RPGs from the Middle Ages from Czech meadows and groves. What obstacles stood in the way of the fabulous wealth that a group of Czech developers obtained for it?
A pair of friends experienced the dream of all startupists. They collected their savings, arranged for a shared apartment and worked non-stop on their dream game. The result is Factorio - the most successful Czech business simulation game.
There is power in simplicity, but you have to figure it out. What all had to happen to turn the Beat Saber virtual slasher into an absolute game bomb? And how is success programmed as a piece of cake?
Games are no longer just entertainment for nerdy boys. We are at the beginning of a new era, when girls no longer just want to play, but also develop games according to their own ideas.