Yes, We Have No Bananas, Part 1
A chimp in a spaceship goes off course into the far edges of the universe. Aliens enhance his intelligence to make him Captain Simian, so he can defeat the evil Nebula, who wants to take over the universe.
8.2 /10
Ape-lien

Fri, Sep 13, 1996
The crew find a derelict ship, some crystals and an alien egg. The egg hatches with a quick-evolving alien that threatens the ship and crew. Splitzy uses the crystals to trap the alien and dump it into space.
8 /10
The Monkey Has Landed
The crew encounter an idyllic-looking, Earth-like planet run by a protege of Nebula, Rhesus 2, who has actually enslaved the planet. Captain Simian and his crew has to free them.
8.2 /10
Gorilla My Dreams
The Simians fight Rhesus 2 on the planet Medusa 4, where a device for "anti-force" can be found.
8.3 /10
Gormongus!

Fri, Nov 01, 1996
An unknown ship attacks the Avenger crew, kidnapping Gor and Spydor, who are forced into a fight ring. The Simians find them just in time to rescue them.
8.2 /10
Splitzy's Choice
The ship is damaged and the crew goes to a planet to get more flux, to repair the ship before it is too late.
8.3 /10
Invasion of the Banana Snatchers
Giant alien bananas attach to the ship, capturing some of the crew and making clones of them that take over the ship. The captain has to find the home origins of the bananas in order to free his crew and ship.
8 /10
Repo Ape

Fri, Oct 04, 1996
An anomaly makes the ship crash into a junkyard, and crew is captured by a robot called Matrix. They have to escape or be "assimilated" by Matrix.
8.4 /10
Lawnmower Ape

Fri, Nov 15, 1996
Gor gets increased intelligence, and Rhesus 2 wants to use him to create more anti-force for Nebula.
8.6 /10
Monkey in the Middle
Rhesus 2 steals gravitons that cause a rip in the fabric of the universe. Charlie helps an alien put the gravitons back to seal the rip and save the alien's world.
8.2 /10
Apes of Wrath

Fri, Jan 31, 1997
Rhesus 2 destroys the "holo-boon generator" and the replacement they get creates an evil dictator who unleashes his "holo-boon horde" on the Simians.
8.4 /10
Plan Ape from Outer Space
The Simians ride a meteor through a wormhole, finding an alien planet on the other side that the meteor is about to hit. They try to warn the inhabitants but can't communicate, so they have to save the alien planet themselves.
7.5 /10
Mind Over Monkey
A psycho-neutron annihilator bomb destroys all life forms and can protect itself from being discovered. And Rhesus 2 has just put one on the Simian ship, forcing the monkeys to face their fears in order to disarm the bomb.
8.4 /10
Monkey Puzzle Man
The Simians befriend a slick-talking traveler named Largo, who captures the crew for Rhesus 2 by assuming their personalities and characteristics.
8.2 /10
Planet of the Humans
On a primitive planet, the Monkeys find two aliens undergoing a rite of passage. One alien befriends the monkeys, the other joins a group trying to capture the Monkeys. An intervention shows that things aren't what they seem.
8.2 /10
Little House on the Primate
A microscopic-size ship of alien pioneers is looking for a home, and they settle for Spydor's rear end. Simian and the others shrink down to find and convince the intruders to go elsewhere.
8.2 /10
The Maltese Monkey
Damaged in battle, the Simian ship lands on the planet Maltese. So the crew follows the Orbitron's trail through a noir-world of alien gangsters and molls, where nothing is what it seems.
8.2 /10
Rhesus Pieces

Fri, May 02, 1997
A powerful being calling himself the Glyph offers Simian the chance of destroying Nebula. The plan is to lure Rhesus 2 into a trap and get him to lead them to his master. But the crew soon discovers that their new ally has an agenda of his own.
8.2 /10
A Clockwork Orang
The Space Monkeys need a few androids to help in defending the universe. When the crew searches for more advanced machines on Cyber 1, they find the planet is run by Matrix, who believes he has created a whole civilization of robots.
8.2 /10
Surf Monkeys Must Dive!
In the Caelin system, the primate ship is shot down and sinks into the pink ocean covering the planet. But the monkeys don't drown and now find they must stop the two warring factions on the planet before they destroy it.
8.2 /10
The Mandrill Who Knew Too Much, Part 1
Nebula has figured out how get his hands on the GLOP generator. The Space Monkeys rush to the scene, as does Mandrax, a mysterious mandrill with unimaginable powers. What will Mandrax do?
8.6 /10
Ape-pocalypse Now! Part 2
Nebula has the GLOP generator but needs one last part from the Primate Avenger. Attacked by the ganglia, the Space Monkeys are snared in Rhesus' energy net and about to be tortured. Will they be saved by their captain?
8.2 /10
Ape-pocalypse... A Little Later! Part 3
Capt Simian is lost on a world of illusion, and only a visit from the mysterious mandrill Mandrax can save him. Can he stop the madman Nebula from using the final component he needs to destroy the universe?
8.6 /10
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