2014 Vidya Gaem Awards continues minimalism explored in 2013, and delivers tongue-in-cheek ceremony highlighting best and worst in games.
The 2013 Vidya Gaem Awards celebrated and critiqued various aspects of the gaming industry. The awards show featured a mix of serious and satirical categories. Major winners included "Gone Home" (for "Worst Writing", "Worst Gameplay" and "Most Hated"), "Metal Gear Rising: Revengeance" (for "Best Gameplay", "Best Soundtrack" and "Least Worst"), and "Monster Girl Quest: Chapter 3" (for "Best Writing" and "Biggest Emotional Impact"). Other notable winners were "SimCity," infamous for its technical issues, and "Dragon's Crown," recognized for its visual aesthetics and representation of women. The event also highlighted controversial industry practices, such as Dante's redesign and the Ouya console's disappointing launch. With a minimalist theme and a 64-minute runtime, the Vidya Gaem Awards make a humble comeback from its first two years.
The 2014 Vidya Gaem Awards combine humor and deadpan seriousness to celebrate the best and worst in gaming. The presentation, lasting around an hour like 2013's show, was marked by a mix of light-hearted banter, excoriating industry practices like releasing unfinished and buggy games, and heart-felt appreciation for innovative and welcomed titles.