- Akemi Abe
- digital artist
- Mimi Abers
- digital compositor
- Brad Alexander
- pre-visualization (as E. Brad Alexander)
- Charles Alleneck
- animator: ILM
- Christian Alzmann
- visual effects art director
- Lori Arnold
- visual effects associate producer: ILM
- Charles Bailey
- senior model maker: ILM (as Charlie Bailey)
- Dugan Beach
- creature development artist: ILM
- Delia Behpour
- visual effects production assistant: ILM (as Delia Stone)
- Joel Behrens
- compositor: ILM
- Tim Belsher
- technical director: ILM
- Jeffrey Benedict
- digital effects artist: ILM
- Colin Benoit
- layout artist: ILM
- Don Bies
- senior model maker: ILM
- Duncan Blackman
- matchmover
- Nick Bogle
- modelmaker: ILM
- Aron Bonar
- digital artist: ILM
- Matt Bouchard
- digital artist
- Steve Braggs
- digital artist: ILM
- Patrick Brennan
- sequence supervisor: ILM (as Pat Brennan)
- Phil Brotherton
- modelmaker: ILM
- Tripp Brown
- digital artist
- Mark Buck
- modelmaker: ILM
- Dorian Bustamante
- pre-visualization artist
- Michaela Calanchini
- digital artist
- Scott Camera-Smith
- production engineering (as Scott Smith)
- Colin Campbell
- digital compositor: ILM
- Susie Campbell
- digital compositor: ILM
- Derrick Carlin
- animator: ILM
- Vanessa Cheung
- matte artist: ILM
- Dave Childers
- stage technician: ILM / visual effects key grip
- Jon Childress Farmer
- digital model development and construction artist: ILM (as Jon Farmer)
- Terry Chostner
- lead CG layout artist: ILM
- Lydia Choy
- digital effects artist
- Eric D. Christensen
- digital artist: ILM
- Marc Chu
- animator: ILM
- Ryan Church
- creature designer: ILM
- Paul Churchill
- digital artist
- Eduardo Cisneros
- film technician
- Robbie Clot
- practical effects supervisor: ILM
- Zachary Cole
- digital artist
- Brian Connor
- digital compositor: ILM
- Caitlin Content
- inferno artist
- Jay Cooper
- sequence supervisor: ILM
- Brian Corpus
- technical operations manager: Pacific Title and Art Studio
- Martin Coven
- creature technical director
- Don Crawford
- digital compositor
- Michelle Dean
- digital artist
- Bryan Dewe
- senior model maker: ILM (as Brian Dewe)
- Michael Di Como
- technical director supervisor: ILM
- Richard Ducker
- digital artist
- John Duncan
- modelmaker: ILM
- Nika Dunne
- digital paint & roto artist: ILM
- Randal M. Dutra
- animation supervisor: ILM (as Randy M. Dutra)
- C. Michael Easton
- senior animator: ILM
- Selwyn Eddy
- matchmove artist: ILM
- Robert M. Edwards
- senior model maker: ILM (as Robbie M. Edwards)
- Sam Edwards
- inferno artist
- Jenn Emberly
- associate animation supervisor: ILM
- Raul Essig
- sequence supervisor: ILM
- Leandro Estebecorena
- technical director (as Leanard Estebecorena)
- Richard Ewan
- model painter / painter
- Bill Eyler
- digital compositor: ILM
- Conny Fauser
- digital compositor: ILM
- Dan Feinstein
- digital paint and rotoscope artist: ILM
- Tom Fejes
- digital artist
- Todd Fellows
- model maker: ILM
- Brian W. Fong
- technical and production support
- Shannon Blake Gans
- visual effects executive producer: New Deal Studios Inc.
- Dawn Gates
- paint/roto artist: ILM
- Steve Gawley
- model/miniature supervisor: ILM
- Howard Gersh
- digital effects artist
- Nathalie Girard
- digital compositor: ILM
- Michael Gleason
- visual effects editor
- Bridget Maria Goodman
- visual effects artist
- Matthew Gratzner
- visual effects supervisor: New Deal Studios, Inc.
- Frank Gravatt
- digital modeller
- Jeff Grebe
- digital artist: ILM
- Don Greenberg
- sabre artist: ILM
- Daniel D. Gregoire
- executive: Halon / pre-visualization supervisor (as Dan Gregoire)
- Bryant Terrell Griffin
- digital matte artist
- Cam Griffin
- digital paint and rotoscope artist
- Indira Guerrieri
- digital artist
- Nelson Hall
- model/miniature maker: ILM
- Neal Halter
- model maker: ILM
- Tim Harrington
- associate animation supervisor: ILM
- Kimberly Headstrom
- digital paint and rotoscope artist
- Gary Hebert
- digital effects artist
- Pablo Helman
- visual effects supervisor: ILM
- Geoff Heron
- practical effects supervisor: ILM
- Christophe Hery
- digital artist: ILM
- Neil Herzinger
- digital artist: ILM
- Kela Hicks
- digital compositor
- Jason Hill
- digital compositor: ILM
- Edward Hirsh
- additional visual effects supervisor: ILM (as Ed Hirsh)
- Sherry Hitch
- digital compositor: ILM
- Robert Hoffmeister
- digital artist: ILM
- Adam Howard
- sabre artist: ILM
- Heather Hoyland
- digital compositor: ILM
- Peggy Hrastar
- lead model/miniature painter: ILM
- Carlos Huante
- concept artist: ILM
- Benjamin Huber
- digital matte painter: ILM
- Ian Hunter
- visual effects supervisor: New Deal Studios Inc.
- Paul Huston
- digital matte artist
- Cyrus Jam
- digital artist: ILM
- Mike Jamieson
- digital compositor
- Patrick Jarvis
- digital painter: ILM
- Jason Phillip Johnson
- software engineer: research & development
- Brad Kalinoski
- digital compositor
- Shawn Kelly
- animator: ILM
- Connie Kennedy
- visual effects coordinator
- Stephen Kennedy
- compositing sequence supervisor
- Woonam Kim
- digital artist: ILM
- Amber Kirsch
- visual effects coordinator: ILM
- Drew Klausner
- roto and paint artist
- Russell Koonce
- digital effects artist
- Michael Koperwas
- digital model supervisor: ILM
- Marshall Richard Krasser
- compositing supervisor: ILM (as Marshall Krasser)
- Erik Krumrey
- sequence supervisor: ILM
- Gregor Lakner
- digital artist
- Lana Lan
- technical director
- Mike Leben
- motion control operator
- Euisung Lee
- pre-visualization
- Kerry Lee
- layout & matchmove lead
- Joshua Levine
- digital artist: ILM
- Kim Libreri
- additional visual effects supervisor: ILM
- Kimberly Nelson LoCascio
- visual effects executive (as Kimberly K. Nelson)
- Luke Longin
- layout artist
- Susan Macke
- visual effects production accountant
- Robert Marinic
- sequence supervisor: ILM
- Nicholas Markel
- pre-visualization (as Nick Markel)
- Kim Marks
- visual effects director of photography: ILM
- Pierre Maurer
- model maker: ILM
- Kevin May
- sabre artist: ILM
- Jake Maymudes
- digital painter: ILM
- Will McCoy
- digital compositor
- James M. McEwen
- visual effects gaffer: New Deal Studios Inc.
- W. Regan McGee
- digital artist
- Noel McGinn
- visual effects
- Glen McIntosh
- character animator
- Jennifer McKnew
- digital compositor: ILM
- Tim McLaughlin
- creature development supervisor: ILM
- Phil 'Captain 3D' McNally
- character animator
- Alexandra Menapace
- motion control operator
- Jim Milton
- visual effects
- Curt I. Miyashiro
- digital production supervisor: ILM (as Curt Miyashiro)
- Sébastien Moreau
- inferno compositor: ILM
- Lauren Morimoto
- digital paint and rotoscope artist
- David Manos Morris
- matchmove artist
- Katie Morris
- digital paint and roto artist
- Michelle Motta
- digital paint and rotoscope artist
- Melissa Mullin
- digital artist
- Dennis Muren
- visual effects supervisor: ILM
- Andy Neddermeyer
- video assist operator: visual effects unit, ILM
- Blake Nickle
- visual effects production assistant: ILM
- Josh Novak
- lead compositor: main title sequence
- Ben O'Brien
- sabre artist: ILM
- Rick O'Connor
- cg animator
- Jeffrey Odell
- visual effects production and technical support
- Masi Oka
- digital artist: ILM
- Michael Olague
- visual effects gaffer
- Joshua Ong
- lead digital matte artist: ILM
- Zai Ortiz
- title artist
- Randy Ottenberg
- painter
- Russell Paul
- digital model supervisor: ILM
- Joseph C. Pepe
- conceptual artist: Stan Winston Studio
- Lorne Peterson
- senior model maker: ILM
- Jamie Pilgrim
- visual effects
- Gerald Ragland
- digital intermediate assistant
- Ricardo Ramos
- senior visual effects supervisor: ILM SF
- James Randell
- visual effects database developer
- Anthony Reyna
- visual effects production assistant
- Michael Rich
- assistant digital effects artist: ILM
- Steve Riera
- visual effects plate coordinator
- Greg Rodin
- scan/record operator: VFX Dailies
- Sean Rodriguez
- visual effects production assistant: ILM
- Dennis Rogers
- first assistant cameraman: ILM
- Corey Rosen
- creature technical director
- Martin Rosenberg
- visual effects director of photography: ILM (as Marty Rosenberg)
- Jason Rosson
- digital effects artist: ILM
- Barry Safley
- digital compositor: ILM
- Gregory Salter
- digital artist: compositing: ILM
- Jeff Saltzman
- layout technical lead: ILM (as Jeff Saltzmann)
- David Sanger
- producer: New Deal Studios
- Clint Scott
- visual effects set production assistant
- Sandra Scott
- visual effects producer: ILM
- Jerry Sells
- digital compositor
- Anthony Shafer
- digital artist: ILM
- Amy Shepard
- lead digital paint & roto artist: ILM
- David Shirk
- animator: ILM
- Dave Sidley
- senior animator: ILM
- Mark Siegel
- digital artist
- John Sigurdson
- digital effects artist
- Daniel Slavin
- digital effects artist
- Ryan Smith
- visual effects
- Simon J.H. Smith
- digital compositor: Mighty Fine
- Damian Steel
- digital effects artist
- Michael Steffe
- modelmaker: ILM
- Joe Woodward Stevenson
- layout artist: Industrial Light & Magic
- Russ Sueyoshi
- digital compositor
- Nigel Sumner
- sequence supervisor: ILM
- Jeff Sutherland
- sequence supervisor: ILM
- Blake Sweeney
- lead technical director
- Stephanie Taubert
- rotoscope artist
- Chad Taylor
- lead inferno artist: ILM
- Dale Taylor
- visual effects coordinator: ILM
- Renita Taylor
- creature development artist: ILM
- Eric Texier
- digital artist
- Cari Thomas
- visual effects producer
- Bryan Thombs
- digital effects artist
- Vincent Toscano
- senior technical director
- Delio Tramontozzi
- animator: ILM
- Alex Tropiec Jr.
- sabre artist: ILM
- Guerdon Trueblood
- digital artist: ILM
- Chi Chung Tse
- digital character animator
- Michael Van Eps
- digital paint & rotoscope artist
- Todd Vaziri
- compositor: ILM
- Tom Vukmanic
- model maker: ILM
- Tim Waddy
- creature development artist: ILM
- Danny Wagner
- modelmaker: ILM
- Kevin Wallace
- model shop coordinator: ILM
- Matthew A. Ward
- previsual animation
- Harold Weed
- modeler and texture artist
- Sunny Li-Hsien Wei
- visual effects artist (as Li-Hsien Wei)
- Gregory Weiner
- creature technical director
- Gordon T. Wittmann
- visual effects coordinator: ILM (as Gordon Wittmann)
- Kris Wright
- visual effects coordinator: ILM (as Kristopher Wright) / visual effects coordinator: ILM
- Keiji Yamaguchi
- creature development
- Elbert Yen
- digital texture artist: ILM
- Roland Yepez
- digital artist: Industrial Light & Magic
- Robin D. Young
- visual effects coordinator / visual effects editorial
- Scott Younkin
- digital compositor: ILM
- Heidi Zabit
- digital artist
- Wei Zheng
- matte artist: ILM
- Paolo Joel Ziemba
- previs artist: Crack Creative
- Tom Zils
- digital artist: ILM
- Lauren Abrams
- modelmaker: ILM (uncredited)
- Randy Bosh
- digital archivist: New Deal Studios (uncredited)
- Beth D'Amato
- digital paint and roto artist (uncredited)
- Fon Davis
- model maker: ILM (uncredited)
- Jeff Doran
- digital compositor (uncredited)
- Chris Foreman
- pipeline engineer: ILM (uncredited)
- Nathan Frigard
- pre-visualization/effects artist (uncredited)
- Ryan Galloway
- digital artist (uncredited)
- John Goodson
- concept modeler (uncredited)
- Ryan Heuett
- pre-visualization/effects artist (uncredited)
- Shawn Hillier
- digital artist: ILM (uncredited)
- Steven Hur
- render technician (uncredited)
- Ryan Kautzman
- software engineer: ILM (uncredited)
- Joshua I. Kolden
- previs artist (uncredited)
- Kelvin Lau
- modeler (uncredited) / viewpainter (uncredited)
- Stuart Lowder
- cgi production manager: ILM (uncredited)
- Andrea Maiolo
- digital artist (uncredited)
- Colette Mullenhoff
- research & development: ILM (uncredited)
- Maggie Oh
- digital effects artist: ILM (uncredited)
- Nelson Sepulveda
- digital compositor: ILM (uncredited)
- Sam Stewart
- rotoscope artist: ILM (uncredited)
- James D. Tittle
- visual effects coordinator: Pacific Title (uncredited)
- Susumu Yukuhiro
- digital matte artist (uncredited)