- Valérie Andrault
- character animator
- Shyanne Aponte
- additional visual effects coordinator
- Ryan Baczek
- UI design
- Louise Baker
- studio head of creative / visual effects producer
- Matthieu Bernadat
- cg artist
- Roman Bilichenko
- 3d artist
- Tanguy Bodivit
- cg supervisor
- Marie Bonsergent
- cg artist
- Mark Branton
- cg artist
- Ned Brown
- drive studios executive producer
- Julien Chiari
- cg artist
- Michael Clarke
- compositor
- Nick DeBoar
- cg artist
- Joshua Delaney
- character animator
- Jean Delaunay
- UI design / visual development & TD / visual effects supervisor
- Justin Diener
- drive studios executive producer / visual effects producer
- Sarah Durham
- assistant post coordinator
- Leah Fuentes
- studio coordinator
- Marina Gaglio
- Jr. graphics assistant
- Talgat Karabalaev
- compositor
- Dan Karp
- on-set supervisor
- Chelsea Kim
- VFX studio intern
- Eric M. Klein
- visual effects producer
- Miha Kostandov
- 3d artist
- Rich Lee
- executive creative officer / visual effects supervisor
- Steve Lopez
- VFX studio intern
- Andrew MacFarlane
- UI design
- Kellen Malloy
- Virtual Production LED Operator
- Brian Masek
- studio controller
- Adrian Morales Ramos
- visual effects editor
- Anika Morris
- lead graphics and game artist
- Ricardo Musch
- VFX pipeline engineer
- Mitchell Mykhaylov
- VFX production assistant
- Daniel Opheim
- photofinisher
- Silswarup Patel
- compositor
- Vladimir Pineda
- cg artist
- Ben Procter
- VFX design consultant
- Alexis Rangell-Onwuegbuzia
- Jr. graphics assistant
- Heather Robertson
- character animator
- Greta Ruljevaite
- visual effects producer
- Sean Struble
- UI design / graphics animation supervisor / visual effects supervisor
- Ben Thornburgh
- systems administrator / visual effects editor
- Haisu Wang
- VFX concept designer
- Luke Yalva
- compositing supervisor (as Mustafa Yasin Yalva)