- Dave Bachelor
- surfacing artist
- Brian Cooper
- lighting/compositing lead
- Robert Dale
- lighting/compositing artist (as Rob Dale)
- Rob Elliott
- modeler
- Alexander Feigin
- effects artist
- Brian Foster
- modeler
- Jos'h R.L. Fuller
- lighter/compositing intern (as Jos'h RL Fuller)
- Heather Gagnier-Souliere
- surfacing lead (as Heather Gagnier)
- Mike Gauthier
- modeler (as Michael Gauthier)
- Jennifer Hendrich
- rigger
- Maged K. Henein
- lighting/compositing artist (as Maged Henein)
- John Hickson
- head of systems
- Julia Hong
- surfacing artist
- Harout Steve Kahwati
- lighting/compositing artist (as Steve Kahwati)
- Alan Kennedy
- head of lighting & compositing
- Tibor Kovacs
- lighting/compositing artist
- Jennifer Latawiec
- modeler
- Warren Lawtey
- effects supervisor
- Jing Jing Liu
- lighting/compositing artist
- Zachary Lowe
- surfacing artist
- Zachary V. Lowe
- modeler (as Zachary Lowe)
- Bryan Luren
- lighting/compositing artist
- Scott MacKay
- lighting/compositing artist
- Iain McLuckie
- modeler
- Dominic Menegon
- lighting/compositing lead
- David Mitrovic
- lighting/compositing artist
- Tatsuya Nakamura
- software developer
- Mark Neysmith
- head of modeling
- Pam Paulenko
- head of surfacing (as Pam Paulenko-Houpt)
- Patrick Pautler
- modeling lead
- Zebulon Pike
- lighting/compositing artist
- Brad Pitre
- modeler
- Robert Pringle
- supervisor: pipeline architecture
- Ryan Quaglia
- lighting/compositing artist
- Jenny Riutta
- modeler
- Rob Sadler
- modeler
- Jerry Seguin
- lighter/compositor
- Marc Souliere
- modeler and rigger
- David Steinberg
- head of studio
- Anja Stitic
- lighting/compositing artist
- Sean Sullivan
- modeler
- Matthew Teevan
- head of production
- Rolph Thomas
- lighting/compositing artist
- Louis Vottero
- modeler
- Kyung Hoon Woo
- lighting/compositing artist (as Ian Woo)
- Dan Wrightsell
- effects lead
- Boogab Youn
- lighting/compositing artist
- Jun Yue
- surfacing artist (as Eugene Yue)
- Tommy Zhu
- software developer