- James Ballantyne
- secondary animation effects
- Mark Bowen
- lead compositor
- Mervin Chan
- texturing and modeling
- Mervyn Chan
- lead character animator
- Chin Chee Cheah
- texturing and modeling
- Wei Chin Chen
- set modeling and textures (as Wei Chien-Wei Chen)
- Sam Choon Tatt
- character animator
- Poham Po-Han Chou
- set modeling and textures
- Christy Poh Hiang Chua
- senior CG artist
- Tat Wee Chua
- cg artist
- Aaron Clement
- character animation
- Warren Dowson
- set modeling and texture lead
- Vincent Elzenga
- animation supervisor
- J. Chris Findlay
- technical support and effects
- Sia Nyuk Fung
- texturing and modeling
- Bob Gebbie
- character animator
- Chung Hoong Goh
- CG supervisor and concept artist
- Chung Keong Goh
- cg supervisor
- Henry Nguyen Manh Ha
- senior technical director
- Shyo Hatakeda
- character animation
- Nick Henderson
- character animation
- Tan Woei Hong
- character animator
- Virgil Yu-Cheng Hong
- set modeling and textures
- Jo-Ellen Hutana
- lighting technical director
- Zaini Jalani
- texturing and modeling
- Raymond Koh
- set modeling and texture lead
- Teck Chee Koi
- visual effects (as Koi Teck Chee)
- Markus Kristensen
- compositor / secondary animation effects lead
- David Lee
- compositor
- Boon Yik Lim
- animator
- William Lim
- character animator
- Alfredo Luzardo
- lead lighting technical director
- Jeremy McKenzie
- compositor
- Peter Monga
- senior animator
- Jiun Yiing Mow
- lead character technical director / texturing and modeling
- Daniel Murray
- secondary animation effects
- Greg Notzelman
- compositor
- Chris Omundsen
- supervising animator: second unit
- Fabiano Petroni
- lead rigging technical director
- Kiki Mei Kee Poh
- character technical director (as Kiki Poh Mei Kee) / texturing and modeling (as Kiki Poh Mei Kee)
- Edward Quah
- character animator
- Grant Senior
- lighting technical director
- Aaron Sng
- texturing and modeling
- Rob Starr
- character animator
- Shih Ming Tay
- character technical director
- Gabriel Teo
- compositor
- How Jiann Teo
- crowd sim lead
- Lucas Tng
- texturing and modeling
- James Toh
- character animator
- Ged Vernardakis
- character animation
- Ben Yang
- lighting technical director
- Geng Yuan
- senior CG artist
- Harry Zhuang
- animator (as Harry Weifu Zhuang)
- Henry Zhuang
- animator (as Henry Weiguo Zhuang)