- Christina Agapitou
- digital compositor (2 episodes, 2011)
- Jonathan Alenskas
- on-set visual effects supervisor (2 episodes, 2011)
- Christian Bahr
- CG artist: RISE Visual Effects Studios (2 episodes, 2011)
- Daniel Binder
- visual effects artist (2 episodes, 2011)
- Johannes Bogenhauser
- digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Michaela Braun
- team-assistenz: ScanlineVFX (2 episodes, 2011)
- Markus Bäuerle
- post production manager (2 episodes, 2011)
- Can Cangör
- junior digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Peter Colebatch
- CG artist: RISE Visual Effects Studios (2 episodes, 2011)
- Sebastian Elsner
- lead pipeline technical director: RISE Visual Effects Studios (2 episodes, 2011)
- Florian Gellinger
- visual effects supervisor: RISE Visual Effects Studios (2 episodes, 2011)
- Björn Gottwald
- digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Markus Hagemeier
- i/o coordinator: ScanlineVFX (2 episodes, 2011)
- Christoph Hasche
- digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Jasmin Hasel
- vfx producer: ScanlineVFX (2 episodes, 2011)
- Volker Heisterberg
- CG artist: RISE Visual Effects Studios (2 episodes, 2011)
- Oliver Hohn
- digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Petter Idestroem
- digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Kerstin Kensy
- visual effects coordinator: RISE Visual Effects Studios (2 episodes, 2011)
- Roman Kessler
- compositor: Chris Creatures (2 episodes, 2011)
- Christian Kratzert
- animation artist: ScanlineVFX (2 episodes, 2011)
- Jan Krupp
- vfx supervisor: ScanlineVFX (2 episodes, 2011)
- Thomas Lehmann
- flame artist (2 episodes, 2011)
- Andreas Mattijat
- compositor: Chris Creatures (2 episodes, 2011)
- Natalie Meffert
- digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Korbinian Meier
- fx artist: ScanlineVFX (2 episodes, 2011)
- Bernd Mittelhockamp
- visual effects artist (2 episodes, 2011)
- Simon Ohler
- lead cg artist: RISE Visual Effects Studios (2 episodes, 2011)
- Sven Pannicke
- visual effects producer: RISE Visual Effects Studios (2 episodes, 2011)
- Ingo Putze
- lead matte painter: RISE Visual Effects Studios (2 episodes, 2011)
- Thomas Ramin
- digital lab supervisor / digital post supervisor (2 episodes, 2011)
- Gordana Ristic
- digital matte painter: RISE Visual Effects Studios (2 episodes, 2011)
- Benjamin Ross
- mattepainting: ScanlineVFX (2 episodes, 2011)
- David Salamon
- junior cg artist: RISE Visual Effects Studios (2 episodes, 2011)
- Rayk Schroeder
- digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Alexander Schumann
- junior cg artist: RISE Visual Effects Studios (2 episodes, 2011)
- Stephan Schweizer
- compositing artist: ScanlineVFX (2 episodes, 2011)
- David Teichert
- junior digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- Niklaas Warda
- title designer (2 episodes, 2011)
- Jonathan Weber
- digital compositor: RISE Visual Effects Studios (2 episodes, 2011)
- José Manuel Weil
- shading & texturing artist: ScanlineVFX (2 episodes, 2011)
- Julian Weiss
- match mover: RISE Visual Effects Studios (2 episodes, 2011)
- Rufin Wiesemann
- visual effects producer: Chris Creatures (2 episodes, 2011)
- Ismat Zaidi
- executive vfx producer: ScanlineVFX (2 episodes, 2011)
- Matthias Albrecht
- digital film editor (unknown episodes)
- Thorsten Binte
- visual effects supervisor (unknown episodes)
- Boris Bürgel
- modeling and texturing (unknown episodes)
- Mark Keetch
- modeling and texturing (unknown episodes)
- Thomas Mandl
- visual effects coordinator (unknown episodes)
- Philip Meyer
- shading artist (unknown episodes)