- Julie Adrianson-Neary
- digital compositor
- Charles Alleneck
- animator
- Stephen Aplin
- modeler
- Jeffrey Arnold
- digital compositor
- Carol Ashley
- inferno artist: Digiscope
- Lance Baetkey
- paint/roto artist
- Lloyd Lee Barnett
- digital compositor
- Craig Barron
- visual effects supervisor: Matte World Digital
- Victoria Beharrell
- data support: CFC
- Jennifer C. Bell
- visual effects producer
- Suzanne Berger
- digital artist
- John Andrew Berton Jr.
- production visual effects supervisor (as John Berton)
- Rudi Bloss
- senior animator: ILM
- Stella Bogh
- digital compositor
- Brigitte Bourque
- digital compositor: ILM
- Colin Brady
- pygmy animation supervisor: ILM
- Billy Brooks
- digital effects artist: ILM
- Jon R. Brown
- location match mover
- Ron Bublitz
- creature wrangler
- David Bullock
- software research and development: ILM
- Carey Burens
- visual effects assistant editor
- Colin Campbell
- digital compositor
- Mario Capellari
- digital artist
- Cedrick Chan
- digital matchmove: ILM
- Minhee Choe
- animator: ILM
- Sophia Chowdhury
- assistant sculptor
- Ian Christie
- digital effects artist
- Richard Clarke
- technical director
- William Clay
- matchmove artist: ILM
- Grady Cofer
- compositor: Digiscope
- Pat Conran
- visual effects artist
- Michael Conte
- compositor: ILM (as Mike Conte)
- Caitlin Content
- sabre artist
- Glenn Cotter
- 3d artist: Matte World Digital
- Carole Cowley
- visual effects producer
- Catherine Craig
- viewpaint supervisor
- Gregory Creaser
- imaging supervisor: Digiscope
- Enid Dalkoff
- digital artist
- Scott David
- compositor
- Fon Davis
- modelmaker: ILM
- Joel Davis
- software research and development: ILM
- Tabitha Dean
- visual effects editorial: CFC
- Robert DeHaan
- video technical assistant: ILM
- Lou Dellarosa
- digital character animator
- Krystyna Demkowicz
- visual effects producer: Matte World Digital
- Jason Dowdeswell
- digital compositor
- Richard Ducker
- digital artist: ILM
- Louis Dunlevy
- cg animator: CFC
- Timothy Eaton
- visual effects editor: ILM
- Selwyn Eddy
- matchmove artist
- Emily Edwards
- on-set visual effects production coordinator
- Julia Egerton
- digital lab: CFC
- Christopher Evans
- digital matte artist: Matte World Digital
- Bill Eyler
- digital compositor: ILM
- Leigh Ann Fan
- visual effects production assistant
- Tom Fejes
- digital artist
- Aaron Ferguson
- visual effects
- Scott Frankel
- digital artist
- Fortunato Frattasio
- digital artist: Digiscope
- Alexandre Frazao
- motion capture engineer: ILM (as Alex Frazao)
- David Fuhrer
- digital artist: ILM
- Todd Fulford
- digital artist
- Elton Garcia
- visual effects compositor: Digiscope
- Gonzalo Garramuno
- digital artist
- Ray Gilberti
- effects director of photography
- Adam Glasman
- digital lab colourist: CFC
- Paul Goodfellow
- cg animator: CFC
- Jeff Grebe
- technical support: ILM
- Caroleen 'Jett' Green
- digital matte artist: ILM (as Caroleen Green)
- Darrel Griffin
- data aupport: CFC
- Doug Griffin
- motion capture engineer: ILM
- Paul Griffin
- animation sequence supervisor
- Branko Grujcic
- digital artist
- Jon Guidinger
- model maker: ILM
- Andy Hague
- visual effects editorial: CFC
- Steven Hall
- visual effects cinematographer
- Mark Hamilton
- technical director
- Tim Harrington
- animator: ILM
- Sean Hedges-Quinn
- model maker
- Neil Herzinger
- digital artist: ILM
- Rebecca Heskes
- viewpaint artist
- David Hisanaga
- technical director: ILM
- Henrik Hoffgaard
- digital lab: CFC
- Jan Hogevold
- head of digital lab: CFC
- Aaron Holly
- creature developer: ILM
- Ivo Horvat
- matte painter: ILM
- Jen Howard
- compositor
- Paul Huston
- digital matte artist
- Oliver James
- software developer: CFC
- Patrick Jarvis
- digital painter: ILM
- Daniel Jeannette
- animation supervisor
- Ian Jenkins
- technical support: ILM
- Merrin Jensen
- digital lab: CFC
- Drew Jones
- visual effects executive producer: CFC
- Matt Kasmir
- compositing artist: CFC
- Louis Katz
- digital matte artist
- Morgan Kelly
- animator: ILM
- Lucy Killick
- visual effects coordinator
- Jeanie King
- visual effects coordinator (as Jeanmarie King)
- Keiko Koyama
- digital effects coordinator: Digiscope
- Ed Kramer
- sequence supervisor
- Erik Krumrey
- lead technical director
- Brad Kuehn
- visual effects supervisor: Digiscope
- Greg Kyle
- animator: ILM
- Kimberly Lashbrook
- digital compositor
- David Latour
- animator: ILM
- Derek Ledbetter
- visual effects
- Don Lee
- digital compositor
- Kerry Lee
- visual effects
- John M. Levin
- visual effects coordinator
- Bradford Lewis
- character design supervisor: ILM
- Jeffrey B. Light
- digital artist: ILM (as Jeff Light)
- Neil Lim Sang
- technical animator: ILM
- Victoria Livingstone
- digital character animator
- Daniel Lobl
- digital artist
- Brendan Lonergan
- practical modeller
- Roz Lowrie
- visual effects editorial: CFC
- Jonathan Lyons
- animator
- Andrew MacRitchie
- visual effects editor
- Michal Makarewicz
- animator: ILM
- Robert Marinic
- computer graphics supervisor
- Scott Marriott
- digital paint artist: CFC
- David Marsh
- visual effects: ILM
- Kevin Martel
- animator
- Justin Martin
- cg animator: CFC
- Kent Matheson
- matte painter
- Erik Mattson
- digital artist: ILM
- Morris May
- digital effects artist
- Ann McColgan
- cg staff: ILM
- Steve McGrath
- modeler
- Jennifer McKnew
- digital artist: ILM
- Joel Meire
- digital artist: CFC
- David Meny
- computer graphics supervisor
- Justin Mettam
- digital artist
- Joseph Metten
- digital effects artist: ILM
- Richard Miller
- sculptor
- Chris Mitchell
- lead technical animator: ILM (as Christopher Mitchell)
- Mark Moore
- character design supervisor: ILM
- David Manos Morris
- cg matchmove artist
- Jim Morris
- senior staff: ILM
- Katie Morris
- digital roto/paint artist
- Myles Murphy
- digital effects artist
- Aaron Muszalski
- digital roto/paint artist: ILM
- Mark Nelmes
- digital visual effects supervisor: CFC
- Marla Newall
- location matchmove artist: ILM (as Marla Selhorn)
- Brett Northcutt
- digital matte artist
- Rick O'Connor
- cg animator
- Michael Olague
- visual effects gaffer
- Khatsho John Orfali
- digital artist
- Michael Orlando
- computer graphics artist (as Michael Orlando II)
- Dominic Parker
- supervising cg animator: CFC
- Bob Powell
- visual effects: technical director
- Bruce Powell
- digital artist
- Mark Powers
- animator: ILM
- Henry Preston
- computer graphics sequence supervisor: ILM
- Scott Prior
- digital effects artist
- Janet Quen
- digital effects compositor
- Mangesh Rajiwade
- rotoanim artist
- Mathieu Raynault
- matte artist
- Rick Rische
- lead matte artist: ILM
- Paul Rivera
- digital compositor: Matte World Digital
- Dylan Robinson
- digital artist
- Chad Rogers
- data support: CFC
- Michael Root
- digital compositor
- Seth Rosenthal
- motion capture supervisor: ILM
- Thomas Rosseter
- compositing supervisor
- Eric Roth
- matchmove artist
- Jose Ruisanchez
- visual effects coordinator
- Mike Sanders
- motion capture engineer: ILM
- Durant Schoon
- digital artist
- Paul Sharpe
- digital artist
- Amy Shepard
- digital roto/paint artist
- M. Zachary Sherman
- digital effects artist
- Dave Sidley
- animator
- Dominic Sidoli
- visual effects line producer: CFC
- Philip Sisk
- visual effects compositor: Digiscope
- Brian Sorbo
- digital compositor
- Kev Stenning
- laser scanning
- Maria Stroka
- digital lab operator
- Mary Stuart
- visual effects producer: Digiscope (as Mary Stuart-Welch)
- David Sullivan
- paint/roto artist
- Doug Swam
- computer systems engineering
- Catherine Tate
- digital artist: ILM
- Melissa Taylor
- visual effects production executive
- Noah Taylor
- lighting technical director
- Gavin Toomey
- compositing artist: CFC
- Delio Tramontozzi
- animator: ILM
- Marjolaine Tremblay
- lead animator: ILM
- Morgan Trotter
- 3d artist
- Megan Upcraft
- motion capture engineer: ILM
- Paola Varvaro
- digital cleanup artist
- Danny Wagner
- character design group
- Talmage Watson
- matchmove artist
- Sunny Li-Hsien Wei
- visual effects artist (as Li-Hsien Wei)
- David Weinstein
- animator: ILM
- Corrina Wilson
- digital paint artist: CFC
- Gordon T. Wittmann
- visual effects production assistant
- Eric Wong
- motion capture engineer: ILM
- Doug Wright
- motion capture engineer: ILM
- Susumu Yukuhiro
- digital matte artist
- Heidi Zabit
- digital artist
- Wei Zheng
- digital matte artist
- Lauren Abrams
- model miniatures (uncredited)
- Duncan Blackman
- matchmove artist (uncredited)
- Erik A. Candiani
- technical support (uncredited)
- Aric Cheng
- set designer: ILM (uncredited)
- Zachary Cole
- technical support: ILM (uncredited)
- Rob Delicata
- motion control (uncredited)
- Christopher Grandel
- trailer digital effects, Howard Anderson Company (uncredited)
- David 'Rudy' Grossman
- creature developer: ILM (uncredited)
- Nelson Hall
- model maker (uncredited)
- Lloyd Hess
- technical support (uncredited)
- Christopher Horvath
- technical director: ILM (uncredited)
- Gary Jackemuk
- digital compositor: Howard Anderson (uncredited)
- Benton Jew
- creature designer: ILM (uncredited)
- Stuart Lowder
- manager (uncredited)
- Kristen Millette
- sabre artist (uncredited)
- Kevin Rafferty
- visual effects aerial unit director: ILM (uncredited) / visual effects plate supervisor: ILM (uncredited)
- Kevin Reuter
- digital effects artist: ILM (uncredited)
- Hilda Saffari
- assistant visual effects editor (uncredited)
- George Sakellariou
- production engineering: ILM (uncredited)
- Tristan Tom
- digital matte technical support: ILM (uncredited)
- Chi Chung Tse
- animator (uncredited)
- Paige Warner
- motion control and digital integration: ILM (uncredited)