- Jeff Allen
- 2D painter/roto: Manex Visual Effects
- Charlie Armstrong
- compositor: Animal Logic
- Al Arthur
- effects animator: Manex Visual Effects
- Gil Baron
- technical supervisor: Manex Visual Effects
- Jeremy Beadell
- digital line producer: Manex Visual Effects
- Roy Berkowitz
- editor: Manex Visual Effects
- Maureen Blume
- production aide: Manex Visual Effects
- George Borshukov
- technical supervisor: research and development, Bullet Time
- John Breslin
- Inferno artist: Animal Logic
- Steve Burg
- conceptual artist: Manex Visual Effects
- Mark Burns
- systems support: Manex Visual Effects
- Allen Cappuccilli
- assistant visual effects editor
- Elizabeth Carlon
- rotoscope artist: DFilm Services
- Lynne Cartwright
- visual effects supervisor: Animal Logic
- Robin Cave
- Inferno artist: Animal Logic
- Daniele Colajacomo
- CGI lead animator: DFilm Services
- J.D. Cowles
- compositor: Bullet Time
- Tim Crosbie
- digital composite supervisor: DFilm Services
- Kate Crossley
- visual effects editor
- Charles Darby
- matte painting: Manex Visual Effects
- Art David
- 2D animator: Bullet Time
- Tom Davies
- miniatures and model supervisor
- Steve Demers
- lead shader writer: Manex Visual Effects
- Peter Doyle
- executive producer: DFilm Services
- David Dulac
- CGI artist/colorist: Animal Logic
- Grant Everett
- compositor: Animal Logic
- Matt Farell
- character animator: Manex Visual Effects
- Matthew Ferro
- visual effects producer (as Matt Ferro)
- Lindsay Fleay
- CGI artist: Animal Logic
- Rebecca Fox
- production coordinator: DFilm Services
- John Gaeta
- visual effects supervisor
- Diana Giorgiutti
- digital effects producer: Manex Visual Effects
- Sally Goldberg
- computer animation supervisor: DFilm, Sydney
- Nico Grey
- pre-viz animator: Australia: Manex Visual Effects
- Ben Gunsberger
- CGI artist: Animal Logic
- Laura Hanigan
- compositor: Manex Visual Effects
- Brent Hartshorn
- 3D texture painter: Manex Visual Effects
- Naomi Hatchman
- I/O supervisor: Animal Logic
- Michael Hemschoot
- character animator: Manex Visual Effects (as Michael Ffish Hemschoot)
- Charles Henrich
- systems administrator: Manex Visual Effects
- David Hodson
- digital compositor: DFilm Services
- Rodney Iwashina
- digital effects supervisor: Manex Visual Effects
- Jay Mark Johnson
- 2D/3D paint: Manex Visual Effects (as Jay Johnson)
- Krista Jordan
- Inferno artist: Animal Logic
- Daniel Klem
- animator/modeler: Manex Visual Effects
- Ivo Kos
- lead technical supervisor: Manex Visual Effects
- Alisoun F. Lamb
- visual effects producer: Manex Visual Effects
- Maryanne Lauric
- compositor: Animal Logic
- John Lee
- character animator
- Mary Leitz
- compositor: Manex Visual Effects
- Kim Libreri
- technology supervision: Manex Visual Effects
- Joseph Littlejohn
- technical supervisor: Manex Visual Effects
- Sophia S. Longoria
- technical supervisor: Manex Visual Effects
- Stephen Lunn
- digital compositor: DFilm Services
- Jane Maguire
- editorial supervisor: DFilm Services (as Jane MacGuire)
- Anthony Mark Viverito
- editor: Manex Visual Effects (as Anthony Mark)
- Justen Marshall
- programmer: Animal Logic
- Justin Martin
- CGI animator: DFilm Services
- Alaric McAusland
- digital effects producer: DFilm Services
- Adam McCulloch
- screen graphics coordinator
- Ian McGuffie
- animation supervisor: DFilm Services
- Michael McNeill
- technical supervisor: Manex Visual Effects
- Elizabeth Mercado
- assistant visual effects editor
- Kirsty Millar
- Inferno artist: Animal Logic
- Jane Milledge
- CGI designer: Animal Logic
- Noah Mizrahi
- assistant digital coordinator: Manex Visual Effects
- Amanda Morrison
- compositor/painter: Manex Visual Effects (as Amanda Evans)
- Zareh Nalbandian
- producer: Animal Logic
- Mark Nettleton
- digital composite supervisor: DFilm Services
- Grant Niesner
- CG designer/animator: Manex Visual Effects
- John P. Nugent
- compositor: Manex Visual Effects
- Rob Nunn
- pre-viz animator: Bullet Time
- Dominic Parker
- CGI lead animator: DFilm Services
- Devorah Petty
- texture painter: Manex Visual Effects
- Gerard Benjamin Pierre
- character animator: Bullet Time
- Jamie Pilgrim
- character animator: Manex Visual Effects
- Dan Piponi
- science officer: Manex Visual Effects
- Rudy Poat
- lead color & lighting td: Manex Visual Effects
- Brion Porter
- editor: Manex Visual Effects (as Brian Porter)
- Thomas Proctor
- compositor: Bullet Time
- Andrew Quinn
- CGI artist: Animal Logic
- Holly Radcliffe
- production aide: Australia: Manex Visual Effects
- Barnaby Robson
- compositor: Manex Visual Effects (as Barney Robson)
- Daniel P. Rosen
- compositor: Manex Visual Effects
- Paul Ryan
- technology manager: DFilm Services
- John E. Sasaki
- compositor: Bullet Time (as John F. Sasaki)
- Andrew Schneider
- character animator: Manex Visual Effects
- Gregory Shimp
- film recorder: Manex Visual Effects (as Greg Shimp)
- Lewis Siegel
- technical supervisor: Manex Visual Effects
- Janek Sirrs
- associate visual effects supervisor: Manex Visual Effects
- Stan Storc
- president and head of production
- Daniel Sunwoo
- CG animator: Bullet Time
- Rangi Sutton
- CGI animator: DFilm Services
- Paul Taglianetti
- line producer: Manex Visual Effects
- Natacha Tedeschi
- editor assistant: DFilm Services
- Deborah Thomas
- systems support: Manex Visual Effects
- Jon Thum
- digital effects supervisor: DFilm Services
- John Tissavary
- technical supervisor: Manex Visual Effects (as John A. Tissavary)
- Victor E. Vaile IV
- systems support: Manex Visual Effects
- Enrique Vila
- animator/modeler: Manex Visual Effects
- John Volny
- technical supervisor: Manex Visual Effects
- Mary E. Walter
- assistant visual effects editor
- Jason Wardle
- technical supervisor: Manex Visual Effects
- Martin Weaver
- systems manager: Manex Visual Effects
- Mark H. Weingartner
- technical consultant: Bullet Time (as Mark Weingartner)
- Sean White
- animator/modeler: Manex Visual Effects
- Vanessa White
- rotoscope artist: DFilm Services
- Jeremy Yabrow
- software development: Manex Visual Effects
- Carol Ashley
- compositing supervisor (uncredited)
- Warren Beaton
- visual effects: Pod Scene (uncredited)
- Nicholas Brooks
- bullet time designer & developement (uncredited)
- Justin Burdine
- data/resource manager (uncredited)
- Fiona Chilton
- visual effects producer: Animal Logic (uncredited)
- Fiona Crawford
- visual effects coordinator (uncredited)
- Kent Estep
- bullet time technical director: Manex Visual Effects (uncredited)
- Mark Fletcher
- visual effects coordinator (uncredited)
- Derry Frost
- director of production: Amalgamated Pixels, Inc. (uncredited)
- Andy Gates
- post production assistant (uncredited)
- Jarrod Graham
- 2d background artist (uncredited)
- Edwina Hayes
- visual effects coordinator (uncredited)
- Merrin Jensen
- technical coordinator (uncredited)
- Karen Jine
- visual effects production assistant (uncredited)
- Richard Kidd
- associate visual effects supervisor (uncredited)
- Ken Locsmandi
- digital artist (uncredited)
- Michele Maples
- visual effects bidding producer: Mass Illusions/Manex Entertainment (uncredited)
- Brandon McNaughton
- digital compositor (uncredited)
- Karen M. Murphy
- visual effects producer: pre-production, R&D (uncredited)
- Jeremy Oddo
- digital effects artist: Amalgamated Pixels, Inc. (uncredited)
- Rod Park
- visual effects executive: MVFX (uncredited)
- Valeri Pfahning
- digital effects artist (uncredited)
- Simon Quach
- digital artist (uncredited)
- Declan Quinn
- cg animator (uncredited)
- Ellen Roelvink
- optical visual effects (uncredited)
- Glen Sharah
- systems administrator (uncredited)
- Mark Shoaf
- digital artist (uncredited)
- Chris Swinbanks
- scanning and recording supervisor (uncredited)
- Sly West
- scan record coordinator (uncredited)
- Eric Wilson
- visual effects pre-production research & development (uncredited)