- Rohit Agarwal
- matchmove supervisor: Framestore
- Lewis Akinsete
- matchmover: Framestore
- George Andrew Allan
- senior unreal artist
- Xavier Allard
- senior visual effects artist: BUF
- Mathilde Allemand
- r&d software engineer: BUF
- Mark Edward Allen
- senior fur groomer: Weta Digital
- Victor Almela
- compositor: Framestore
- Itamar Aloni
- compositor: Framestore
- Nahuel Alvarez Levalle
- digital compositor: RISE Visual Effects Studios
- Michanol Arnaud
- digital compositor: RISE Visual Effects Studios
- Matthieu Arnauld
- matte painter: Framestore
- Katrin Arndt
- visual effects producer: RISE Visual Effects Studios
- Arun M
- visual effects artist: Rhythm & Hues Studios (as Arun M.V.)
- Daniel Ashton
- digital imaging technician
- Dan Ayling
- camera td: Weta Digital
- Chahrazade Bahbah
- r&d software engineer: BUF
- Harveen Bahia
- data wrangler
- Jörg Baier
- compositor: Weta Digital
- Sam Balzer
- concept artist
- Anne Barger
- visual effects coordinator: RISE Visual Effects Studios
- Josh Barham
- roto & paint artist: Framestore
- Shelley Barker
- Visual Effects Coordinator: Framestore
- Lee Baskerville
- texture artist: Framestore
- Gregory Bassett
- layout technical director
- Daniel Batt
- compositor: Framestore
- Pete Baxter
- compositor: Framestore
- Lizi Bedford
- global head of resourcing: framestore
- Gregory Bellis
- camera technical director: Weta Digital
- Angus Bickerton
- production visual effects supervisor
- Kris Bieringa
- systems administrator: RISE Visual Effects Studios
- Richard Binnington
- visual effects production coordinator: Framestore
- Yves Bischoff
- digital compositor: RISE Visual Effects Studios
- Francisco Blanco
- digital compositor: RISE Visual Effects Studios
- Carlos Bohga
- digital compositor: RISE Visual Effects Studios
- Julia Boldt
- office manager: RISE Visual Effects Studios
- Jason Bond
- senior roto artist: Weta Digital
- Paul Bongiovanni
- visual effects lead data wrangler
- Jamie Booth
- visual effects production coordinator: Framestore
- Nick Booth
- digital imaging supervisor: weta fx
- Magno Borgo
- digital compositor
- Theo Bouvier
- visual effects artist: BUF (as Théo Bouvier)
- Christine Boy
- digital compositor: RISE Visual Effects Studios
- Adam Bradley
- roto artist hod: Weta Digital
- Louise Brand
- photogrammetry character: props & lidar scanning
- Emmanuel Brassard
- compositor: Framestore
- Nicola Brennan
- visual effects line producer: Framestore
- Dominique Breyvogel
- digital compositor: RISE Visual Effects Studios
- Colin P. Brown
- visual effects colourist: Framestore
- Jeffrey Bryans
- previs artist: Argon
- Michael Bryant
- Texture Artist
- Laura Ludovica BuccinnÃ
- digital compositor: RISE Visual Effects Studios
- Bianca-Lee Burgess
- tracker/matchmover: Framestore
- Nikolai Bury
- visual effects editor: RISE Visual Effects Studios
- Hans Butler
- Camera TD: Weta Digital
- Serena Cacciato
- senior previs artist: Argon
- Moisés Cambra
- digital compositor: RISE Visual Effects Studios
- Carlos Carrillo
- environment td: Framestore
- Ferran Casas
- animation supervisor
- Pedro Casavecchia
- environment td: Framestore
- Dani Cashmore
- digital matte painter
- Sean Castle
- visual effects trainer: Weta Digital
- Sarah Cauchois
- head of production: The Third Floor
- Vasco Cerqueira
- compositor: Framestore
- Chaitanya Chandratre
- visual effects producer
- Min-Hui Chang
- compositor: Framestore
- Mayeul Chassagnard
- r&d software engineer: BUF
- Bas Chatmaleerat
- digital compositor: framestore
- Baptiste Chauveau
- matte painter: Framestore
- Nicolas Chiarot
- visual effects artist
- Nigel Simba Chivaka
- Render wrangler: framestore
- Wonmok Mark Choi
- painter: Weta Digital
- Tina Thitinuch Chongko
- painter: Weta Digital
- Sam Churchill
- postvis supervisor: NVIZ
- Alan Clappison
- environment technical director: Framestore
- Pietro Coco
- digital compositor: RISE Visual Effects Studios
- Tom Coe
- environment td: Framestore
- Alice Collins
- senior roto artist: Weta Digital
- David Conley
- visual effects executive producer: Weta Digital
- Chris Consani
- Digital Matte Painter: Rhythm & Hues Studios
- Paul Conway
- visual effects artist: Weta Digital
- André Correia
- fx td: Framestore
- Mirela Costache
- hr manager: RISE Visual Effects Studios
- Marc-André Coulombe
- rigger: Framestore
- Zoe Cousins
- digital film bureau: Goldcrest Post Production
- Sarah Cowhey
- virtual department manager: Weta Digital
- Michael Crane
- compositing supervisor
- Steve Cronin
- senior painter: Weta Digital
- Amber Curling
- matchmover: Framestore
- Riccardo Dacquino
- rigging td: RISE Visual Effects Studios
- Philipp Danner
- lead digital compositor: RISE Visual Effects Studios
- Samantha Dark
- department manager: Framestore
- Christopher Davies
- animator: Framestore
- Marco de Goeij
- matchmove artist: RISE Visual Effects Studios
- Markus Degen
- visual effects supervisor: RISE Visual Effects Studios
- Grégoire Delzongle
- visual effects artist: BUF
- Greg Derochie
- visual effects in-house compositor
- Akash Desai
- matchmove technical director: Rhythm & Hues Studios
- Kunal Desai
- modeller: Framestore
- Jason Desjarlais
- lead layout technical director: Weta Digital
- Damien di Toro
- visual effects editor: RISE Visual Effects Studios
- Andrei Dimitriu
- digital compositor: RISE Visual Effects Studios
- Marian Dobrunz
- head of hr: RISE Visual Effects Studios
- John Dolman
- roto & paint artist: Framestore
- James Donald
- Camera Technical Director: Weta FX
- Andrew Draper
- head of resource management: Framestore
- Matthew Dravitzki
- visual effects producer: Weta Digital
- Shannon Shari Drewitz
- cg artist: RISE Visual Effects Studios (as Shannon Drewitz)
- Brent Droog
- lead fx artist: Framestore
- Brian Ducharme
- visual effects artist: Genealogic-FX
- Loa Mayra Dumong
- fx artist: RISE Visual Effects Studios
- Guillaume Dureux
- senior visual effects artist: BUF
- Jason Jay Edwards
- senior modeller (as Jason Edwards)
- Sarah Edwards
- senior modelmaker: Framestore
- Laura El Alam
- visual effects editor: RISE Visual Effects Studios
- Michael Johnson Elamkunnapuzha
- vfx line producer (as Michael J. Elamkunnapuzha)
- Sebastian Elsner
- head of development: RISE Visual Effects Studios
- Csaba László Eröss
- visual effects coordinator
- Bernhard Esperester
- cg supervisor: RISE Visual Effects Studios
- Arkin Esref
- digital matte painter/concept artist
- Andrea Falcone
- lead creature fx td: Framestore
- Florent Falipou
- r&d software engineer: BUF
- James Farrington
- previs artist: NVIZ
- Kalima T. Farris
- roto artist: Weta Digital
- Chloe Feodoroff
- visual effects production manager: Weta Digital
- Emelia Fiell
- technology production manager: Framestore
- Nikeah Forde
- visual effects producer
- Ludovic Fouche
- senior camera td: Weta Digital
- Richard Fox
- compositor: Framestore
- Vincent Frei
- production consultant: RISE Visual Effects Studios
- Natalie Fritz
- visual effects executive assistant: Weta Digital
- Lindsey Fry
- visual effects artist: Lola VFX
- Borja Fuste
- digital compositor
- Benoit Gadreau
- r&d software engineer: BUF
- Leila Gaed
- lookdev and lighting td: Framestore
- Giancarlo Gallinoro
- environment td: Framestore
- Lucile Jules Gaston
- visual effects artist: BUF
- Christoph Gaudl
- cg artist: RISE Visual Effects Studios
- Julie Gauthier
- visual effects production coordinator: Framestore
- Florian Gellinger
- visual effects executive producer: RISE Visual Effects Studios
- Bill Georgiou
- compositor: Rhythm & Hues Studios
- Natalia Germi
- lead texture artist / lead texture artist: Framestore
- Bhupesh Ghagare
- prep/paint artist
- Ahmed Ghazy
- lead groom td: Framestore
- Brad Gibson
- roto & paint artist: Framestore
- Andreas Giesen
- fx artist: RISE Visual Effects Studios
- Mike Gilbert
- senior environment td: Argon
- Chris Gill
- creature td: Framestore
- Antoine Goethals
- digital compositor
- Cyrille Gohier
- lead compositor: Framestore
- Hanna Goodman
- compositor: Framestore
- Namita Gotephode
- head of resource management: Framestore
- Charles Goyard
- system administrator: BUF
- Anton Graeven
- digital compositor: RISE Visual Effects Studios
- Luke Gray
- pipeline td: Framestore
- Joshua Green
- roto & paint artist: Framestore
- Tom Greene
- visual effects producer: Weta Digital
- Grzegorz Grodzicki
- digital compositor: RISE Visual Effects Studios
- Daniel C.M. Guerra
- creature fx td: Framestore
- Binning Singh Gugandeep
- roto & paint artist: Framestore (as Gugandeep Singh)
- Benjamin Guy
- matchmover: Framestore
- Markus Hagemeier
- visual effects production manager: Weta Digital
- John Haley
- visual effects supervisor: second unit
- Nicholas Hampshire
- pipeline td: Framestore
- Luke Hardisty
- compositor: Framestore
- Paul Harling
- it production services manager: Weta FX
- Stephen Harris
- storyboard artist
- Christoph Hasche
- digital compositor: RISE Visual Effects Studios
- Nadine Heinz
- hr manager: RISE Visual Effects Studios
- Hippolyte Helson
- system administrator: BUF
- Quentin Hema
- hod painter: Weta Digital
- Mathias Herbster
- cg artist: RISE Visual Effects Studios
- Tal Hershkovich
- animator: RISE Visual Effects Studios
- Afif Heukeshoven
- Senior Camera Technical Director
- Belén Heydt
- visual effects coordinator: RISE Visual Effects Studios
- Barbra See Wai Ho
- roto artist: Weta Digital
- Gavin Hoffman
- digital compositor: RISE Visual Effects Studios
- Ken Hoffmann
- digital compositor: RISE Visual Effects Studios
- Falk Hofmann
- lead digital compositor: RISE Visual Effects Studios
- Louis Holland
- assistant data wrangler
- Mark L. Holmes
- camera td: Weta Digital
- Neha Hooda
- visual effects executive producer: Pixstone Images
- Korbinian Hopfner
- fx supervisor: RISE Visual Effects Studios
- Sam Horgan
- compositor: Framestore
- Chad Hudson
- vp of production: Rhythm & Hues Studios
- Kolja Huebschmann
- pipeline td: RISE Visual Effects Studios
- Jack Hughes
- compositor: TPO VFX
- Ahman Hung
- department production manager
- Aélis Héraud
- compositor: Framestore
- Christopher Hönninger
- fx artist: RISE Visual Effects Studios
- Jonna Isotalus
- digital compositor: RISE Visual Effects Studios
- Kaya Jabar
- lead visualisation artist: The Third Floor
- Julien Jentgen
- compositor: Weta Digital / digital compositor: RISE Visual Effects Studios
- Ãlvaro Jiménez
- layout td: Framestore
- Gios Johnston
- head of creatures: Weta Digital
- Paul Jones
- lead creature fx td: Framestore
- Timothy P. Jones
- digital film bureau: Goldcrest Post Production
- Stefan Jähner
- pipeline td: RISE Visual Effects Studios
- Vlad Kandinsky
- digital projection
- Stephen Karl
- camera td: Weta Digital
- Bart Karon
- assistant technical director: Framestore
- Ervin Kaszap
- creature fx td: Framestore
- Sandro Kath
- digital compositor: RISE Visual Effects Studios
- Preet Katta
- lead roto & paint artist: Framestore
- Ciarán Keenan
- head of production: NVIZ
- Dániel Keresztes
- camera td: Weta Digital
- Simran Khalsa
- visual effects department manager: Weta Digital
- Aman Nasir Khan
- supervisor: tracking and matchmove (as Khan Aman)
- Pedram Khoshbakht
- compositor: Framestore
- Jack Kilyan
- roto & paint artist: Framestore
- Rachel King
- assistant td: Framestore
- Gemma Kingi
- roto artist: Weta Digital
- James Kinnings
- animation supervisor: Rhythm & Hues
- Guido Kirsch
- digital compositor: RISE Visual Effects Studios
- Dag Kjetsa
- digital compositor: RISE Visual Effects Studios
- Lukas Tiberio Klopfenstein
- digital compositor: RISE Visual Effects Studios
- Oliver Koch
- cg artist: RISE Visual Effects Studios
- Lev Kolobov
- visual effects supervisor: In-House
- Jari Koski
- systems administrator: RISE Visual Effects Studios
- Jonathon Kouros
- senior rigger: Framestore
- Zan Kozlevcar
- matchmove artist: Framestore
- Patrick Kreuser
- digital compositor: RISE Visual Effects Studios
- Jan Krocak
- environment td: Framestore
- Abhishek Kumar
- visual effects artist: The VFX Team
- Praveen Kumar
- visual effects artist (as Kumar Praveen)
- Scott Kunysz
- visual effects coordinator: RISE Visual Effects Studios
- Atem Kuol
- visual effects witness camera operator: Dallies
- Oliver Kurrle
- digital compositor: RISE Visual Effects Studios
- Mounika Kyatam
- roto artist: Weta Digital
- Elpida Kyriakou
- modeller: Framestore
- Thomas Lagana
- visual effects artist: BUF
- Sabine Laimer
- compositor: Weta Digital
- Adrien Lambert
- visual effects artist: BUF
- Philipp Lambsdorff
- digital compositor: RISE Visual Effects Studios
- Helen Langley
- previs producer: NVIZ (as Helen Streeter)
- Michael Lankes
- digital compositor: RISE Visual Effects Studios
- Michael Lanzensberger
- senior compositor: Weta Digital
- Martin Lanzinger
- senior previs artist: Argon
- Max Last
- compositor: Framestore
- Sebastian Lauer
- cg supervisor: RISE Visual Effects Studios
- Adam Lawrence
- visual effects production manager
- Anthony Le Guen
- visual effects artist: BUF
- April Leckie
- camera td: Weta Digital
- Christopher Leloup
- compositor: Framestore
- Nicolas Lemoine
- visual effects production coordinator: BUF
- Janek Lender
- senior previs supervisor: NVIZ
- Erwan Leroy
- compositor
- Daniel Leung
- lighting supervisor: Rhythm & Hues Studios
- Gabriel Lobb
- vfx assistant data wrangler
- Jason Locke
- lead matchmover: Weta Digital
- Armando Lombardo
- compositor: Framestore
- Daniel Long
- compositor: Framestore
- Owen Longstaff
- compositor: Weta Digital
- Matt Lumb
- senior lighting td: Weta Digital
- Jakob Lundbye
- CG Generalist Technical Director: NVIZ
- Jonathan Lyddon-Towl
- fx technical director
- Laura López GarcÃa De Blas
- visual effects production manager: Weta Digital
- Rob MacBride
- digital paint artist
- Hugh Macdonald
- virtual production supervisor: NVIZ
- Bernd Macht
- digital compositor: RISE Visual Effects Studios
- Arnaud Machtou
- lighting & lookdev technical director
- Dawn Brooks Macleod
- senior visual effects coordinator: Rhythm & Hues Studios
- Nick Macmillan
- environment technical director: Framestore
- Ruairidh MacNeill
- visual effects artist: Framestore
- Antone Magdy
- facial modeller: Framestore
- Thomas Maier
- lead visual effects artist
- Daria Malesic
- visual effects editor
- Max Marlow
- visual effects production assistant
- Jigish Marolia
- Roto
- Seth Martiniuk
- visual effects in-house compositor
- Dirk Matzkuhn
- digital compositor: RISE Visual Effects Studios
- Ruben Mayor
- fx domain director: Weta Digital
- Andrew McCully
- visualisation artist: The Third Floor
- Jason McDonald
- previsualisation supervisor: Argon
- Steve McGee
- senior compositor: Weta Digital
- Tom McHattie
- visual effects editor: Weta Digital
- Paul McVeigh
- data wrangler
- Philipp Mekus
- digital compositor: RISE Visual Effects Studios
- Isabelle Metayer
- visual effects coordinator
- Aylin Meyer
- matchmove artist
- Angela Mikrut
- visual effects artist: BUF
- Seth F. Miller
- painter: Weta Digital
- Annie Mitchell
- visual effects artist: Framestore
- Dickon Mitchell
- robomoco coordinator
- Rodney Montague
- visual effects executive producer: Rhythm & Hues Studios
- Antonio Montes
- compositor: Framestore
- David Moraton
- senior effects td: Weta Digital
- Danielle Morley
- visual effects producer: Framestore
- James Morrissey
- creature fx td: Framestore
- Matt Mueller
- senior head of optical department: Weta Digital
- Shane Mulholland
- layout department manager: Weta Digital
- Atyeb Muneer
- digital compositor
- Jay Murray
- compositor: Framestore
- Javier Muñoz
- digital compositor: Framestore
- Jens MÃ¥rtensson
- fx supervisor: Weta Digital
- Stefan Müller
- digital compositor: RISE Visual Effects Studios
- Duncan Nairn
- painter: Weta Digital
- Pierpaolo Navarini
- effects td: Framestore
- Amber Marie Naveira
- wrangler manager: Weta Digital
- Marlene Nehls
- visual effects producer: RISE Visual Effects Studios
- Bruce Nelson
- lead compositor: Framestore
- Gary Newman
- senior texture artist: Framestore
- Diana Nikitina
- visual effects artist: BUF
- Geoffrey Niquet
- visual effects supervisor: BUF
- Clare Norrish
- visual effects production coordinator
- Adrian Nurse
- compositing supervisor: Framestore
- Pete O'Connell
- compositor: Weta Digital
- Ciaran O'Neachtain
- roto & paint artist: Framestore
- Santiago O'Shea
- visual effects artist: Framestore
- Mike Ocoboc
- compositor: Weta Digital
- Simon Ohler
- pipeline td: RISE Visual Effects Studios
- Felipe Olid Guerrero
- compositor: Framestore
- Alban Orlhiac
- head of textures: Framestore
- Chelsea Osborne
- roto artist: Weta Digital
- Markus Oswald
- cg artist: RISE Visual Effects Studios
- Emiliano Padovani
- head of lookdev/shading: Weta Digital
- Elena Pagliei
- visual effects line producer: Framestore
- David Palanchon
- pipeline technical director: Framestore
- Rohit Palankar
- bodytrack artist: Framestore
- Zissis Papatzikis
- visual effects
- Steve Parsons
- digital compositor: RISE Visual Effects Studios
- Matthew Patience
- compositor: Framestore
- Anthony M. Patti
- Texture Artist
- Cara Payne
- visual effects production manager: Weta Digital
- Julian Payne
- roto artist: Weta Digital
- Guillermo Paz
- digital matte painter: RISE Visual Effects Studios
- Roy Peker
- compositor: Framestore
- Cecile Peltier
- lead compositor: Framestore
- Menelaos Peristeridis
- matte painter: Framestore
- Emanuele Pescatori
- creature td: Weta Digital
- Andrea Pezzolato
- texture artist: Framestore
- Roland Pfisterer
- senior compositor: Weta Digital
- Andrea Piersanti
- digital compositor: RISE Visual Effects Studios
- Jacek Pilarski
- matte painter: Framestore
- Félix Pirritano
- visual effects artist: BUF
- Luigi Pisciotta
- visual effects line producer: RISE Visual Effects Studios
- Méline Pistilli
- visual effects artist: BUF
- Giorgio Pitino
- compositor: Framestore
- Anna Plagge
- digital compositor: RISE Visual Effects Studios
- James Polk
- pipeline/tools developer: Rhythm & Hues Studios
- James Pollard
- senior roto artist: Weta Digital
- Samuel Porter
- fx technical director: Framestore
- Eolan Power
- previs environment artist: NVIZ
- Nestor Prado
- lead lighter: Framestore
- Sarah Preussel
- visual effects coordinator: RISE Visual Effects Studios
- Ed Price
- lead data wrangler: second unit
- Laurianne Proudhon
- compositor: Framestore
- Christopher Prud'Homme
- data wrangler: Framestore
- Philipp Puchala
- digital compositor: RISE Visual Effects Studios
- James Pyper
- compositor: Framestore
- Quentin Ramasseul
- visual effects artist: BUF
- Carlos Calle Ramos
- visual effects artist
- Kade Ramsey
- painter: Weta Digital
- Chetan Rathod
- compositor: Rhythm & Hues Studios
- Eric Ravenstein
- digital compositor: RISE Visual Effects Studios
- Kayleigh Reeves-Deane
- roto & paint artist: Framestore
- Iñigo Remacha
- compositor: Framestore
- Stephan Remstedt
- senior camera td: Weta Digital
- Leslie Renaud
- digital compositor: RISE Visual Effects Studios
- Jana Rexhausen
- systems administrator: RISE Visual Effects Studios
- Manuel Rivoir
- compositor: Framestore
- Kazia Roach
- visual effects artist: BUF
- Bjarni Robert Bragason
- compositor: Framestore
- Ben Roberts
- compositing supervisor: Weta Digital
- David Ross
- modeler: Framestore
- Niklas Roth
- cg artist: RISE Visual Effects Studios
- Marc-Olivier Rouleau
- pipeline td: Framestore
- Callum Ruddleston
- data wrangler
- Jean-Marc Rulier
- 3d scanning specialist
- Alexander Rumpf
- digital compositor: RISE Visual Effects Studios
- Emeric Saint-Germain
- matte painter/environment td: Framestore
- David Salamon
- lidar td: RISE Visual Effects Studios
- Peter Salter
- senior camera td: Weta Digital
- Merika Sam-German
- visualisation coordinator
- Martin Sandahl
- visual effects editor: Framestore
- Arthur Sarthou
- r&d software engineer: BUF
- Dafne Sartori
- compositor: GenialogicFX
- Andrew Savinskiy
- compositor: Framestore
- Komkrit Sawasdee
- creature fx td: Framestore
- Graham Saxby
- roto artist weta digital
- Matthias Schiemann
- matchmove artist: RISE Visual Effects Studios
- Philip Schlagenhauff
- cg artist: RISE Visual Effects Studios
- Sebastian Schmall
- cg artist: RISE Visual Effects Studios
- Eduardo 'Lalo' Schmidek
- senior visualization artist: NVIZ
- Lisa Schmölzer
- digital compositor: RISE Visual Effects Studios
- Abraham Schneider
- systems administrator: RISE Visual Effects Studios
- Yannic Schoof
- pipeline td: RISE Visual Effects Studios
- Niel Schorfield
- digital compositor: RISE Visual Effects Studios
- Rayk Schroeder
- compositing supervisor: RISE Visual Effects Studios
- Andreas Schulz
- matchmove artist: RISE Visual Effects Studios
- Oliver Schulz
- visual effects supervisor: RISE Visual Effects Studios
- Alexander Schumann
- animator: RISE Visual Effects Studios
- Evelyn Schunn
- digital compositor: RISE FX South / digital compositor: RISE Visual Effects Studios
- Paul Schweizer
- pipeline td: RISE Visual Effects Studios
- Davide Scolari
- fx artist: Framestore
- Jérémie Sebban
- head of it: RISE Visual Effects Studios
- Zsolt Sebok
- digital compositor: RISE Visual Effects Studios
- Vit Sedlacek
- digital compositor: RISE Visual Effects Studios
- Michel Seretis
- digital compositor: Framestore
- Gregory Sery-Moron
- senior creature fx td: Framestore
- Shayan Sharegh
- digital compositor: RISE Visual Effects Studios
- Gillian Simpson
- compositor: In-House
- Maxwell Smith
- environments td: Framestore
- Cameron Smither
- in-house senior compositor
- Eric So
- lead compositor: Framestore
- Sharmishtha Sohoni
- senior lighting td: Rhythm & Hues Studios
- Max Solomon
- animation supervisor: Framestore
- Jean-David Solon
- senior matte painter: Framestore
- Dinesh Soni
- creature fx td: Framestore
- Romain Sontag
- matchmove artist: RISE Visual Effects Studios
- Robyn Sorenson
- rotoscope artist
- Eddie Soria
- digital paint lead: Weta Digital
- Clarisse Soulaine
- chief financial officer: BUF
- Magalie St-Jean Ledoux
- visual effects artist
- Albrecht Steinmetz
- hod matchmover: Weta Digital
- Gregor Stephani
- digital compositor: RISE Visual Effects Studios
- Jacob Stephens
- layout head of department: Weta Digital
- Alastair Stevenson
- layout td: Framestore
- Jonas Stiltz
- digital compositor: RISE Visual Effects Studios
- Nigel Stone
- director of photography: visual effects element unit
- Julia Strack
- compositing supervisor: RISE Visual Effects Studios
- Bobby Strain
- visualization artist
- Romain Sunier
- r&d software engineer: BUF
- Samuel Swinnerton
- matchmove artist
- Enrique Sánchez Pérez
- visual effects artist: Freelance
- Balázs Sántha
- compositor: Framestore
- Satish Kumar T.
- Sr Lighting TD
- Charles Tait
- visual effects supervisor: Weta Digital
- Hirofumi Takeda
- digital compositor: weta digital
- Andrew Taylor
- shader technical director: Weta FX (as Andrew R. E. Taylor)
- Jamie Telfer
- camera td: Weta Digital
- Chris Templeman
- lead roto artist: Weta Digital
- Raphael Thiery
- camera td: Weta Digital
- Elliot Thomasson
- effects td: Framestore
- Michael Adam Thompson
- creature td: Framestore
- Daniel Thomson
- roto artist: Weta Digital
- Emelyne Thorner
- visual effects artist: BUF
- Sachindra Tiwari
- senior compositor
- Adrien Toupet
- effects head of department: Weta Digital
- Sébastien Tourneux
- r&d software engineer: BUF
- Luis Trebino
- animator
- Marie Tricart
- matte painter: Weta Digital
- Esther Trilsch
- rigging td: RISE Visual Effects Studios
- Dominik Trimborn
- visual effects executive producer: RISE Visual Effects Studios
- Thomas Trindade
- compositing supervisor: Framestore
- Eugenio Troiani
- junior lighter: Framestore
- Olivia Turner
- visual effects line producer: Framestore
- Matthew Twyford
- additional supervision
- Georgios Tzoumas
- r&d software engineer: BUF
- Nicolas Valente
- digital compositor: RISE Visual Effects Studios
- Cas van den Bergh
- visual effects render wrangler: Framestore
- Sharan Vaswani
- fx td: Rhythm & Hues Studios
- Armando Velazquez
- senior compositor: Weta Digital
- Raoul Ventel
- digital compositor: RISE Visual Effects Studios
- Rahul Venugopal
- matte painter: Framestore
- Caspar Vinall
- roto & paint artist: Framestore
- Antoine Vinette-Lambert
- digital compositor: Framestore
- Stephane Vogel
- senior visual effects artist: BUF
- Tarquin Vosper
- painter: Weta Digital
- Michael Walton
- compositor: Framestore
- Dan Warder
- effects td: Framestore
- Alex Wareham
- render support & data ops: Framestore London
- Florens Wartenberg
- Environments Artist
- Eleanor Weeks
- Visual Effects Coordinator
- Gregor WeiÃ
- rigging td: RISE Visual Effects Studios
- David Welstead-Wood
- matte painter: Framestore
- Kristofer Whitford
- compositor: Framestore
- Mona Wiemer
- cg artist: RISE Visual Effects Studios
- Matthew Wight
- roto & paint artist: Framestore
- Becanti Wijnbergh
- compositor: Rise Visual Effects Studios / digital compositor: RISE Visual Effects Studios
- Chris Wilson
- matte painter: Framestore
- Eleanor Winch
- matchmove artist
- Martin Wiseman
- visual effects bidding producer: Weta Digital
- Daniel Witt
- lidar td: RISE Visual Effects Studios
- Alexander Wlk
- visual effects coordinator: RISE Visual Effects Studios
- Oli Wolstencroft
- assistant data wrangler
- Joshua H. Wood
- modeller
- Mallika Worboys
- visual effects production coordinator: Weta Digital
- Kai Woytke
- digital compositor: RISE Visual Effects Studios
- Nikolai Wüstemann
- digital compositor: RISE Visual Effects Studios
- Prince Yiadom
- compositor: Framestore
- Christian Zeh
- compositing supervisor: Framestore
- Jialing Danni Zhang
- visual effects line producer: Framestore
- Mingyang Zhao
- visual effects artist: BUF
- Annabelle Zoellin
- visual effects producer: BUF
- Pip Ashton
- visual effects coordinator (uncredited)
- Maud Beckers
- visual effects producer: Minimo VFX (uncredited)
- Sudip Bhatt
- Modeling Artist (uncredited)
- Toni Buenavida
- senior animator: Minimo VFX (uncredited)
- Will Chang
- Senior Paint Artist (uncredited)
- Ryan Coleman
- roto artist: Weta Digital (uncredited)
- Clym Dodds
- Data Operator: Framestore (uncredited)
- Miguel A. Fuertes
- senior animator: Minimo VFX (uncredited)
- Quentin Guittard
- pipeline technical director (uncredited)
- Samuel Harrison
- data wrangler: Weta Digital (uncredited)
- Kay Hoddy
- senior roto artist: Weta Digital (uncredited)
- Kenneth Jacobs
- system administrator: Nvizible (uncredited)
- Maddie Joint
- Bidding Producer: Framestore (uncredited)
- Neil Roy Moss
- senior software development manager: Weta FX (uncredited)
- Graham Saxby
- roto artist: Weta Digital (uncredited)
- Tonya Strantzi
- pipeline technical director: Framestore (uncredited)
- Josiah Warbrick
- roto artist: Weta Digital (uncredited)