- Shaun Friedberg 'Pyrokinesis'
- senior animation technical director: Weta Digital (as Shaun Friedberg)
- Nathan Abbot
- digital compositor: Weta Digital
- David Abbott
- shader writer: Weta Digital
- Gino Acevedo
- textures supervisor: Weta Digital
- Kate Adams
- layout artist
- Matthew Adams
- lead digital compositor: Weta Digital
- Glen Adlam
- camera technical director: Weta Digital
- Gerardo Aguilera
- visual effects technical director: Weta Digital
- Malcolm Aitchison
- technical support facility lead: Weta Digital
- Matt Aitken
- visual effects supervisor: Weta Digital
- Tristan Alarcon
- Assistant Technical Director: Weta Digital
- Andrew Alevizos
- visual effects artist
- Mark Edward Allen
- senior fur groomer: Weta Digital
- Stephen Allison
- wrangle coder: Weta Digital
- David Alve
- visual effects artist
- Cody Amos
- effects assistant technical director: Weta Digital
- Glenn Anderson
- motion capture: Weta Digital
- Lucy Appleby
- sequence manager: visual effects Weta Digital
- Christine Arboit
- lighting technical director: Weta Digital
- Georgy Arevshatov
- senior texture artist: Weta Digital
- Chris Armsden
- shader r&d and pipeline: Weta Digital
- Charlie Armstrong
- compositor
- Ruth Asensio
- layout technical director: Weta Digital
- Kyle Ashley
- previs artist
- Daniel Ashton
- digital imaging technician: Weta Digital
- Rupert Ashton
- creature atd
- Mike Aslin
- animator jr
- Jason Astley
- visual effects artist
- Andrew Atkinson
- data architect
- Derrick Auyoung
- senior animation technical director
- Carl Ayala
- camera technical director
- Dan Ayling
- camera td
- Sergio Ayrosa
- environment artist: Weta Digital
- Jörg Baier
- lead compositor: Weta Digital
- Andrew Baker
- lead creatures designer: Weta workshop
- Leslie Baker
- senior technical director
- Sam Baker
- animator: Weta Digital
- Simon Baker
- effects technical director: Weta Digital
- Sam Balzer
- camera td
- Marco Barbati
- senior facial technical director: Weta Digital
- Mark Barber
- lighting technical director: Weta Digital
- Teresa Barsall
- facial motion editor
- Monica Rodriguez Bautista
- senior paint artist
- Scott E. Baxter
- senior paint artist
- Bryn Bayliss
- visual effects artist
- Daniel Bayona
- senior environment artist
- Cory Bedwell
- matte painter
- Kathleen Beeler
- senior texture artist
- Lucy Beeler
- rotoscoping: Weta Digital
- Olivier Beierlein
- senior shader writer: Weta Digital
- Brittany Bell
- environment artist
- James Bell
- visual effects artist: Weta Digital
- Richard A.M. Bell
- lighting td: Weta Digital
- Gregory Bellis
- camera technical director: Weta Digital
- Patrick Bergeron
- digital compositor: Weta Digital
- Alex Berson
- digital compositor: Weta Digital
- Jarnail Bhachu
- digital compositor: Weta Digital
- Shweta Bhatnagar
- lead layout td: Weta Digital
- Graham Binding
- senior animator: Weta Digital
- Aaron Black
- concept artist: Weta Digital art dept
- Kathryn Jane Black
- visual effects artist (as Kat Black)
- Robert Bloom
- lighting td
- Pavani Rao Boddapati
- cg supervisor: Weta Digital
- Brendan Body
- animator: Weta Digital
- Felipe Bohórquez
- production engineering coordinator
- Ella Boliver
- digital compositor: Weta Digital
- Philip Boltt
- motion capture pipeline supervisor
- Michael Bomagat
- animator: Weta Digital
- Sebastian Bommersheim
- digital compositor: Weta Digital
- Primoz Boncina
- motion editor: Weta Digital
- Jason Bond
- rotoscope artist: : Weta Digital
- Pierre Bonnette
- visual effects artist
- Nick Booth
- digital imaging supervisor: Weta Digital
- Jonathan Bot
- digital compositor: Weta Digital
- Alan Boucek
- digital compositor: Weta Digital
- Ryan Bowden
- effects technical director: Weta Digital
- Gary Boyle
- visual effects artist
- Adam Bradley
- lead paint artist: Weta Digital Ltd
- Derek Brady
- layout technical director
- Hans Brekke
- senior animator: Weta Digital
- Benjamin Brenneur
- senior motion editor: Weta Digital
- Kristie Breslin
- models department manager: Weta Digital
- Dominique Breyvogel
- rotoscoping artist: Weta Digital
- Ryan Brooks
- digital paint artist
- Jason Timothy Brown
- fx td (as Jason T. Brown)
- Trey Brown
- digital effects artist (as Norman Alan Brown III)
- Christina Bruce
- fx technical director: Weta Digital
- Joerg Bruemmer
- digital compositor: Weta Digital
- Julian Bryant
- digital compositor
- Trevor Brymer
- lighting technical director: Weta Digital
- Matt Beauchamp Buck
- assistant technical director: Weta Digital
- Sirius Buisson
- lighting td: Weta Digital
- Sebastian Burke
- Software Developer: weta digital
- Andy Burmeister
- senior camera technical director: Weta Digital
- Alex Burt
- lead animator: Weta Digital
- Amirah Busairi
- roto artist
- Astrid Busser-Casas
- digital compositor
- Hans Butler
- senior motion editor: WETA Digital
- Julian R. Butler
- senior character technical director: Weta Digital
- Kurt Butler
- modeler
- Rosalie Button
- motion capture performer (as Rosalie van Horik)
- Ria-Bella Buys
- rotoscope artist: Weta Digital (as Ria-Bella Chua)
- Sam Buys
- digital assets manager: Weta Digital
- Tom Buys
- production pipeline producer: Weta Digital
- Robert Byrne
- shots technical director
- Andreas Bystrom
- senior lighting technical director: Weta Digital (as Andreas Byström)
- Miguel Diaz Cachero
- digital compositor: Weta Digital
- David Caeiro Cebrián
- fx supervisor
- Kelvin Cai
- effects technical director: Weta Digital
- Djordje Cakovan
- digital modeler: Weta Digital
- Andrew Calder
- senior animator
- Ben Campbell
- lead lighting technical director: Weta Digital
- Marky Lee Campbell
- motion capture performer
- Cedric Enriquez Canlas
- senior digital modeler (as Cedric Canlas)
- Robin Stuart Cape
- digital paint artist: Weta Digital
- Jeff Capogreco
- vfx sequence supervisor
- Marco Capparelli
- visual effects
- Caleb Carr
- digital paint artist
- André Castelão
- motion editor
- Norman Cates
- digital compositor
- Myriam Catrin
- senior paint artist
- Nick Cattell
- matte painter
- Elohim Cervantes Tampus
- digital paint artist: Weta Digital
- Alan Chambers
- research and development
- Matthew Chambers
- production engineer
- Scott Chambers
- compositing supervisor: Weta Digital
- Arthur Chan
- visual effects artist
- Johnny Chan
- compositing pipeline td: Weta Digital
- Leslie Chan
- modeller
- Raymond Chan
- visual effects artist
- Jung Min Chang
- senior modeller
- Will Chang
- digital paint artist: Weta Digital
- Matthieu Chardonnet
- senior effects technical director: Weta Digital
- Chin Chee Cheah
- digital matte painting artist
- Peter Chen
- animator
- Tim Cheng
- visual effects artist: digital painter
- Sophie Cherry
- visual effects coordinator
- Derek Cheung
- effects technical director: Weta Digital
- Jason K.S. Cheung
- production engineer: Weta Digital
- Simon Cheung
- senior modeler
- Anthony Chiang
- layout technical director
- Scott Chiplin
- motion capture performer
- Gak Gyu Choi
- modeller: Weta Digital
- Jong Jin Choi
- senior technical director
- Wonmok Mark Choi
- rotoscoping artist: Weta Digital
- Tina Thitinuch Chongko
- paint artist: Weta Digital
- Charles Chorein
- lighting td
- Amy Christensen
- senior lighting technical director: Weta Digital
- Andrea Christie
- lead environment artist
- Darren Christie
- lead digital compositor
- Evan Christie
- visual effects artist
- Glen Christie
- lighting technical director
- Kelly Roslyn Christophers
- lighting/techical director
- Douglas Chubb
- digital paint
- Jasper Chung
- rotoscope artist
- Lester Chung
- lighting td: Weta Digital
- Marty T.C. Chung
- rotopaint artist (as Marty Chung)
- Joe Churchill
- visual effects artist: Weta Digital (as Joe W. Churchill)
- Matthew Cioffi
- senior facial modeler
- Mike Clare
- reference photographer
- Craig D. Clarke
- layout td: Weta Digital
- David Clayton
- visual effects
- Mike Clephane
- modeler: Weta Digital
- Emma Clifton
- digital compositor: Weta Digital
- Sam Cole
- compositing sequence lead: Weta Digital
- Tom Collier
- digital compositor: Weta Digital
- Rosie Colligan
- visual effects artist
- Alice Collins
- rotoscope artist: Weta Digital
- David Conley
- visual effects producer
- Peter Connelly
- technical director: lighting: Weta Digital
- Shane Cook
- digital compositor: Weta Digital
- Vernessa Cook
- motion editor
- Shane Cooper
- senior r&d engineer / senior software developer
- Jean-Nicolas Costa
- digital compositor: Weta Digital
- Brenton Cottman
- lead matte painter
- Alasdair Coull
- head of research and development
- Michael Cozens
- animation supervisor
- Jim Croasdale
- senior paint artist: Weta Digital
- Ryan Cronin
- animator: Weta FX
- Steve Cronin
- senior compositor: Weta Digital
- Chris Crowell
- digital compositor
- Aaron Cubis
- visual effects editor: Weta Digital Ltd
- Alexia Cui
- lighting technical director
- Matt Cunningham
- head of systems
- Richard Cuthbert
- assistant visual effects editor
- Amy Cuthbertson
- vad proxy modeller: Weta Digital
- Marcello Da Silva
- camera td
- Holly Dale
- software developer
- Marion Davey
- previs production manager: Weta Digital
- Vivian David
- lighting technical director: Weta Digital
- Tomas Davidovic
- researcher
- Juliette Davis
- digital producer
- Mana Hira Davis
- motion capture performer
- Joanna Davison
- lighting lead
- Mario de Dios
- visual effects artist
- Daphne De Jesus
- digital compositor
- Brendan Dee
- visual effects artist
- Marie Victoria Denoga
- digital compositor: Weta Digital
- Rahul Deshprabhu
- effects technical director: Weta Digital
- Jason Desjarlais
- lead layout technical director: Weta Digital
- Tamir Sammy Diab
- lighting/shot technical director
- Amy Dilworth
- assistant lighting technical director: Weta Digital
- Gareth Dinneen
- compositor: Weta Digital
- James Dinsdale
- systems and technical support: Weta Digital
- Peter Divers
- motion editor
- Jennifer Docherty
- creatures production manager: Weta Digital
- Hugo Dominguez
- sr. digital paint artist: Weta Digital
- Alana Douglas
- visual effects artist
- Samuel Doyle
- lead environment artist: Weta Digital
- Marc Droske
- rendering research and development
- Georg Duemlein
- effects technical director: Weta Digital
- Anton Dukhovnikov
- information systems: Weta Digital
- Georgia Dumergue
- visual effects artist
- Eamon Samuel Duncan
- camera: visual effects: Weta Digital
- Simeon Duncombe
- lead animator
- Shawn Dunn
- head of layout/animation technologies: Weta Digital
- Jonathan Dysart
- visual effects artist
- Areito Echevarria
- head of FX: Weta Digital
- Erich Eder
- digital compositor
- Samuel Edwards
- technical director: Weta Digital
- Christopher Egden
- visual effects sequence manager
- Shahriar El Kosht
- motion editor: Weta Digital
- Yasmine El-Ghamrawy
- digital compositor
- Jack Elder
- technical writer
- Kane Elferink
- senior lighting technical director: Weta Digital
- Ryan English
- senior creature technical director
- Nick Epstein
- lighting supervisor: Weta Digital
- Samantha Erickstad
- junior lighting technical director: Weta Digital
- Csaba László Eröss
- visual effects coordinator
- Derek Esparza
- visual effects
- Kevin Estey
- Animation Lead / senior previz artist
- Adam Evans
- visual effects artist
- Matthew Evans
- Technical Support
- Stephen Evans
- lighting / techical director
- Luca Fascione
- head of rendering
- Eric Feng
- r&d engineer
- Oliver Ferguson
- visual effects technical director: Weta Digital
- Florian Fernandez
- lead modeler: Weta Digital
- Lauren Fernandez-Morrell
- paint and roto: Weta Digital
- Catarina Ferreira
- paint artist: Weta Digital
- Michal Finegold
- senior lighting td
- Andrew Fitchett
- visual effects coordinator
- Brandon James Fleet
- visual effects artist
- Liana Fleming
- research & development
- Megan Flood
- paint and roto
- Matthew Fogarty
- digital compositor
- Jeremy Fort
- visual effects artist
- Ludovic Fouche
- senior camera td
- Migael Franken
- rotoscope artist: Weta Digital
- Guillaume François
- senior shader writer
- Philip Fraschetti
- senior paint artist: Weta Digital
- Nick Fredin
- previs animator
- Corey Frew
- production engineer: Weta Digital
- Johan Fröjd
- motion editor: Weta Digital
- Jason Galeon
- lead lighting TD: Weta Digital
- Rita Garcia
- visual effects
- Joshua Garza
- layout: Weta Digital
- Scott Gastellu
- digital compositor
- Nicholas Gaul
- senior modeler: Weta Digital
- James A Geary
- information systems: Weta Digital
- Mark Gee
- visual effects sequence supervisor: Weta Digital
- Lindsay George
- motion capture tracker
- Clement Gerard
- lighting/shot td: Weta Digital
- Chris J. Gerrard
- paint artist
- Jordan Gestring
- rendering intern
- Storm Gezentsvey
- digital compositor
- Yannick Gillain
- animator: Weta Digital
- Jen Gillespie
- r&d dept manager
- Benedict Gillingham-Sutton
- senior digital compositor (as Ben Gillingham-Sutton)
- Aaron Gilman
- animation supervisor: Weta Digital
- Kenneth Gimpelson
- visual effects
- Geoffroy Givry
- digital compositor: Weta Digital
- Darwin Go
- visual effects supervisor: Park Road Post Production
- Diana Godo
- executive assistant
- Meetal Gokul
- senior stereographer
- Julien Goldsbrough
- compositor
- Daniel Gonzalez Solozabal
- digital compositor: Weta Digital
- Brian Goodwin
- lead technical director
- Marcus Goodwin
- vfx production manager: Weta Digital
- Anna-Louise Gordon
- visual effects producer
- Bonnie Gosnell
- visual effects artist
- Charles Gould
- assistant technical director
- David Gould
- senior technical director
- Nick Grace
- creature technical director
- Tom Greene
- visual effects sequence manager: Weta Digital
- Paul Greenwood
- vad proxy modeller
- Brad Griffiths
- assistant technical director
- Jason Grindlay
- development engineer
- Martin Groezinger
- r&d technical director
- Deepak Gupta
- lighting technical director
- Alex Gurevich
- motion capture pipeline developer
- Bassim Haddad
- motion edit supervisor: Weta Digital
- Geoff Hadfield
- senior paint artist
- Isaac Hamon
- motion capture performer
- David Hampton
- fx department manager: Weta Digital
- Johannes Hanika
- rendering research and development
- Bryant Hardwick
- texturing artist
- Yoshihiro Harimoto
- creature technical director: Weta Digital
- Adam Harriman
- on-set technical director: Weta Digital
- Claire Harrison
- effects technical director: Weta Digital
- Toby Haruno
- senior character animator: Weta Digital
- Andrew Harvey
- software developer
- Serena Hastie
- rotoscope artist: Weta Digital
- Ben Hatton
- visual effects editor: Weta Digital
- Shijun Haw
- rendering researcher: Weta Digital - research and development
- Steven Hay
- digital paint artist: Weta Digital (as Steven Morgan-Hastie)
- Jasper Hayward
- assistant technical director
- Ryan Heelan
- visual effects sequence manager: Weta Digital
- Herbert Heinsche
- senior lighting artist
- Quentin Hema
- digital paint supervisor
- Allan Henry
- motion capture performer
- Rachel Herbert
- lead environment artist: Weta Digital
- Keith Herft
- compositing lead
- Mario Escudero Hern
- rotomator, 3D stereoscopy (as Mario Escuardo Hern)
- Kerstin Herold
- digital paint artist: Weta Digital
- Joshua Herrig
- senior lighting artist
- Jon Hertzig
- research and development
- Cale Hetariki
- digital asset manager: Weta Digital
- Afif Heukeshoven
- Senior Camera Technical Director
- Sean Heuston
- compositing supervisor: Weta Digital
- Alexander Hewitt
- junior animator
- Matthew Hicks
- lighting technical director: Weta Digital
- Erin Hill
- animation sequence manager
- Hamish Hill
- visual effects artist
- Peter Hillman
- software developer: Weta Digital
- La-Râ Hinckeldeyn
- visual effects coordinator: Weta Digital
- Christian Hipp
- senior software developer: Weta Digital
- Mia Hippy
- production coordinator
- Sujit Hiwale
- paint
- Wilbert Ho
- pipeline developer: Weta Digital
- Kay Hoddy
- senior roto artist
- Orion Holder-Monk
- digital artist
- Caleb Holland
- junior lighting technical director: Weta Digital
- Matt Holland
- digital compositor
- Robin Hollander
- compositing supervisor: Weta Digital
- Jeremy Hollis
- production assistant: vfx, Weta Digital
- Aaron Holly
- senior creature technical director
- Mark L. Holmes
- camera technical director: Weta Digital / motion editor: Weta Digital
- Matt Holmes
- supervising visual effects editor
- Teijo Holzer
- production engineer
- Tom Holzinger
- lead motion editor: Weta Digital
- Michael Homick
- motion capture performer
- Lisa Hooper
- paint artist
- Gray Horsfield
- visual effects
- Jason Howden
- vfx artist park road post (as Jason Lei Howden)
- Edward Hoyle
- production engineer: Weta Digital
- Florian Hu
- lead fx technical director: Weta Digital
- Victor Huang
- senior animator: Weta Digital
- Karen E.M. Hulse
- junior lighter: Weta Digital
- Christoffer Hulusjö
- pipeline technical director: Weta Digital
- Sherryn Hunt
- recruitment coordinator: Weta Digital (as Sherryn Matthews)
- Peg Hunter
- lighting technical director: WETA Digital
- Aaron Hunwick
- cg modeller
- Robert S. Hurlburt
- animation technical director: Weta Digital
- Hanna Marijke Hurndell
- rotoscope artist (as Hanna Marijke Stewart)
- Ryan Hutchings
- senior paint artist: Weta Digital
- Leo Hutson
- creature assistant technical director
- Hai-Yen Huynh
- junior lighting technical director: Weta Digital
- Rachel Hydes
- visual effects artist
- Corrado Ianiri
- motion capture editor: Weta Digital
- Nikolay Ilinov
- visual effects
- Nicholas Illingworth
- effects technical director
- Chris Ingersoll
- digital compositor: Weta Digital
- Laura Ingram
- compositor
- Jonna Isotalus
- digital compositor
- Justin Israel
- production engineer
- Fergus Jack-Hinton
- compositor: Park Road VFX
- Andrew Jackson
- environments department coordinator
- Prerana Jaiswal
- paint artist: Weta Digital
- Daniel Jaques
- rotoscope artist
- Kristine-Joeann Jasper
- texture artist: Weta Digital
- Malik Jayawardena
- motion capture technical director: Weta Digital
- Paul Jenness
- lead environment artist: Weta Digital
- Braden Jennings
- environments research and development
- Cutler Jessica
- senior paint artist: Weta Digital (as Jessica Bascom)
- Carolina Jimenez Garcia
- layout technical director: Weta Digital (as Carolina Jiménez)
- Chay Johansson
- Creature Assistant Technical Director
- John Johansson
- software developer: Weta Digital
- Kenneth Johansson
- modeler: Weta Digita
- Martina Johansson
- senior texture artist: Weta Digital
- Michael Johns
- junior lighting technical director
- JoAnna Johnson
- compositor: gener8
- Nathan Johnson
- lead lighting technical director
- Gios Johnston
- creatures supervisor: Weta Digital
- Ben Stewart Jones
- render wrangler
- Bryan Jones
- compositor: Weta Digital
- Caleb S. Jones
- lighting artist
- Danny Jones
- lead paint artist
- Iban Jose Perez
- motion editor
- Simon Jung
- compositing supervisor
- Kory Juul
- compositor: Weta Digital
- Malgorzata Kaca
- rotoscope artist: Weta Digital
- Jens Kafitz
- senior environment artist
- Miae Kang
- lead lighting td
- Matthew Kapfhammer
- motion capture technical director (as Matt Kapfhammer)
- Julian Karehana
- assistant visual effects editor
- Stephen Karl
- camera / matchmove artist
- Andreas Bravin Karlsson
- digital compositor
- Ralf Karrenberg
- researcher
- Peter Kasim
- motion editor
- Holly Keeman
- VAD and Previs Production Assistant
- Barry Keenan
- information systems: Weta Digital
- Patrick Kelly
- researcher
- Kevin Kelm
- creature td
- Seth Kenlon
- visual effects
- Annabelle Kent
- digital compositor: stereoscopic
- Patrick Keogh
- motion editor
- Dániel Keresztes
- motion editor: Weta Digital
- Christian Kickenweitz
- senior motion editor
- Sigtor Kildal
- senior motion editor: Weta Digtital
- Ben Kilgore
- senior creature technical director
- Fern King
- rotoscope artist
- Gemma Kingi
- rotoscope artist
- Balazs Kiss
- lead lighting technical director: Weta Digital
- John Kitching
- digital compositor
- Ingrid Kleinig
- motion capture performer
- James Knowles
- visual effects production assistant
- Jayzica Kong
- serior paint artist: Weta Digital (as Jessica Kong)
- Dean Koonjul
- compositor: Weta Digital
- Philip Korsika
- visual effects: junior lighting technical director
- Makoto Koyama
- senior animator: Weta Digital
- Manfred Kraemer
- senior ligting td: Weta Digital
- Lars Kramer
- camera td
- Dmitri Krasnokoutski
- shader technical director: Weta Digital
- Dave Kujawski
- lead production engineer: Weta Digital
- Jerry Kung
- previsualization animator: Weta Digital
- Dan Kunz
- motion editor: Weta Digital
- Hyukil Kwon
- matte painter
- Todd Labonte
- senior animator: Weta Digital
- Keith Lackey
- senior animation technical director: Weta Digital
- Genevieve Lacombe
- lighting artist
- Laure Lacroix
- texture artist
- Giorgio Lafratta
- hair/fur groomer: Weta Digital
- Kosta Lagis
- visual effects artist
- Sweekim Lai
- shader technical director
- Sabine Laimer
- lead compositor: Weta Digital
- Kenny Lam
- lead compositor: Weta Digital (as Ken Lam)
- Andrew Lambert
- technical support lead: WETA Digital
- Juan Pablo Lampe
- digital compositor: Weta Digital
- Marc Landrain
- camera technical director: Weta Digital
- Nathan Lane
- camera technical director: Weta Digital
- Alexandra Lanzensberger
- digital colorist: WETA Digital
- Michael Lanzensberger
- senior compositor: Weta Digital
- Yann Larochette
- digital compositor
- Mathias Larserud
- lead shader writer
- Rory Lassen
- lighting assistant technical director
- Rachel Laurenson
- roto artist
- Lorenzo Lavatelli
- lead effects technical director: Weta Digital
- Luisma Lavin
- lead motion editor: Weta Digital
- Shaun Ryan Laws
- data management (as Shaun Laws)
- Jake Lee
- visual effects
- Sun Jin Lee
- senior enviroment artist
- Eric D Legare
- layout research and development technical director
- Alex Lemke
- compositor
- Iva Lenard
- senior onset photographer: Weta Digital
- Niall Lenihan
- production engineer (as Niall J Lenihan)
- Snowy Leo
- senior lighting technical director: Weta Digital
- Mark Leone
- rendering research and development
- Fabio Leporelli
- shaders look development
- Olivier Lesaint
- senior shader td: Weta Digital
- Steve Lesser
- software developer
- Joe Letteri
- senior visual effects supervisor
- J.P. Lewis
- senior researcher
- Hao Li
- researcher: Weta Digital
- Carlos Lin
- creature technical director: Weta Digital
- Mingzhi Lin
- senior lighting technical director
- Wendy Lloyd
- visual effects
- Thomas Sing Wai Lo
- digital modeler
- Jason Locke
- camera td
- Steven Longay
- software developer
- Owen Longstaff
- compositor: Weta Digital
- Morgan Loomis
- lead animator: Weta Digital
- Jade Lorier
- facial motion editor
- Ruth-Anne Loveridge
- cg modeler
- Matt Lumb
- lighting technical director
- Wan-Chun Alex Ma
- research and development: Weta Digital
- Daniel Macarin
- cg supervisor: Weta Digital
- Rob MacBride
- stereoscopic rotoscope artist
- Maximillian McNair MacEwan
- visual effects coordinator
- Tiana Mackenzie
- lighting artist: Weta Digital
- Jason Madigan
- compositor: Weta Digital
- Merlin Bela Wassiij Maertz
- animator: Weta Digital
- Alastair Maher
- lead environments artist
- Liam Major
- paint artist
- Daisuke Maki
- lighting technical director: Weta Digital
- Rebecca Manning
- senior compositor: Weta Digital
- Jade Mansueto
- animation technical director: Weta Digital
- Indah Maretha
- digital artist
- Jason Marlow
- senior matchmover
- Shaun Marnewick
- camera technical director
- John Martin
- visual effects artist: Weta Digital
- Jonathan D. Martin
- stereo artist: Weta Digital
- Christine Martineau
- motion editor: Weta Digital
- Juan Martinez
- rotomator, 3D stereoscopy
- Seth Martiniuk
- digital compositor
- Andrew Mason
- creatures r&d td
- Shelley Matsutani
- compositing production manager: Weta Digital
- Sarah Matthews
- technical director assistant
- Neil Mayo
- editorial team: Weta Digital
- Timothy McCallum
- camera td
- John McCarten
- creature software developer: Weta Digital
- Jamie McCarter
- creature td
- Chris McConnachie
- creature assistant technical director
- Damian McDonnell
- digital colourist
- Robert McDougall
- models production manager
- Bradley McFlinn
- rotoscoping artist
- Steve McGee
- senior compositor
- Dave McGrath
- compositing technical director
- Douglas McHale
- visual effects
- Tim McLachlan
- motion capture performer
- Andy McLaren
- art director
- Chloe McLean
- motion capture
- Portia McLean
- visual effects artist: roto artist
- Robert K.O. McLeod
- visual effects
- Rick McMahon
- senior paint artist
- Donal McMullan
- production engineer
- Brandon McNaughton
- compositor
- Mark McNicholl
- lead lighting technical director
- Tom Meade
- animation technical director
- Gagan Mehta
- senior lighting technical director: Weta Digital
- James Meikle
- visual effects editor: Weta Digital
- Shéa W.C. Melville
- lead motion capture tracker: Weta Digital
- Ronnie Menahem
- fx supervisor: Weta Digital
- Marco Menco
- modeller: Weta Digital
- Miklós Mesterházy
- lighting technical director
- Stephanie Metcalfe
- assistant technical director: Weta Digital
- Christoph Meyer
- previs creature technical director
- Goran Milic
- lead facial motion editor: Weta Digital
- Marko Milicevic
- digital compositor: Weta Digital
- Natalie Millar Jadhav
- visual effects coordinator
- Luke Millar
- CG supervisor: Weta Digital
- Amy Miller
- art department coordinator
- Michael A. Miller
- head of visual effects
- Michael G. Miller
- production engineer: Weta Digital
- Ron E.J. Miller
- creature facial lead technical director: Weta Digital
- Seth F. Miller
- digital paint artist: Weta Digital
- Kate E. Mills
- virtual art department coordinator: Weta Digital
- Sangita Mistry
- digital compositor: Weta Digital
- Saki Mitchell
- senior compositor
- Matthieu Molina
- lighting technical director
- Carlo Monaghan
- digital compositor
- Mathew Monro
- assistant lighting technical director: Weta Digital
- Jerome Moo
- environment artist: Weta Digital
- Berrin Moody
- senior digital paint artist
- James Moore
- senior modeler: Weta Digital
- Fernando Morales
- research and development: SGO mistika
- Michael Morehouse
- pipeline technical director: Weta Digital
- Ben Morgan
- digital compositor
- Simon Dean Morley
- environmental artist
- Hugo R.A. Morris
- production coordinator: Weta FX
- Zac Morris
- paint artist
- Darren Mortillaro
- creature technical director: Weta Digital
- Jonathan Moulin
- lighting td: Weta Digital
- Alessandro Mozzato
- CG supervisor: Weta Digital
- Matt Mueller
- senior reference photographer
- Nicky Muir
- animation production manager
- Sebastian Munoz Silva
- rotomation artist
- Arwen Munro
- vfx production manager: Weta Digital
- Laura Murillo
- visual effects artist
- Jun Zee Myers
- animator
- Vanessa Mylchreest
- paint and roto
- Per Mørk-Jensen
- lead compositor: Weta Digital
- Alfred Mürrle
- digital compositor: Weta Digital
- Marcell Nagy
- senior lighting technical director
- Naren Naidoo
- digital paint artist: Weta Digital
- Duncan Nairn
- rotoscope artist
- Sandra Naschberger
- art department assistant technical director
- Amber Marie Naveira
- data manager (as Amber Marie Smith)
- Victor Naveira
- motion capture / stereoscopic artist
- Brendan Naylor
- junior lighting technical director
- Martin Newcombe
- environment artist: Weta digital
- Drew Nielsen
- visual effects production assistant
- Ben Nightingale
- senior texture artist/look dev: Weta digital
- Tahl Niran
- compositor
- Kenichi Nishida
- modeller: Weta Digital
- Johnathan Nixon
- effects technical director: Weta Digital
- Teni Noravian
- compositor: Weta Digital
- Sam Norman
- digital compositor: Weta Digital
- Tony Norman
- motion editor: Weta Digital
- Alexander Nowotny
- fx supervisor: Weta Digital (as Alex Nowotny)
- Brian Nugent
- digital compositor
- Jane O'Callaghan
- senior ligting td (as Jane S. O'Callaghan)
- Pete O'Connell
- digital compositor
- Cyndi Ochs
- Head of Production: Weta Digital
- Mike Ocoboc
- digital compositor
- Pavel Ocovaj
- motion editor
- James Ogle
- lead modeler: Weta Digital
- Anton Ognyev
- effects technical director: WETA Digital
- Ray Ooi
- digital paint artist
- Arturo Orgaz Casado
- lighting td: Weta Digital
- Martin Orlowski
- motion capture pipeline developer
- Daniel Luke Orr
- digital paint artist: Weta Digital
- Alex G. Ortoll
- digital compositor
- David A. Ostler
- lead lighting technical director
- Daniel Ostrov
- lead motion capture pipeline developer: Weta Digital
- Emiliano Padovani
- senior shader writer: Weta Digital
- Filippo Paganoni
- junior lighting technical director: Weta Digital
- Gabe Page
- facilities crew
- Michael Paget
- layout technical director
- John Papafotiou
- lighting technical director
- Jonathan Paquin
- animator: Weta Digital
- Christian Paradis
- lighting td: Weta Digital
- Hunter Parks
- shader td
- Sanjit Patel
- software engineer
- Zachary Pater
- render wrangler
- Helen Paul
- lighting technical director: Weta Digital
- Ferand Peek
- Visual Effects Artist: Park Road Post Production
- Matt Penman
- wrangler
- Ana Sofia Mestre de Almeida Pereira
- digital compositor: Weta Digital (as Ana Mestre de Almeida Pereira)
- Angelo Perrotta
- senior digital compositor: Weta Digital
- Mike Perry
- cg supervisor
- Dana Peters
- lead lighting td: Weta Digital
- Nicolas Petit
- digital effects crew: Weta Digital
- Fabiano Petroni
- animation technical director
- Ignacio B. Peña
- previsualization animator: Weta Digital
- Roland Pfisterer
- digital compositor: Weta Digital
- Tung Pham
- assistant technical director: Weta Digital
- Jeremy Pickett
- CG Supervisor: WETA Digital
- Rocco Pierini
- vfx production coordinator
- Carles Piles
- senior texture artist: Weta Digital
- Christopher Pitt
- assistant technical director: Weta Digital
- Tymon Pitts
- shader pipeline td: Weta Digital
- Emrys Plaisted
- senior paint artist
- Ian Plumb
- digital compositor
- Vincent Poitras
- lead compositor
- James Porter
- camera technical director
- Cornelius Porzig
- effects technical director: Weta Digital
- Louis-Daniel Poulin
- lighting technical director: Weta Digital
- Thomas Prebble
- information systems: Weta Digital
- Dave Preciado
- motion editor: Weta Digital
- Yann Provencher
- lead texture painter
- Robin Prybil
- visual effects executive: Visual Effects Executive
- Mark Pullyblank
- senior previz artist: Weta Digital
- Eddy Purnomo
- effects technical director: Weta Digital
- Simon Quach
- motion editor: Weta Digital
- Cesar Quijada
- senior digital paint artist: Weta Digital
- Gunnar Radeloff
- visual effects artist
- Ula Rademeyer
- lead texture artist: Weta Digital
- Paul Raeburn
- compositor
- Ilaria Ragusa
- fur groomer: Weta Digital
- Pascal Raimbault
- lead modeller: Weta Digital
- Arun Ram-Mohan
- lighting technical director: Weta Digital
- Kade Ramsey
- digital paint artist: Weta Digital
- Troy Ramsey
- lead paint artist: Weta Digital
- Ellen Rappenecker
- lead facial motion editor: Weta Digital
- Donny Rausch
- compositor
- Paul Redican
- digital compositor
- George Redmond
- motion capture assistant editor: Weta Digital (as George Rhodes Redmond)
- Chris Reece
- data wrangler
- Saul Reid
- lighting technical director: Weta Digital
- Markus Reithoffer
- digital compositor: Weta Digital
- Jay Renner
- virtual art department supervisor: Weta Digital
- Marco Revelant
- models supervisor: Weta Digital
- Mark Richardson
- lead compositor: Weta Digital
- Nicholas Richter
- facial motion editor: Weta Digital
- Kim Rickard
- contracts consultant: Weta Digital
- Simone Riginelli
- compositor: Weta Digital
- Kurtis Ritani
- junior lighting technical director
- Ben Roberts
- compositing supervisor: Weta Digital
- Kuyper Robin
- junior lighting technical director
- Ryan Rogers
- lead lighting technical director
- Gal Roiter
- lighting technical director: Weta Digital
- Campbell Rose
- weta digital
- Justin Rosen
- software developer
- Andrew Ross
- systems administrator: Weta Digital
- Robert Rossello
- compositor: Weta Digital
- Jillian Round
- compositor
- Vincent Roxburgh
- motion capture performer
- Jesús Ruiz Torres
- senior motion editor
- Lucita Rule
- rotoscope artist: Weta Digital (as Lucita Peek)
- James Russell
- lead compositor: Weta Digital
- Kristina Russo
- senior artist: Weta Digital
- Marco Röth
- motion editor
- Christian Saenz
- visual effects technical director: Weta Digital
- Barry Safley
- compositor: Weta Digital
- Karim Sahai
- senior compositor: Weta Digital
- Eric Saindon
- visual effects supervisor
- Zoe Saker-Norrish
- visual effects coordinator
- Gabriel Enrique Salas
- software developer
- Peter Salter
- camera technical director
- Christoph Salzmann
- compositing supervisor: Weta Digital
- Geoff Samuel
- motion capture pipeline developer: Weta Digital
- Francesco Sansoni
- lighting td: Weta Digital
- Victor Sanz Fernandez
- senior texture artist
- Alessandro Saponi
- cg supervisor
- Tarkan Sarim
- modeler/groomer: Weta Digital
- Michael Sarkis
- senior onset visual effects td
- Mag Sarnowska
- compositor
- Horst Sarubin
- camera technical director
- David Saxon
- shots pipeline technical director
- Ozen Sayidof
- vfx production manager
- Carlo Scaduto
- digital compositor
- Michael Schier
- software engineer
- Caterina Schiffers
- digital compositor: Weta Digital / senior texture artist: Weta Digital
- Jordan Schilling
- lead compositor: Weta Digital
- Claude Schitter
- effects technical director: Weta Digital
- Dan Schneider
- motion capture pipeline technical director
- Markus Schneider
- digital compositor
- Chris B. Schnitzer
- director of visual effects
- Jennifer Schoo
- information systems: Weta Digital
- Andreas Schulz
- visual effects
- Andreas Schuster
- layout technical director: Weta Digital
- Jens Schwarz
- senior creature technical director: Weta Digital
- Jorge Schwarzhaupt
- research and development
- David Scott
- digital compositor
- Madeleine Scott-Spencer
- texture artist: Weta Digital
- Kristin Sedore
- lighting td
- Paolo Emilio Selva
- senior software developer: Weta Digital
- Jaewoo Seo
- r&d engineer
- Yeongho Seol
- motion capture facial pipeline & development
- Miguel Sepulveda
- senior software engineer: Weta Digital
- Paul Seyb
- facial motion editor/facial animation
- Amir Shachar
- shader development: Weta Digital
- Adam Shand
- data manager
- Glen Sharah
- digital environments supervisor
- Sam Sharplin
- lead modeler: Weta Digital
- James Shaw
- environment modeler: Weta Digital
- Kieran Shepherd
- visual effects artist
- Kevin L. Sherwood
- visual effects producer
- Holly Inyoung Shin
- rotoscoping artist
- Tomoko Shin
- digital compositor
- David Short
- creature td: weta digital
- Andrew Sidwell
- research and development: Weta Digital
- Bjoern Siegert
- junior shots pipeline td
- Brian Silva
- lighting technical director: Weta Digital
- Jayson Simpson
- visual effects artist
- Chrystia Siolkowsky
- motion editor
- Anna SitjÃ
- senior texture artist: Weta Digital
- Navin Sk
- assistant lighting technical director
- Brett Skinner
- lighting td
- Olaf Skjenna
- layout lead
- Eván SkÃbin
- render wrangler
- Howard Sly
- facial modeler
- Brian Smallwood
- compositor: Weta Digital
- Lori Smallwood
- senior animation technical director
- Stephen Smart
- production engineer: Weta Digital
- Alex Smith
- digital compositor: Weta Digital
- Allan Smith
- motion capture performer
- Cameron Smith
- lighting technical director: Weta Digital
- Kenny Smith
- paint artist
- Kevin Andrew Smith
- vfx sequence supervisor
- Marc Smith
- animator: Weta Digital / camera technical director: Weta Digital
- Mark Smith
- senior animator: Weta Digital
- Simon J.H. Smith
- technical support: Weta Digital
- Andrew Smyth
- lighting assistant technical director: Weta Digital
- Eva Snyder
- digital compositor: Weta Digital
- Perry Hyunwoo Sohn
- camera technical director: Weta Digital
- Michael Solon
- senior paint and rotoscope artist: Weta Digital
- John Sore
- visual effects
- Robyn Sorenson
- rotoscope artist
- Eddie Soria
- senior paint artist
- Jonathan Sothern
- virtual art department artist
- Jonas Sperl
- senior layout technical director: Weta Digital
- Melissa Spicer
- compositing coordinator: Weta Digital
- Marco Spitoni
- previs artist
- Christoph Sprenger
- effects research and development supervisor: Weta Digital
- Mark Stanger
- animator: Weta Digital
- Albrecht Steinmetz
- camera lead: Weta Digital
- Jacob Stephens
- layout supervisor: Weta Digital
- Giulia Stermieri
- visual effects production assistant: Weta Digital
- Tim Stern
- digital compositor: Weta Digital
- John Stevenson-Galvin
- lead digital modeler: Weta Digital
- Matteo Stirati
- modeller: Weta Digital
- Bernard Stock
- camera matchmove artist
- Justin Stockton
- layout td
- Max Stummer
- lead compositor: Weta Digital
- Francois Sugny
- lead effects artist: Weta Digital
- Malino Suzuki
- lead facial motion editor
- Masaya Suzuki
- lead texture artist: Weta Digital
- Jonathan Swartz
- lead effects technical director: Weta Digital
- Ben Swinbanks
- camera technical director
- Raqi Syed
- senior technical director: lighting
- Krzysztof Szczepanski
- senior animator: Weta Digital
- Gaku Tada
- visual effects: weta digital
- Giuseppe Tagliavini
- compositing supervisor: Weta Digital
- Reynold Tagore
- texture artist
- Charles Tait
- head of compositing: Weta Digital
- Hirofumi Takeda
- digital compositor: Weta Digital
- Cornelia Tan
- rotoscope artist: Weta Digital
- Eric Tang
- lead creature technical director: Weta Digital
- Matthew Tateishi
- lead layout technical director
- Simon J. Taua'i
- rotoscope artist
- Manuel Tausch
- senior fx technical director
- Andrew Taylor
- shader writer: Weta Digital (as Andrew R. E. Taylor)
- Ben Taylor
- compositor
- Bridget M. Taylor
- digital compositor: Weta Digital
- Kate Taylor
- sequence manager: Weta Digital
- Sompong Teekasathien
- visual effects artist: Weta Digital
- Felix Telfer
- effects technical director
- Max Telfer
- visual effects artist
- Chris Templeman
- paint and rotoscope artist: Weta Digital
- Tim Teramoto
- creature fx td
- Arthur Terzis
- rendering test engineer
- Kieran Tether
- senior lighting technical director: Weta Digital
- Raphael Thiery
- camera technical director: Weta Digital
- Guillaume Thimus
- visual effects: lighting technical director: Weta Digital
- Michael Thingnes
- digital paint artist: Weta Digital
- Amy Thomas
- creature technical director
- Callum Thomas
- animation td coordinator: Weta Digital
- Gareth Thomas
- rotoscoping artist
- Prajeesh Thomas
- paint artist: Weta Digital
- Ben Thompson
- lead lighting technical director: Weta Digital - extended edition / senior lighting technical director: Weta Digital
- Jon Thorsen
- camera technical director
- Glenn Tocher
- visual effects
- Helder Tomas
- camera technical director: Weta Digital
- Daniele Tosti
- cg supervisor: Weta Digital
- Mariko Tosti
- shaders department manager: Weta Digital
- Clélia Tran
- r&d coordinator: Weta Digital
- Wayne Traudt
- lighting technical director: Weta Digital
- Denis Trutanic
- senior camera technical director: Weta Digital
- Melanie Rose Tucker
- paint artist
- Matt Tuffin
- mocap reference camera operator
- Jon Tyler
- senior motion editor
- Miquel Ubeda
- digital compositor: Weta Digital
- Riaan Underwood
- visual effects coordinator
- Stephen Unterfranz
- environments supervisor
- Claudius Urban
- animator
- Razvan Vacar
- motion editor: Weta Digital
- Mark van den Bergen
- digital compositor
- Justin van der Lek
- digital compositor: Weta Digital
- James Van Der Reyden
- motion studio technical director
- Phil Van Der Reyden
- cg modeler
- Chris Van Dyck
- digital compositor: Weta Digital
- Liana van Rensburg
- visual effects artist
- Andy van Straten
- creature td
- Beck Veitch
- digital compositor: Weta Digital
- Armando Velazquez
- digital compositor
- Adrian Vercoe
- reference photographer: Weta Digital
- Jean-Baptiste Verdier
- matte painter: Weta Digital
- Jenny Vial
- sequence manager
- Eric Vidal
- digital compositor
- Douglas Peter Viljoen
- visual effects artist
- Tarquin Vosper
- rotoscope artist
- Antonis Voutsinos
- stereoscopic artist
- Andreja Vuckovic
- senior modeller: Weta Digital
- Reed Wade
- production engineer
- David Wahlberg
- digital compositor: Weta Digital
- Chris Walker
- lighting technical director
- Glen R. Walker
- systems tools: Weta Digital
- Sean Noel Walker
- lead lighting technical director: Weta Digital
- Tim Walker
- lead compositor: Weta Digital
- Faye Walkington
- senior motion editor
- Brenda R. Wallace
- production engineer
- Angus Ward
- digital stereographer
- Brian Ward
- Animator: Weta Digital
- Ben Warner
- compositor: Weta Digital
- Matt Weaver
- previs
- Romy Webster
- visuel effects supervisor: Weta Digital
- Andrea Weidlich
- senior researcher
- Pete Wellington
- information systems: Weta digital
- Glenn Wells
- camera technical director
- Angelo White
- junior paint artist: Weta Digital (as Angelo de Witt)
- R. Christopher White
- visual effects supervisor
- Kevin Whitfield
- environments artist: Weta Digital
- Shonnan Wibrow
- digital paint artist
- Tobias Wiesner
- digital compositor: Weta Digital
- Lisa Wild
- senior massive technical director
- Fraser Wilkinson
- lead layout technical director
- Gavin Williams
- motion editor: Weta Digital
- Pete Williams
- head of digital imaging
- James Willingham III
- previs artist
- Nicholas Wilson
- lead fur groomer: Weta Digital
- Sally Wilson
- lead environment artist: Weta Digital
- Blake Winder
- digital compositor: Weta Digital
- Min Windle
- motion capture performer
- Garrett Winters
- layout td: weta digital
- Teresa Winters
- lead layout td: Weta Digital (as Teresa L. Hooper)
- Marie Witt
- Motion Capture Coordinator
- Paul Marcus Wong
- layout technical director: Weta Digital
- Roger Wong
- creature technical director: Weta Digital
- Joshua H. Wood
- rotoscope artist: Weta Digital
- Reuben Wood
- digital artist
- Clare Woodford-Robinson
- digital modeler: Weta Digital
- Pete Woodley-Page
- motion editor: Weta Digital
- Cordelia g Woods
- rotoscope artist
- Beck Woolhouse
- facility production assistant: Weta Digital
- James Worley
- environments assistant technical director: Weta Digital
- Leon Woud
- animation technical director
- Andy Wright
- wrangling department lead
- Piotr Fox Wysocki
- senior texture r&d and look dev artist
- Xian Xiao
- software developer
- Junying Xu
- environment lead: Weta Digital
- Momo Yang
- layout technical director: Weta Digital
- Kareem Yassih
- IT production manager
- Rayeon Yeem
- senior digital paint artist: Weta Digital
- Viki Yeo
- senior texture artist: Weta Digital
- Stacy M. Yoi
- creature atd
- Craig Young
- previz artist: Weta Digital
- Elliott Young
- business systems manager, Weta Digital
- Joyce Young
- lighting technical director: Weta Digital
- Marvyn Young
- digital sequence producer: Weta Digital
- Christopher Lee Zammit
- senior texture artist/look dev: Weta digital
- Matthias Zeller
- lead creature technical director: Weta Digital
- Mohand Zennadi
- lighting technical director
- Edward Catley
- motion capture tracker (uncredited)
- Emmanuel Guevarra
- prep lead: Gener8 (uncredited)
- Chiaki Matsubayashi
- visual effects (uncredited)
- Joseph Towe
- digital artist (uncredited)
- Ryan Ware
- assistant environment technical director: Weta Digital (uncredited)
- Ian W.S. White
- rotomation lead: Gener8 (uncredited)