- Shaun Friedberg 'Pyrokinesis'
- animation technical director: Weta Digital (as Shaun Friedberg)
- Seb Abante
- reference photographer: Weta Digital
- David Abbott
- shader writer: Weta Digital
- Nada Abdou
- stereo compositor: StereoD
- Rehan Abdulovski
- paint artist: fx3x
- John Aberdein
- motion capture pipeline manager: Weta Digital
- Paolo Acri
- digital artist: ILM
- Holly Acton
- compositor: Weta Digital
- Lindsay Adams
- lead compositor: ILM
- Glen Adlam
- camera technical director: Weta Digital
- Hunny Agarwal
- stereo roto artist
- Gus R. Aguilera
- rotoscope artist: Scanline VFX
- Christa Albrecht
- team assistant: ScanlineVFX
- Anjel Alcaraz
- depth artist: Stereo D
- Jose Alcarde
- digital compositor
- Steve Alegria
- digital compositor
- Andreas Alesik
- effects artist: Trixter Film
- Mark Edward Allen
- fur groomer: Weta Digital
- Stan Alley
- senior onset vfx td: Weta digital / senior onset visual effects technical director: WETA Digital
- Stephen Allison
- render wrangler: Weta Digital
- Yoav Allon
- depth artist / digital compositor
- Patrick L. Almanza
- stereoscopic painter
- Holli Alvarado
- flame artist / matte painter
- Catherine Ames
- visual effects production assistant
- Jaroslaw Ancuta
- paint & roto artist: Pixomondo
- Katarzyna Ancuta
- paint supervisor
- Glenn Anderson
- supporting services: Weta Digital
- Fatima Anes
- stereo paint artist: StereoD
- Siau Yene Ang
- lighting technical director
- Dwight Angelito
- senior stereoscopic compositor
- Jonathan Angelo
- lead pipeline developer: Stereo D
- Chris Antonini
- visual effects plate coordinator
- Lucy Appleby
- production assistant: visual effects Weta Digital
- Doug Appleton
- designer/animator: PerceptionNYC
- Erick Aragon
- rotoscope artist
- Christine Arboit
- lighting techical director: Weta Digital
- Nathan Arbuckle
- effects technical director: Evil Eye Pictures
- Georgy Arevshatov
- senior texture artist: Weta Digital
- Nurul Arif
- production coordinator
- Robin Aristorenas
- visual effects artist
- Spencer Armajo
- flame artist
- Yalda Armian
- models production manager: Weta Digital
- Taylor Armstrong
- stereo paint artist: Stereo D
- Austen Armus
- production services supervisor
- Nicole Arnell
- rotoscope artist: Digital Domain
- Arunraj Asaithambi
- visual effects artist
- Creighton Ashton
- stereoscopic compositor: Stereo D
- Jeff Atherton
- visual effects producer: Hydraulx
- Hunter Athey
- previsualization artist: The Third Floor
- Andrew Atkinson
- visual effects systems tools manager
- Kate Auld
- digital compositor: Fuel VFX
- Mark Anthony Austin
- previsualization lead: The Third Floor (as Mark Austin)
- Marie-Ãve Authier
- digital compositor: Modus FX
- Derrick Auyoung
- animation technical director: Weta Digital
- Nicholas Avallone
- visual effects
- Jarrod Avalos
- matchmove supervisor
- Carl Ayala
- camera technical director
- Dan Ayling
- camera technical director
- Paul A. Baccam
- stereoscopic artist
- Zahida Bacchus
- stereoscopic producer
- Sindharmawan Bachtiar
- creature pipeline technical director: Weta Digital
- Marcus Bain
- matchmove artist
- Mike Bain
- cg supervisor: Fuel VFX
- James Baker
- previsualization artist: The Third Floor
- Simon Baker
- effects technical director: WETA Digital
- Rv Balaji
- visual effects artist
- Santhoshi Balasubramanian
- digital artist: ILM
- Jon Baldwin
- stereo depth artist: stereoscopic conversion (as Jonathan Robert Baldwin)
- Scott Balkcom
- flame artist
- Jarret Ballard
- stereoscopic depth artist
- Christopher Balog
- lead artist: Industrial Light & Magic
- Marco Barbati
- creature facial technical director: Weta Digital
- K.C. Barnes
- stereoscopic lead: Stereo D
- Shawn Barnett
- senior visual effects compositor
- Sonia Bass
- camera technical director: Weta Digital
- Jason Bath
- visual effects executive producer: Fuel VFX
- Mark Battle
- compositor: Stereo D
- Matt Bauer
- previsualization artist: The Third Floor
- Michael Bauer
- digital production supervisor
- Michael Baula
- stereoscopic compositor: Stereo D
- Geoffrey Baumann
- computer graphics supervisor: Digital Domain (as Geoffrey E. Baumann)
- Joel Bautista
- compositor: ILM
- Bryn Bayliss
- digital artist
- Chris Bayz
- digital artist
- Lyse Beck
- compositor
- Jo Ann Cordero Belen
- compositor: ILM
- Brittany Bell
- visual effects
- Jaelyn May Belle
- stereoscopic compositor (as Jason Richardson)
- Gregory Bellis
- camera td: Weta Digital
- Danielle Bemis
- visual effects coordinator: Luma Pictures
- Jeannie Ben-Hain
- stereoscopic compositor
- Laurent Ben-Mimoun
- concept artist
- Karina Benesh
- visual effects coordinator
- Steven Benjamin
- roto/paint artist: Luma Pictures
- Krista Benson
- digital compositor
- Brian N. Bentley
- stereoscopic compositor / stereoscopic paint artist
- Scott Benza
- animator: ILM
- Frank Berbert
- digital compositor: ILM
- Sylvain Berger
- lead pipeline technical director: Modus FX
- Mathew Berglund
- digital artist
- Niki Bern
- digital compositor: fuelvfx
- Magda Bernal
- visual effects digital coordinator
- Alex Berson
- digital paint artist: Weta Digital
- Maxime Besner
- stereoscopic artist
- Aaron D. Beyer
- visual effects artist
- Ashley Beyer-Whitaker
- visual effects (as Ashley Whitaker)
- Himanshu Bhatia
- r&d programmer: hydraulx
- Sourajit Bhattacharya
- stereo compositor
- Wayne Billheimer
- visual effects executive producer: ILM
- Patrick Bissonnette
- visual effects financial controller: Modus FX
- Aevar Bjarnason
- visual effects artist: Fuel VFX
- Aaron Black
- concept artist: Weta Digital art dept
- Edward Blackford
- stereoscopic artist
- Duncan Blackman
- photographer: Digimatte
- Sarah Blank
- visual effects artist
- Sven Bliedung
- fx artist: Trixter Film
- Vincent Blin
- flame artist
- Jeremy Bloch
- technical director: ILM
- Stephen A. Bloch
- previsualization artist: The Third Floor
- Robert Bloom
- lighting technical director
- Rufus Blow
- creature technical director: Weta Digital
- Richard Bluff
- digital matte supervisor: ILM
- Marten Blumen
- digital compositor
- Mike Bodkin
- stereo executive producer: Stereo D
- David Bohorquez
- previsualization artist: The Third Floor
- Florin Boieriu
- senior compositor: ILM
- Philip Boltt
- motion capture pipeline supervisor: Weta Digital
- Jason Bomstein
- stereoscopic artist
- Alessandro Bonora
- digital artist
- Rob Bonstin
- production support
- Siksit Boonyodom
- compositor
- Mark Boorer
- pipeline programmer
- Markus Boos
- cg lead: Scanline VFX
- Nick Booth
- digital imaging supervisor
- Rachel Borkow
- previsualization production coordinator: The Third Floor
- James Robert Bosley
- stereoscopic artist
- Jonathan Bot
- digital compositor: Weta Digital
- Guy Botham
- visual effects executive producer
- Tess Boughton
- visual effects artist
- Marc Bourbonnais
- visual effects executive producer: Modus FX
- Sam Bourne
- technical coordinator
- Xavier Bourque
- digital compositor: Fuel VFX
- Shane Bouthillier
- stereoscopic artist
- Michael Bovberg
- digital compositor: Scanline VFX
- Toma Bowen
- compositor
- Jason Bowers
- stereoscopic compositor
- Stephen D. Bowline
- research & development
- Gavin Boyle
- layout: ILM
- Kirstin Bradfield
- digital compositor
- Adam Bradley
- digital paint artist: Weta Digital Ltd
- Derek Bradley
- creature effects
- Jeremy Bradley
- visual effects editor
- Neal Bradshaw
- scan technician: Gentle Giant Studios
- Mat Brady
- digital artist
- Steve Braggs
- cg sequence supervisor: ILM
- Timothy Brakensiek
- creature technical director
- Michael Brako
- stereoscopic artist
- Lee Bramwell
- camera department hod weta digital
- Franz Brandstaetter
- digital compositor
- Erik Bratlien
- depth artist: Stereo D
- Stefan Braun
- cg artist: Trixter Film
- Kristie Breslin
- models department manager: Weta Digital
- Michael Breymann
- fx technical director: Industrial Light & Magic
- Milady Bridges
- visual effects artist
- Adam Briggs
- visual effects artist: Luma Pictures
- Lee Briggs
- visual effects coordinator: ILM
- Daniel Brimer
- visual effects producer: Digital Domain
- Wayne Brinton
- visual effects supervisor: Modus FX
- Timmy Broderick
- stereo production supervisor: Stereo D (as Timmy Broderick-White)
- Ryan Brooks
- rotoscope artist
- Austin Brown
- rotoscope artist: Scanline VFX
- Chantell Brown
- visual effects
- Christopher E. Brown
- digital effects artist
- Kyle Patrick Brown
- lead compositor (stereoscopic conversion)
- Rochelle Brown
- stereoscopic compositor
- Dan Browne
- systems admistrator: Evil Eye Pictures
- Edward Brugge
- roto lead: The Base Studio
- Erik Bruhwiler
- digital compositor: Hydraulx
- Amy Brunolli
- digital coordinator: Luma Pictures
- Cody Brunty
- visual effects artist
- Julian Bryant
- digital compositor
- Dan Bryce
- digital artist
- Sabrina Bucci
- data wrangler: Modus FX
- Jared Buford
- stereoscopic artist: Stereo D
- Joerg W. Bungert
- digital colourist: Weta Digital
- Charles Bunnag
- DI associate colorist
- Matt Burek
- stereoscopic artist
- Christian Burggraf
- system administration: ScanlineVFX
- Darrell Burke
- visual effects
- T.J. Burke
- lighting technical director: Hydraulx
- Andy Burmeister
- camera technical director: Weta Digital
- Jess Burnheim
- digital compositor
- Astrid Busser-Casas
- digital compositor
- Jeremy F. Butler
- character rigging supervisor
- Ria-Bella Buys
- rotoscope artist: Weta Digital (as Ria-Bella Chua)
- Sam Buys
- digital asset manager: Weta Digital
- Brendan Byrd
- visual effects production assistant
- Robert Byrne
- shots technical director
- Nathaniel Caauwe
- rotoscope artist: The Base Studio
- Goncalo Cabaca
- visual effects artist
- Howard Cabalfin
- roto/paint lead: Digital Domain
- Regina Cachuela
- animation technical director
- David Caeiro Cebrián
- senior effects technical director: Weta Digital
- Daniela Calafatello
- creature technical director
- Luis Calero
- digital artist
- Owen Calouro
- layout artist: ILM
- Beverley Joy Camero
- technical assistant (as Beverley Joy Ang)
- Caitlin Campbell
- stereoscopic compositor
- Alex Cancado
- lead digital compositor: Luma Pictures (as Alexandre Cancado)
- Cedric Enriquez Canlas
- digital modeler: weta digital (as Cedric Canlas)
- Patrick Canning
- rotoscope artist: Hydraulx VFX
- Andre Cantarel
- post-visualization artist: The Third Floor
- Robin Stuart Cape
- rotoscope artist: Weta Digital
- Derrick Carlin
- animator: Industrial Light & Magic
- Tasha Carlson
- depth artist
- Kathy Carlston
- matchmove artist
- Jimmy Caron
- pipeline technical director: Modus FX
- Caleb Carr
- rotoscope artist
- Rodrigo Carrasco
- 3d scan technician: Gentle Giant Studios
- Taylor Carrasco
- animator
- Jeremy P. Carroll
- junior lead stereoscopic compositor: Stereo D
- John Cassella
- senior fx technical director: Luma Pictures
- Shoghi Castel De Oro
- previsualization artist: The Third Floor
- Monica L. Castro
- stereoscopic artist
- Norman Cates
- lead compositor
- Nick Cattell
- matte painter
- Daniel Cavey
- associate production manager: ILM
- Joe Censoplano
- digital compositor: Luma Pictures
- Gabriel D. Cervantes
- stereoscopic artist: Stereo D (as Gabe Cervantes)
- Charles-Felix Chabert
- effects technical director
- Snata Chakraborty
- stereo roto artist
- Arthur Chan
- rotoscope artist: Weta Digital
- Johnny Chan
- rotoscope artist: Weta Digital
- Karhoe Chan
- layout artist: Industrial Light & Magic
- Kien Geay Chan
- digital artist
- Can Chang
- compositor: ILM
- Hui Ling Chang
- production manager: ILM
- Matthieu Chardonnet
- senior effects technical director: Weta Digital
- Mark Chataway
- technical director: ILM
- Chin Chee Cheah
- digital matte artist
- Georgie Chen
- digital artist
- Peter Chen
- animator
- Nick Cherry
- compositor
- Peter Chesloff
- digital compositor
- Jason K.S. Cheung
- production engineer: Weta Digital
- Simon Cheung
- senior modeller
- Anthony Chiang
- layout technical director
- Mihaela Chifor
- visual effects producer: Trixter Film
- Eun-Jung Cho
- digital compositor
- Jong Jin Choi
- technical director
- Raymond Chou
- digital matte artist
- Sanchari Chowdhury-Kesler
- textures coordinator (as Sanchari Chowdhury)
- Bradley Chowning
- stereoscopic depth artist
- Glen Christie
- lighting/rendering technical director
- Ian Christie
- visual effects artist
- Francesca Christopher
- production assistant: ILM
- Kristy Chrobak
- stereo production coordinator
- Marc Chu
- animation supervisor: ILM
- Douglas Chubb
- digital paint artist: Weta Digital
- Jasper Chung
- rotoscope artist: Weta Digital
- David Cimaglia
- roto artist: stereoscopic conversion
- Alessandro Cioffi
- visual effects supervisor: Trixter Film
- Suzanne Cipolletti
- post-visualization artist: The Third Floor
- Vincent Cirelli
- visual effects producer: Luma Pictures / visual effects supervisor: Luma Pictures
- Mike Cisneros
- visual effects artist
- Genevieve Claire
- production coordinator: Pixomondo
- Patrick Clancey
- digital opticals
- Graham D. Clark
- stereographer
- Jimi Clark
- stereoscopic artist
- Michael L. Clarke
- visual effects artist
- Trent Claus
- flame artist
- Ryan Cleveland
- stereoscopic compositor
- Nicolas Cloutier
- lead concept & matte painting: Modus FX
- Valérie Clément
- head of sales & marketing: Modus FX
- Adam Coggin
- post-visualization artist: The Third Floor
- Michael Colburn
- stereoscopic compositor / stereoscopic paint artist
- Michael Coldewey
- executive producer: Trixter Film
- Jeff Cole
- visual effects artist
- Luke Cole
- software engineer: Fuel VFX
- Sam Cole
- compositing technical director: Fuel VFX
- Aurelien Collard
- software engineer
- Janice Barlow Collier
- technical administrator: Method Studios
- Meagan Condito
- digital production manager (as Meagan Rotman)
- Mary-Margaret Conley
- data i/o administrator
- Benjamin Conner
- roto/paint artist: Luma Pictures
- Ben Conrad
- creative lead: celebration montage
- Jochen Conradt
- effects artist: ScanlineVFX
- Elliot Contreras
- visual effects artist
- Sonia Contreras
- layout artist: ILM
- Matt Conway
- concept artist / matte painter: Scanline VFX
- Chase Cooper
- creature technical director: ILM
- Gemma Cooper
- digital compositor: Weta Digital
- Jay Cooper
- cg sequence supervisor: ILM
- Karin Cooper
- creature technical director
- Shane Cooper
- senior software developer
- Michael Corcoran
- lead creature technical director
- Matt Cordero
- stereoscopic compositor
- Joshua Cordes
- visual effects: Hydraulx
- Danielle Costa
- visual effects production manager
- Krishnamurti Costa
- senior creature modeler: ILM
- Glenn Cotter
- digital artist: ILM
- Andrew Cottingham
- previsualization production coordinator: The Third Floor
- Brenton Cottman
- lead digital matte artist: weta digital
- Joshua Coté
- stereoscopic depth artist
- Alasdair Coull
- code department supervisor: Weta Digital
- Dan Cox
- senior td: ILM
- Louis Cox
- camera technical director
- Maurice Cox
- stereo compositing artist
- Ed Coy
- digital artist: Fuel VFX
- Christine Cram
- digital paint artist
- Nick Crew
- lead compositor: Scanline VFX
- Robert Cristino
- stereoscopic compositor
- Jim Croasdale
- senior paint artist
- Kevin Cross
- 3d artist
- Tyson Cross
- lighting technical director: ILM
- Thomas Crow
- stereo artist: Stereo D
- Guido Jiménez Cruz
- rotoscope artist: Scanline VFX
- Jimmy Cruz
- roto artist
- Jason Cuenco
- assistant technical director: modeling, ILM
- Glenn Curry
- layout td: Weta Digital
- Sean Cushing
- visual effects producer: Cantina Creative
- Jason Cutler
- lead steroscopic compositor
- Poprizov Cvetan
- roto artist: fx3x
- Melina Tancheva Cvetanoska
- roto artist
- Anthony D'Agostino
- camera tracker
- Coral D'Alessandro
- pre-vis consultant
- Tim Dalton
- visual effects coordinator: Luma Pictures
- David Dame
- creature technical director
- Thomas Oliver Daniel
- rotoscope production coordinator
- Kristijan Danilovski
- visual effects
- Brad Darrow
- stereoscopic depth artist
- Sashwata Das
- stereoscopic lead
- Dane K. Dass
- vfx production
- Peter Daulton
- animator
- Robert Nicholas Dauphinais
- digital compositor
- Marion Davey
- visual effects coordinator: weta digital
- Lorelei David
- visual effects editor: ILM
- James Davis Jr.
- stereo conversion artist
- Brandon Davis
- effects technical director
- Jayson Davis
- stereoscopic compositor: Stereo D
- Mark A. Davis
- stereoscopic compositor
- Amy Daye
- digital compositor: ILM
- Alan De Castro
- stereoscopic depth artist: Stereo D
- Jeffrey de Guzman
- digital matte painter: Industrial Light & Magic
- Daphne De Jesus
- paint and rotoscope artist: Scanline VFX / senior digital paint artist
- Stephanie De Meautis
- visual effects production manager
- Sarah de Schot
- digital paint artist: Weta Digital
- Josh Deason
- stereoscopic compositor: stereoscopic conversion
- Rachel Pieper Decker
- data administrator (as Rachel Decker)
- Gabriel Dedic
- research & development: ScanlineVFX
- Yoshi DeHerrera
- lidar scanning
- Val Dela Rosa
- senior systems administrator
- Valerie Delahaye
- production manager: Modus
- Kevin Delee
- visual effects
- Ruy Delgado
- matchmove artist: Luma Pictures / roto/paint artist: Luma Pictures
- Brian Delmonico
- compositor: Method Studios
- Stephen DeLuca
- cg sequence supervisor: ILM
- Peter Demarest
- digital compositor: ILM
- Andrew Dennis
- senior pipeline developer: Deluxe
- Marie Victoria Denoga
- digital compositor
- Ivy Depies
- stereo digital compositor: Method Studios
- Fefo Desouza
- flame artist
- Natasha Devaud
- visual effects artist
- Anouk Deveault-Moreau
- visual effects producer: Modus FX
- Ashish Dewan
- digital compositor: Modus FX
- Michael Di Como
- cg supervisor
- Michael Dillon
- digital intermediate producer
- John Dinh
- roto/paint artist
- Gareth Dinneen
- compositor: Weta Digital
- James Dinsdale
- motion capture support
- Gus Djuro
- senior stereoscopic artist
- Thai Son Doan
- digital compositor: Fuel VFX
- Vicki Dobbs Beck
- executive staff: ILM
- Jennifer Docherty
- creatures coordinator: weta digital
- Damian Doennig
- lead layout artist
- Jennifer Dolan
- stereoscopic conversion
- Raul Dominguez
- concept artist / senior modeler
- Rene Dominguez
- stereoscopic compositor
- Jason Donnelly
- post-visualization artist: The Third Floor
- Tyson Donnelly
- digital compositor: Fuel VFX
- Dennis Dornia
- lighting artist
- James Dornoff
- digital producer: Scanline VFX
- John Doublestein
- lead creature technical director: ILM
- Alana Douglas
- visual effects artist
- Colin Downs-Razouk
- assistant technical director: ILM
- Brennan Doyle
- digital artist supervisor: ILM Singapore
- Jorik Dozy
- digital matte painter: ILM
- Corey Drake
- r&d programmer: Stereo D
- Lukas Drake
- visual effects artist: ILM
- Brent Droog
- visual effects artist
- Ryan Drue
- visual effects concept artist: ILM
- Stéphanie Dubé
- senior texture painter: Digital Domain
- Georg Duemlein
- effects technical director
- Jadan Duffin
- paint artist (as Michael Jadan Duffin) / roto artist (as Michael Jadan Duffin) / rotoscope artist: Scanline VFX
- Johnny Duguid
- visual effects coordinator: ILM
- Ryan Duhaime
- lighting technical director: Weta Digital
- Aubrey Dukes
- stereoscopic lead: Stereo D
- Georgia Dumergue
- rotoscope artist
- Eamon Samuel Duncan
- camera technical director
- Simeon Duncombe
- lead animator: Weta Digital
- Shawn Dunn
- head of layout/animation technologies: Weta Digital
- John 'Duke' Duquesnay
- visual effects producer: uncredited - Hydraulx VFX Element Director/Producer
- Edgar DÃaz
- digital artist: Digital Domain
- C. Michael Easton
- lead animator: ILM
- Aaron Eaton
- visual effects artist
- Matt Eaton
- visual effects artist
- Bruno Ebe
- effects technical director
- Selwyn Eddy
- digital artist
- Eddywong
- digital compositor
- Scott Edelstein
- digital environments artist
- Benny Edlund
- senior motion capture technical director
- Jeckson Edmilao
- desktop administrator: StereoD
- Andrew Edwards
- visual effects artist
- David Edwards
- compositor: Fuel VFX
- Moritz Eiche
- compositing supervisor: ScanlineVFX
- Marijn Eken
- compositing artist: ScanlineVFX
- Yasmine El-Ghamrawy
- compositor
- Nino Ellington
- technical assistant
- Josh Elmore
- model/texture artist: Hydraulx
- Chris Engle
- visual effects production assistant
- John Erik Englund
- software engineer: Stereo D
- Moose Enright
- motion control miniature supervisor (as Thomas Enright)
- Omid Ensafi
- cg artist: Method Design
- Dan Enstrom
- gatekeeper: ILM
- Chris Erb
- production assistant: Trixter
- Neil Esoy
- stereoscopic compositor
- Andrea Espinal
- digital compositor: Modus FX
- Raul Essig
- cg supervisor
- Bryan T. Evans
- matchmove artist
- Dan Everson
- visual effects artist
- Andrew Ewert
- visual effects coordinator: ILM
- Bill Eyler
- digital artist: ILM
- Jonathan Faber
- model maker
- Devin Fairbairn
- layout: ILM
- Marco Fanari
- cg artist: Trixter Film
- Brian Fanska
- stereoscopic compositor
- Luca Fascione
- rendering research lead
- Sebastian Feldman
- digital compositor
- Robin Pierce Ferber
- stereoscopic conversion artist
- Manuel Ferdinand
- research & development: ScanlineVFX
- Aaron Ferguson
- visual effects artist
- Oliver Ferguson
- visual effects technical director: Weta Digital
- Adrian Ferrari
- stereoscopic compositor
- Judith Ferrer
- stereoscopic depth artist
- Jonathan Ficcadenti
- motion graphics designer
- Nicolas Fillion
- lighting technical director: Modus FX
- Jerod Finn
- stereoscopic artist
- Matt Fitzgerald
- digital modeler
- Jason Fleming
- lighting technical director: Weta Digital
- Robert Fletcher
- support engineer
- Megan Flood
- compositing artist / rotoscope artist
- Juan Flores
- colorist assist
- Moises Flores
- junior compositor: Lola Visual Effects (as Moises Flores Cabrera)
- Matthew Fogarty
- camera technical director: Weta Digital
- Enya Foley
- casting coordinator: the third floor
- Marvin Fonacier
- senior system engineer: ScanlineVFX
- Bridgette Foo
- digital artist: ILM
- Les Foor
- lead stereoscopic artist
- Ashley Forbito
- stereoscopic compositor / stereoscopic painter
- Chris Foreman
- digital artist: ILM
- Brian Fortune
- digital effects: Luma Pictures
- Dan Foster
- plate producer
- James Fouche
- visual effects crew
- Ludovic Fouche
- senior camera td
- Xavier Fourmond
- digital compositing lead: Modus FX
- Emily Francione
- stereoscopic roto lead
- Andrew Francis
- digital colorist: Efilm
- Laura Franek
- production support: ILM
- Shaun Frank
- IT manager
- Guillaume François
- shader writer
- Jordan Freda
- visual effects producer: The Base Studio
- Janet Freedland
- roto/paint artist
- Andreas Frickinger
- compositing artist: ILM
- Nihal Friedel
- digital artist: Industrial Light & Magic
- Miles Friedman
- visual effects coordinator: Lola VFX
- Josh Frontino
- previsualization artist: The Third Floor
- Travis Fruci
- stereo artist: Stereo D
- Johan Fröjd
- motion editor: Weta Digital
- David Fuhrer
- digital artist: ILM
- Napoleon Fulinara Jr.
- visual effects artist
- Kristina Gacova
- roto artist
- Peter Gagnon
- compositor / vfx director: Perception
- Patrick Gagné
- visual effects
- Jason Galeon
- lighting technical director: Weta Digital
- William Gammon
- digital compositor
- Jason Gandhi
- r&d
- Mei Gangwen
- fx technical director: ILM
- Danny Garcia
- integration artist
- Juan Edgardo Garcia
- stereoscopic compositor: Stereo D
- Robb Gardner
- lighting technical director: ILM
- Adam Garnier
- stereoscopic compositor
- Edgar Garrido
- stereo depth artist
- Joana Garrido
- look development artist / texture artist
- Meredith Garrison
- visual effects production assistant
- Demitre Garza
- flame artist
- Christoph Gaudl
- matchmove artist: Trixter Film
- Nicholas Gaul
- senior digital modeler: Weta Digital
- Bryan Gauna
- head of technology
- Joan Gauna
- pipeline developer
- Thibault Gauriau
- effects technical diretor: ILM
- Andreas Gebauer
- compositing artist: Trixter Film
- Geoff Geis
- depth artist
- Joshua Gengler
- digital compositor
- Sari Gennis
- digital artist and digital compositor
- Christoph Genzwürker
- motion capture software developer
- Joel Gerlach
- compositor: Luma Pictures / roto/paint artist: Luma Pictures
- Danny Geurtsen
- digital matte painter
- Paul Giacoppo
- digital artist
- John Giang
- concept artist
- Jackson Gichuki
- stereoscopic rotoscope artist
- Matthew E. Gill
- stereoscopic rotoscope artist: Stereo D
- Yannick Gillain
- creature atd
- Jen Gillespie
- technology coordinator: Weta Digital
- Aaron Gilman
- animation supervisor: Weta Digital
- Kenneth Gimpelson
- visual effects artist: Weta Digital
- Adrien Saint Girons
- digital artist
- Geoffroy Givry
- digital compositor: Weta Digital
- Jan Glöckner
- compositing artist: Trixter Film
- Melissa Goddard
- compositor: Weta Digital
- Peter Godden
- lead layout technical director
- Clarke Godwin
- stereoscopic lead
- Marissa Gomes
- associate production manager: ILM
- Daniel Gonzalez
- visual effects artist
- Danny Gonzalez
- executive creative/partner: Perception
- JongSoo Goo
- paint artist: The Base Studio
- Maria Goodale
- digital artist
- John Goodson
- digital artist
- Azzard Gordon
- visual effects layout artist: Industrial Light and Magic
- Lenny Gordon
- tracker
- Philip Gordon
- stereoscopic artist: Stereo D
- Travis Gorman
- layout artist / matchmove artist
- Joanna N. Goslicka
- digital artist: Scanline VFX
- Cody Graham
- stereoscopic artist
- Anthony Grant
- model/texture artist: Luma Pictures
- Jeremiah Grant
- digital artist: ILM
- Jeff Grebe
- effects technical director: ILM
- Orin Green
- digital artist
- Matt Greig
- compositing supervisor: Fuel VFX
- Justin Greiner
- digital compositor
- Josh Gridley
- post-visualization artist: The Third Floor
- Bryant Terrell Griffin
- lead digital matte painter
- Bryan Grill
- visual effects supervisor: Scanline VFX
- Jessica Grimshaw
- depth artist: Stereo D
- David E. Groom
- chief operating officer: stereoscopic conversion
- Signy Bjorg Gudlaugsdottir
- digital modeler
- Miguel A. Guerrero
- modeling supervisor: Hydraulx
- Ricardo Guevara
- stereo artist: Stereo D
- Luis Guggenberger
- concept artist: Trixter Film
- Mike Gunter
- stereo executive producer
- Sam Gutentag
- visual effects production assistant
- Jennifer Gutierrez
- compositor: Luma Pictures
- Sebastian Haas
- pipeline manager: Trixter Film
- Michael Habenicht
- compositing artist: Trixter Film
- Bassim Haddad
- motion edit supervisor
- Geoff Hadfield
- digital compositor
- Nick Haines
- visual effects artist
- Brian Hajek
- compositor
- Lindsay Hallett
- director: business development: LUMA PICTURES
- Andy Halseth
- production assistant: New Deal Studios
- Michael J. Halsted
- digital artist: ILM (as Michael Halsted)
- Katie Hamberger
- visual effects artist
- William F. Hamilton
- systems administrator
- H Haden Hammond
- sequence supervisor: Luma Pictures
- Jeremy Hampton
- senior effects artist: Digital Domain
- Giles Hancock
- digital matte artist
- Josh Handley
- stereoscopic compositor
- Chris Haney
- technical supervisor
- Scott Hankel
- post-visualization artist: The Third Floor
- Derek Hanson
- stereo compositor: Stereo D
- Rachel Faith Hanson
- visual effects coordinator
- Jon Hanzelka
- lidar scanning
- Silke Harbauer
- production secretary: Trixter Film
- Reginald Harber Jr.
- lead stereoscopic compositor
- Aisling Harbert-Phillips
- lead stereo artist (as Aisling Harbert)
- Kyle Hardin
- visual effects artist
- Nina Harlan
- compositor (as Nina Yoon)
- Ryan Harlow
- stereo artist: Stereo D
- Brandon Harr
- lidar supervisor: LiDAR VFX
- Tim Harrington
- animator: ILM
- Monica Harrion
- stereoscopic roto artist
- David Harter
- compositing artist: ScanlineVFX
- Daniel Hartlehnert
- compositing artist: Trixter Film
- Toby Haruno
- senior character animator: Weta Digital
- Patrick Haskew
- previsualization artist: The Third Floor
- Dietrich Hasse
- cg supervisor: Trixter Film
- Serena Hastie
- rotoscope artist: Weta Digital
- Ben Hatton
- editorial team: weta digital
- Kyle Hause
- rotoscope artist: Scanline VFX
- Chris Havreberg
- digital artist: ILM
- Kelly Haysom
- digital paint artist: Weta Digital Ltd
- John R. Hazzard
- pipeline technical director: Luma Pictures
- Alex Heffner
- lead stereoscopic artist
- Aria Heidari
- compositor: Trixter Film
- Quentin Hema
- digital paint supervisor: Weta Digital
- Jhon Henao
- production assistant: Modus FX
- Allan Henderson
- lighting technical director
- Brent Hensarling
- senior systems administrator: Luma Pictures
- Marla Neto Henshaw
- digital production manager: Luma Pictures (as Marla Neto)
- Rachel Herbert
- layout technical director: Weta Digital
- Mathias Herbster
- junior cg artist: Trixter Film
- Josh Herman
- digital sculptor
- Tulio Hernandez
- senior lighting/lookdev td
- Veronica Hernandez
- roto artist
- Kerstin Herold
- digital paint artist: Weta Digital
- Marc Herzer
- lighting/shading artist: ScanlineVFX
- Neil Herzinger
- digital effects artist: ILM
- Jordan Heskett
- visual effects
- Afif Heukeshoven
- camera technical director: Weta Digital
- Sean Heuston
- digital compositor
- Tim Hey
- compositing supervisor: Weta Digital
- Kela Hicks
- compositor
- Bryan M. Higgins
- rotoscope supervisor
- Peter Hillman
- digital compositor: Weta Digital
- Diana Hinek
- in-house compositor
- Sebastian Hirsch
- senior lighting/shading artist: ScanlineVFX
- Ryan Hirsh
- stereoscopic depth artist
- Sean Castle Hitchcock
- junior compositor: Lola Visual Effects
- Maung Maung Hla Win
- technical director: lighting: ILM
- Adam Hlavac
- visual effects
- Tuan Ho
- assistant technical director
- Maura Hogan
- assistant visual effects editor
- Stephen Holbrook
- compositor
- Bruce Holcomb
- digital model supervisor
- Alex Holcombe
- vfx editor: Fuel VFX
- Joshua D. Holden
- stereoscopic depth artist
- Matt Holland
- compositing supervisor
- Jeremy Hollobon
- animation technical director
- Aaron Holly
- creature lead: weta digital
- Mark L. Holmes
- motion editor: weta digital
- Matt Holmes
- supervising visual effects editor: Weta Digital
- Jason Holt
- technical support
- Tom Holzinger
- lead motion editor: Weta Digital
- Yap Hon Wui
- digital artist
- Kevin Hong
- visual effects artist
- Sunghwan Hong
- compositor
- Michael Honrada
- digital artist: ILM
- Lisa Hooper
- digital paint artist: Weta Digital
- Ryan Hopkins
- digital artist: ILM
- Todd Hoppmeyer
- stereo production assistant
- Darren Horwege
- production assistant: Stereo D
- Daryn Houston
- digital production administrator
- Katie Houston
- visual effects production coordinator
- Sandy Houston
- roto supervisor: Weta Digital
- Jen Howard
- cg sequence supervisor
- Jason Howden
- rotoscope and digital paint artist: Weta Digital
- Venti Hristova
- visual effects supervisor: Cantina Creative
- Shirley Hsiao
- production support
- Chia-Chi Hu
- digital artist
- Natapon Huangsakuncharoen
- creature technical director: ILM
- Melissa Huerta
- digital artist: Scanline VFX / paint and rotoscope artist: Scanline VFX
- Catherine Hughes
- visual effects coordinator: Luma Pictures
- Wendy Hulbert
- digital coordinator: Scanline VFX
- Lucas Hull
- digital compositor
- Michele Hunt
- stereo depth artist: Stereo D
- Drew Huntley
- compositor: Hydraulx
- Flannery Huntley
- visual effects coordinator
- Katherine Hupp
- stereoscopic roto artist
- Nathan Hurlburt
- digital compositor
- Zameer Hussain
- digital artist: ILM
- Paul Huston
- digital matte artist
- Megan Hutchison
- prep artist: Weta Digital
- Luan Huynh
- systems administrator
- Andrew Hwang
- previsualization asset supervisor: The Third Floor
- Rachel Hydes
- body tracker
- Stefan Ihringer
- compositing artist: ScanlineVFX
- Atsushi Imamura
- model/texture artist: Hydraulx
- Polly Ing
- computer graphics sequence supervisor
- Chris Ingersoll
- digital compositor
- Daniel J. Ingram
- digital production administrator: Digital Domain
- Aruna Inversin
- digital compositor: Digital Domain
- Erich Ippen
- visual effects artist
- Jonna Isotalus
- senior paint artist
- Ledion Isufaj
- visual effects production assistant
- John L. Jack
- visual effects producer: Evil Eye Pictures
- Jiri Jacknowitz
- digital artist
- William Jackson
- depth artist
- Alexis Jacobson
- digital coordinator: Luma Pictures
- Alex Jaeger
- visual effects art director: ILM
- Cyrus Jam
- sequence supervisor: ILM
- Mel James
- texture artist: Weta Digital
- Mike Jamieson
- digital artist
- Jeffrey Jasper
- technical lead: New Deal Studios
- Jaime Jasso
- digital matte artist
- Ruheene Masand Jaura
- visual effects production manager (as Ruheene Masand)
- Daniel Jauregui
- visual effects artist
- Steve Jaworski
- compositing supervisor
- Malik Jayawardena
- motion capture
- Jason A. Jenkins
- stereoscopic roto artist
- Eric Jennings
- digital models and simulations: Industrial Light & Magic
- Heath Jepson
- visual effects artist
- Michael Johns
- wrangler: Weta Digital
- Jason Phillip Johnson
- research & development software engineer
- JoAnna Johnson
- stereoscopic depth artist
- Justin Johnson
- digital effects supervisor: Luma Pictures
- Nathan Johnson
- lighting technical director
- Tim Johnson
- visual effects coordinator
- Scott F. Johnston
- head of software development: Stereo D
- Bryan P. Jones
- visual effects
- Danny Jones
- senior roto/paint artist
- Jeremy Jones
- stereoscopic artist
- Katherine Renee Jones
- lead stereoscopic compositor (as Katherine Rodtsbrooks)
- Scott Jones
- creature technical director
- Felix Jorge
- previsualization artist: The Third Floor
- Zack Judson
- digital effects supervisor
- B.L. Jurgens
- visual effects producer
- Corey Just
- stereoscopic depth artist
- Mike Jutan
- research & development
- Vijay Kadapatti
- stereo production coordinator
- Maike Kaemper
- additional visual effects producer: Trixter Film (as Maike Timmann)
- Jens Kafitz
- senior texture artist: Weta Digital
- Lindsey Kaiser
- creative services manager
- Nikos Kalaitzidis
- digital effects supervisor: Digital Domain
- Joshua Kamau
- rotoscope artist
- Matthew Kapfhammer
- motion capture technical director: Weta Digital (as Matt Kapfhammer)
- Stephen Karl
- matchmove artist
- Sandro Kath
- compositing artist: Trixter Film
- Nitin Kaushal
- Roto artist
- Prateek Kaushal
- stereoscopic lead: Stereo D
- Ryan Keely
- digital compositor
- Ian Kelly
- lead roto artist: Stereo D
- Mike Kelly
- camera technical director: Weta Digital
- Pete Kelly
- lead animator
- Shawn Kelly
- animator: ILM
- Kevin Kelm
- creature technical director
- Kolby Kember
- stereoscopic artist
- Josh Kent
- animator
- Patrick Keogh
- visual effects artist
- Simon D. Kern
- lead stereoscopic artist (as Simon Domingo Kern)
- Cheryl Kerr
- vfx production manager: Evil Eye Pictures
- Christian Kesler
- matte painter: Weta Digital
- Nadav Kessous
- stereoscopic compositor
- Alex Khan
- digital compositor: Luma Pictures
- Sith Khay
- concept & matte painting: Modus FX (as Sithiriscient Khay)
- Alicia Kho
- animator
- Christian Kickenweitz
- motion editor
- Christopher Kilshaw
- senior creature effects technical director: ILM Singapore
- John Kilshaw
- cg supervisor: ILM
- Alex Kim
- effects technical director: Industrial Light & Magic
- Jeff Kim
- paint and rotoscope artist: Scanline VFX
- Jia Kim
- digital compositor: Evil Eye Pictures
- Jin Yong Kim
- layout & matchmove artist: Evil Eye Pictures
- Ki-Hyun Kim
- camera technical director: Weta Digital
- Sohee Kim
- roto/paint artist: Evil Eye Pictures
- Tricia Kim
- roto/paint artist
- Perry M. Kimura
- scanning and recording
- Stephen King
- lead animator: ILM
- Oliver Kirchhoff
- camera technical director: Weta Digital
- Paul Kirsch
- digital compositor
- John Kitching
- digital compositor
- Goran Kjulavkovski
- visual effects artist
- Micael Klok
- designer/animator
- Terry Klopfenstein
- stereo depth artist
- Dominik Klotz
- rotoscope artist: The Base Studio
- Jonas Kluger
- junior compositing artist: Trixter Film
- Mathew Knight
- lead motion capture camera operator
- Mike Knox
- data i/o administrator
- Bastiaan Koch
- visual effects artist: ILM
- Prasanna Kodapadi
- finaling artist
- Gerry Kodo
- stereo compositor: Stereo D
- Jean Le Koh
- digital artist: ILM
- Eric A. Kohler
- associate visual effects producer: Hydraulx
- Teck Chee Koi
- fx technical director: ILM
- Atsushi Kojima
- animator: ILM
- Michael Kokich
- wrangler
- John Koltai
- visual effects
- Brandie Konopasek
- digital intermediate assistant producer
- Allie Koppel
- previsualization accountant: The Third Floor
- Justin Kosnikowski
- digital paint/rotoscoping lead
- Florian Kraft
- effects artist: Trixter Film
- Zsolt Krajcsik
- visual effects
- Alex Kramer
- senior camera technical director: Weta Digital
- Lars Kramer
- camera technical director
- Rebecca Kramp
- stereoscopic production coordinator
- Dmitri Krasnokoutski
- shader writer: Weta Digital
- Christian Kratzert
- animator: ScanlineVFX
- Simone Kraus Townsend
- animation supervisor: Trixter Film (as Simone Kraus)
- Heath Kraynak
- digital compositor: ILM
- Max Krichenbauer
- pipeline developer: Trixter Film
- Andreas Krieg
- cg artist: Trixter Film
- Jan Krupp
- research & development: ScanlineVFX
- John Kubasco
- previsualization artist: The Third Floor
- Ondrej Kubicek
- plate layout artist: ILM
- Dave Kujawski
- production engineer
- Martin Kulig
- camera technical director: Weta Digital
- Nitesh Kumar
- senior stereo roto artist: Stereo D
- Bill Kunin
- compositor
- Frankie Kwak
- digital artist: ILM
- Wing Kwok
- compositor: Scanline VFX
- David Labrecque
- data wrangler: Modus FX
- Keith Lackey
- senior animation technical director: WETA Digital
- Genevieve Lacombe
- lighting artist
- Pascal Laflamme
- data wrangler: Modus FX
- Louis Laflamme-Fillion
- visual effects editorial: Modus FX
- Kosta Lagis
- visual effects artist
- Dave Lajoie
- research and development
- Serena Lam
- digital compositor
- Zoe Lamaera
- senior compositor
- Lana Lan
- digital artist: ILM
- Marc Landrain
- camera technical director
- Josh Lange
- previsualization artist: The Third Floor
- Michael Lanzensberger
- digital compositor: Weta Digital
- David Larochelle
- digital compositor
- Yann Larochette
- senior compositor: ILM
- Mathias Larserud
- shader writer: Weta Digital
- Greg LaSalle
- facial motion capture supervisor
- Felix Laser
- compositing artist: ScanlineVFX
- Jeremy Lasky
- partner/executive creative director perception
- Timothy Jay Latham
- stereoscopic artist: Stereo D (as Tim Latham)
- Pei'an Lau
- visual effects production assistant
- Luisma Lavin
- lead motion editor: Weta Digital
- Stephen Lawes
- creative director: Cantina Creative
- Trevor J. Lawrence
- stereoscopic artist
- Jason Lazaroff
- visual effects artist
- Nha Hoan Le
- tracking/matchmove artist: Luma Pictures
- Thang Le
- concept artist: ILM
- Claudia Lecaros
- visual effects producer: Fuel VFX
- James Ledwell
- stereo coordinator
- Adam Lee
- effects artist: ILM
- Grant Lee
- second stereo paint lead: Stereo D
- Jane Kyung Lee
- visual effects coordinator: Luma Pictures
- Ken Lee
- digital artist
- Kerry Lee
- layout & matchmove artist: ILM
- Mia Lee
- digital artist
- Sun Lee
- lead matte painter: Hydraulx
- Doug Lefler
- previsualization storyboard director: The Third Floor
- Bianca Lemus
- digital artist
- Max Leonard
- visual effects coordinator: Lola Visual Effects
- C.J. LePage
- stereo compositor
- John LePore
- lead designer/animator: Perception
- Joe Letteri
- senior visual effects supervisor: Weta Digital
- Michael Leu
- modeler (opening sequence)
- Keith Leung
- digital compositor: ILM
- Sylvia T. Leung
- stereoscopic depth artist: StereoD
- Votch Levi
- cg supervisor: Whiskytree
- John M. Levin
- layout supervisor: ILM
- Dave Levine
- flame artist: Lola VFX
- Dean Lewandowski
- layout technical director: Weta Digital
- Janet Lewin
- executive staff: ILM
- J.P. Lewis
- department head and supervisor
- Joe Lewis
- motion control
- Mathis Lex
- compositing artist: Trixter Film
- Linghao Li
- technical director: Digital Domain
- Todd Liddiard
- digital compositor: ILM
- Lyon Liew
- creature technical director: ILM
- Michael Ligammare
- stereoscopic artist: Stereo D
- Nicholas Lim
- assistant technical director
- Melissa Lin
- digital artist: ILM
- Mingzhi Lin
- lighting technical director
- Sharlene Lin
- modeler and texture artist
- Katie Linahon
- production coordinator: New Deal Studios
- Lisardo Liriano
- stereoscopic compositor: stereoscopic conversion
- Roger Liu
- previsualisation artist: The Third Floor
- Shannon Lively
- visual effects production assistant
- Flip Livingston
- assistant visual effects cyan color artist
- Marko Ljubez
- matte painter: ILM
- Wendy Lloyd
- visual effects
- Christine Lo
- compositor: Scanline VFX
- Eric Lo
- lighting technical director: ILM
- Steven Lo
- previsualization artist: The Third Floor
- Thomas Sing Wai Lo
- digital modeler: Weta Digital
- Jason Locke
- camera technical director
- Jo Lockman
- lead digital production administrator
- Kim Lim Loo
- digital artist: Industrial Light & Magic
- Morgan Loomis
- lead animator: Weta Digital
- Shawn Lopez
- stereoscopic depth artist
- Javier Lopez-Duprey
- previsualization artist: The Third Floor
- Michael Lori
- integration artist
- Samuel Loriault-Goulet
- motion tracking: Modus FX
- Jade Lorier
- visual effects artist
- Patrick Louie
- roto/paint artist: Evil Eye Pictures
- Ruth-Anne Loveridge
- modeler
- Sierra Lowe
- rotoscope artist: The Base Studio
- Ariel Loza
- cg artist: Method Design
- Son Lu
- stereoscopic lead
- Doug Luberts
- production and technical support: ILM
- Steven Luc
- stereoscopic depth artist
- Matt Lumb
- lighting assistant technical director
- Valy Lungoccia
- digital compositor
- Tony Lupoi
- compositor (as Anthony Lupoi)
- Lap Van Luu
- chief technology officer: Scanline VFX
- Kathleen Lynch
- visual effects producer
- Matthew Lynch
- global producer: ILM
- Tony Lyons
- visual effects artist
- Daniel Macarin
- digital effects supervisor: Weta Digital
- Keith MacGowan
- digital compositor
- Sean MacKenzie
- stereoscopic supervisor: ILM
- Mathew Mackereth
- lighting artist: Fuel VFX
- Sam Maclennan
- wrangler coder: Weta Digital
- Simon Maddison
- visual effects supervisor: Fuel VFX
- Francois Madere
- visual effects artist
- Shri Bindhu Madhav
- stereo artist
- Jessica Madsen
- digital artist: Luma Pictures
- Arman Mafi
- stereoscopic artist
- Diva Magpayo
- digital intermediate editor
- Gokul Mahajan
- paint artist
- Vaibhav Laxman Mahajan
- Paint Artist
- Alastair Maher
- texture artist
- Mahesh Maity
- roto, paint, comp artist
- Carson Majors
- stereoscopic compositor / stereoscopic painter
- Yael Majors
- stereoscopic compositor / stereoscopic painter
- David Maldonado
- senior depth artist: Stereo D
- Sebastian Maldonado
- stereoscopic compositor / stereoscopic painter
- Michael Maloney
- compositing supervisor
- Marko Mandaric
- CG Lighter
- Travis Mangaoang
- stereoscopic artist
- Joe Mangione
- senior lighting td: Scanline VFX
- Roy Vincent Mann
- lead stereoscopic compositor
- Jed Mao
- pipeline technical director: Luma Pictures (as Jed Hunsaker)
- Paul Maples
- motion control operator
- Mike Marbery
- stereoscopic compositor
- Mike Marcuzzi
- visual effects: ILM
- Jose L. Marin
- digital compositor (as Jose Marin)
- Robert Marinic
- digital artist: ILM
- Nicholas Markel
- previsualization supervisor: The Third Floor
- Chulev Marko
- digital modeler: ILM
- Natanya Marks
- previsualization production manager: The Third Floor
- Jason Marlow
- camera technical director
- Shaun Marnewick
- camera td
- Filipe Marques
- roto/prep artist: Fuel VFX
- Andrew Marquez
- stereo artist
- David Marsh
- visual effects: ILM
- David Marsico
- visual effects production assistant
- David Marte
- Assistant Technical Director
- Kevin Martel
- lead animator
- Ryan Martin
- effects technical director: ILM
- Tony Martin
- stereoscopic depth artist
- Tom Martinek
- sequence supervisor: ILM
- Raymond Martinez III
- rotoscope artist
- Damon Martinez
- stereo compositor
- Geordie Martinez
- creature technical director: ILM
- Paul Martinez
- model/texture artist: Hydraulx
- Marcel Caue Martins
- rotoscope artist: Luma Pictures
- Dena Massenburg
- rotoscope artist
- Trevin Matcek
- previsualization editor: The Third Floor
- Roger Mathews
- previsualization artist: The Third Floor
- Lee Matthews
- matte painter
- Benjamin Mattress
- senior compositor: Evil Eye Pictures
- Mike May
- stereoscopic production manager
- Neil Mayo
- visual effects editor: Weta Digital
- Isabell Mayrhofer
- vfx production coordinator: Trixter Film
- Aaron McBride
- visual effects art director
- Kindra McCall
- roto artist: stereoscopic conversion / stereoscopic depth artist
- George McCarthy
- visual effects editor
- Brandon Jay McCartney
- stereoscopic artist
- Megan McCollum
- digital artist / visual effects
- Jamison McCord
- roto/paint: Hydraulx VFX
- Russell McCoy
- visual effects artist
- Matt McDonald
- visual effects supervisor: Evil Eye Pictures
- Bradley McFlinn
- rotoscoping artist
- Doran McGee
- stereoscopic depth artist
- Steve McGee
- lead visual effects artist
- Kyle McGill
- visual effects
- Steve McGillen
- senior compositor
- Dave McGrath
- effects assistant technical director: Weta Digital
- Mare McIntosh
- cgi coordinator: Hydraulx VFX
- Richard McKenzie
- wrangler: Weta Digital
- Chloe McLean
- body tracker
- David McMahon
- stereo compositor: Stereo D
- Donal McMullan
- production engineer
- Renton McNeill
- production engineer: Weta Digital
- Louise McNicholl
- layout department manager: Weta Digital
- Scott McPhate
- stereo assistant coordinator
- Shantel Medina
- stereo compositor: StereoD
- Christopher Medley-Pole
- technical assistant: ILM
- James Meikle
- visual effects editor
- Michael Melchiorre
- compositing supervisor
- Kevin Melia
- stereoscopic depth artist
- Ronnie Menahem
- lead fx technical director: Weta Digital
- Mark Menaker
- desktop administrator
- Carlos Mendoza Jr.
- senior stereoscopic compositor
- Joel Román MendÃas
- executive producer: Scanline VFX
- David Meny
- cg supervisor
- Tory Mercer
- sequence supervisor
- Robert Merrow III
- rotoscope artist
- David Michaels
- character technical director
- Scott Michelson
- visual effects executive producer
- Michael Midlock
- animator: ILM
- Michel Mielke
- visual effects producer: ScanlineVFX
- Justin Mijal
- modeling lead: Scanline VFX
- Goran Milic
- motion capture technical director: Weta digital
- Jessica Millar
- senior technical director: lighting
- David Miller III
- stereoscopic artist
- Jed Miller
- assistant technical director
- Lizz Miller
- visual effects artist
- Scott Miller
- studio manager: Scanline VFX
- Seth F. Miller
- digital paint artist: Weta Digital
- Kara Misenheimer
- marketing producer/awards producer: The Third Floor
- Kent Mitarai
- stereoscopic artist
- Chris Mitchell
- animator: ILM (as Christopher Mitchell)
- Scott Mitchell
- lead compositor / paint lead
- Jacob Moffat
- stereo production assistant
- Mo Mohamoud
- digital paint artist: Weta Digital
- James Mohan
- digital artist: ILM
- Kar Poh Mok
- Editorial and Technical Support: ILM
- Robert Molholm
- technical support
- Paul Molodowitch
- pipeline technical director: Luma Pictures
- Shawn Monaghan
- digital compositor: ILM
- Jeanette Monero
- senior paint artist
- Erick Montano
- stereoscopic artist
- Alberto Montañés
- digital compositor: Weta Digital
- Christopher Montesano
- visual effects artist (as Chris Montesano)
- Chris F. Moore
- visual effects
- Andy Moorer
- stereoscopic visual effects supervisor
- Jim Moorhead
- digital integration
- Declan Moran
- stereo compositor: StereoD
- Pat Moreira
- layout: ILM
- Hiroshi Mori
- post-visualization artist: The Third Floor
- Lauren Morimoto
- digital paint and rotoscope artist: ILM
- Cathy Morin
- texture artist: Digital Domain
- Simon Dean Morley
- production engineer
- Brad Morris
- previsualization artist: The Third Floor
- David Manos Morris
- digital effects artist
- Glenn Morris
- roto/paint supervisor
- Immanuel Morris
- stereoscopic artist
- Katie Morris
- digital artist: ILM
- Jake Morrison
- second unit visual effects supervisor
- William Morrison
- visual effects artist: Stereo D
- Darren Mortillaro
- creature technical director: weta digital
- Stephen Morton
- digital compositor
- Michelle Motta
- digital paint and rotoscope artist
- Walid Mouawad
- lighting/shading artist: ScanlineVFX
- Jiun Yiing Mow
- lighting technical director: ILM
- Daniel Moy
- digital artist
- Matt Mueller
- senior reference photographer
- Timothy Mueller
- digimatte sequence supervisor: ILM
- Nicky Muir
- production manager: visual effects
- Brian Mullen
- stereoscopic depth artist
- Arwen Munro
- vfx production manager: Weta Digital
- Carson Murdy
- stereoscopic artist
- Martin Murphy
- texture artist: ILM
- Michael Murphy
- lead stereoscopic artist: Stereo D
- Myles Murphy
- digital compositor
- Tim Murphy
- pipeline technical director
- Travis Murray
- stereo compositor: Stereo D
- Scott Musselman
- stereoscopic depth artist
- Christopher Myerchin
- stereoscopic compositer
- Patrick T. Myers
- digital artist: ILM
- Vanessa Mylchreest
- visual effects artist
- Abishek Nair
- digital artist: ILM
- Emmi Nakagawa
- stereoscopic artist
- Farzad 'Fuzz' Namdjoo
- stereoscopic lead
- Mohan Narayanaswamy
- quality manager
- Erik Nash
- visual effects supervisor
- Tim Nassauer
- lighting artist: Digital Domain
- Gerardo Navarro
- stereoscopic artist
- Pouyan Navid
- cg supervisor: Method Design
- Salima Needham
- digital compositor: Weta Digital
- Cameron Neilson
- compositing supervisor: Evil Eye Pictures
- Sue Nelson
- visual effects artist
- Liam Neville
- digital compositor
- Pete C. Newbauer
- stereoscopic depth artist
- Christopher Newman
- matchmove artist
- Marcelino Newquist
- post-visualization artist: The Third Floor
- Albin Ng
- technical assistant
- Jia-Hao Ng
- digital matte artist: ILM
- Luke Ng
- stereo compositor
- Sheau Horng Ng
- digital artist: ILM
- Linda Nguyen
- digital artist: Digital Domain
- Tey Kai Guan Nicholas
- digital artist: ILM
- Gregory Nic Nicholson
- techvis artist
- Jesse Nicodemus
- visual effects artist: Luma Pictures
- Wolfgang Niedermeier
- camera lead: Weta Digital
- Luis E. Nieves
- digital artist: Luma Pictures
- Ben Nightingale
- texture artist/look development: Weta Digital
- Rajesh Nimje
- stereo lead
- Motoki Nishii
- previsualization artist: The Third Floor
- Pierre Nobile
- visual effects producer
- Lavanya Nobishwaran
- digital artist: ILM
- Tony Noel
- stereoscopic artist
- Ronnie Noisuwan
- compositor: stereoscopic: stereo D
- Teni Noravian
- compositing artist: ScanlineVFX
- Danielle Norgate
- digital compositor: ILM
- Leon Nowlin
- visual effects
- Alexander Nowotny
- effects technical director: Weta Digital
- Winfield O'Brien
- integration artist: Scanline VFX
- Jane O'Callaghan
- lead lighting technical director
- Chris O'Connell
- stereoscopic depth artist
- Pete O'Connell
- digital compositor
- Chris O'Mahony
- visual effects artist
- Patrick O'Riley
- digital artist
- Dano O'Shaughnessy
- visual effects artist (as Daniel O'Shaughnessy)
- Cyndi Ochs
- Visual Effects Producer: weta digital
- Jeffrey Odell
- visual effects production and technical support
- Stefano Oggeri
- senior lighting technical director
- Kaori Ogino
- creature supervisor
- James Ogle
- lead digital modeler
- Pawel Olas
- pipeline research and development: Fuel VFX
- Robert Olsson
- digital matte painter
- Lalit Om Prakash
- co-lead: Stereo D
- Ray Ooi
- digital paint artist
- Michael Orbing
- lighting artist: Fuel VFX
- Akira Orikasa
- cg sequence supervisor: ILM
- Carolyn Oros
- previsualization pipeline director: The Third Floor
- Julie Orosz
- visual effects producer: Scanline VFX
- Daniel Luke Orr
- paint and rotoscope artist: WETA Digital
- Raphael Oseguera
- rotoscope artist
- David A. Ostler
- lighting technical director: Weta Digital
- Marc Ostroff
- visual effects production accounting manager: DD
- Daniel Ostrov
- pipeline programmer: Hydraulx
- Jared Otake
- compositor
- Phil Outen
- compositor: Fuel VFX
- Brian Pace
- previsualization artist: The Third Floor
- Filippo Paganoni
- render wrangler
- Kevin Page
- digital matte artist
- Oliver Palmer
- technical developer
- Paul George Palop
- visual effects
- Amanda Pamela
- digital compositor: Weta Digital
- Subrat Panigrahi
- Stereo Compositor
- Youngbin Park
- digital compositor: ILM
- Navarro Parker
- interface artist
- Aaron Parry
- executive producer: Stereo D
- Jale Parsons
- visual effects artist
- Ritchie Pasiliao
- rotoscope artist
- Eddie Pasquarello
- digital artist
- Anthony Passaniti
- depth artist/camera tracker: Stereo D Deluxe LLC
- Yogesh Pathak
- senior stereo roto annotation artist
- Demetrios Patsiaris
- stereoscopic roto artist
- Dan Patterson
- character animator: Digital Domain
- Niki Patterson
- data administrator: StereoD
- Allison Paul
- visual effects coordinator: Lola Visual Effects
- Andrew Paulus
- designer/animator: PerceptionNYC
- Stephen J. Pavelski
- previsualization artist: The Third Floor
- Javier Paz
- stereo production coordinator
- Kristian Pedlow
- visual effects artist
- Andrea Pellegrini
- designer/animator perception
- Martin Pelletier
- cg supervisor: Modus FX
- Philippe Pelletier
- production assistant: Modus FX
- Lyndsey Pendley
- stereoscopic paint artist
- Dylan Penhale
- chief technical officer: Fuel VFX
- Caleb Pennypacker
- depth artist
- Daniel Perez Ferreira
- effects supervisor: Industrial Light & Magic
- Daniel Perez
- effects supervisor: ILM Singapore (as Daniel Perez Ferreira)
- Eddie Perez
- stereo compositor
- Cristin Pescosolido
- cg sequence supervisor: ILM
- Vesna Peshevska
- visual effects artist
- Binoy Peters
- senior production coordinator
- Dana Peters
- lighting technical director: weta digital
- Josh Peterson
- stereoscopic roto artist
- Patrick Peterson
- layout technical director
- Dojchin Petrovski
- paint artist
- Goran Petrushevski
- paint artist
- Sean Pfeiffer
- visual effects artist
- Phil Pham
- digital artist: ILM
- Hieu Phan
- roto/paint: Luma Pictures
- Michael Phan
- digital artist: Luma Pictures
- Mathieu Phaneuf
- lead modeler: Modus FX
- David Phillips
- compositor / digital compositor / sr. compositor
- Phets Phonasa
- depth artist
- Dawrath Phoue
- roto/paint artist: Digital Domain
- Susan Pickett
- production visual effects producer
- Ezra Pike
- stereo roto
- Raphael A. Pimentel
- animation supervisor: Luma Pictures
- Charles Pina
- pipeline td: The Base Studio
- James Pina
- rotoscope lead: The Base Studio
- Jerome Platteaux
- digital artist
- Cesar Ploneda
- depth artist
- Erik Ploneda
- stereoscopic depth artist: Stereo D
- Cody Poag
- stereoscopic depth artist
- Darren Poe
- compositing supervisor: Scanline VFX
- Jason Pomerantz
- production supervisor (IMAX version)
- Jessica Ponte
- textures coordinator: Weta Digital
- Nicolas Popravka
- digital artist: ILM
- James Porter
- camera technical director
- Justin Porter
- pipeline coordinator: Luma Pictures
- Daniel Post
- digital artist
- Gligor Postolovski
- visual effects artist
- Christian Poullay
- camera td: Weta Digital
- Malachi Pound
- production supervisor
- Ashutosh Prajapati
- visual effects artist
- Pavel Pranevsky
- cg supervisor: Luma Pictures
- Akie Prapas
- lead motion tracking: Modus FX
- Alan Precourt
- lighting technical director: Weta Digital
- Alex Prichard
- senior digital artist: ILM
- Andrew Proctor
- digital artist
- Derek N. Prusak
- stereoscopic editorial manager
- Sophie Pruzsinszky
- coordinator: Trixter Film
- Robin Prybil
- visual effects executive
- Jeanne-Ãlise Prévost
- visual effects project Manager: Modus FX
- Christopher Puchta
- effects technical director: ILM
- Michael Pugh
- stereoscopic artist
- Ryan Purnell
- compositor: Stereo D
- Francis Puthanangadi
- digital compositor: Digital Domain
- Simon Quach
- motion editor: Weta Digital
- Kevin Quatman
- digital compositor
- Michael Queen
- digital compositor: Fuel VFX
- Christin Quek
- digital artist
- Christian Quickle
- i/o operator: Luma Pictures
- Ryan J. Quinlan
- digital compositor
- Juan Carlos Quintana
- senior stereoscopic compositor
- Chris Radcliffe
- senior modeler
- Ula Rademeyer
- senior texture artist: Weta Digital
- Danny Rafic
- visual effects editor
- Michael Ralla
- digital compositor: ILM SF
- Jay Rama
- technical support
- Murali Ramachari
- visual effects technical director: ILM
- Francisco Ramirez
- visual effects editor: Digital Domain
- Gerardo Ramirez
- post-visualization supervisor: The Third Floor
- Kade Ramsey
- rotoscope artist: Weta Digital
- Troy Ramsey
- senior paint artist: Weta digital
- Lance Ranzer
- digital artist
- Craig Douglas Rattray
- rotoscope artist: Weta Digital
- Steve Rawlins
- animator: ILM
- Justin Ray
- senior stereoscopic artist / visual effects artist: Stereo D
- Ben Record
- visual effects: elements
- Satya Reddy
- compositor
- Chris Reece
- systems administrator
- Laurenn Reed
- visual effects producer
- William Reges
- stereoscopic artist: Stereo D
- Patrick Reilly
- visual effects artist
- Alejandro Restrepo
- data wrangler: Modus FX
- Kevin Reuter
- look development supervisor: ILM
- Pedro Luis Reyes
- depth artist
- Spencer Reynolds
- digital background photographer: ILM
- Aaron Rhodes
- roto/paint supervisor: Evil Eye Pictures / visual effects editor: Evil Eye Pictures
- Maryam Riahi
- roto/paint artist: Luma Pictures
- Megan Rible
- effects technical director: ILM
- Michael Rich
- digital artist: ILM
- Grover Richardson
- roto/paint artist: ILM
- Leroy Riche
- stereoscopic depth artist
- Dean Richichi
- digital compositor
- Nicholas Richter
- motion editor
- Kim Rickard
- contracts consultant: Weta Digital
- Guy Riessen
- digital matte painter: Evil Eye Pictures
- Jessica Riewe
- assistant technical director
- Mike Rim
- stereoscopic compositor
- Corinna Ringer
- human resources manager: Trixter Film
- Saysana Rintharamy
- fx td: Scanline VFX (as Say Rintharamy)
- Agustin Rios
- depth artist
- Stéphane Rioux
- digital compositor: Modus FX
- Anthony Rispoli
- cg sequence supervisor
- Misho Ristov
- prep supervisor: FX3X (as Miso Ristov)
- Taylor W. Rockwell
- senior visual effects coordinator
- Arturo Rodriguez
- stereoscopic depth artist
- Bernardo Rodriguez
- vfx editor: Scanline VFX
- Petr Rohr
- layout: ILM
- Thorsten Rolle
- mattepainting: Fuel VFX
- Timo Rolle
- i/o: ScanlineVFX
- Kristine Romasanta
- data i/o
- Emery Romero
- previsualization artist: The Third Floor
- Kevin Romond
- fx supervisor
- Patric Roos
- cg supervisor: ILM
- Zachary J. Rose
- visual effects coordinator
- Daniel P. Rosen
- visual effects supervisor: Evil Eye Pictures
- Benjamin Ross
- matte painting: ScanlineVFX
- Brogan Ross
- technical director (stereoscopic conversion)
- Jennifer Aurora Ross
- stereoscopic depth artist (as Gerard Retulla)
- Michael Ross-Lang
- matchmove artist / stereoscopic compositor
- Felix Rothballer
- it manager: Trixter Film
- Sean Phillip Rowe
- digital film scanner (as Sean Rowe)
- David Rozenfeld
- compositor
- Greg Ruane
- digital production administrator
- Norbert Ruf
- compositing artist: ScanlineVFX
- Tumi Rufai
- stereoscopic depth artist
- Jesús Ruiz Torres
- motion editor/animator
- Garry Runke
- visual effects technical director: Weta Digital
- Nathan Rusch
- pipeline technical director: Luma Pictures
- Ari Sachter-Zeltzer
- previsualization lead: The Third Floor (as Ariel Sachter-Zeltzer)
- Krystal Sae Eua
- model/texture artist: Hydraulx
- Christian Saenz
- layout: ILM
- Jeff Saltzman
- digital artist
- Joe Sambora
- visual effects production assistant
- Ramprasad Sampath
- research & development
- Jose Samson
- modeler: Weta Digital
- Ronald Samson
- lighting technical director
- Dylan Sanchez
- stereo paint artist: StereoD
- Mike Sanders
- compositor: Stereo D / digital supervisor
- Theodore M. Sandifer
- stereoscopic artist
- German Sandoval
- stereoscopic artist
- Eric Sanford
- lead stereoscopic compositor
- Oliver R. Santana
- roto artist
- Nathan Santell
- previsualization producer: The Third Floor
- Deb Santosa
- look development/lighting artist: Evil Eye Pictures
- Michael Sarkis
- visual effects artist
- Steve Sauers
- lead creature technical director
- Davis Saunders
- stereoscopic supervisor (as Davis Scott Porter Saunders)
- Evan Saunders
- stereoscopic artist
- Brendan Savage
- visual effects designer
- Eric Savino
- depth artist
- Jason Adam Schaefer
- rotoscope artist: Hydraulx VFX
- William Schaeffer
- digital rotoscope artist (as Bill Schaeffer)
- Stephan Schaefholz
- digital compositor: ILM
- Adam Schardein
- producer: StereoD
- Alfredo Schecker III
- stereo depth artist
- Michael Scheffler
- research & development: ScanlineVFX
- Erik Schiefelbein
- production assistant
- Caterina Schiffers
- digital compositor: Weta digital
- Jordan Schilling
- digital compositor: ILM
- Paul Schlie
- compositing artist: ScanlineVFX
- Sebastian H. Schmidt
- visual effects technical director: Weta Digital
- Tanissa Potrovitza Schoen
- senior visual effects coordinator (as Tanissa Potrovitza)
- Marcus Schoo
- software developer
- Niel Schorfield
- compositor: Trixter Film
- Ron Schrems
- cg modeler: Scanline VFX
- Daniel Schrepf
- stereoscopic roto lead
- Jameson Schultz
- stereoscopic lead: StereoD
- Walter Schulz
- creature technical director
- Brian Schumacher
- stereoscopic supervisor
- Eric Schumacher
- production assistant: Trixter Film
- Sean Schur
- senior digital artist
- Charles Schwartz
- matchmove/layout artist: Evil Eye Pictures
- Eric Schweickert
- digital compositor (as Eric Schweikert)
- Kino Scialabba
- lead concept designer: Legion Entertainment
- Raymond R. Scott Jr.
- stereoscopic roto artist
- David Scott
- digital compositor
- Michael Scott
- stereo compositor
- Kevin Sears
- lighting artist
- Chris Sedik
- desktop administrator
- Rene Segura
- lead integration artist: Digital Domain
- Misty Segura-Bowers
- digital compositor (as Misty Segura)
- Jason Selfe
- look dev compositor: Digital Domain
- Carsten Seller
- animator
- Paolo Emilio Selva
- software developer: Weta Digital
- Jaeil Seo
- matte painter: Scanline VFX
- Nelson Sepulveda
- compositing supervisor
- Maria Serrano
- previsualization artist: The Third Floor
- Sheldon Serrao
- effects td: ILM
- Den Serras
- senior technical artist: Deluxe
- Joel Sevilla
- cg supervisor
- Wesley Sewell
- stereoscopic supervisor
- Paul Seyb
- visual effects
- Amir Shachar
- shader development: Weta Digital
- Marnie Shachar
- texture artist: Weta Digital
- Thrain Shadbolt
- digital effects supervisor: Weta Digital
- Shafiuddin
- stereo compositor
- Akbar Shaikh
- stereo production coordinator
- Amy Shand
- it coordinator
- Stanislav Shapetskiy
- stereo compositor
- Lily Shapiro
- visual effects coordinator: Cantina Creative
- Glen Sharah
- lead shader writer
- Amit Sharma
- digital compositor
- Cameron Sharp
- visual effects editor: Fuel VFX
- Janet Sharpe
- visual effects production manager: weta digital
- Paul Sharpe
- visual effects artist
- Sam Sharplin
- digital modeler: Weta Digital
- Aurynn Shaw
- production engineer: Weta Digital
- Betty Shaw
- digital resource supervisor
- Taylor Shaw
- effects technical director: ILM
- Nathan Sheldrick
- senior matchmove artist
- Adam Shelton
- textures pipeline technical director: Weta Digital
- Saurabh Shenai
- stereoscopic paint artist: Stereo D
- William Sherak
- stereo executive producer: Stereo D
- Dong Yeop Shin
- visual effects artist
- Sainath Shinde
- stereo coordinator
- Payam Shohadai
- executive visual effects supervisor: Luma Pictures
- Eric Sibley
- visual effects
- Adnan Siddique
- lead roto artist
- Jarom Sidwell
- visual effects production manager
- John Sigurdson
- visual effects artist
- Joey Sila
- digital compositor: Luma Pictures
- Jared Simeth
- compositing supervisor: Luma Pictures
- Stacey Simmons
- technology coordinator: StereoD
- Elena Simonovska
- roto artist
- Keith D. Simpson
- rotoscope supervisor: The Base Studio
- Chrystia Siolkowsky
- roto artist
- Thanapoom Siripopungul
- lead character technical director: Luma Pictures
- Janek Sirrs
- production visual effects supervisor
- Anna SitjÃ
- texture artist: Weta Digital
- Peter Sjolander
- visual effects coordinator
- Navin Sk
- wrangler
- Brett Skinner
- lead texture artist: Weta Digital / look development artist: Weta Digital
- Olaf Skjenna
- lead layout technical director
- Sally Slade
- pipeline td: Scanline VFX
- Michael Slater
- texture artist: weta digital
- Matt Sloan
- visual effects
- Lori Smallwood
- senior animation technical director
- Stephen Smart
- wrangler: Weta Digital
- Brian L Smith
- research and development: ILM
- Cameron Smith
- senior compositor: ILM
- Cole Smith
- models coordinator
- Corey Smith
- stereoscopic artist
- Jason Smith
- associate visual effects supervisor: ILM
- Jeff Smith
- research & development
- Marc Smith
- camera technical director: Weta Digital
- Anthony Snitzer
- visual effects office production assistant
- Eva Snyder
- lead compositor: Method Design
- Sean Snyders
- software engineer: Weta Digital
- Wee Lian Soh
- digital artist
- Perry Hyunwoo Sohn
- camera technical director: Weta Digital
- Bojana Solomonova Vishemirski
- visual effects coordinator (as Bojana Solomonova)
- Frederic Soumagnas
- visual effects
- Clay Sparks
- LightStage producer/artist
- Lisa Spence
- senior digital producer: Scanline VFX
- Stefan Spendier
- visual effects executive producer: Trixter Munich
- Doug Spilatro
- visual effects artist
- Christoph Sprenger
- head of fx r&d: Weta Digital
- Kevin Sprout
- cg supervisor
- Stephen T. Spurlock
- stereo compositing artist
- Mark Stanger
- animator
- Brett Stapleton-French
- digital compositor (as Brett Dix)
- R. Alexi Steinhauer
- roto artist: Scanline VFX
- Albrecht Steinmetz
- camera lead: Weta Digital
- Andrea R. Stephens
- production coordinator
- Grace Stephens
- texture artist
- Joe Woodward Stevenson
- layout artist: Industrial Light & Magic
- Nicole Stevenson
- render wrangler: StereoD
- John Stevenson-Galvin
- lead digital modeler: Weta Digital
- G. Allen Stewart
- stereoscopic conversion artist
- Sam Stewart
- digital paint and rotoscope artist: ILM
- John Stillman
- digital compositor
- Joshua Stirling
- roto artist
- Nicholas Stocker
- stereoscopic compositor
- Justin Stockton
- layout technical director: Weta Digital
- Rosalind Stratton
- layout technical director: Weta Digital
- Colin Strause
- visual effects supervisor: Hydraulx
- Greg Strause
- visual effects supervisor: Hydraulx
- Florian Strobl
- digital compositor
- Petra Stueben
- texture artist: weta digital
- Frederick George Stuhrberg
- 3d scanning
- Allison Sturdy
- stereoscopic depth artist
- Mohinder Subramaniam
- digital artist: ILM
- Dan Sukiennik
- camera layout supervisor: at Evil Eye Pictures
- Nigel Sumner
- visual effects supervisor
- Suneel.Sahu
- visual effects producer
- Kamalakar Suryavanshi
- stereo compositor: Stereo D
- Alex Suter
- research and development
- Jeff Sutherland
- digital compositor
- Josh Sutherland
- visual effects editor: Hydraulx
- Richard Sutherland
- cg supervisor: Luma Pictures
- Doug Sutton
- cg supervisor: ILM
- Malino Suzuki
- motion capture / motion editing
- Masaya Suzuki
- senior texture artist/look dev artist: Weta Digital
- Josh Swanson
- compositor: Stereo D
- Steven Swanson
- visual effects supervising producer: Luma Pictures
- Jonathan Swartz
- effects technical director
- James Sweeney
- integration lead: Scanline VFX
- Jeremiah Sweeney
- compositor: Lola Visual Effects
- Shiloe Swisher
- stereoscopic & vfx compositor
- Thomas Sydnor
- rotoscope artist: The Base Studio
- Raqi Syed
- lighting technical director
- Sebastian Sylwan
- chief technology officer: Weta Digital
- Brian Taber
- stereographer
- Lionel Taillens
- digital matte painter: ILM
- Charles Tait
- head of compositing: Weta Digital
- Takashi Takeoka
- digital compositor
- Srikalyan Tallapragada
- digital artist: ILM
- Bee Jin Tan
- compositor: Scanline VFX
- Henri Tan
- creature technical director: ILM
- Eric Tang
- lead creature technical director: Weta Digital
- Lai Lin Tang
- layout artist: ILM
- Wilson Tang
- digital restoration
- Andrew Taylor
- shader writer: Weta Digital (as Andrew R. E. Taylor)
- Ben Taylor
- compositor
- Brandon Taylor
- stereo compositor / stereoscopic paint artist
- Chad Taylor
- digital artist: ILM
- Kate Taylor
- Weta Digital
- Sandy Taylor
- production manager: camera department
- Huai Yuan Teh
- fx technical director: ILM
- Sunny Teich
- effects technical director
- Felix Telfer
- effects assistant technical director
- Biljana Temelkova
- rotoscope artist
- John Michael Temple Jr.
- depth artist: Stereo D
- Chris Templeman
- rotoscope artist
- Adrian Teng
- digital artist
- Corinne Teng
- visual effects production assistant
- Beau Teora
- visual effects artist
- Tim Teramoto
- creature technical director
- Mike Terpstra
- compositor
- Christopher Terry
- lead stereoscopic compositor (as Chris Terry)
- Scott Tessier
- digital artist
- Jason Thielen
- visualization artist: The Third Floor
- Amy Thomas
- lead assistant technical director
- Lindsay Thompson
- animator
- Adam Thornberry
- stereoscopic depth artist: Stereo D
- Meghan Thornton
- digital artist
- Nils Thuerey
- research & development lead: Scanline VFX
- Jonas Thörnqvist
- digital modeler: Weta Digital
- Eric Timm
- stereo compositor
- Patrick Timmermann
- visual effects coordinator: Trixter Film
- Alexander Tirasongkran
- tracking/matchmove/layout artist
- Robert Tobin
- stereo conversion artist
- ZiJing Toh
- lighting technical director
- Travis Tohill
- animator
- Andre Tong
- animator: Industrial Light & Magic
- James Tooley
- digital effects artist
- Audrea Topps Harjo
- production manager: Weta Digital
- Viviana Torrellas
- stereoscopic depth artist: Stereo D
- Alan Torres
- visual effects designer: Cantina Creative
- Brian A. Torres
- pipeline technical director: Luma Pictures
- Enrique Torres
- stereoscopic artist
- Mariko Tosti
- shaders coordinator: Weta Digital
- Adrien Toupet
- effects technical director: Weta Digital
- Victoria Tracconi
- visual effects production assistant
- Derek Tracy
- stereo compositor
- Delio Tramontozzi
- animator: ILM
- Khuong Tran
- stereo compositor: Stereo D
- Sebastian Tran
- motion graphics
- Thomas Tran
- desktop administrator (as Tomas Tran)
- Mark Victor Trappett
- render wrangler
- Alan Travis
- digital paint and roto supervisor
- Chris Treichel
- stereo production coordinator: Stereo D
- Lazar Trenchev
- visual effects
- Ryan Trenhaile
- compositor
- Ryan Trippensee
- digital compositor: Luma Pictures
- Matthew Trivan
- visual effects artist
- Stephan Trojansky
- visual effects supervisor: Scanline VFX
- John Trotter
- stereoscopic compositor
- Bryan Trowbridge
- technical assistant: ILM
- Guerdon Trueblood
- digital artist
- Denis Trutanic
- senior layout artist: ILM
- Adrian Tsao
- lighting technical director: ILM
- Ervin Tuazon
- stereoscopic artist: Stereo D
- Doug Tubach
- digital artist: ILM
- Patrick Tubach
- production support: ILM (as Pat Tubach)
- Melanie Rose Tucker
- stereoscopic compositor / stereoscopic painter
- Barry R. Tuttle
- visual effects coordinator: The Base Studio
- Vishal Tyagi
- stereo compositor
- Jon Tyler
- senior motion editor
- Alexei Tylevich
- executive creative director: Logan
- Lisa Dawn Tynes
- rotoscope artist (as Lisa Dawn Rogolsky)
- Yuki Uehara
- flame artist
- Jen Underdahl
- visual effects executive
- Stephen Unterfranz
- lighting technical director
- Lee Uren
- digital artist
- Reuben Uy
- assistant technical director (as Reuben Bulawin Uy)
- Jeff Vacanti
- animator
- Elliottness A. Valentin
- stereoscopic depth artist
- Nowell Valeri
- layout artist: ILM
- Josiah Van Arsdel
- stereo compositor: Stereo D
- Justin van der Lek
- 3d environments lead: Digital Domain
- James Van Der Reyden
- motion capture technician: Weta Digital
- Phil Van Der Reyden
- modeller
- Michael Van Eps
- production and technical support
- Kara Vandeleur
- texture/look dev artist: Weta Digital
- Carol VanHook
- stereoscopic artist
- Sherin Varghese
- stereoscopic lead: Stereo D
- Todd Vaziri
- digital artist: ILM
- Oliver Velichkovski
- roto artist
- Mahul Vengsar
- previs artist
- Aurelio x. Vera Jr.
- lead stereoscopic compositor
- Jeanette Vera
- rotoscope artist: The Base Studio
- Noah Vice
- cg supervisor: Evil Eye Pictures
- Carlos A. Vidal
- digital matte supervisor: ILM
- Douglas Peter Viljoen
- rotoscope artist
- Aleksandar Vishemirski
- visual effects artist
- Andres Vitale
- senior compositor: ILM
- Marion Voignier
- roto/paint artist
- Isaac Von Leu
- digital effects artist
- Yonghow Vong
- lighting technical director: ILM
- Cristina Vozian
- digital paint and roto: Pixomondo
- Andreja Vuckovic
- modeler: Weta Digital
- Tim Waddy
- cg animator
- Reed Wade
- production engineer
- Ghanshyam Sureshbhai Waghela
- visual effects artist: Stereo D
- John Walker
- visual effects artist
- Nick Walker
- layout artist: ILM
- Sean Noel Walker
- lead lighting technical director: Weta Digital
- Brenda R. Wallace
- production engineer: Weta Digital
- Will Wallace
- visual effects artist
- Michael Waltl
- effects artist: Trixter Film
- Gwyneth Walton
- modeler: Weta Digital
- Waikit Wan
- creature technical director: ILM
- Nye Warburton
- previsualization artist: The Third Floor
- Mortimer Warlimont
- senior compositing artist: ScanlineVFX
- Pieter Warmington
- digital artist: Industrial Light & Magic
- Sharon Warmington
- digital compositor: ILM
- Ben Warner
- digital compositor: ILM
- Paige Warner
- digital artist
- Jeffrey Warnhoff
- depth artist
- Tim Warnock
- matte painter: ILM
- James Waterson
- digital compositor: Luma Pictures
- Adrian Watkins
- digital artist
- Chase Watson
- systems administrator
- Martin Toby Watson
- integration artist: Scanline VFX
- Vincent Wauters
- visual effects supervisor: Logan
- Emma Webb
- lead stereo artist: Stereo D
- José Manuel Weil
- lighting/shading supervisor: ScanlineVFX
- Alexandra Weir
- creature technical director
- David Weitzberg
- digital artist: ILM
- Philipp Welle
- compositing artist: Trixter Film
- Pete Wellington
- information systems
- Chris Wells
- visual effects supervisor: Hydraulx
- Cliff Welsh
- flame compositor
- Sebastian Wernicke
- matchmoving artist
- Adina Wernstedt
- compositing artist: Trixter Film
- Lukas Weyandt
- visual effects artist
- Adrian White
- digital compositor: Weta Digital
- Jeff White
- senior visual effects supervisor: ILM
- Faith Whitehead
- stereo depth artist
- Jazmyn Whitman
- stereoscopic artist: Stereo D (stereoscopic conversion)
- Georg Wieland
- visual effects producer: Trixter Film
- Yanick Wilisky
- visual effects executive supervisor: Modus FX
- Fraser Wilkinson
- layout technical director: Weta Digital
- Ronnie E. Williams Jr.
- digital compositor
- Barry Williams
- digital artist
- Gavin Williams
- motion editor: Weta Digital
- Guy Williams
- visual effects supervisor: Weta Digital
- Sam Willing
- assistant visual effects editor: ILM
- Aaron Wilson
- digital artist: ILM
- Jay Wilson
- stereoscopic compositor
- Jody Wilson
- visual effects
- Nicholas Wilson
- senior digital modeler: Weta Digital
- Ryan M. Wilson
- stereoscopic artist
- Stephen Wilson
- digital compositor: Weta Digital
- Derek Winslow
- matte painter
- Teresa Winters
- layout technical director: Weta Digital (as Teresa Hooper)
- Alex Wolfe
- stereoscopic artist
- Don Wong
- effects aritst: ILM
- Edmund Wong
- animator
- Eric Wong
- creature technical director: ILM
- Loeng Wong-Savun
- visual effects
- Nick Woo
- visual effects artist
- Andrew Wood
- visual effects
- Jamie Wood
- senior compositor
- Mike Wood
- digital matte artist
- Clare Woodford-Robinson
- digital modeler: Weta Digital
- Bjoern Wortmann
- compositing artist: ScanlineVFX
- Jeff Wozniak
- cg sequence supervisor: ILM
- Andy Wright
- render wrangler: weta digital
- Mark Edward Wright
- visual effects editor: Hydraulx (as Mark Wright)
- Gary Wu
- creature technical director: ILM
- Peter M. Wu
- stereoscopic depth artist
- Garrett Wycoff
- roto/paint artist: Luma Pictures
- Piotr Fox Wysocki
- senior texture r&d and look dev artist
- Xian Xiao
- visual effects
- Junying Xu
- texture artist: Weta Digital
- Umashanker Yadav
- stereo roto artist: Stereo D
- Yuji Yagasaki
- senior lighter: Hydraulx
- Yoshiya Yamada
- project lead technical director: Hydraulx
- Keiji Yamaguchi
- creature developer: ILM
- Marvin Yanez
- stereoscopic roto lead
- Momo Yang
- layout artist
- Renee Yang
- Editorial and Technical Support
- Jeff Yanik
- visual effects production assistant
- Sheen Yap
- digital artist: ILM
- Sheen Wei Yap
- digital artist: ILM
- Viki Yeo
- texture artist: Weta Digital
- Benjamin James Ying
- compositor: Fuel VFX (as Ben Ying)
- Long Yinghan
- digital artist
- Niki Yoblonski
- paint and rotoscope artist: Scanline VFX
- Dennis Yoo
- senior animator: Weta Digital
- Craig Young
- animator: Weta Digital
- Elliott Young
- senior analyst programmer: Weta Digital
- Mark Young
- senior texture artist
- Chris Youngless
- finaling coordinator: Stereo D (as Christopher Youngless)
- Scott Younkin
- sequence supervisor: ILM
- Sonia Yu
- lighter: Luma Pictures
- Walter Yuan
- stereoscopic compositor
- Dean Yurke
- digital compositor
- Heidi Zabit
- visual effects artist
- Ismat Zaidi
- executive producer: ScanlineVFX
- Christopher Lee Zammit
- senior texture artist/look dev: Weta digital (as Chris Zammit)
- Michael Zavala
- 2D production manager: hy*drau"lx vfx
- David Zbriger
- technical manager of global production: ILM
- Tom Zils
- digital artist: ILM
- Dominik Zimmerle
- compositor: Trixter Film / matte painter: Trixter Film
- Andrew Zink
- lighter: Luma Pictures
- Lakshmi Ziskin
- 3D producer: StereoD
- Roxanne Zuckerman
- digital artist
- Rainer Zöttl
- cg supervisor: ScanlineVFX
- Emil Alagjozovski
- paint artist (uncredited)
- Najdovski Aleksandar
- visual effects artist (uncredited)
- Schuyler Anderson
- stereoscopic depth artist (uncredited)
- Steve Anderson
- visual effects supervisor (uncredited)
- Erubeth Avila
- digital compositor (uncredited)
- Brandon Barney
- paint & roto artist (uncredited)
- William Beaton
- post production coordinator (uncredited)
- Ian Blewitt
- compositor (uncredited)
- Mike Brumit
- depth artist: Stereo D (uncredited)
- Bruce Cardozo
- scanning and recording (uncredited)
- Brian Carney
- stereoscopic compositor (uncredited)
- Ed Caspersen
- assistant technical director (uncredited)
- Danny Castellanos
- paint artist (uncredited)
- Charmaine Chan
- assistant technical director: ILM (uncredited)
- Cody Charfauros
- producer: rotoscopy (uncredited)
- Zoran Dimanovski
- rotoscope artist (uncredited)
- Jack Elder
- technical writer (uncredited)
- Katarina Gacevska
- senior paint artist (uncredited)
- Markus Hagemeier
- i/o: ScanlineVFX Munich (uncredited)
- Paulette Harutnian
- digital artist (uncredited)
- Sherry Hitch
- digital compositor (uncredited)
- Kim Jardin
- research & development: ILM (uncredited)
- Dave Kelly
- Head of Production: Fuel VFX (uncredited)
- Kristofer Kody
- stereo compositor (uncredited)
- Yishan Koh
- visual effects production assistant: Industrial, Light & Magic (uncredited)
- Dean Koonjul
- compositor: Industrial Light & Magic (uncredited)
- Theresa Laurenson
- rotoscope artist (uncredited)
- Lazetutkovski
- rotoscope artist (uncredited)
- Toby Lewin
- digital artist (uncredited)
- Nelson Lim
- assistant technical director: ILM (uncredited)
- YuanJing Lin
- technical assistant (uncredited)
- Flip Livingston
- magenta color artist (uncredited)
- Cedric Lo
- lead animator: ILM Singapore (uncredited)
- Anthony Lucero
- visual effects editor (uncredited)
- Ronald Mallet
- research and development (uncredited)
- Brian Malmstrom
- rotoscope artist: Stereo D (uncredited)
- Thomas Mathai
- data manager (uncredited)
- Sean Mattini
- visual effects (uncredited)
- John McCarten
- creature software developer: WETA Digital (uncredited)
- Brandon McNaughton
- compositor (uncredited)
- Lau E.H. Melvin
- technical assistant (uncredited)
- Hairol Mikelly
- digital artist (uncredited)
- Brian Moffet
- production engineer (uncredited)
- Juan Pablo Monroy
- visual effects artist (uncredited)
- Jerome Moo
- concept artist: ILM (uncredited)
- Scott Morrissey
- software production manager (uncredited)
- Masakazu Murakami
- visual effects (uncredited)
- Hector Navarro
- depth artist (uncredited)
- Vasko Nikolovski
- visual effects artist (uncredited)
- Bruce Powell
- digital artist (uncredited)
- Nick Provenzano
- production and technical support (uncredited)
- Vishvendra Rai
- visual effects trainee intern (uncredited)
- Jason Ramsey
- visual effects assistant coordinator: Cantina Creative (uncredited)
- Douglas Renn
- systems support: cantina creative (uncredited)
- Rachel Rose
- research and development (uncredited)
- Miguel A. Salek
- visual effects (uncredited)
- Evanthia Samaras
- visual effects production assistant (uncredited)
- Jeremy Therrien
- technical assistant (uncredited)
- Shavant Thomas
- technical support: ILM (uncredited)
- Ryan Urban
- compositor: Method Studios (uncredited)
- Elena Velkova
- paint artist (uncredited)
- Adrian Williams
- research and development (uncredited)
- She Fong Yap
- production support: Industrial Light & Magic (uncredited)
- Yuting Ye
- research and development (uncredited)
- Edward Paul Yu
- compositor: Stereo D (uncredited)
- Vincent Yu
- animator: ILM (uncredited)
- Susumu Yukuhiro
- digital matte artist (uncredited)