- Adel Abada
- lighter & compositor
                    
- Shane Aherne
- lighting technical director / rendering technical director
                    
- Paul Allen
- character animator
                    
- David Alonzo
- junior systems administrator
                    
- Mike Altman
- additional set modeler / character finaling artist / character modeler
                    
- Paul Anderson
- lighting & compositing
                    
- Jason Ang
- technical director
                    
- Paul Arion
- lighting & compositing
                    
- Mandy Au
- lighting artist
                    
- Autumn Baeza
- texture production asst
                    
- Eric Baker
- character technical director / rigging artist / technical director
                    
- George Banks
- character animator
                    
- David Barksdale
- character finaling lead
                    
- Aaron Barr
- lighting & compositing
                    
- Matt Battaglia
- set modeling / setup / technical director
                    
- Joe Beckley
- lighting artist
                    
- Mark Behm
- lead character animator
                    
- Walter Behrnes
- grass technical director / lead environment technical director
                    
- Suzanne Berger
- additional programmer / digital artist
                    
- Wim Bien
- character animator
                    
- Jonathan Block
- title sequence design/animation
                    
- Robert Bloom
- 3D compositor: IMAX / junior lighting technical director: IMAX / lead IMAX artist
                    
- Tony Bonilla
- character animator / crowd animator
                    
- Gerhard Borchers
- lighting artist
                    
- Tiffany Anne Brower
- additional lighting coordinator
                    
- Chris Browne
- lighting lead
                    
- Wendell Bruno
- assistant DMR editor (IMAX version)
                    
- Andrew Burke
- character animator
                    
- Jeff Capogreco
- lighting technical director / modeling technical director / technical director
                    
- Chad Carey
- lighting artist
                    
- Connon Carey
- digital artist
                    
- Mark T. Carlson
- digital effects artist / fluid sim developer
                    
- Brian Chacon
- head of technology / information systems supervisor
                    
- John Corey Chastain
- character finaling artist / character modeler / visual effects
                    
- Pei Cheng
- lighting artist
                    
- Wes Chilton
- lighting artist / visual effects
                    
- Chris Christman
- character finaling lead
                    
- Bertrand Chung
- character animator (as Bert Chung)
                    
- Joshua J. Clark
- lighting & compositing
                    
- Michael B. Comet
- rigging supervisor
                    
- Aaron Conover
- character finaling artist / character modeler
                    
- Rudy Cortes
- RenderMan Shader technical director
                    
- Rachelle Crain
- imax coordinator (as Rachelle Cne Crain) / texture coordinattor (as Rachelle Cne Crain)
                    
- Kent Culotta
- character animator
                    
- Colin Cunningham
- comp/lighting lead: C.O.R.E. Feature Animation
                    
- Kathleen Curry
- massive artist / rigging artist
                    
- Piero D'Aloisio
- IMAX technical director (as Pierre D'Aloisio)
                    
- Tony Davidson
- lighting artist / texture artist
                    
- Dennis Davis
- compositor / digital artist
                    
- Ryan Davis
- character animator
                    
- Ann De Carrasco
- lighting lead (as Ann Hasseler DeCarrasco)
                    
- Stanley A. Dellimore
- IMAX technical director
                    
- Christopher Desse
- assistant compositor / environment modeler
                    
- Tamir Sammy Diab
- compositor (as Tamir Diab) / lighter (as Tamir Diab)
                    
- Rod Douglas
- final layout / set dressing artist
                    
- Christopher Downs
- implementation technical director / lighting technical director
                    
- Jennifer Downs
- asssitant compositor / character modeler
                    
- Heather M. Drummons
- lighting outsource coordinator / modeling coordinator
                    
- Michael Duffy
- production software supervisor
                    
- Jim Eberle
- digital color timer
                    
- Rony Edde
- technical director
                    
- Christopher Lynn Edwards
- render wrangler
                    
- Roy Edwards
- additional programmer
                    
- Steven Elford
- compositor / lighting artist
                    
- George Elkoura
- houdini software engineer
                    
- Joanna Erbach
- render technical director
                    
- Jud Estes
- compositor: nuke
                    
- Ramahan Faulk
- lead character modeler: DNA
                    
- Todd Fetcher
- environment modeling supervisor / lighting artist
                    
- Alexander Fleisig
- character animator
                    
- Michael Sean Foley
- senior CG supervisor
                    
- James Ford
- lighting artist
                    
- Mike Fortner
- lead character technical director / rigging lead / technical director
                    
- Christopher Lee Fowler
- lead lighter
                    
- Rena M. Fowler
- character animator
                    
- Jason Lee Fultz
- render wrangler
                    
- Mark Gelfuso
- lighting artist
                    
- J.P. Giamos
- lighting/Imax coordinator: C.O.R.E. FA / production coordinator: C.O.R.E. Digital Pictures
                    
- Greg Glaser
- systems administrator
                    
- Gary Glover
- digital matte painter
                    
- Ellyn Klein Golub
- lighting department manager (as Ellyn S. Klein)
                    
- Joe Gorski
- character animator
                    
- Michelle Gorski
- character animator
                    
- Tom Grevera
- lead animator / lead character animator
                    
- Amy Grieshaber
- animation department coordinator
                    
- Troy Griffin
- lighting artist
                    
- James Gu
- character technical director / rigging technical lead / technical director
                    
- Alexandra Gunter
- imax department manager / rendering coordinator
                    
- Alex Gurevich
- IMAX artist / programming technical director
                    
- Tim Guyer
- additional texture artist
                    
- Wade Hampton
- character animator
                    
- Todd Harper
- assistant lighter / lighting artist / texture & shading artist
                    
- Audie Harrison
- character animator
                    
- Beau Hawkins
- additional set modeler (as Beau James Hawkins) / layout rigging artist (as Beau James Hawkins) / lead finaling artist
                    
- Jason Hendrich
- character animator
                    
- Ryan Heniser
- RenderMan shading technical director / rendering & pipeline programmer
                    
- Garman Herigstad
- visual effects artist
                    
- Brett Hester
- database progammer / production programmer
                    
- Steve Hilbert
- character modeler
                    
- Richard Hill
- lead render wrangler
                    
- Rich Hirneise
- head of technology
                    
- Kevin Hong
- lighting artist (as Kevin Iching Hong)
                    
- James Horn
- character finaling artist / environment modeler
                    
- Chris Hummel
- character finaling supervisor / massive artist
                    
- Nick Ilyin
- CG supervisor / Imax supervisor
                    
- Sean Jensen
- cgi supervisor
                    
- Aimee Johnson
- visual effects artist
                    
- Tom M. Jordan
- character modeling supervisor
                    
- Gregory John Jowle
- lighting and compositing artist
                    
- Hyun Chul Jung
- character animator
                    
- Michael Karp
- stereo technical director
                    
- Chris Kiser
- pipeline coordinator
                    
- Tommy Kiser
- pipeline department manager
                    
- Kathryn Klaene
- compositor / lighter / lighting artist / render wrangler
                    
- Sara Jane Kramer
- IMAX artist / texture & shading artist
                    
- Keith Lango
- character animator
                    
- Sang Woo Lee
- character animator
                    
- Paul J. Leffelman
- character animator
                    
- Scott Lemmer
- character animator
                    
- Yin-Fang Liao
- lighting artist
                    
- P. Alex Lim
- additional set modeler / digital effects artist: DNA Productions
                    
- Benjamin Lippert
- texture artist
                    
- Raymond K.L. Liu
- effects lead / implementation technical director
                    
- Jenny Macy
- texture and shading artist / texture artist
                    
- Steve Madsen
- render technical director / shading technical director
                    
- Charles McClelland
- pipeline production asst
                    
- William Scott McCullough
- lighting artist
                    
- Andrew McPhillips
- lighting lead
                    
- Ian Megibben
- head of lighting
                    
- Isaac Mensan
- environment modeler / layout rigging artist
                    
- Sarah Mensinga
- character animator
                    
- Brian Menz
- character animator
                    
- Ryan Michero
- head of texture and shading / lighting technical director / matte painting supervisor
                    
- Chris Moffitt
- additional texture artist / character modeler / technical director
                    
- Deanna Molinaro
- character animator
                    
- Hugo L. Morales
- character animator (as Hugo Morales)
                    
- Christian Nakata
- lighting artist / texture and shading artist
                    
- Hai Nguyen
- rendering technical director
                    
- Sami Nikki
- lighting td
                    
- Craig Nisbet
- digital effects artist
                    
- Tom Nixon
- visual effects
                    
- Richard Oey
- animator
                    
- Zai Ortiz
- title sequence design/animation
                    
- Jonathan Parham
- lighting artist
                    
- Timothy J. Peckham
- compositor
                    
- Ray Pena
- character animator
                    
- Richard Pickler
- pipeline programmer
                    
- Karen Prell
- character animator
                    
- Amila Puhala
- character animator
                    
- Patrik Puhala
- character animator
                    
- David Quirus
- IMAX 3D lead
                    
- Cheryl Ray
- final render coordinator / modeling department manager / texture/shading coordinator
                    
- Joe Reese
- lighting artist
                    
- Gregory Wade Reynolds
- head of finaling
                    
- Roman Robbins
- lighting artist
                    
- Alan Rogers
- character animator
                    
- Barry Rooney
- character animator / crowd animator / render wrangler
                    
- Matthew Russell
- lead character animator
                    
- Wade Ryer
- character technical director / rigging artist
                    
- Dean Sadamune
- cg consultant
                    
- Tania Salahat Cardenas
- character animator / shot fixer
                    
- Ben Sanders
- character animator
                    
- David Santiago
- visual effects supervisor
                    
- Dan Schoedel
- lighting lead
                    
- James Schryer
- lighting and compositing
                    
- Ray Sena
- texture artist
                    
- Jose Sepulveda
- shot fixer
                    
- David Shavers
- lead lighting artist
                    
- Damon Shelton
- additional environment modeler / assistant lighter / character technical director / technical director
                    
- Marissa Shelton
- lighting coordinator (as Marissa Benavides Shelton)
                    
- Peter Shipkov
- rigging artist
                    
- Jason Simmons
- technical director / visual effects artist: DNA Productions Inc.
                    
- Sara Simon
- lighting artist / texture artist
                    
- Brian A. Smeets
- lighting and compositing lead
                    
- Josh Smeltzer
- lighting artist / texture lead
                    
- Daniel Smollan
- junior shading technical director / rendering technical director
                    
- Drew Solodzuk
- dmr editor (IMAX version)
                    
- Aaron Steadman
- assistant lighter / environment modeling lead
                    
- Roy Stelzer
- compositing director
                    
- David Stewart
- systems administrator
                    
- Mark Story
- additional programmer
                    
- Florian Strobl
- digital compositor
                    
- Rangi Sutton
- lighting / render lead
                    
- Eunkyoung Lee Swearingen
- lighting artist
                    
- Renee Tam
- additional set modeler / lead shader writer
                    
- David Tart
- animation director
                    
- Mandy Teefey
- character finaling coordinator (as Mandy Cornett)
                    
- Aaron Thedford
- lighting artist / texture artist
                    
- Jordan Thistlewood
- lighting and compositing artist
                    
- Andre Thomas
- head of rendering / supervising shading technical director
                    
- Bryan Thombs
- lighting technical director / title sequence designer
                    
- James Thornton
- crowd animation technical director / massive artist
                    
- Charles Tinney
- character animator
                    
- Michael Toriello
- lighting lead / pipeline technical director
                    
- Chris Tran
- character modeling lead / technical director
                    
- Nathan Tungseth
- character animator
                    
- Eric J. Turman
- lighting artist
                    
- Anthony Tyler
- render wrangler / rendering technical director
                    
- George Vajna
- second assistant DMR editor (IMAX version)
                    
- Jason Vigue
- render wrangler
                    
- Tom Voll
- lighting/rendering technical director
                    
- Zubin Wadia
- imax artist
                    
- Zubin Wadia
- senior technical director
                    
- Michael A. Wallace
- layout artist
                    
- Aaron Werntz
- lead character animator
                    
- Trevor Wide
- lighting artist / texture artist
                    
- David Willows
- lighting & compositing
                    
- Greg Wilton
- Massive artist
                    
- Mya Yee Win
- technical director
                    
- Thomas Marion Wright
- lighting artist (as Tommy Wright)
                    
- Liu Yu Xiao
- character modeler / lighting artist / texture and shading artist
                    
- Nate Yellig
- character finaler
                    
- Mohand Zennadi
- lighter