- Mimi Abers
- digital compositor
- Romulo Adriano Jr.
- stereoscopic compositor: prime focus
- Ritesh Aggarwal
- stereoscopic supervisor
- Brad Alexander
- pre-visualization lead
- Joe Allen
- grip
- Charles Alleneck
- animator
- Amy Altvater
- 3D conversion production assistant: ILM
- Michael Anders
- stereo conversion production manager
- Andrew Anderson
- creature technical director: ILM
- Valeria Andino
- stereo conversion producer / stereoscopic producer
- Stephen Aplin
- animator
- Lori Arnold
- associate producer: miniatures and stage
- Joel Aron
- technical director
- Erika Bach
- 3D scanning assistant coordinator
- Al Bailey
- digital compositor
- Michael Balog
- lead creature technical director: ILM
- Damon Bard
- model maker / sculptor
- Brian Barlettani
- visual effects production assistant: ILM
- Kevin Barnhill
- digital effects artist: ILM
- Carol Bauman
- model maker: ILM
- Jean-Paul Beaulieu
- digital artist
- Joel Behrens
- compositor: ILM
- Tim Belsher
- digital artist: ILM
- Jeffrey Benedict
- digital effects artist: ILM
- Colin Benoit
- layout artist: ILM
- Scott Benza
- lead animator: ILM
- Prabir Bera
- lead stereoscopic compositor
- Jon Berg
- model maker
- Nick Bernyk
- leading hand modelmaker
- Duncan Blackman
- matchmover
- Katherine Farrar Bluff
- production assistant (as Katherine Farrar)
- Richard Bluff
- digital matte artist: ILM
- Stella Bogh
- sequence supervisor: ILM
- Aron Bonar
- digital effects artist: ILM
- Rob Bonstin
- visual effects editorial and imaging services group: ILM
- Phil Bowen
- assistant camera: model unit
- Steve Braggs
- technical director: ILM
- Timothy Brakensiek
- creature technical director
- Sam Breach
- digital artist: ILM
- Maria Brill
- visual effects editorial and imaging services group (as Maria Lyons)
- Jill Brooks
- visual effects producer
- Phil Brotherton
- model maker
- Jason Brown
- digital artist
- Simon Brown
- technical director
- Tripp Brown
- digital artist
- Matt Brumit
- digital compositor
- Dhyana Brummel
- digital artist: ILM
- Alex Burt
- animator: ILM
- Dorian Bustamante
- pre-visualization artist
- Michaela Calanchini
- digital artist
- Scott Camera-Smith
- visual effects (as Scott Smith)
- Colin Campbell
- digital compositor: ILM
- Paul Campbell
- technical assistant: ILM
- Susie Campbell
- visual effects supervisor: ILM
- Marshall Candland
- digital artist
- Brian Cantwell
- layout supervisor
- Mario Capellari
- digital artist
- Derrick Carlin
- animator: ILM
- Eric Carney
- pre-visualization
- Christine Castellano
- visual effects production and technical support: ILM
- Justin Tatsuo Chan
- stereo conversion coordinator: ILM
- Joshua Chapel
- digital artist: ILM
- Leila Chesloff
- digital artist
- Peter Chesloff
- digital compositor: ILM
- Simon Cheung
- modeler
- Vanessa Cheung
- digital matte artist
- Jon Childress Farmer
- digital model development and construction artist: ILM (as Jon Farmer)
- Lydia Choy
- digital artist
- Pamela J. Choy
- digital modeling supervisor (as Pamela Choy)
- Ian Christie
- digital effects artist
- Marc Chu
- animator: ILM
- Paul Churchill
- digital artist
- Grady Cofer
- inferno supervisor: ILM
- Zachary Cole
- digital artist
- Rob Coleman
- animation director: ILM
- Brian Connor
- digital compositor: ILM
- Michael Conte
- sequence supervisor and development lead: ILM
- Caitlin Content
- digital effects artist
- Jeremy Cook
- digital matte painter
- Michael Cordova
- digital compositor
- Chad Cortvriendt
- stereo conversion production manager
- Martin Coven
- creature technical director
- Catherine Craig
- digital model painter
- Sean Curran
- animator: ILM
- Nick D'Abo
- lead model maker
- Beth D'Amato
- rotoscope supervisor
- Virgine d'Annoville
- lead animator (as Virginie Michel d'Annoville)
- Casey Dame
- creature technical director
- Peter Daulton
- animator
- Lorelei David
- visual effects assistant editor
- Scott David
- compositor
- Fon Davis
- model maker: ILM
- Bruno Martins de Azevedo
- stereoscopic paint artist
- Gabe de Kelaita
- production support: ILM. Early footage
- Michelle Dean
- digital simulation artist
- Robert DeHaan
- visual effects
- Chris Del Conte
- managing director: stereoscopic conversion (3D version 2013)
- Max Dennison
- matte artist: ILM
- Karin Derlich
- creature technical director: ILM
- Natasha Devaud
- digital artist
- Michael Di Como
- digital artist
- Gus Dizon
- digital texture artist
- Jeff Doran
- digital compositor
- Andrew Doucette
- character animator: ILM
- Jason Dourgarian
- lead stereoscopic compositor: 3D version 2013
- Richard Ducker
- digital artist: ILM
- John Duncan
- model maker
- Nika Dunne
- digital paint & roto artist: ILM
- Stephan Dupuis
- makeup artist: ILM
- Yanick Dusseault
- lead digital matte artist
- Malcolm Eager
- matchmover
- Russell Earl
- computer graphics supervisor: ILM
- C. Michael Easton
- character animator
- John Eblan
- model maker
- Matt Edwards
- digital artist
- Janeen Elliott
- digital compositor: ILM
- Raul Essig
- digital artist
- Leandro Estebecorena
- digital effects artist (as Leanard Estebecorena)
- Bill Eyler
- digital compositor: ILM
- Brad Falk
- digital artist
- Nina Fallon
- visual effects coordinator
- Leigh Ann Fan
- visual effects coordinator: ILM
- S. Scott Farrar
- stereo conversion producer: Prime Focus (as Scott Farrar)
- Shaikh Faruq
- digital compositor
- Conny Fauser
- digital compositor: ILM
- Ronald Fedkiw
- research and development
- Dan Feinstein
- digital paint and rotoscope artist: ILM
- Tom Fejes
- digital artist
- Todd Fellows
- model maker: ILM
- Aaron Ferguson
- creature supervisor
- Kanen Flowers
- compositor (as John Flowers)
- Brian Flynn
- digital effects artist
- Dave Fogler
- model maker
- Cameron Folds
- creature animator
- Tim Fortenberry
- digital effects artist
- Christian Foucher
- digital effects artist
- Brad Fox
- technical director: ILM
- Aidan Fraser
- digital artist
- Alexandre Frazao
- motion capture engineer
- Nathan Frigard
- pre-visualization/effects artist
- Qris Fry
- model maker (as Christopher Fry) / sculptor (as Christopher Fry)
- David Fuhrer
- digital artist: ILM
- Leslie Fulton
- animator: ILM
- David Gainey
- animator: ILM
- Ryan Galloway
- digital artist
- Mohit Garg
- Stereoscopic Compositor: Prime Focus
- Dawn Gates
- digital paint & roto artist: ILM
- Grantland Gears
- digital resource assistant: ILM
- Brian Gee
- digital effects artist
- Willi Geiger
- digital sequence supervisor
- Brian Gernand
- practical model supervisor
- Howard Gersh
- digital effects artist
- Paul Giacoppo
- digital creature model supervisor
- Robert Gianino
- layout artist
- Angela Giannoni
- digital compositor
- Tim Gibbons
- digital compositor
- Nathalie Girard
- digital compositor
- John Goodson
- digital artist
- David Gottlieb
- digital compositor
- David M. Gray
- visual effects coordinator (as David Gray)
- Susan Greenhow
- animation production manager
- Daniel D. Gregoire
- pre-visualization supervisor
- Bryant Terrell Griffin
- digital matte artist
- Cam Griffin
- digital compositor
- Doug Griffin
- motion capture supervisor
- Branko Grujcic
- technical director: ILM
- Vinod Gundre
- lead stereoscopic compositor
- Tanmoy Gupta
- roto artist
- Vikas Gusain
- bg prep artist
- Roger Guyett
- production visual effects supervisor: ILM
- Christian Haley
- digital matte painter
- Adam Hall
- stereoscopic conform editor: prime focus
- Nelson Hall
- model maker
- Michael J. Halsted
- digital effects artist: ILM
- Neal Halter
- model maker
- Jason M. Halverson
- digital compositor: ILM
- Stephanie Hamilton
- film librarian: visual effects
- Craig Hammack
- cg supervisor: ILM
- Soo Youn Han
- character animator
- Giles Hancock
- digital matte artist: ILM
- Gabriel Hanly
- stage manager: ILM (as Gabe Hanley)
- John Hansen
- digital artist: ILM
- Jonathan Harb
- digital matte painting supervisor: ILM
- Michael Hardwick
- first assistant cameraman: ILM
- Tim Harrington
- lead animator: ILM
- John Helms
- computer graphics supervisor: ILM
- Neil Herzinger
- sequence supervisor: ILM
- Drew Hess
- research & development
- Ryan Heuett
- pre-visualization/effects artist
- Paul Hill
- conform supervisor
- Shawn Hillier
- sequence supervisor: ILM
- David Hirschfield
- visual effects artist
- David Hisanaga
- sequence supervisor and development lead: ILM
- Sherry Hitch
- digital compositor: ILM
- Pamela Hobbs
- digital artist
- Robert Hoffmeister
- sequence supervisor: ILM
- Bruce Holcomb
- digital effects artist
- Henrik Holmberg
- matte painter
- Jae Cheol Hong
- creature technical director: ILM
- Samir Hoon
- pre-production computer graphics supervisor
- Mark Hopkins
- digital compositor
- David Horsley
- technical director
- Adam Howard
- sabre artist: ILM
- Jen Howard
- digital effects artist
- Barry Howell
- previsualization artist
- Heather Hoyland
- digital compositor: ILM
- Winnie Hsieh
- cg modeler: ILM
- Benjamin Huber
- digital matte painter
- Eduardo Hueso
- visual effects
- Keith Huggins
- animator
- Paul Huston
- digital matte artist
- Michael Larry Hutchinson
- hd operations lead: Industrial Light & Magic
- Greg Hyman
- visual effects editor
- Grant Imahara
- model maker: ILM
- Erich Ippen
- digital artist
- Jiri Jacknowitz
- digital paint and roto artist
- Andrew Luis Jagtap
- stereo production: Prime Focus World
- Cyrus Jam
- technical assistant: ILM
- Mike Jamieson
- digital artist: ILM
- Erik Jensen
- model maker
- Lars Jensvold
- visual effects editorial and imaging services group
- Jeff A. Johnson
- digital artist
- Darren Jones
- digital imaging engineer
- Justin Jones
- senior stereoscopic supervisor (3D version 2013)
- Ryan Jones
- digital artist
- Scott Jones
- character technical director: ILM
- Randy Jonsson
- matchmover
- Alexandra Junginger
- stereo conversion coordinator (3D version 2013)
- Kory Juul
- digital compositor: ILM
- Moon-Jung Kang
- character modeler: ILM
- Paul Kavanagh
- lead animator: ILM
- Maia Kayser
- animator
- Jack Kelly
- visual effects AD
- Pete Kelly
- animator: ILM
- Shawn Kelly
- animator: ILM
- Stephen Kennedy
- digital compositor
- Hyun Seung Kim
- creature technical director
- Woonam Kim
- visual effects artist: ILM
- Perry M. Kimura
- digital scanning and recording: EFILM
- Andrea Kistler
- stereo conversion coordinator
- Joel Kittle
- cyber scanning technician
- Katrin Klaiber
- digital compositor
- Drew Klausner
- digital artist
- John Knoll
- production visual effects supervisor: ILM
- Hilmar Koch
- computer graphics supervisor
- Russell Koonce
- digital effects artist
- Ed Kramer
- digital effects artist
- Erik Krumrey
- sequence supervisor
- Rita Kunzler
- digital compositor
- François Lambert
- sequence supervisor: ILM
- Kelvin Lau
- modeler / viewpainter
- Toan-Vinh Le
- digital artist
- Joshua LeBeau
- technical director: ILM
- Euisung Lee
- lead previs artist / previs & postvis artist
- Seung-Hun Lee
- creature technical director
- Sunny Lee
- digital artist
- John LeGrande
- research and development
- Daniel Leung
- visual effects
- John M. Levin
- layout artist
- Joshua Levine
- digital artist
- Janet Lewin
- visual effects producer
- Melissa Lin
- digital artist: ILM
- Flip Livingston
- assistant visual effects magenta color artist
- Patrick Lowery
- creature animator
- Robyn Luckham
- animator
- Kathleen Lynch
- visual effects coordinator
- Michael Lynch
- lead model maker
- Jennifer MacKenzie
- digital paint and roto artist
- Sean MacKenzie
- digital compositor: ILM
- Jody Madden
- visual effects production and technical support
- Andrea Maiolo
- digital model viewpaint and simulation artist
- Sureena Mann
- visual effects editorial
- Dev Mannemela
- research and development: ILM
- Virgil Manning
- lead animator: ILM
- Anthony Mariya
- artist stereoscopic compositor: Prime Focus
- Kim Marks
- additional visual effects photography
- David Marsh
- visual effects: ILM
- Kevin Martel
- animator
- Marcel Martinez
- digital compositor
- Stephen Mascarenhas
- head of production stereoscopic conversion
- Steve Matson
- matte painter
- Pierre Maurer
- model maker: ILM
- Kevin May
- digital artist
- Aaron McBride
- art director
- Will McCoy
- digital compositor: ILM
- W. Regan McGee
- digital compositor
- Glen McIntosh
- lead animator
- Gregory W. McKee
- animatronic designer
- Jennifer McKnew
- digital artist: ILM
- Scott Mease
- technical director
- David Meny
- computer graphics supervisor
- Tory Mercer
- sequence supervisor
- Joseph Metten
- digital effects artist: ILM
- Carl Miller
- visual effects director of photography
- Richard Miller
- model maker: ILM
- Chris Mitchell
- animator: ILM (as Christopher Mitchell)
- Robert Molholm
- video engineering
- Jack Mongovan
- rotoscope supervisor
- Sébastien Moreau
- inferno compositor: ILM
- Hiroshi Mori
- previsualization artist
- Lewis Morley
- leading hand modelmaker
- David Manos Morris
- digital effects artist
- Jim Morris
- senior staff: ILM
- Katie Morris
- digital rotoscope and paint artist
- Michelle Motta
- digital paint and rotoscope artist
- Yvonne Muinde
- matte painter
- Martin Murphy
- digital matte painter
- Patrick T. Myers
- computer graphics supervisor
- Timothy Naylor
- lead creature technical director
- Vincent Vu Nguyen
- stereoscopic compositor: Prime Focus
- Steve Nichols
- animator
- Blake Nickle
- production assistant
- Jeremy Nicolaides
- global creative director 3D: Prime Focus
- Ken Nielsen
- visual effects production and technical support
- Jennifer Maryam Nona
- digital effects artist
- Brett Northcutt
- lead digital matte artist
- Ben O'Brien
- sabre artist: ILM
- Rick O'Connor
- cg animator
- Jeffrey Odell
- visual effects production and technical support
- Maggie Oh
- digital effects artist: ILM
- Masi Oka
- digital artist: ILM
- Michael Olague
- visual effects gaffer
- Joshua Ong
- digital matte artist: Industrial Light & Magic
- Khatsho John Orfali
- sequence supervisor
- Kevin Page
- digital matte artist: ILM
- Michael Parkinson
- visual effects editorial and imaging services group
- Thaddeus Parkinson
- techincal assistant: ILM
- Eddie Pasquarello
- digital compositing supervisor
- Sujeet Patil
- paint artist: Prime Focus
- Russell Paul
- digital modeller
- Jason Pauls
- stereo conversion coordinator: 3d version
- Daniel Pearson
- digital artist
- Benoit Pelchat
- digital matte artist
- Lorne Peterson
- model maker: ILM
- Noah Peterson
- creature technical director: ILM
- Philip Peterson
- research & development
- Jimmy Philip
- stereo supervisor
- Anthony Pitone
- visual effects editor
- Felix Pomeranz
- data wrangler
- Bruce Powell
- CG sequence supervisor
- Henry Preston
- digital effects artist: ILM
- Scott Prior
- digital artist
- Jesse Rademacher
- matchmove artist
- Ricardo Ramos
- digital artist
- Bhavesh Rank
- lead stereoscopic compositor
- Arkell Rasiah
- software research and development
- Nick Rasmussen
- research and development (as Nicholas Rasmussen)
- Ravindra Singh Rathore
- compositor
- Denise Ream
- visual effects executive producer
- Philippe Rebours
- digital effects artist
- James Rees
- stereoscopic supervisor
- Kevin Reuter
- look development supervisor
- Anthony Reyna
- visual effects production assistant
- Graham Riddell
- model maker
- Caprice Ann Ridgeway
- stereo conversion producer
- Anthony Rispoli
- digital artist
- Gregory Rizzi
- pre-visualization artist
- Dylan Robinson
- technical director
- Dennis Rogers
- first assistant camera: ILM
- Martin Rosenberg
- additional visual effects photography (as Marty Rosenberg)
- Susan Ross
- creature viewpaint supervisor
- Jason Rosson
- digital artist
- Barry Safley
- digital effects artist: ILM
- Gregory Salter
- sequence supervisor: ILM
- Jeff Saltzman
- layout artist
- Juan-Luis Sanchez
- digital clothing supervisor: ILM (as Juan Luis Sanchez)
- Mike Sanders
- visual effects
- Steve Sauers
- creature technical director
- Harshad Sawant
- roto lead: prime focus
- Frederic Schmidt
- digital effects artist
- P. Kevin Scott
- animator: ILM
- Anik Seguin
- stereo conversion editor (3D version 2013)
- Pedro Seixas
- stereoscopic paint artist
- Jerry Sells
- digital compositor
- Nelson Sepulveda
- digital compositor: ILM
- Anthony Shafer
- sequence supervisor: ILM
- Sushant Sharma
- stereo compositor
- Paul Sharpe
- digital artist
- Amy Shepard
- digital artist
- M. Zachary Sherman
- digital artist
- David Shirk
- digital matte artist: ILM
- Dave Sidley
- animator
- John Sigurdson
- digital effects artist
- Niraj Kumar Sinha
- Stereoscopic Compositor: Prime Focus
- Ken Sjogren
- digital compositor
- Jason Smith
- creature td: ILM
- Kim Smith
- digital effects artist
- Jason H. Snell
- 3D matchmove supervisor (as Jason Snell)
- Jim Soukup
- matchmove artist: ILM (as James Soukup)
- Kevin Sprout
- digital artist: ILM
- Damian Steel
- digital effects artist
- Joe Woodward Stevenson
- layout artist: Industrial Light & Magic
- Sam Stewart
- layout artist/digital paint and rotoscope artist: ILM
- Chris Stoski
- digital matte artist
- Joseph Suen
- digital model development: ILM
- Russ Sueyoshi
- digital effects artist
- David Sullivan
- paint/roto artist
- Steve Sullivan
- research and development: ILM
- Gaurav Sutar
- compositor
- Alex Suter
- research and development
- Jeff Sutherland
- compositing sequence supervisor
- Pat Sweeney
- visual effects director of photography: ILM (as Patrick Sweeney)
- Henri Tan
- technical support: ILM
- Stephanie Taubert
- rotoscope artist
- Merzin Tavaria
- stereo creative director: India
- Renita Taylor
- simulation artist: ILM
- Jessica Teach
- coordinator: ILM
- Mike Terpstra
- pre-visualization
- Eric Texier
- digital artist
- Michael Thompson
- visual effects production and technical support
- Johan Thorngren
- digital matte artist: ILM
- Meghan Thornton
- digital effects artist
- Rohan Tirkey
- stereoscopic supervisor: Prime Focus World India
- Bill Tlusty
- visual effects coordinator (as William Tlusty)
- James Tooley
- technical animation supervisor
- Delio Tramontozzi
- animator: ILM
- Alan Travis
- digital artist
- Alan Trombla
- research and development
- Alex Tropiec Jr.
- sabre artist: ILM
- Guerdon Trueblood
- digital artist: ILM
- Chi Chung Tse
- digital character animator
- Doug Tubach
- digital compositor
- Patrick Tubach
- digital compositing supervisor: ILM
- Lee Uren
- technical director
- Cassius Vaz
- stereo production manager
- Todd Vaziri
- compositor: ILM
- Carlos A. Vidal
- digital matte artist: ILM
- Pascale Ville
- digital compositor
- Eric Voegels
- digital effects artist: ILM
- Tom Vukmanic
- model maker: ILM
- Steven Wagner
- research & development
- John Walker
- visual effects artist
- Kevin Wallace
- model maker: ILM
- Kelly Walsh
- technical director: ILM
- Paige Warner
- technical director: ILM (as Brandon Warner)
- Joshua Wassung
- visual effects
- Talmage Watson
- layout artist
- Harold Weed
- digital modeler
- Sunny Li-Hsien Wei
- digital creature model supervisor
- Gregory Weiner
- creature technical director: ILM
- David Weitzberg
- sequence supervisor: ILM
- Jamy Wheless
- lead animator
- Jeff White
- creature td: ILM
- Todd Widup
- creature technical director: ILM
- Ronnie E. Williams Jr.
- lead compositor
- Barry Williams
- digital artist
- Eric Wong
- creature technical director: ILM
- Ron Woodall
- viewpaint supervisor
- Kevin Wooley
- motion capture artist
- Jeff Wozniak
- digital artist: ILM
- Peter Wyborn
- modelmaking supervisor
- David Yee
- visual effects production and technical support
- Elbert Yen
- viewpaint supervisor: ILM
- Roland Yepez
- digital artist: Industrial Light & Magic
- Scott Younkin
- digital compositor: ILM
- Susumu Yukuhiro
- digital matte artist
- Dean Yurke
- Inferno supervisor
- Franz Zach
- creature modeler: ILM
- Bill Zahn
- digital artist
- Tianquan Zhang
- stereoscopic paint artist (as Tony Zhang) (3D version 2013)
- Wei Zheng
- digital matte artist: ILM
- Tom Zils
- digital artist: ILM
- Daniel Zizmor
- layout artist
- Lauren Abrams
- modelmaker: ILM (uncredited)
- Marty Brenneis
- camera engineer (uncredited)
- Ron Bublitz
- character pipeline technical director (uncredited)
- Eric D. Christensen
- digital artist: ILM (uncredited)
- Pat Conran
- cg sequence supervisor (uncredited)
- George Gambetta
- scanning supervisor (uncredited)
- John Griffith
- pre-visualization artist (uncredited)
- Ryan Kautzman
- software engineer: ILM (uncredited)
- Michael Kennedy
- digital compositor (uncredited)
- Gary H. Lee
- pre-visualization/effects artist (uncredited)
- Stuart Lowder
- cgi production manager: ILM (uncredited)
- Jake Maymudes
- digital artist (uncredited)
- Todd Mitchell
- scanning supervisor (uncredited)
- Chris Monks
- simulation artist: ILM (uncredited)
- Lauren Morimoto
- digital paint and rotoscope artist (uncredited)
- Michael Muir
- technical director: ILM (uncredited)
- Marla Newall
- layout artist: ILM (uncredited)
- Michael Pecchia
- director of global development at prime focus (uncredited)
- George Sakellariou
- production engineering: ILM (uncredited)
- Peter Szewczyk
- pre-visualization (uncredited)
- Chad Taylor
- inferno artist (uncredited)
- Christopher Townsend
- digital effects artist: ILM (uncredited)
- Shraddha Uppu
- roto artist (uncredited)