- Evrim Akyilmaz
- visual effects
- Manuel Almela
- modeler
- Charles Anderson
- visual effects artist
- William E. Arias
- lead lighting artist
- Shinsaku Arima
- visual effects
- Mira Arte
- character effects animator
- Ricky Baba
- surfacing artist
- John Backer
- stereo artist: Legend 3D
- David Bailey
- matte painter
- Jasper M. Baltzersen
- paint fix artist: PDI/DreamWorks
- Zsoka Barkacs
- character technical director
- Kelly Barschig
- recruiter: DWA
- Michael Baula
- paint fix artist: PDI/DreamWorks
- David Bazelon
- crowds artist
- Matthew Beightol
- paint fix artist
- Prabir Bera
- roto artist
- Ken Bielenberg
- visual consultant
- Nafees Bin Zafar
- senior production engineer
- Herve Bizira
- technical director
- Silviu Borac
- senior fx r&d engineer
- Liz Borges-Herzog
- paint fix artist
- Christopher R. Bradley
- lead character effects artist: Dreamworks
- Daniel J. Brick
- lead matte painting compositor
- Scott Brisbane
- matte painter
- Max Bruce
- lighting artist
- Jeff Budsberg
- effects lead
- Craig Cannon
- paint fix artist: PDI/DreamWorks
- Jessica Canter
- surfacing artist
- Justin Carcasole
- lighting technical director
- Mark T. Carlson
- effects engineer
- Gregg Carrier
- software engineer
- Merlin Carroll
- rotoscope artist
- Jason Carter
- layout artist
- Nitesh Chandra
- roto & 2D vfx artist
- Min-Yu Chang
- cg modeler: PDI DreamWorks
- Chloe Chao
- research and development
- An-Lon Chen
- crowds technical director
- Yiqun Chen
- character effects: Dreamworks
- Wes Chilton
- visual effects
- Joong-ryang Choi
- character effects artist
- Hermann Chong
- media tools engineer
- Sebastien Chort
- lead lighting artist
- Matthew Clubb
- lead lighter
- James Cockerham
- character technical director (as Mitch Cockerham)
- Shaun Collaco
- lead lighting and compositing artist
- Clint Colver
- lighting artist
- Lisa Slates Connors
- surfacing supervisor
- Doug Cooper
- visual effects supervisor
- Christian Cunningham
- lighting artist
- Kwesi Davis
- production engineer
- Gilbert Davoud
- global character technical director
- Daniel Dawson
- character technical director
- Christina N. de Juan
- character technical director
- Brian P. Dean
- Senior Lighting TD
- Barry Dempsey
- surfacing and lighting technical director
- Caine Dickinson
- lighter: DreamWorks Animation SKG
- Nathaniel Dirksen
- character technical director
- Justin Dobies
- lighting technical assistant
- Archie Donato
- cg lead
- Sandy Dong
- surfacing artist
- Katy Downey
- production testing technical director (as Katy Harrison)
- Dale Drummond
- lead lighter
- Christopher Lynn Edwards
- lighting technical artist
- Avedis Ekmekjian
- lighter
- Christopher Ell
- final layout artist
- Erin J. Elliott
- crowds artist
- Angela Ensele
- modeler (as Angela Ensele Firebaugh)
- Valentina Ercolani
- character technical director
- Cassandra Fanning
- digital artist
- Michael Farley
- digital effects
- David V. Fedele
- lead character effects artist: Dreamworks
- Raffaella Filipponi
- animation development
- Oliver Finkelde
- head of character effects: DreamWorks
- Crystal Fong
- surfacing technical director
- Jennifer Fung
- research and development
- Mariana Galindo
- character effects animator
- Akash Garg
- fx engineer
- Ashraf Ghoniem
- visual effects artist
- Jonathan Gibbs
- global lead
- Greg Gibson
- systems administrator
- Shane Glading
- lighting artist
- Dan Golembeski
- lead technical director
- Steven Pierre Gordon
- additional animator
- Darin K. Grant
- head of production technology
- Nishkar Grover
- Production Engineer
- Bill Gumina
- paint fix artist
- Vinod Gundre
- roto artist
- Glen Gustafson
- lighter
- Lei Han
- lighting artist
- Jiten Harkhani
- 3d conversion
- Andy Hayes
- visual effects artist
- Matt Head
- visual effects artist
- Stephen Heidelberg
- character effects artist
- Corey Hels
- rough layout artist: DreamWorks Animation
- Sean Hoessli
- visual effects production manager: Yuco
- Robert Holder
- lighter: DreamWorks
- Cindy Hong
- lighting artist
- Cameron Hood
- additional animator
- Joe Hughes
- character effects animator
- John Hughes
- visual effects artist: Dreamworks
- James Hull
- additional animator (as Jim Hull)
- Robbin Huntingdale
- production testing
- Michael Scott Hutchinson
- character technical director
- Lok Ming Hwa
- lighting artist
- T.J. Jackson
- effects technical director
- Andrew Luis Jagtap
- stereo production
- Aaron James McComas
- effects animator
- Lucas Janin
- effects developer
- Jeffrey 'JJ' Jay
- character technical director supervisor
- Gregory Jennings
- lighter
- Patrick Jensen
- matte painter
- Ardie Johnson
- character modeler
- Amanda Johnstone-Batt
- lighter (as Amanda Johnstone)
- Michael Cadwallader Jones
- visual effects animator (as Michael Jones)
- Kurt Kaminski
- lighter
- Sandy Kao
- character technical director supervisor
- David S. Karoll
- surfacing artist
- Michelle Kater
- paint fix artist
- Patrick Kelly
- software engineer
- Blaine Kennison
- lighter
- Andrew Young Kim
- visual effects lead
- Soo Kyung Kim
- lighter & compositor
- Spencer Knapp
- crowds artist
- Dinesh Kokirkar
- Roto Artist
- Ginka Kostova
- lighting artist
- Stephen Krauth
- lead technical director
- Li-Lian Ku
- character technical director
- Rajnish Kumar
- visual effects artist
- Linda Kurgpold
- surfacing artist
- Amy Sun Kwa
- technical director
- Josh LaBrot
- layout artist
- Kenny Lam
- lighting and compositing technical director (as Ken Lam)
- Donna Lanasa
- lighting/compositing
- Jennifer Lasrado
- visual effects artist
- David C. Lawson
- lead lighter
- Daniel Khin Lay
- character effects artist
- Philippe Le Brun
- animator
- Domin Lee
- visual effects
- Jaemin Lee
- visual effects artist
- Erin Lehmkühl
- digital effects artist
- Jim Leuper
- effects engineer
- Greg Lev
- cg supervisor
- Didier Levy
- visual effects artist
- Lyndon Li
- lighting artist
- Yancy Lindquist
- effects developer
- Jin Liou
- global lead
- Benjamin Lishka
- lead lighter
- Fabio Lissi
- production engineer
- Kieron Cheuk-Chi Lo
- lighting artist
- Michael Losure
- visual effects
- Ilia Lyons
- character effects technical director (as Ilia Standish)
- Marc Machuca
- paint fix artist
- Mary Ann Malcomb
- animator (as Maryann Malcomb)
- Michael Manza
- lead lighter: DreamWorks Animation
- Michael Wei Mao
- matte painter
- Pietro Materossi
- lighter
- Rodriguez Mathias
- character effects animator
- Mark J. Matthews
- research and development fx engineer
- Paul McGhee
- digital intermediate color timer: Dreamworks Animation
- Steve McGrath
- modeler
- Mark A. McGuire
- global department head
- M. Scott McKee
- lead lighting artist
- Phil 'Captain 3D' McNally
- stereoscopic supervisor
- Zeki Melek
- visual effects
- Gustav Melich
- visual effects artist
- Candice Miller
- character technical director
- Marc Miller
- lighting artist
- Tom Molet
- global character technical director
- Taylor Moll
- surfacing artist
- Cesar Alejandro Montero Orozco
- surfacing artist
- Jonathan Fletcher Moore
- lighting artist
- Melissa D. Moss
- paint fix artist
- Ken Museth
- principle engineer
- Tomijann Nabors
- surfacer
- Ori Neidich
- media tools & post-production technology engineer
- Jennifer Stephenson Newlin
- surfacer
- Mark Newport
- visual effects artist
- Rob Nitsch
- character effects developer
- Betsy Nofsinger
- cg supervisor
- Daniel Patrick O'Brien
- lighting artist (as Patrick O'Brien)
- Alessandro Ongaro
- head of effects (as Alex Ongaro)
- Dave Otte
- character technical director
- Patrick A. Palmer
- production engineer
- Joyce Pan
- lighting technical director
- Michael J. Pan
- production engineer
- Andrea Paolino
- digital artist
- Rupali Parekh
- lighting artist
- Luca Pataracchia
- effects animator
- Kartik Rajul Patel
- roto lead
- Pranay Patel
- lighting technical director
- Nikita Pavlov
- visual effects
- Mary Payne
- digital artist
- Andrew Pearce
- director of reseach and development
- Alessandro Pepe
- visual effects artist
- Steve Petterborg
- lighting technical director
- Navin Pinto
- character effects artist: Dreamworks Animation
- Jason Pomerantz
- senior digital artist (IMAX version)
- Jason Porath
- effects animator
- Abhik Pramanik
- fx engineer
- Tsun-Hui Andrea Pun
- surfacing artist
- Andrew Pungprakearti
- digital effects artist
- Gene Ragan
- technical lead
- Jeff Ranasinghe
- lighting and compositing artist
- John P. Rand
- lead modeler
- Brian Ratchford
- surfacing artist
- Dipak Raval
- rotoscope artist
- Jean-Francois Rey
- animator
- Joshua F. Richards
- crowds developer
- Andrew Richmond
- production assistant: layout department
- Pres Romanillos
- animator
- Bhushan Salgaonkar
- rotoscope artist: Prime Focus
- Hayyim Sanchez
- surfacer
- Amy McDonald Sandjideh
- research and development manager
- Swapnil Sargade
- visual effects artist
- Paul Schoeni
- modeler
- Marc Scott
- cg supervisor
- Armando Sepulveda
- modeler
- Priyes Shah
- senior lighting and compositing artist
- Sushant Sharma
- roto artist
- Sanket Shembekar
- Roto Lead
- Gaurav Shenai
- character technical director
- Avdesh Shukla
- lead compositor
- Andrew Silvestri
- character effects artist (credit only)
- Nitin Singh
- post production coordinator
- Rahul Singh
- effects technical director
- Marty Sixkiller
- media tools supervisor
- Geri Smith
- lighting artist
- Jeffrey Smith
- character technical director
- Javier Solsona
- character technical director
- Young Song
- surfacer
- Steven Sorensen
- final layout artist
- Brock J. Stearn
- senior lighting and compositing artist
- Allen Stetson
- crowds supervisor
- Jeff Sullivan
- crowds artist
- Joe Ark Sun
- character effects artist
- Kenji Sweeney
- additional lighting and compositing artist
- Osamu Takehiro
- lighter
- Ka Yaw Tan
- lighting artist
- Marla Tanigawa
- matte painting compositor (as Marla Valentine)
- Britton Taylor
- digital effects artist
- Don Taylor
- lead lighter
- Panat Thamrongsombutsakul
- character effects
- Paul Timpson
- character technical director
- Matt Titus
- visual effects
- Akshat Tiwari
- rotoscopy artist
- Lisa M. Tse
- lighter
- Kevin Turcotte
- matte painter
- Anthony Tyler
- character effects technical director
- Ozgur Ustundag
- lead lighting artist
- Mauricio Valderrama
- stereo paint fix artist
- David Valdez
- surfacing artist
- Pablo Valle
- lighting supervisor
- Baptiste Van Opstal
- visual effects artist
- Loren Van Wiel
- digital artist
- Marcus Velazquez
- production intern
- Benjamin Venancie
- lighting artist
- Henry Vera
- global lead
- Brent Villalobos
- production engineer
- Sharanya Viswamani
- technical director intern
- Marko Vukovic
- lighting & compositing
- Michael Leon Ware
- character technical director
- Daniel Warom
- crowds artist: Dreamworks
- Gina Warr
- lead lighting artist
- Eric Warren
- character effects technical director
- Jason P. Weber
- character effects animator
- Eugene Wen
- lighting technical assistant
- Joshua West
- modeling supervisor
- Jeffrey Wike
- director of research & development
- Rhiannon Leffanta Wilhelmi
- layout artist
- Ron Williams
- character effects animator
- Hock Wong
- character effects artist
- Laura Wood
- production engineer
- Zhang Xiao
- visual effects
- Neil Yamamoto
- character effects
- Farid K. Yazami
- lighting & compositing (as Farid Khadiri-Yazami)
- Ji Hyun Yoon
- visual effects
- Doug Yoshida
- lighter
- Masahito Yoshioka
- visual effects
- Can Yuksel
- visual effects
- Phil Zucco
- modeler
- Uma Havaligi
- character effects animator (uncredited)
- Fangwei Lee
- visual effects (uncredited)
- Tom Piedmont
- rotoscoper: Yu+Co (uncredited)
- Paul Rivera
- matte artist (uncredited)
- Mark Sandell
- surfacing technical director (uncredited)
- Gowri Shankar
- matte painter (uncredited)
- Curt Stewart
- crowds artist (uncredited)
- Vimal Subramaniam
- lighting artist (uncredited)