- David Abbott
- shots/shaders/effects department: Weta Digital
- Tony Abejuro
- lead digital artist: MPC (as Anthony Abejuro)
- Karen Abramyanc
- digital artist: MPC
- Ilya Abulkhanov
- visual effects: Prologue Films
- Gino Acevedo
- textures supervisor: Weta Digital
- Alexandra Added
- visual effects production manager: MPC
- Victor Adebodun
- technology support: MPC
- Yemi Adelekan
- production operations: MPC
- Sagar Adokar
- digital artist: MPC
- Michael Aerni
- animation department: Weta Digital
- Nidhi Agarwal
- digital artist: MPC
- Ahmet Ahmet
- visual effects: Prologue Films
- Holly Aldersley
- digital artist: MPC
- Steve Alvanos
- executive producer: Reliance Mediaworks
- Ohkba Ameziane-Hassani
- digital artist: MPC
- Stewart Anderson
- production operations: MPC
- Malcolm Angell
- visual effects production manager: Fuel VFX
- Charise E. Angone
- visual effects coordinator
- Samir Ansari
- digital artist: MPC
- David Arakelian
- software developer: MPC
- Paul Arion
- lead digital artist: MPC
- Yalda Armian
- production/data resource department: Weta Digital
- Gabriel Arnold
- digital effects artist: MPC
- Mohammed Aseem
- digital artist: MPC
- Ruth Asensio
- digital artist: MPC
- Oliver Auguszt
- digital artist: MPC
- Derrick Auyoung
- animation department: Weta Digital
- Carl Ayala
- camera department: Weta Digital
- Vikas Bableshwar
- digital artist: MPC
- Durai Babu
- digital artist: MPC
- Nithin Babu
- digital artist: MPC
- Thai Bach
- digital artist: MPC
- Sindharmawan Bachtiar
- creatures department: Weta Digital
- Sonam Bahrani
- digital artist: MPC
- James Bailey
- digital artist: MPC
- Lucy Bailey
- software developer: MPC
- Leslie Baker
- shots/shaders/effects department: Weta Digital
- Dorothy Ballarini
- digital artist: MPC
- Andrzej Bandurski
- digital artist: MPC
- Marco Barbati
- models department: Weta Digital
- Peter Barnes
- software developer: MPC
- Jacob Barrow
- creatures department: Weta Digital
- Jason Bath
- visual effects executive producer: Fuel VFX
- Erwann Baudet
- shots/shaders/effects department: Weta Digital
- Craig Baxter
- animator: Fuel VFX
- Hamish Beachman
- models department: Weta Digital
- Paul Beaumont
- production support: MPC
- Kathleen Beeler
- paint and roto department: Weta Digital
- Alexandre Belbari
- digital artist: MPC
- Brittany Bell
- paint and roto department: Weta Digital
- Hamish Bell
- shots/shaders/effects department: Weta Digital
- Gregory Bellis
- camera department: Weta Digital
- Brando Benaway
- image processing: Reliance Mediaworks
- Joel Berg
- digital artist: MPC
- Sam Berry
- lead digital artist: MPC
- Alex Berson
- paint and roto department: Weta Digital (as Alexander Berson)
- Guillaume Berthoumieu
- digital artist: MPC
- Siddharth Bhagwat
- visual effects production assistant: MPC
- Ediga c Bharath
- matchmove artist: The Moving Picture Company
- Hanumantha Rao Bhogadula
- digital artist: MPC
- Daniele Bigi
- lighting supervisor: MPC
- Gerald Blaise
- digital modeler: MPC
- Rufus Blow
- creatures department: Weta Digital
- Rob Blue
- compositor: Hammerhead Productions
- Felipe Bohórquez
- production support: MPC (as Felipe Bohorquez)
- Julien Bolbach
- lead digital artist: MPC
- Mark Bollinger
- visual effects supervisor: Lola Visual Effects
- Cindy Bond
- senior producer: Reliance Mediaworks
- Nicolas Borens
- digital artist: MPC
- Gopikrishna Subash Bose
- digital artist: MPC
- Sudeepto Bose
- digital artist: MPC
- Virginie Bourdin
- head of department: MPC
- Yanick Bourgie
- digital artist: MPC
- Xavier Bourque
- lead compositor: Fuel VFX
- David A.T. Bowman
- lead digital artist: MPC (as David Bowman)
- Adam Bradley
- paint and roto department: Weta Digital
- Derek Bradley
- creatures department: Weta Digital (as Derek Bradley)
- Karl Bradshaw
- lidar technician: Iceland
- Chloe Brady
- production support: MPC
- Lee Bramwell
- camera supervisor: Weta Digital
- Benjamin Bratt
- digital artist: MPC
- Jared Brient
- lead digital artist: MPC
- Ryan Broad
- production support: MPC
- Ryan Brooks
- paint and roto department: Weta Digital
- Jonathan Brouillat
- technology support: MPC
- Julian Bryant
- compositing department: Weta Digital
- Rob Bryson
- lead digital artist: MPC (as Robert Bryson)
- Luke Bubb
- concept artist: Fuel VFX
- Izet Buco
- digital artist: MPC
- Romain Buignet
- effects animator: Fuel VFX
- Joerg W. Bungert
- compositing department: Weta Digital
- Paul Bunker
- production operations: MPC
- Andy Burmeister
- camera department: Weta Digital
- Everett Burrell
- on-set visual effects supervisor: Weta Digital
- Paul Butterworth
- visual effects lead designer: Fuel VFX / visual effects supervisor: Fuel VFX
- Sam Buys
- production/data resource department: Weta Digital
- Tom Buys
- production/data resource department: Weta Digital
- Unjoo Lee Byars
- visual effects: Prologue Films (as Unjoo Byars)
- Carlos Caballero Valdés
- digital artist: MPC (as Carlos Caballero Valdes)
- Thelvin Cabezas
- cg supervisor: Weta Digital (as Thelvin Tico Cabezas)
- Matthew Cahill
- technology support: MPC
- Nicolas Caillier
- digital artist: MPC
- Djordje Cakovan
- models department: Weta Digital
- Sonia Calvert
- compositing department: Weta Digital
- Christopher Cameron
- software developer: MPC
- Nick Cannon
- technology support: MPC
- Robin Stuart Cape
- rotoscope artist: Weta Digital
- Ivan Castane Capel
- software developer: MPC
- Virginia Carmignani
- production support: MPC
- Caleb Carr
- paint and roto department: Weta Digital
- Taylor Carrasco
- animation department: Weta Digital
- Tim Catchpole
- camera department: Weta Digital
- Philip Chacko
- digital artist: MPC (as Chacko Philip)
- Johnny Chan
- paint and roto department: Weta Digital
- Anoop Chandran
- digital artist: MPC
- Jung Min Chang
- models department: Weta Digital
- Satyendra Chaturvedi
- digital artist: MPC
- Munish Chaudhary
- digital artist: MPC (as Munish)
- Kanwal Chauhan
- technology support: MPC
- Charles Chorein
- digital artist: MPC
- Gotthardt-Mills Chris
- lidar technician: Iceland (as Christopher Gotthard Mills)
- Andrea Christie
- shots/shaders/effects department: Weta Digital
- Edward Christie
- production operations: MPC
- Daniel Chuba
- visual effects executive producer: Hammerhead Productions (as Dan Chuba)
- Rhys Clapcott
- creatures department: Weta Digital
- Mike Clark
- animation department: Weta Digital
- Oli Clarke
- digital artist: MPC
- Trent Claus
- visual effects supervisor: Lola VFX
- Gerald Clevy
- animation department: Weta Digital
- Adam Cobabe
- creatures department: Weta Digital
- Sam Cole
- compositing supervisor: Fuel VFX
- Christopher Collis
- production operations: MPC
- Santiago Colomo
- digital artist: MPC (as Santiago Colomo Martinez)
- Blair Conacher
- production operations: MPC
- Peter Connelly
- shots/shaders/effects department: Weta Digital
- Traian Constantinescu
- digital artist: MPC
- Caitlin Content
- compositor: Hammerhead Productions
- Paul Conway
- compositing department: Weta Digital
- Daniel Cooper
- ((digital compositor)
- Jason Cooper
- technology support: MPC
- Kyle Cooper
- visual effects: Prologue Films
- Ian Cope
- visual effects: Rising Sun Pictures
- Michael Corcoran
- creatures department: Weta Digital
- Sam Corcoran
- software developer: MPC
- Juan Francisco Correa Diaz
- digital artist: MPC (as Juan Correa)
- Tom Coster
- technology support: MPC
- Claire Coultrup
- production support: MPC
- Millie Cox
- production support: MPC
- Michael Cozens
- animation supervisor: Weta Digital
- Nick Craven
- animation department: Weta Digital
- Felix Crawshaw
- visual effects producer: Fuel VFX
- Tim Crosbie
- visual effects: Rising Sun Pictures
- Nicholas Cross
- lighting lead: Fuel VFX (as Nick Cross)
- Alexia Cui
- shots/shaders/effects department: Weta Digital
- Eugene d'Eon
- shots/shaders/effects department: Weta Digital
- Ken Dackermann
- compositing department: Weta Digital
- Mahesh Daddhla
- digital artist: MPC
- Nicola Danese
- lead digital artist: MPC (as Nicola Danse)
- Erica Davidson
- production support: MPC
- Kristian Davies
- technology support: MPC
- Adam Davis
- head of department: MPC
- Aurore de Blois
- digital artist: MPC
- Matthew de Pass
- technology support: MPC
- Stefania De Santis
- digital artist: MPC
- Tom Del Campo
- animation department: Weta Digital
- Caroline Delen
- digital artist: MPC (as Caroline Delengaigne) / lead digital artist: MPC (as Caroline Delengaigne)
- Stanley A. Dellimore
- head of department: MPC (as Stanley Dellimore)
- Chong Deng
- technology support: MPC
- Giancarlo Derchie
- digital compositor
- Ross DeYoung
- effects animator: Fuel VFX (as Ross De Young)
- Gurinder Dhudwar
- technology support: MPC
- Tamir Sammy Diab
- shots/shaders/effects department: Weta Digital
- Julien Dias
- digital artist: MPC
- Ben Dickson
- visual effects: Rising Sun Pictures
- Sabina Bejasa Dimmock
- software developer: MPC (as Sabina Bejasa-Dimmock)
- Keila N. DiPietro
- image processing: Reliance Mediaworks (as Keila N. Ramos)
- Kate Diver
- production support: MPC
- Carmen Dixon
- production support: MPC
- Jamie Dixon
- visual effects supervisor: Hammerhead Productions
- Jennifer Docherty
- production/data resource department: Weta Digital
- Sean Dollins
- layout and matchmove artist: Fuel VFX
- Ferran Domenech
- animation supervisor: MPC
- Robert Dorris
- digital artist: MPC
- Morenike Dosu
- visual effects production manager: MPC (as Morenike Dosu-Rotherham)
- Kim Doyle
- digital effects producer
- Lucy Drewett
- visual effects coordinator: MPC
- Luba Drozd
- digital artist: MPC
- Matthew du Jardin
- technology support: MPC
- Jan Dubberke
- compositing department: Weta Digital
- Julien Ducenne
- digital artist: MPC
- Georgia Dumergue
- paint and roto department: Weta Digital
- Eamon Samuel Duncan
- camera department: Weta Digital
- Bryan Dunkley
- digital artist: MPC
- Shawn Dunn
- head of layout/animation technologies: Weta Digital
- Florent Dupont-Joshua
- visual effects editor: MPC
- Teresa Dureau
- production support: MPC
- Sudip Dutta
- digital artist: MPC
- Kishan E. Chandran
- digital artist: MPC (as Kishan Chandran)
- Matt Ebb
- effects animator: Fuel VFX
- Tim Ebling
- shots/shaders/effects department: Weta Digital
- Austin Eddy
- animation department: Weta Digital
- Christopher Edwards
- shots/shaders/effects department: Weta Digital (as Chris Edwards)
- Clwyd Edwards
- head of visual effects: MPC
- Dick Edwards
- visual effects supervisor: Invisible Effects
- Andri Egilsson
- stereographer: Iceland
- Michelle Eisenreich
- visual effects producer: Hammerhead (as Michelle Eisnerich)
- Kane Elferink
- cg sequence supervisor: Fuel VFX
- Jedrik Eliasen
- software developer: MPC
- Harry Ellard
- digital artist: MPC
- Joe Engelke
- paint and roto department: Weta Digital
- Jenn Epstein
- digital artist: MPC
- Alexander Eriksson
- digital artist: MPC
- Ana Laura Esperón
- digital artist: MPC (as Anna Esperon)
- Stephen Evans
- shots/shaders/effects department: Weta Digital (as Steve Evans)
- Damien Fagnou
- stereographer: MPC
- Jessica Farrell
- production support: MPC
- John Farrow
- shots/shaders/effects department: Weta Digital
- Christine Feistl
- paint and roto department: Weta Digital
- Florian Fernandez
- models supervisor: Weta Digital
- Sébastien Fernandez
- digital artist: MPC (as Sebastian Fernandez)
- Jose M. Esteve Ferrandis
- software developer: MPC (as José M. Esteve Ferrandis)
- Audrey Ferrara
- digital artist: MPC
- Natasha Ferreira da Silva
- visual effects coordinator: MPC (as Natasha Ferreira Da Silva)
- Alastair Ferris-Leak
- production operations: MPC
- Viktor Fillo
- digital artist: MPC
- Greg Fisher
- head of department: MPC
- Jasmine Flood
- production support: MPC
- Sherrilee Flores
- image processing: Reliance Mediaworks
- Matthew Fogarty
- camera department: Weta Digital (as Matthew Thomas Fogarty)
- Rémi Fontan
- shots/shaders/effects department: Weta Digital
- Mike Ford
- digital artist: MPC
- Lucien Fostier
- digital artist: MPC
- Ludovic Fouche
- camera department: Weta Digital
- Guillaume François
- shots/shaders/effects department: Weta Digital (as Guillaume Francois)
- Richard Frazer
- digital artist: MPC
- John Frith
- technology support: MPC
- Pierre Fromentin
- digital artist: MPC
- David Frylund Otzen
- digital artist: MPC (as David Otzen)
- Jigesh Gajjar
- head of department: MPC
- Ales Gargulak
- digital artist: MPC
- Michael Gasson
- technology support: MPC
- Nicholas Gaul
- models department: Weta Digital
- Mark Gelfuso
- digital artist: MPC
- Marco Genovesi
- head of department: MPC
- Chris George
- shots/shaders/effects department: Weta Digital (as Christopher George)
- Jack George
- visual effects coordinator: MPC
- Abhishek Ghorui
- digital artist: MPC
- Mitchell J. Glaser
- visual effects editor
- Bensah Gnanasigamani
- digital artist: MPC
- Vadivel Gnanasundaram
- digital artist: MPC
- Diana Godo
- production/data resource department: Weta Digital
- Ryan Gomez
- image processing supervisor: Reliance Mediaworks
- Antoine Goncalves
- digital artist: MPC
- Lisa Gonzalez
- lead digital artist: MPC
- Alexander Goodwin
- animator: Fuel VFX
- Brian Goodwin
- shots/shaders/effects department: Weta Digital
- Sofus Graae
- visual effects production manager: MPC
- Janak Griffin-Rai
- production operations: MPC
- Matthew Grueber
- creatures department: Weta Digital
- Lee Grumett
- first assistant director: visual effects unit, Iceland (as Lee Grummet)
- James Grummitt
- visual effects coordinator: MPC
- Kathy Gruzas
- chief information officer: Weta Digital
- Signy Bjorg Gudlaugsdottir
- models department: Weta Digital (as Signý Björg Gublaugssóttir)
- Diego Guerrero
- lead digital artist: MPC (as Diego G. Guerrero)
- Shikhar Gupta
- lead digital artist: MPC
- Mark Haenga
- models department: Weta Digital
- Samantha Haines
- visual effects production manager: MPC
- Michael Zaiko Hall
- digital artist: MPC (as Michael Hall)
- Nick Hall
- technology support: MPC
- William Hall
- software developer: MPC
- Charlotte Hamilton
- production operations: MPC
- David Hampton
- production/data resource department: Weta Digital
- Matthew Hanger
- production support: MPC
- Nick Hanks
- digital artist: MPC
- Patrick Harboun
- digital artist: MPC
- Jonathan Harden
- software developer: MPC
- Michael Harden
- production operations: MPC
- Kayleigh Harding
- visual effects coordinator: MPC
- Suresh Hari
- head of department: MPC
- Mick Harkin
- compositor: Fuel VFX (as Michael Harkin)
- Anthony Hartnell
- technology support: MPC
- Tom Harvey
- technology support: MPC
- Serena Hastie
- paint and roto department: Weta Digital
- James Hathaway
- digital compositor: Weta Digital
- Ben Hatton
- editor: Weta Digital
- Arnaud Havart
- digital artist: MPC
- Michael Havart
- digital artist: MPC
- Vamsi Heduri
- visual effects production assistant: MPC
- Oliver Heinrich
- digital artist: MPC
- Quentin Hema
- digital paint and rotoscoping supervisor: Weta Digital
- Charley Henley
- visual effects supervisor: MPC
- Simon Herden
- visual effects: Rising Sun Pictures
- David Hernandez
- digital artist: Lola VFX
- Afif Heukeshoven
- camera department: Weta Digital
- Matthew Hicks
- shots/shaders/effects department: Weta Digital
- Sarah Higgs
- production operations: MPC
- Anna Hill
- camera department: Weta Digital
- Martin Hill
- visual effects supervisor: Weta Digital
- Peter Hillman
- compositing department: Weta Digital
- Michael Hipp
- digital artist: MPC
- Finlay Hogg
- digital artist: MPC
- Tim Holleyman
- digital artist: MPC
- Matt Holmes
- supervising visual effects editor: Weta Digital
- Vlad Holst
- digital artist: MPC
- Richard Homewood
- technology support: MPC
- Bastian Hopfgarten
- visual effects lead data wrangler
- Daniel Horgan
- software developer: MPC
- David Houghton-Williams
- compositing department: Weta Digital (as David Houghton Williams)
- Katie Houston
- production/data resource department: Weta Digital
- Sandy Houston
- digital paint and rotoscoping supervisor: Weta Digital
- Florian Hu
- shots/shaders/effects department: Weta Digital
- Jean Huang
- stereoscopic coordinator
- Jack Hughes
- visual effects data wrangler
- Michael Hunault
- digital artist: MPC
- Matthew Hunt
- digital artist: MPC
- Mark Hunter
- production support: MPC
- Ben Hutchings
- digital artist: MPC
- Ryan Hutchings
- compositing department: Weta Digital
- Stephen Hutt
- camera department: Weta Digital
- Reywel Hyland
- production operations: MPC
- Cajun Hylton
- models department: Weta Digital
- Fredrik Höglin
- compositor: Fuel VFX (as Fredrik Hoglin)
- Susan Immonen
- visual effects: Rising Sun Pictures
- Giuseppe Improta
- digital artist: MPC
- Laura Ingram
- compositing department: Weta Digital
- James Jacobs
- creatures department: Weta Digital
- Shrikant Jain
- digital artist: MPC
- Hyunhee Jang
- digital artist: MPC
- Singh Jasbir
- digital artist: MPC (as Jasbir Singh)
- Merriet Jero
- digital artist: MPC (as Merriet Jero. J)
- Chris Jestico
- visual effects production manager: MPC
- Olivier Jezequel
- digital artist: MPC
- Carolina Jimenez Garcia
- digital artist: MPC
- P.A. Satish Johney
- digital artist: MPC
- Alicia Johnson
- visual effects: Prologue Films
- Davie Johnston
- technology support: MPC
- Gios Johnston
- creatures department: Weta Digital
- Stephen Jolley
- digital artist: MPC
- Bryan Jones
- digital artist: MPC
- Keith Jones
- digital artist: MPC
- Marc Jones
- digital artist: MPC
- Owen Jones
- head of department: MPC
- Uday Joshi
- visual effects production assistant: MPC
- Vivek Joshi
- visual effects coordinator: MPC
- Eirikur Kristinn Juliusson
- visual effects technician: Iceland
- Dinesh K. Bishnoi
- digital artist: MPC (as Dinesh Bishnoi)
- Joshua Kamau
- paint and roto department: Weta Digital
- Marta Kamienska
- production support: MPC
- Barry Kane
- head of department: MPC
- Stephen Karl
- camera department: Weta Digital
- Andreas Bravin Karlsson
- digital artist: MPC (as Andreas Karlson)
- Alban Kasikci
- digital artist: MPC
- Shraddha Kate
- digital artist: MPC
- Kevin Kelm
- creatures department: Weta Digital
- Michael Kennedy
- compositing supervisor: Hammerhead Productions (as Michael T. Kennedy)
- Aslam Khader Hayath
- digital artist: MPC (as Aslam Khader)
- Babak Khataee
- software developer: MPC
- Ben Kilgore
- creatures department: Weta Digital
- Lucy Killick
- visual effects set producer
- Adam King
- shots/shaders/effects department: Weta Digital
- Andy King
- production operations: MPC
- Naoko Kinoshita
- effects animator: Fuel VFX
- Ghiwari Kiran
- digital artist: MPC (as Kiran Ghiwari)
- Oliver Kirchhoff
- camera department: Weta Digital
- Balazs Kiss
- shots/shaders/effects department: Weta Digital
- Tom Kloc
- animation department: Weta Digital
- David Koerner
- software developer: MPC
- Puneet Kohli
- digital artist: MPC
- Jan-Klaas Kollhof
- software developer: MPC
- Sergei Koudriautsev
- digital artist: MPC (as Sergei Koudryavtsev)
- Makoto Koyama
- animation department: Weta Digital
- Anna Koziol
- production support: MPC
- Lonnie Kraatz
- creatures department: Weta Digital
- Manfred Kraemer
- shots/shaders/effects department: Weta Digital
- Alex Kramer
- camera department: Weta Digital
- Lars Kramer
- camera department: Weta Digital
- Sujay Kumar G.
- digital artist: MPC (as Sujay Kumar)
- Sendil Kumar
- digital artist: MPC
- Chanda Kumari
- digital artist: MPC
- Ayako Kuroda
- shots/shaders/effects department: Weta Digital
- Rajeh Kumar Kv
- digital artist: MPC
- Todd Labonte
- animation department: Weta Digital
- Joseph Lacap
- digital artist: MPC
- Laure Lacroix
- compositing department: Weta Digital
- Paul Lada
- lead digital artist: MPC
- Kosta Lagis
- camera department: Weta Digital / layout and matchmove artist: Fuel VFX
- Somasundaram Lakshmanan
- digital artist: MPC
- Juan Pablo Lampe
- compositing department: Weta Digital
- Cyn Langley
- technology support: MPC
- Michael Lanzensberger
- compositing department: Weta Digital
- Douglas Larmour
- head of department: MPC (as Doug Larmour)
- Theresa Laurenson
- paint and roto department: Weta Digital
- Lorenzo Lavatelli
- digital artist: MPC
- Tristan Lawler
- production operations: MPC
- Alex Lay
- compositor: Fuel VFX
- Nicolas Leblanc
- digital artist: MPC (as Nicolas Le Blanc)
- Evelyne Leblond
- compositing department: Weta Digital
- Patrick Ledda
- head of department: MPC
- Dongho Lee
- visual effects: Prologue Films (as Dong Ho Lee)
- Jiyoung Lee
- digital artist: MPC
- Seong Kyun Lee
- shots/shaders/effects department: Weta Digital (as Sean Seongkyun Lee)
- Benoit Lefebvre
- layout and matchmove artist: Fuel VFX
- Carmelo Leggiero
- animation department: Weta Digital
- Max Leonard
- digital artist: Lola Visual Effects
- Phillip Leonhardt
- cg supervisor: Weta Digital
- Fabio Leporelli
- models department: Weta Digital
- Dean Lewandowski
- layout department: Weta Digital
- Anu Liikkanen
- lead digital artist: MPC
- Ted Lister
- digital artist: MPC
- Clementine Lo
- digital artist: MPC
- EungHo Lo
- models department: Weta Digital (as Eung Ho Lo)
- Thomas Sing Wai Lo
- models department: Weta Digital (as Thomas Lo)
- Jason Locke
- camera department: Weta Digital
- Lara Lom
- visual effects coordinator: MPC
- Jim Longhurst
- shots/shaders/effects department: Weta Digital
- Owen Longstaff
- compositor: Fuel VFX
- Jade Lorier
- paint and roto department: Weta Digital
- Gregory Louden
- digital artist: MPC (as Greg Louden)
- Jennifer Loughnan
- production/data resource department: Weta Digital
- Steven Lovell
- digital artist: MPC
- Ruth-Anne Loveridge
- models department: Weta Digital
- Olivia Lyne
- visual effects production manager: MPC
- Natalie MacDonald
- digital artist: MPC (as Natalie McDonald)
- Frank Macfarlane
- production/data resource department: Weta Digital
- Benjamin Magaña
- digital artist: MPC (as Benjamin Magana)
- Balu Mahendra
- digital artist: MPC
- Balakrishnan Mahesh
- digital artist: MPC (as Mahesh Balakrishnan)
- Rafi Majid
- production operations: MPC
- Suraj Makhija
- digital artist: MPC
- Roy Malhi
- lead effects technical director: Fuel VFX
- Varun Malik
- digital artist: MPC
- William Mallett
- technology support: MPC
- Rajesh Manayil
- digital artist: MPC
- Thomas Mansencal
- digital artist: MPC
- Rodney March
- animator: Fuel VFX (as Rod March)
- Giorgio Marino
- digital artist: MPC
- Allen Maris
- visual effects producer
- Jason Marlow
- camera department: Weta Digital
- Shaun Marnewick
- camera department: Weta Digital
- Filipe Marques
- compositor: Fuel VFX
- Kindra Marra
- assistant visual effects editor
- Fran Martinez
- digital artist: MPC (as Francisco Martinez)
- Jérôme Martinez
- digital artist: MPC (as Jerome Martinez)
- Mario Maruska
- digital artist: MPC
- Abner MarÃn
- digital artist: MPC (as Abner Marin)
- Rachel Matchett
- head of production: MPC
- Javad Matoorian-Pour
- digital artist: MPC
- Marian Mavrovic
- 2d supervisor: MPC
- Kirk Mawhinney
- models department: Weta Digital (as Kirk G. Mawhinney)
- David Mayhew
- head of department: MPC
- Mark McAvaney
- production support: MPC
- David McCormick
- creatures department: Weta Digital
- Jason McDonald
- digital artist: MPC
- Ben McEwan
- visual effects: Rising Sun Pictures
- Bradley McFlinn
- paint and roto department: Weta Digital
- Steve McGee
- compositing department: Weta Digital
- Marlin McGlone
- production operations: MPC
- Emma McGonigle
- production support: MPC
- Matt McGuinness
- paint and roto department: Weta Digital
- Nick McKenzie
- shots/shaders/effects department: Weta Digital
- Nigel McKissock
- production/data resource department: Weta Digital
- Sarah McLauchlan
- visual effects: Rising Sun Pictures
- Fiona McLean
- visual effects production manager: MPC
- Owen McNally
- software developer: MPC
- Louise McNicholl
- production/data resource department: Weta Digital
- Tom Meade
- animation department: Weta Digital (as Thomas Meade)
- Tim Mehmet
- digital artist: MPC
- Jignesh Mehta
- visual effects coordinator: MPC
- Mariano Mendiburu
- digital artist: MPC
- Abigail Mendoza
- visual effects coordinator: MPC
- Marc Menneglier
- digital artist: MPC
- Amy Mercer
- production support: MPC
- Andrea Merlo
- creatures department: Weta Digital
- Steven Messing
- visual effects art director
- Károly Mesterházy
- digital artist: MPC (as Karoly Mesterhazy)
- Miklós Mesterházy
- shots/shaders/effects department: Weta Digital (as Miklos Mesterhazy)
- Matt Middleton
- CG Supervisor: MPC
- Ron E.J. Miller
- models department: Weta Digital
- Simon Miller
- digital artist: MPC
- Danielle Millington-Peck
- production operations: MPC
- Sarah Milnes
- production/data resource department: Weta Digital
- Srdjan Milosevic
- digital artist: MPC
- Emma Milstead
- visual effects production assistant: MPC
- Martin Minsel
- software developer: MPC
- Amy Minty
- production/data resource department: Weta Digital
- Jambunatha Mn
- digital artist: MPC
- Stephen Molyneaux
- digital artist: MPC
- James Moore
- models department: Weta Digital
- Richard John Moore
- creatures department: Weta Digital
- Eileen Moran
- executive producer: Weta Digital
- Christophe Moreau
- digital artist: MPC
- Ben Morgan
- compositing lead: Weta Digital
- Dafydd Morris
- digital artist: MPC
- Bryn Morrow
- lighting lead: Fuel VFX
- Darren Mortillaro
- creatures department: Weta Digital
- Daniel Moy
- models department: Weta Digital (as Daniel Goncalves Moy)
- Bastien Muller
- digital artist: MPC
- Dhilipan Muniyandy
- digital artist: MPC
- Arwen Munro
- production/data resource department: Weta Digital
- Senthil Murugan
- lead digital artist: MPC
- Frances Muthaiah
- digital artist: MPC
- Dominica Myles
- layout and matchmove artist: Fuel VFX
- Alfred Mürrle
- compositing lead: Weta Digital
- Rajakanna Nagarajan
- digital artist: MPC
- Akhila Namboodiri
- visual effects coordinator: MPC
- Kishore Nandha
- digital artist: MPC (as Nandha Kishore)
- Abhijeet Nawsagare
- software developer: MPC
- Lee Nelson
- visual effects: Prologue Films
- Paul Nelson
- lead digital artist: MPC
- Peter Nemec
- digital artist: MPC
- Stephen Newbold
- lead digital artist: MPC
- Elliot Newman
- head of department: MPC
- Wolfgang Niedermeier
- camera department: Weta Digital
- John Niforos
- digital artist: MPC
- Emelie Nilsson
- digital artist: MPC
- James Noorani
- production operations: MPC
- Victor Norberg
- digital artist: MPC
- Greg O'Connor
- modeling supervisor: Fuel VFX
- Rodney O'Sullivan
- support engineer: Fuel VFX
- Anton Ognyev
- shots/shaders/effects department: Weta Digital
- Robert Olsson
- digital artist: Lola VFX (as Rob Olsson)
- Ray Ooi
- paint and roto department: Weta Digital
- Arturo Orgaz Casado
- digital artist: MPC
- Daniele Orsetti
- digital artist: MPC
- Sasha Ortega
- production/data resource department: Weta Digital
- Alex G. Ortoll
- lead compositor: Fuel VFX (as Alex Ortoll)
- Ben Owen
- production support: MPC
- Nitheesh P.C.
- digital artist: MPC (as Nitheesh Pc)
- Kelvin J. Padfield
- stereoscopic production supervisor
- Michael Paget
- layout department: Weta Digital
- Stephen Painter
- animation department: Weta Digital
- Andrew Palmer
- visual effects: Rising Sun Pictures
- Suresh Pandi
- digital artist: MPC
- Michael Pangrazio
- production/data resource department: Weta Digital
- Joan Panis
- lead digital artist: MPC
- Sathyan Panneerselvam
- animation department: Weta Digital
- Gurpreet Singh Pannu
- digital artist: MPC (as Gurpreet Singh)
- James Park
- technology support: MPC
- Michael Parsons
- technology support: MPC
- Balaji Parthiban
- lead digital artist: MPC
- Nikul Patel
- lidar and cyber lead
- Scott Patton
- digital artist: MPC
- Helen Paul
- compositing department: Weta Digital
- Piyali Paul
- digital artist: MPC
- Robbie Payne
- visual effects assistant
- James Pearson
- technology support: MPC
- Anthony Peck
- digital artist: MPC
- Bruce Peecher Jr.
- image processing lead: Reliance Mediaworks (as Bruce Peecher)
- Jonathan Peel
- software developer: MPC
- Ana Sofia Mestre de Almeida Pereira
- compositing department: Weta Digital (as Ana de Almeida Pereira)
- Mike Perry
- cg supervisor: Weta Digital
- Joep Peters
- digital artist: MPC
- Patrick Peterson
- layout department: Weta Digital
- Dennis Petkov
- digital artist: MPC
- Valentin Petrov
- digital artist: MPC
- Derek Phan
- technology support: MPC
- Emma Phillips
- production support: MPC
- Emmanuel Pichereau
- digital artist: MPC
- Rémi Pierre
- digital artist: MPC (as Remi Pierre)
- Jacquelyn 'Jac' Piette
- digital artist: MPC
- Danila Pogalov
- shots/shaders/effects department: Weta Digital
- Melvin Polayah
- digital artist: MPC (as Melvyn Polayah)
- Jessica Ponte
- production/data resource department: Weta Digital
- Sky Poole
- image processing: Reliance Mediaworks
- Alexandru Popescu
- digital artist: MPC
- James Porter
- camera department: Weta Digital
- Jamie Portsmouth
- software developer: MPC
- Holly Potter
- digital artist: MPC
- Tim Pounds-Cornish
- visual effects production manager: MPC
- Donna Poynton
- lead digital artist: MPC
- Kukal Prasanth
- lead digital artist: MPC (as Prasanth Kukal)
- Richard Pritchard
- lighting artist: Fuel VFX
- Jean-Colas Prunier
- head of department: MPC
- Robin Prybil
- visual effects executive: Weta Digital
- Miguel Angel Pérez Tejerina
- lead digital artist: MPC
- Michael Queen
- compositor: Fuel VFX
- Anirudh R.
- digital artist: MPC
- Prabhakaran R.
- digital artist: MPC (as Prabhakaran R)
- Paul Raeburn
- compositing department: Weta Digital
- Richard Raimbault
- models department: Weta Digital
- Kaliyappan Rajarajan
- digital artist: MPC
- Ramkumar Raju
- digital artist: MPC
- Sreedhar Raju
- digital artist: MPC
- Ramprasad Ramanathan
- digital artist: MPC
- Troy Ramsey
- paint and roto department: Weta Digital
- Ambrish Rangan
- digital artist: MPC
- Karl Rapley
- animation department: Weta Digital
- Jennah Rasmussen
- visual effects production manager: MPC
- Craig Douglas Rattray
- paint and roto department: Weta Digital
- Ramanna Reddy
- digital artist: MPC
- Paul Redican
- compositing lead: Weta Digital
- Phillip Reed
- production/data resource department: Weta Digital
- Tom Reed
- head of department: MPC
- Megan Rees
- production support: MPC
- Simon Reeves
- production support: MPC
- Markus Reithoffer
- lead digital artist: MPC
- Marco Revelant
- models supervisor: Weta Digital
- Eddy Richard
- lead digital artist: MPC
- Hannes Ricklefs
- head of department: MPC
- Martin Riedel
- lead digital artist: MPC
- Benjy Riehl
- visual effects production assistant: MPC
- Simone Riginelli
- cg sequence supervisor: Fuel VFX
- Nolwenn Rimbault
- digital artist: MPC
- Adriano Rinaldi
- head of department: MPC
- Christian Roberton
- executive producer: MPC
- Ben Roberts
- compositing department: Weta Digital
- Aled Robinson
- head of department: MPC
- Samantha Rocca
- visual effects production assistant: MPC
- Matt Rock
- production support: MPC
- Chris Rockwell
- visual effects accountant
- Richy Rojous
- digital artist: MPC
- Marco Rolandi
- lead digital artist: MPC (as Marco Edel Rolandi)
- Kevin Romond
- effects supervisor: Weta Digital
- Alexis Ross
- image processing: Reliance Mediaworks
- Carl Leon Ross
- lighting artist: Fuel VFX (as Carl Ross)
- Stephanie Ross
- production support: MPC
- Isabelle Rousselle
- digital artist: MPC
- Sam Rowan
- models department: Weta Digital
- Sandeep Roy
- digital artist: MPC
- Yuriy Rudakov
- digital artist: MPC (as Yuri Rudakov)
- Garry Runke
- shots/shaders/effects department: Weta Digital
- Katya Ruslanova
- digital artist: MPC
- Chris Russell
- effects animator: Fuel VFX
- James Russell
- compositing department: Weta Digital
- Andrey Ryabovichev
- digital artist: MPC
- Desiree Ryden
- digital artist: MPC
- Johannes Saam
- cg supervisor: Fuel VFX
- Stephanie Saillard
- digital artist: MPC
- Sunil Saini
- digital artist: MPC
- Matthew Sakata
- visual effects assistant coordinator
- Peter Salter
- digital artist: MPC
- Christoph Salzmann
- compositing lead: Weta Digital
- Adrian Samuels
- production/data resource department: Weta Digital
- Sean Samuels
- digital artist: MPC
- Mahria Sangster
- production/data resource department: Weta Digital
- Sasikumar Santhakumar
- digital artist: MPC
- Sribalaji Santharam
- digital artist: MPC
- Sean Santiago
- stereoscopic supervisor
- B.S. Rajkumar Sapate
- digital artist: MPC (as Rajkumar Sapate)
- Michael Sarkis
- camera department: Weta Digital
- Craig Saunders
- visual effects coordinator: Fuel VFX
- Brendan Savage
- concept artist: Fuel VFX
- Lena Scanlan
- production support: MPC
- Jennifer Lee Scheer
- visual effects production manager: MPC (as Jennifer Scheer)
- David Schneider
- software developer: MPC
- Florian Schroeder
- compositing lead: Weta Digital
- Tom Schwarz
- technology support: MPC
- Rob Sclater
- shots/shaders/effects department: Weta Digital
- Denis Scolan
- compositing sequence supervisor: Fuel VFX
- Penelope Scott
- production/data resource department: Weta Digital (as Penelope Sarah Violet Scott)
- Simon Scott
- production operations: MPC
- Davide Selmo
- software developer: MPC
- Vijay Selvam
- digital artist: MPC
- Alejandro Serrano Hernandez
- digital artist: MPC (as Alejandro Hernandez)
- Sanjeev Sharma
- digital artist: MPC
- Cameron Sharp
- editorial and i/o: Fuel VFX
- Sam Sharplin
- models department: Weta Digital
- Kieran Shepherd
- visual effects: Rising Sun Pictures
- Ceylan Shevket
- head of department: MPC
- Tomoko Shin
- compositing department: Weta Digital
- Jenni Shoesmith
- models department: Weta Digital (as Jennifer Shoesmith)
- Nick Shore
- creatures department: Weta Digital
- Davide Sibilia
- digital artist: MPC
- Bruno Simões
- digital artist: MPC (as Bruno Simoes)
- Akhauri P. Sinha
- production support: MPC (as Akhauri Sinha)
- Chrystia Siolkowsky
- paint and roto department: Weta Digital
- Richard Skelton
- matchmove artist: Fuel VFX
- Ljiljana Skrba
- software developer: MPC
- Matt Sloan
- on-set visual effects supervisor: Weta Digital
- Lori Smallwood
- animation department: Weta Digital
- Helen Smith
- production support: MPC
- Katherine Smith
- visual effects production manager: MPC
- Marc Smith
- camera department: Weta Digital
- Peter Smith
- software developer: MPC
- Shane Smith
- technology support: MPC
- Eric So
- compositor: Fuel VFX
- Perry Hyunwoo Sohn
- camera department: Weta Digital
- Sepp Sonntag
- digital artist: MPC
- Korapati Giri Sowmya
- digital artist: MPC (as Sowmya Korapati Giri)
- John C. Sparks
- digital artist: MPC (as John Sparks)
- Marianne Speight
- visual effects producer: MPC
- Sally Spencer
- production support: MPC
- Christoph Sprenger
- shots/shaders/effects department: Weta Digital
- Sukumar Sreenivas
- visual effects production manager: MPC
- Richard Stammers
- visual effects supervisor
- Michael L. Stein
- head of department: MPC (as Michael Stein)
- Albrecht Steinmetz
- camera department: Weta Digital
- Jacob Stephens
- layout department: Weta Digital
- Charlie Stewart
- visual effects editor: MPC
- Bernard Stock
- layout and matchmove supervisor: Fuel VFX
- Sheldon Stopsack
- head of department: MPC
- Stéphane Stradella
- digital artist: MPC (as Stephanie Stradella)
- Rosalind Stratton
- layout department: Weta Digital
- Valentin Struklec
- digital artist: MPC
- Max Stummer
- pipeline supervisor: Fuel VFX
- Thomas Stölzle
- digital artist: MPC (as Thomas Stoelzle)
- Prasad Subramanian
- digital artist: MPC
- Francois Sugny
- shots/shaders/effects department: Weta Digital
- P. Surendranath
- visual effects coordinator: MPC
- Richard Surridge
- production operations: MPC
- Piotr Swigut
- digital artist: MPC (as Piotreké Swigut) / digital matte painter
- Ben Swinbanks
- layout and matchmove artist: Fuel VFX (as Benjamin Swinbanks)
- Sebastian Sylwan
- chief technology officer: Weta Digital
- Róbert Szabó
- technology support: MPC (as Robert Szabo)
- Gaku Tada
- shots/shaders/effects department: Weta Digital
- Marc Taganas
- digital artist: MPC
- Charles Tait
- compositing supervisor: Weta Digital
- Mark Tait
- cg supervisor: Weta Digital
- Hirofumi Takeda
- compositing department: Weta Digital (as Hiro Takeda)
- Eric Tang
- creatures department: Weta Digital
- Dann Tarmy
- digital artist: MPC
- Sandy Taylor
- production/data resource department: Weta Digital (as Sandy Coco Taylor)
- Goran Tecic
- image processing: Reliance Mediaworks
- Chee Tee
- production support: MPC
- Chris Templeman
- paint and roto department: Weta Digital
- Olivier Thibaut
- software developer: MPC
- Sebastian Thinnes
- technology support: MPC
- Joseph Thomas M.
- digital artist: MPC (as Joseph Thomas)
- Promod Thomas
- digital artist: MPC
- Ben Thompson
- shots/shaders/effects department: Weta Digital
- Anders Thonell
- visual effects associate supervisor: Fuel VFX
- Jonas Thörnqvist
- models department: Weta Digital (as Jonas Törnqvist)
- Philip To
- animation department: Weta Digital
- Mathilde Tollec
- digital artist: MPC
- Ruggero Tomasino
- digital artist: MPC
- Mark Tompkins
- digital artist: MPC
- Lucas Tooth
- animator: Fuel VFX
- Audrea Topps Harjo
- production/data resource department: Weta Digital (as Audrea Topps-Harjo)
- Mariko Tosti
- production/data resource department: Weta Digital
- Jérémie Touzery
- digital artist: MPC (as Jeremie Touzery)
- David Tovell
- software developer: MPC
- Robert Tovell
- software developer: MPC
- Diego Trazzi
- shots/shaders/effects department: Weta Digital
- Marek Trefny
- software developer: MPC
- Shreedhra Trehan
- digital artist: MPC
- Christine Troianello
- head of department: MPC
- Alexandra Turner
- digital artist: MPC
- James Turner
- visual effects coordinator: MPC
- Riaan Underwood
- creatures department: Weta Digital
- Stephen Unterfranz
- shots/shaders/effects department: Weta Digital
- Jonny Vale
- production support: MPC
- Arnaud Valette
- digital artist: MPC
- Jozef van Eenbergen
- software developer: MPC
- John Van Hoey Smith
- digital artist: MPC (as Jon Van Hoey Smith)
- Gerard Van Ommen Kloeke
- rigging supervisor: Fuel VFX
- Vasantharajan.g.d
- digital artist: MPC (as Vasant Rajan)
- Anandan Vasudevan
- digital artist: MPC
- Rajesh Velayudhan
- digital artist: MPC
- Damodaran Venkatesan
- digital artist: MPC (as Damodaran Venkatesan)
- Antony Victor
- digital artist: MPC
- Marco Vidaurre
- creatures department: Weta Digital
- Nisha Vijayan
- visual effects coordinator: MPC
- Sathiya Vijayaraghavan
- digital artist: MPC
- Douglas Peter Viljoen
- paint and roto department: Weta Digital
- Yuvaraj Thota Vinayakam
- digital artist: MPC
- Andreja Vuckovic
- models department: Weta Digital
- Ben Walker
- digital artist: MPC
- Gwyneth Walton
- models department: Weta Digital
- Colin Ware
- modeling and texture artist: Fuel VFX
- Martin Weaver
- technology support: MPC
- Romy Webster
- production/data resource department: Weta Digital
- Jason Wen
- digital artist: MPC
- Mark Wendell
- visual effects: Rising Sun Pictures
- Kyle Wetton
- visual effects coordinator: MPC
- Kevin Whitfield
- shots/shaders/effects department: Weta Digital
- Paula Wilkinson
- technology support: MPC
- Andy Williams
- technology support: MPC
- Edson Williams
- visual effects supervisor: Lola VFX
- Chris Wilson
- digital artist: MPC (as Christopher Wilson)
- Stephen Wilson
- compositing department: Weta Digital
- Blake Winder
- digital artist: MPC
- Oliver Winwood
- digital artist: MPC
- Jedrzej Wojtowicz
- shaders supervisor: Weta Digital
- Paul Marcus Wong
- production/data resource department: Weta Digital
- Roger Wong
- creatures department: Weta Digital
- Stephen Wong
- digital artist: MPC
- Rory Woodford
- digital artist: MPC
- Clare Woodford-Robinson
- models department: Weta Digital
- Kai Woytke
- digital artist: MPC
- Joe Tsung-Yu Wu
- modeling and texture artist: Fuel VFX (as Joe Wu)
- Terry Wu
- digital artist: MPC
- Annette Wullems
- visual effects producer: Weta Digital
- Matthew Wynne
- lead compositor: Fuel VFX
- Marta Wysocka
- models department: Weta Digital
- Kenny Yong
- stereo matchmove artist
- Kristen Young
- assistant visual effects editor
- Marvyn Young
- production/data resource department: Weta Digital
- Shaun Yue
- screen graphics designer
- Paul Zanetti
- production support: MPC
- Derek Zavada
- Hammerhead Productions
- Matthias Zeller
- creature supervisor: Weta Digital
- Mohand Zennadi
- shots/shaders/effects department: Weta Digital
- Saydam Zornali
- digital artist: MPC
- Johan Ã
berg
- shots/shaders/effects department: Weta Digital (as Johan Aberg)
- Shaun Friedberg 'Pyrokinesis'
- animation technical director: Weta Digital (uncredited)
- Seb Abante
- reference photographer: Weta Digital (uncredited)
- Rehan Abdulovski
- paint artist: fx3x (uncredited)
- Glen Adlam
- camera technical director: Weta Digital (uncredited)
- Kieran Ahern
- witness camera operator (uncredited)
- Emil Alagjozovski
- prep artist (uncredited)
- Najdovski Aleksandar
- visual effects artist (uncredited)
- Stephen Allison
- render wrangler: Weta Digital (uncredited)
- Richard Anderson
- concept artist: MPC (uncredited)
- Steve Anderson
- visual effects (uncredited)
- Kosta Anovski
- rotoscoping artist (uncredited)
- Georgy Arevshatov
- senior texture artist: Weta Digital (uncredited)
- Spencer Armajo
- flame artist (uncredited)
- Vanessa Armitage
- visual effects coordinator (uncredited)
- Nicole Ashford
- stereo matchmove artist (uncredited)
- Joel Ashman
- senior compositor: Prologue (uncredited)
- Andrew Atkinson
- visual effects systems tools manager (uncredited)
- Patrice Avery
- previs producer: HALON (uncredited)
- Maher Asaad Baker
- visual effects (uncredited)
- Daryl Bartley
- post-visualization artist (uncredited)
- Dan Bartolucci
- flame artist: Lola VFX (uncredited)
- Mikhail Bayder
- systems administrator: Prologue (uncredited)
- William Beaton
- post production coordinator (uncredited)
- Paul F. Becker
- stereoscopic producer: Gener8 (uncredited)
- Stuart Becker
- stereoscopic lead artist (uncredited)
- Tom Becker
- digital artist (uncredited)
- Steven Benjamin
- roto/paint artist: Luma Pictures (uncredited)
- Daniel Bennett
- visual effects artist (uncredited)
- Frank Benton
- stereo production manager (uncredited)
- Melissa Best
- stereoscopic compositing lead: Gener8 (uncredited)
- Aevar Bjarnason
- look development artist: Fuel VFX (uncredited)
- Christopher Blazick
- visual effects artist (uncredited)
- Vincent Blin
- flame artist (uncredited)
- Dhiraj Brahma
- senior paint/prep artist: MPC (uncredited)
- Ben Breckenridge
- stereoscopic supervisor: Gener8 (uncredited)
- Tasha Brotherton
- stereoscopic compositor (uncredited)
- Amy Brunolli
- digital coordinator: Luma Pictures (uncredited)
- Dan Bryce
- cg modeler (uncredited)
- Bruce Buckley
- digital artist (uncredited)
- J.D. Burditt
- digital artist: Prologue (uncredited)
- Julian Burt
- roto animator (uncredited)
- Ria-Bella Buys
- rotoscope artist: Weta Digital (uncredited)
- Regina Cachuela
- animation technical director (uncredited)
- Alex Cancado
- lead compositor: Luma Pictures (uncredited)
- Huseyin Caner
- head of visual effects: Plowman Craven (uncredited)
- Angel Carrasco
- digital effects artist (uncredited)
- Ethan Casper
- visual effects (uncredited)
- Alejandro Iván Hernández Castañeda
- matte painter: mpc (uncredited)
- Myriam Catrin
- senior texture artist (uncredited)
- Remi Cauzid
- rigger: previz (uncredited)
- Joe Censoplano
- digital compositor: Luma Pictures (uncredited)
- Arthur Chan
- rotoscope artist: Weta Digital (uncredited)
- Malavika Chandrakanth
- roto/prep artist (uncredited)
- Barish Chandran
- senior pipeline developer: MPC (uncredited)
- Erik Charlebois
- visual effects artist: Fuel VFX (uncredited)
- Sahil Chawla
- matchmove artist (uncredited)
- Jason K.S. Cheung
- production engineer: Weta Digital (uncredited)
- Tim Chou
- stereo artist: Gener8 (uncredited)
- Jasper Chung
- rotoscope artist: Weta Digital (uncredited)
- Vincent Cirelli
- visual effects supervisor: Luma Pictures (uncredited)
- Adam Coglan
- visual effects artist (uncredited)
- Luke Cole
- software engineer: Fuel VFX (uncredited)
- Chad E. Collier
- digital intermediate data technician: Company 3 (uncredited)
- Benjamin Conner
- roto/paint artist: Luma Pictures (uncredited)
- Shane Cooper
- software developer (uncredited)
- Dan Copping
- previs artist: MPC (uncredited)
- Samuel Cornwell
- visual effects pa (uncredited)
- Alasdair Coull
- code department supervisor: Weta Digital (uncredited)
- Paul Cousins
- post visualisation artist (uncredited)
- Louis Cox
- camera technical director (uncredited)
- Ed Coy
- visual effects artist: FuelVFX (uncredited)
- Christine Cram
- digital paint artist (uncredited)
- Robert Cribbett
- compositor: Hammerhead Productions (uncredited)
- Jim Croasdale
- senior paint artist (uncredited)
- Robert Cvengros
- tracking and matchmoving (uncredited)
- Poprizov Cvetan
- roto artist: FX3X (uncredited)
- Melina Tancheva Cvetanoska
- roto artist (uncredited)
- Anthony D'Agostino
- lead compositor (uncredited)
- Kristijan Danilovski
- visual effects (uncredited)
- Sarah de Schot
- digital paint artist: Weta Digital Ltd (uncredited)
- Ruy Delgado
- matchmove artist: Luma Pictures (uncredited)
- Justin Denton
- virtual stage operator: HALON (uncredited)
- Del DePierro
- stereo integration and layout (uncredited)
- Beth Dewhirst
- production manager: gener8 (uncredited)
- Zoran Dimanovski
- rotoscope artist (uncredited)
- Thai Son Doan
- digital compositor: Fuel VFX (uncredited)
- Archie Dowell
- compositor (uncredited)
- Rob Dunbar
- visual effects (uncredited)
- Simon Dye
- compositor (uncredited)
- Marlon Engel
- stereo compositor (uncredited)
- Juan Carlos Ertze
- native stereo optimization (uncredited)
- Luca Fascione
- rendering research lead (uncredited)
- Boominathan Frances
- matchmove artist (uncredited)
- Rogier Fransen
- nuke technical director (uncredited)
- Moa Frithiofsson
- digital compositor (uncredited)
- Pawl Fulker
- postvis supervisor (uncredited)
- Anthony Fung
- digital effects artist (uncredited)
- Katarina Gacevska
- senior paint artist (uncredited)
- Kristina Gacova
- roto artist (uncredited)
- Raphaël Gadot
- 3D artist: Fuel VFX (uncredited)
- Demitre Garza
- flame artist (uncredited)
- Brad Gayo
- visual effects (uncredited)
- Joel Gerlach
- paint artist: Luma Pictures (uncredited)
- Sirak Ghebremusse
- stereo compositor (uncredited)
- Jen Gillespie
- technology coordinator: Weta Digital (uncredited)
- Bill Gilman
- digital artist: Prologue (uncredited)
- Kenneth Gimpelson
- visual effects: Weta Digital (uncredited)
- Peter Godden
- layout artist (uncredited)
- Brandon Gonzales
- concept artist: Hammerhead (uncredited) / matte painter: Hammerhead (uncredited)
- Joshua Gotto
- digital compositor (uncredited)
- Natalia Gubareva
- lighting artist: FUEL VFX (uncredited)
- Emmanuel Guevarra
- rotomation artist: Gener8 (uncredited)
- Joe Hagg
- 3D Executive (uncredited)
- Lindsay Hallett
- director of business development: Luma Pictures (uncredited)
- H Haden Hammond
- sequence supervisor: Luma Pictures (uncredited)
- Mark Harmon
- digital compositor: Fuel VFX (uncredited)
- John R. Hazzard
- pipeline technical director: Luma Pictures (uncredited)
- Jaycee Hendriks
- rotoscope artist (uncredited)
- Laura Hitchcock
- stereoscopic conversion/compositor: Gener8 (uncredited)
- David Hochstadter
- stereoscopic compositor (uncredited)
- Alex Holcombe
- vfx editor: Fuel VFX (uncredited)
- Jeremy Hollobon
- animation technical director (uncredited)
- Lisa Hooper
- digital paint artist: Weta Digital (uncredited)
- Paul Hopkins
- matchmove/layout (uncredited)
- Jason Howden
- rotoscope artist: Weta Digital (uncredited)
- Levon Hudson
- render wrangler (uncredited)
- Les Hunter
- visual effect producer: Hammerhead Productions (uncredited)
- Nicholas Hurst
- lidar processing (uncredited)
- Chris Ingersoll
- digital compositor (uncredited)
- Todd Isroelit
- visual effects executive (uncredited)
- Michael G. Jackson
- post-visualization supervisor: Halon (uncredited)
- Kenneth Jacobs
- technology support: MPC (uncredited)
- Zhi Jin
- visual effects artist (uncredited)
- Justin Johnson
- digital effects supervisor: Luma Pictures (uncredited)
- Danny Jones
- senior roto/paint artist (uncredited)
- Cavan Judge
- visual effects (uncredited)
- Dinesh K. Bishnoi
- matchmove artist: The Moving Picture Company (uncredited)
- Michael Karp
- matchmove artist (uncredited)
- Peter Kasim
- motion editor: The Moving Picture Company (uncredited)
- James D. Kelly
- visual effects photographer: MPC (uncredited)
- Jeremy Kelly-Bakker
- visual effects artist (uncredited)
- Taskin Kenan
- junior visual effects data wrangler (uncredited)
- Annabelle Kent
- stereoscopic compositor (uncredited)
- Aslam Khader Hayath
- senior matchmove artist (uncredited)
- Alex Khan
- compositor: Luma Pictures (uncredited)
- Joseph Kim
- animator (uncredited)
- John Kitching
- digital compositor (uncredited)
- Shira Mandel Kluger
- digital compositor (uncredited)
- Blagoja Kojchinovski
- visual effects artist (uncredited)
- Cyryl Koshyk
- 3D matchmove consultant (uncredited)
- Uma Krishnamurthy
- central production manager (uncredited)
- Martin Kulig
- camera technical director: Weta Digital (uncredited)
- Leandre Lagrange
- digital artist (uncredited)
- Sean Lahiff
- visual effects editor: Rising Sun Pictures (uncredited)
- Rachel Laurenson
- roto artist (uncredited)
- Lazetutkovski
- rotoscope artist (uncredited)
- Nha Hoan Le
- tracking/matchmove artist: Luma Pictures (uncredited)
- Jane Kyung Lee
- visual effects coordinator: Luma Pictures (uncredited)
- Marco Leone
- stereoscopic compositor: Gener8 (uncredited)
- Joe Letteri
- senior visual effects supervisor: Weta Digital (uncredited)
- Julian Levi
- visual effects executive producer: MPC (uncredited)
- Dave Levine
- flame artist: Lola VFX (uncredited)
- Dan Levitan
- compositing supervisor: Hammerhead Productions (uncredited)
- Toby Lewin
- digital artist (uncredited)
- Adrian Lim
- animator (uncredited)
- Isaac Lipstadt
- visual effects coordinator: Hammerhead (uncredited)
- Flip Livingston
- assistant visual effects magenta color artist (uncredited)
- Julian Lojek
- digital compositor: MPC (uncredited)
- Demis Lyall-Wilson
- digital compositor: Fuel VFX (uncredited)
- Sam Maclennan
- wrangler coder: Weta Digital (uncredited)
- Jessica Madsen
- digital artist: Luma Pictures (uncredited)
- Brian Magner
- post visualisation artist (uncredited)
- Oleg Magrisso
- creature technical director: Weta Digital (uncredited)
- Tytus Majerski
- digital compositor (uncredited)
- Timothy Eustace Major
- cg modeler (uncredited) / cg modeler: Fuel VFX (uncredited)
- Jay Mallet
- motion control cameraman (uncredited)
- Giorgio Marino
- digital compositor: MPC (uncredited)
- Seth Martin
- stereoscopic paint artist: Identity FX (uncredited)
- Shawn Mason
- senior compositor: MPC (uncredited)
- Corey Mayne
- stereo compositor: stereoscopic conversion (uncredited)
- John McCarten
- creature software developer: WETA Digital (uncredited)
- Jason McDonald
- previsualization supervisor (uncredited)
- Jonathan Mcfall
- prep artist (uncredited)
- Douglas McHale
- visual effects (uncredited)
- Richard McKenzie
- render wrangler: Weta Digital (uncredited)
- Donal McMullan
- production engineer (uncredited)
- Renton McNeill
- production engineer: Weta Digital (uncredited)
- Alex Meddick
- visual effects editor: Rising Sun Pictures (uncredited)
- Marcel Meier
- visual effects assistant (uncredited)
- James Meikle
- editorial team: Weta Digital (uncredited)
- Seth F. Miller
- digital paint artist: Weta Digital (uncredited)
- Aung Min
- visual effects artist (uncredited)
- Mo Mohamoud
- digital paint artist: Weta Digital (uncredited)
- Jason Mohan
- visual effects artist (uncredited)
- Paul Molodowitch
- pipeline technical director: Luma Pictures (uncredited)
- Ray Moody
- motion control operator (uncredited)
- James Moore
- digital artist (uncredited)
- Simon Dean Morley
- production engineer (uncredited)
- Chris Moss
- camera technical director (uncredited)
- Matt Mueller
- senior camera technical director (uncredited)
- Jack Mullins
- visual effects (uncredited)
- Patrick Murphy
- stereoscopic compositor (uncredited)
- Timothy R. Murphy
- cg modeler: Fuel VFX (uncredited)
- Vanessa Mylchreest
- visual effects artist (uncredited)
- Nicole Nagata
- compositor (uncredited)
- Marlene Nehls
- visual effects coordinator: MPC (uncredited)
- Christopher Newman
- stereo matchmove artist (uncredited)
- Dillan Nicholls
- roto/prep artist: MPC (uncredited)
- Jesse Nicodemus
- visual effects artist: Luma Pictures (uncredited)
- Ben Nightingale
- texture artist/look dev: Weta digital (uncredited)
- Vasko Nikolovski
- visual effects artist (uncredited)
- Kenichi Nishida
- modeller: Weta Digital (uncredited)
- Thomas Nittmann
- visual effects producer: Lola Visual Effects (uncredited)
- Stephen Nixon
- effects department manager: MPC (uncredited)
- James Ogle
- lead digital modeler (uncredited)
- Pawel Olas
- pipeline research and development: Fuel VFX (uncredited)
- Daniel Luke Orr
- paint artist: weta digital (uncredited)
- Ben Outerbridge
- digital compositor (uncredited)
- Jojan P M
- pipeline software developer: MPC (uncredited)
- Eugene Paluso
- matchmove/layout (uncredited)
- Tracy Park
- visual effects (uncredited)
- Clark Parkhurst
- flame artist (uncredited)
- Adam Paschke
- digital compositor (uncredited)
- Joe Pavlo
- compositor (uncredited)
- Aragon Pawson
- compositor (uncredited)
- Anthony Peck
- digital compositor: MPC (uncredited)
- Dylan Penhale
- chief technical officer: Fuel VFX (uncredited)
- Michael Perdew
- digital production manager: Luma Pictures (uncredited)
- Enrico Perei
- lead stereoscopic artist (uncredited)
- Goran Petrushevski
- paint artist (uncredited)
- Hieu Phan
- paint/roto artist: Luma Pictures (uncredited)
- Michael Phan
- visual effects artist: Luma Pictures (uncredited)
- Joseph Vincent Pike
- stereoscopic compositor (uncredited)
- Carles Piles
- texture artist: Weta Digital (uncredited)
- Michael Pilling
- digital artist (uncredited)
- Jason Pomerantz
- production supervisor (IMAX version) (uncredited)
- Christian Poullay
- camera technical director: Weta Digital (uncredited)
- Tim Pounds-Cornish
- visual effects production manager (uncredited)
- Lucas Pozzey
- visual effects artist (uncredited)
- Rajasekar Prince
- senior matchmove artist: MPC (uncredited)
- Eddy Purnomo
- effects technical director: Weta Digital (uncredited)
- Stefan Puschendorf
- stereo technical director: MPC (uncredited)
- Ula Rademeyer
- senior texture artist: Weta Digital (uncredited)
- Vikas Rajput
- asset supervisor (uncredited)
- Kade Ramsey
- rotoscope artist: Weta Digital (uncredited)
- Mayec Rancel
- effects technical director (uncredited)
- Clint G. Reagan
- Previsualization supervisor: Halon (uncredited)
- Kristian Rejek
- roto/prep artist: MPC (uncredited)
- Florent Revel
- stereo matchmove artist (uncredited)
- Maryam Riahi
- roto/paint artist: Luma Pictures (uncredited)
- Misho Ristov
- 2D supervisor: FX3X (uncredited)
- James Roberts
- visual effects data wrangler (uncredited)
- Grant Robertson
- stereoscopic compositor (uncredited)
- Justi Romero
- modeler: MPC (uncredited)
- Nathan Rusch
- pipeline technical director: Luma Pictures (uncredited)
- Marin Rymer
- visual effects production assistant: Rising Sun Pictures (uncredited)
- Sajeev Sadanandan
- matchmove artist: The Moving Picture Company (uncredited)
- Diganta Saha
- systems administrator: Prologue (uncredited)
- Evanthia Samaras
- visual effects production assistant (uncredited)
- Carsten Seller
- animator (uncredited)
- Paolo Emilio Selva
- software developer: Weta Digital (uncredited)
- Alican Sesli
- stereo compositor (uncredited)
- Paul Seyb
- visual effects (uncredited)
- Naz Shams
- visual effects coordinator (uncredited)
- Aurynn Shaw
- production engineer: Weta Digital (uncredited)
- Adam Shelton
- textures pipeline technical director: Weta Digital (uncredited)
- Andrei Sidyakin
- digital compositor (uncredited)
- Joey Sila
- digital compositor: Luma Pictures (uncredited)
- Jared Simeth
- compositing supervisor: Luma Pictures (uncredited)
- Anna SitjÃ
- texture artist: Weta Digital (uncredited)
- Stephen Smart
- wrangler: Weta Digital (uncredited)
- Dan Smiczek
- cg supervisor: Hammerhead (uncredited)
- Rachel Elizabeth Smith
- visual effects coordinator (uncredited)
- Bojana Solomonova Vishemirski
- visual effects coordinator (uncredited)
- Michael Solon
- compositor (uncredited)
- Justin Stockton
- layout technical director: Weta Digital (uncredited)
- Dusan Strugar
- postvis supervisor (uncredited)
- Thomas Stölzle
- lighting technical director: MPC (uncredited)
- Althea Suarez Gata
- previs animator (uncredited)
- Alicia Suggs
- stereoscopic compositor (uncredited)
- Richard Sutherland
- cg supervisor: Luma Pictures (uncredited)
- Masaya Suzuki
- senior texture artist/look development artist: Weta Digital (uncredited)
- Steven Swanson
- visual effects supervising producer: Luma Pictures (uncredited)
- Jeremiah Sweeney
- compositor: Lola Visual Effects (uncredited)
- Ranko Tadic
- previs supervisor: Proof, Inc. (uncredited)
- Neil Russell Tan
- assistant rotoscope lead: Gener8 (uncredited)
- Sahil Tandial
- matchmove Artist: MPC (uncredited)
- Jm Tangsoc
- digital artist (uncredited)
- Andrew Taylor
- shader writer: Weta Digital (uncredited)
- Paul Taylor
- visual effects editor: Rising Sun Pictures (uncredited)
- Biljana Temelkova
- rotoscope artist (uncredited)
- Amy Thomas
- assistant creature technical director: weta digital (uncredited)
- Vincent Thomas
- senior lighting artist & digital matte painter (uncredited)
- Neil Thompsett
- digital artist (uncredited) / stereoscopic painter (uncredited)
- Nick Thyssen
- compositor (uncredited)
- Kim Tobin
- digital compositor (uncredited)
- Daniel C.J. Todd
- visual effects artist (uncredited)
- Brian A. Torres
- pipeline technical director: Luma Pictures (uncredited)
- Wayne Traudt
- conceptual art department: Weta Digital (uncredited)
- Linda Tremblay
- digital compositor (uncredited)
- Lazar Trenchev
- visual effects artist (uncredited)
- Ryan Trenhaile
- senior compositor (uncredited)
- Matthew Trivan
- visual effects artist (uncredited)
- John Turello
- animator: Fuel VFX (uncredited)
- Mauricio Valderrama
- stereo compositor (uncredited)
- Leigh van der Byl
- pre-vis artist (uncredited)
- David Van Woert
- stereoscopic producer (uncredited)
- Elena Velkova
- paint artist (uncredited)
- Leo Vezzali
- lead Mistika artist (uncredited) / native stereo optimization (uncredited)
- Duarte Victorino
- effects technical director: MPC (uncredited)
- Aleksandar Vishemirski
- roto/paint supervisor (uncredited)
- Reed Wade
- production engineer (uncredited)
- Colin Walcott
- visual effects artist (uncredited)
- Tim Walker
- compositor: MPC (uncredited)
- Brenda R. Wallace
- production engineer: Weta Digital (uncredited)
- Samuel Warner
- compositor (uncredited) / rotoscope artist (uncredited)
- James Waterson
- digital compositor: Luma Pictures (uncredited)
- Chase Watson
- systems administrator (uncredited)
- Imery Watson
- previs artist (uncredited)
- Pete Wellington
- information systems (uncredited)
- Ruth Wiegand
- rigging artist: MPC (uncredited)
- Lindsey Williamson Christy
- stereoscopic production supervisor (uncredited)
- Nicholas Wilson
- digital modeler: Weta Digital (uncredited)
- Teresa Winters
- layout technical director: Weta Digital (uncredited)
- Fadi Ibrahim Wishahi
- visual effects (uncredited)
- Andy Wright
- render wrangler: Weta Digital (uncredited)
- Garrett Wycoff
- roto/paint artist: Luma Pictures (uncredited)
- Piotr Fox Wysocki
- senior texture research & development and look development artist (uncredited)
- Junying Xu
- texture artist (uncredited)
- Reza Ghulam Yahya
- matchmove artist (uncredited)
- Jason Yanofsky
- senior lighting and compositing artist (uncredited)
- Travis Yee
- previs artist (uncredited)
- Viki Yeo
- texture artist: Weta Digital (uncredited)
- Mark Young
- senior texture artist (uncredited)
- Rowan Young
- stereo artist: Gener8 (uncredited)
- Cobol Yu
- digital artist (uncredited)
- Jamie Yu
- stereoscopic coordinator: Identity FX (uncredited)
- Kevin Yuille
- stereoscopic compositor (uncredited)
- Paolo Joel Ziemba
- previs artist: Halon (uncredited)