- Alexandre Agostini
- texture, shading, lighting and rendering artist
- Lucio Arthur
- post production coordinator
- Bruno Macedo da Silva
- texture, shading, lighting and rendering artist
- Rafael Haddad
- compositing supervisor / stereoscopic supervisor
- Paulo Lebrão
- stereo compositor (as Paulo Souza Lebrão)
- Alex Liki
- modeler
- Alex Meireles
- texture, shading, lighting and rendering artist
- Julio Mello
- post production assistant
- Daniel Moreno
- visual effects artist
- Fabio Sciedlarczyk
- lighting/rendering artist (as Fabio Rossi Sciedlarczyk) / shading (as Fabio Rossi Sciedlarczyk) / simulation and effects lead (as Fabio Rossi Sciedlarczyk)