- Jimmi Gravesen
- head of technology / lead software developer (4 episodes, 2013-2014)
                    
- Johanna Meijer
- 3d character supervisor / cg generalist (4 episodes, 2013-2014)
                    
- Toke Uthaug Rasmussen
- 3d modeling supervisor / cg generalist (4 episodes, 2013-2014)
                    
- Mads Tuxen
- visual effects supervisor / compositing supervisor / pipeline support / systems support (4 episodes, 2013-2014)
                    
- Xiong Zhengbo
- rigging & simulation / rigging and simulation: GDC (4 episodes, 2013-2014)
                    
- Kenneth Bonde
- vfx supervisor / visual effects supervisor (3 episodes, 2013-2014)
                    
- Zhu Gemei
- modeling and texturing: GDC / modeling and texturing / texturing (3 episodes, 2013-2014)
                    
- Rolf Krarup Andersen
- 3d previz artist (2 episodes, 2013)
                    
- Xie Andi
- vfx: GDC (2 episodes, 2013)
                    
- Benjamin Brokop
- 3d previz artist (2 episodes, 2013)
                    
- Huanhuan Chen
- vfx: GDC (2 episodes, 2013)
                    
- Luo Chengbo
- modeling and texturing: GDC (2 episodes, 2013)
                    
- Tu Chuanchun
- lighting and compositing: GDC / master ks lighting / master ks lighting: GDC (2 episodes, 2013)
                    
- Huang Chunyan
- modeling and texturing: GDC (2 episodes, 2013)
                    
- Sanne Dirckinck-Holmfeld
- 3d previz supervisor assistant / 3d previz artist (2 episodes, 2013)
                    
- Wang Dongfang
- lighting and compositing: GDC (2 episodes, 2013)
                    
- Liu Fei
- modeling and texturing: GDC / lighting and compositing: GDC (2 episodes, 2013)
                    
- Gill Frank
- 3d previz artist (2 episodes, 2013)
                    
- Magnus Gunnarson
- 3d previz artist (2 episodes, 2013)
                    
- Stefan Hannibal
- software developer (2 episodes, 2013)
                    
- Michael Helmuth Hansen
- 3d previz artist (2 episodes, 2013)
                    
- Ke Hua
- modeling and texturing: GDC / lighting and compositing: GDC (2 episodes, 2013)
                    
- Zhong Huibing
- lighting and compositing: GDC (2 episodes, 2013)
                    
- Yang Jian
- master ks lighting: GDC (2 episodes, 2013)
                    
- Zeng Jiawei
- lighting and compositing: GDC / master ks lighting / master ks lighting: GDC (2 episodes, 2013)
                    
- Cao Jie
- modeling and texturing: GDC / lighting and compositing: GDC (2 episodes, 2013)
                    
- He Lang
- rigging and simulation: GDC (2 episodes, 2013)
                    
- Jieping Li
- modeling and texturing: GDC / lighting and compositing: GDC (2 episodes, 2013)
                    
- Dai Ling
- vfx: GDC (2 episodes, 2013)
                    
- Rene Madsen
- 3d previz artist (2 episodes, 2013)
                    
- Jacob Nielsen
- 3d previz artist (2 episodes, 2013)
                    
- Xie Quan
- lighting and compositing: GDC (2 episodes, 2013)
                    
- Rune Tyroll
- 3d previz artist / 3d previz supervisor (2 episodes, 2013)
                    
- Zhen Yanfei
- vfx: GDC (2 episodes, 2013)
                    
- Liu Younghui
- lighting and compositing: GDC (2 episodes, 2013)
                    
- Yu Yuanshui
- vfx: GDC (2 episodes, 2013)
                    
- Pluto Zhao
- td / td: GDC (2 episodes, 2013)
                    
- Lin Zhiguang
- modeling and texturing: GDC (2 episodes, 2013)
                    
- Wu Zisang
- lighting and compositing: GDC (2 episodes, 2013)
                    
- Thomas Ãstergaard
- 3d previz artist (2 episodes, 2013)
                    
- Sandy J. Herring
- cg generalist (2 episodes, 2014)
                    
- Liu Nannan
- rigging & simulation (2 episodes, 2014)
                    
- Kristoffer Nissen
- cg generalist (2 episodes, 2014)
                    
- Rasmus Warming
- cg generalist (2 episodes, 2014)
                    
- Thomas Banner
- look development (1 episode, 2013)
                    
- Jiarun Chen
- lighting and compositing: GDC (1 episode, 2013)
                    
- Lai Dandan
- lighting and compositing: GDC (1 episode, 2013)
                    
- Dan Dirckinck-Holmfeld
- 3d previz artist (1 episode, 2013)
                    
- Lærke Enemark
- 3d previz artist (1 episode, 2013)
                    
- Liu Fang
- modeling and texturing: GDC (1 episode, 2013)
                    
- Cheng Hao
- lighting and compositing: GDC (1 episode, 2013)
                    
- Wang Haoming
- vfx: GDC (1 episode, 2013)
                    
- Wentao Jiang
- lighting and compositing: GDC (1 episode, 2013)
                    
- Hu Jiewei
- vfx: GDC (1 episode, 2013)
                    
- Li Jinglin
- modeling and texturing: GDC (1 episode, 2013)
                    
- Chen Meikao
- lighting and compositing: GDC (1 episode, 2013)
                    
- Jean Pierre Morales
- 3d previz artist (1 episode, 2013)
                    
- Qin Nan
- modeling and texturing: GDC (1 episode, 2013)
                    
- Peng Shi
- modeling and texturing: GDC (1 episode, 2013)
                    
- Gualtiero Tabacchi
- cg generalist (1 episode, 2013)
                    
- Jiang Wentao
- lighting and compositing: GDC (1 episode, 2013)
                    
- Qifeng Wu
- modeling and texturing: GDC (1 episode, 2013)
                    
- Zhang Xicong
- modeling and texturing: GDC (1 episode, 2013)
                    
- Zhang Xin
- vfx: GDC (1 episode, 2013)
                    
- Wang Yangxing
- lighting and compositing: GDC (1 episode, 2013)
                    
- Gong Ziyu
- lighting and compositing: GDC (1 episode, 2013)