- Shaun Friedberg 'Pyrokinesis'
- senior animation technical director
- Glen Adlam
- camera technical director: WETA Digita
- Michael Aerni
- senior animator: Weta Digital
- Aha
- in-house compositor (as Arastao Aha Maree)
- Cody Amos
- effects technical director: Weta Digital
- Daniel Ashton
- digital imaging technician (as Dan Ashton)
- Dan Ayling
- camera td
- Andrew Baker
- concept artist: Weta Workshop
- Sam Balzer
- camera td / camera td: Onset
- Sonia Bass
- camera technical director / visual effects artist
- Steve Beaucamp
- compositor: Mokko Studio
- Aaron Becker
- title designer
- Gregory Bellis
- photographer: Weta Digital
- Reda Benkhadda
- vfx shooting assistant
- Danny Bergeron
- visual effects executive producer: Mokko Studio
- David Bessette
- compositor: Mokko Studio
- Thomas Biering
- compositor
- Aaron Black
- concept artist: Weta Digital art dept
- Joshua Bolin
- in-house compositor
- Jason Bond
- senior rotoscope artist: Weta FX
- Nick Booth
- digital imaging supervisor: weta digital
- Adam Bradley
- rotoscope head of department: Weta Digital
- Lee Bramwell
- onset department hod: Weta Digital
- Kristie Breslin
- senior production manager assets: Weta Digital
- Scott Brisbane
- senior matte painter: Weta Digital
- Ryan Brooks
- digital paint artist
- Jean-Francois Burdin
- compositor: Mokko
- Andy Burmeister
- lead camera technical director: weta digital
- Sam Buys
- digital asset manager: weta digital
- Jacob Børsting
- cg supervisor
- Andy Campion
- production coordinator: weta digital
- Miguel Carballal
- digital compositor
- Caleb Carr
- digital paint artist
- Dan Charbit
- visual effects supervisor: Mokko Studio
- Gak Gyu Choi
- modeller: Weta Digital
- Jeppe N. Christensen
- chief executive producer (as Jeppe Nygaard Christensen)
- Jimmy Max Christensen
- it: administrator (as Jimmy Christensen)
- David Clayton
- animation supervisor
- David Conley
- executive visual effects producer / visual effects executive producer: Weta Digital
- Peter Connelly
- lighting artist: weta digital
- Shane Cook
- digital compositor: weta digital
- Marten Coombe
- visual effects producer: weta digital
- Shane Cooper
- senior r&d engineer
- Brenton Cottman
- head of matte painting: Weta Digital
- Frédéric-Vincent Couture
- it: Mokko Studio
- Matt Cunningham
- head of systems
- Jesus Diez Perez
- digital compositor
- Areito Echevarria
- head of FX: Weta Digital
- Ryan English
- lead creature technical director
- Soheil Danesh Eshraghi
- creature design: Half M.T Studios
- Luca Fascione
- head of rendering
- Chloe Feodoroff
- visual effects coordinator
- Matt Fitzgerald
- modeller
- Brandon James Fleet
- visual effects artist
- Antoine Flotin
- pipeline td: Mokko Studio
- Ludovic Fouche
- senior camera td
- Ange-Marie Gendron
- coordinator: Mokko Studio
- Mathieu Genest
- compositor
- Chris J. Gerrard
- paint and roto
- Andrei Gheorghiu
- compositor: Mokko Studio
- Jen Gillespie
- r&d dept manager
- Kenneth Gimpelson
- shots r&d technical director
- Bonnie Gosnell
- visual effects production: weta digital
- Charlotte Gray
- Production Engineering Department Manager
- Vanessa Gray
- marketing assistant: weta digital
- Kathrin Günther
- digital paint artist: Weta Digital
- David Hampton
- fx department manager: Weta Digital
- Matthew Harris
- effects technical director: Weta Digital
- Anders Heilemann
- effects artist
- Quentin Hema
- digital paint supervisor
- Ngoc Heng
- visual effects artist
- Cale Hetariki
- digital asset manager: Weta Digital
- Afif Heukeshoven
- Senior Camera Technical Director
- Matt Holland
- compositor
- Mark L. Holmes
- camera technical director: weta digital
- Courtney Hooper
- compositing department coordinator: Weta Digital
- Nicholas Illingworth
- effects technical director
- Prerana Jaiswal
- visual effects artist: weta digital
- Ivan Kondrup Jensen
- visual effects supervisor: Ghost VFX
- Gios Johnston
- head of creatures: Weta Digital
- Caleb S. Jones
- lighting artist
- Danny Jones
- lead paint artist
- Stephen Karl
- camera/matchmove artist
- Eric Keller
- artist: 3D
- Seth Kenlon
- visual effects
- Ben Kilgore
- lead creature technical director
- Seth Kleinberg
- executive producer: titles
- Jesse Kobayashi
- visual effects producer
- Peter Kostandelos
- visual effects rotoscope artist
- Anne-Marie Kowalski
- production support: Mokko
- Kosta Lagis
- visual effects artist
- Nathan Lane
- camera technical director: Weta Digital
- Mark Leone
- rendering research and development
- Joe Letteri
- senior visual effects supervisor
- David A. Link
- digital compositor: Weta Digital
- Jason Locke
- camera td: weta digital
- Joaquin Ludewig
- visual effects artist
- Liam Major
- paint artist
- David Marcotte
- matte painting: Mokko Studio
- Jason Marlow
- on-set vfx / senior matchmover
- Shaun Marnewick
- camera td
- Einar Martinsen
- matte painter: Weta Digital
- Richard Matthews
- visual effects coordinator
- Neil Mayo
- visual effects editor: Weta Digital
- Robert McDougall
- models production manager
- Bradley McFlinn
- models: weta digital
- Steve McGillen
- compositing supervisor
- Amy Miller
- senior art department coordinator
- Lori C. Miller
- compositor: weta digital
- Seth F. Miller
- digital paint artist: Weta Digital
- Darren Mortillaro
- creature technical director: Weta Digital
- Arwen Munro
- vfx production manager: Weta Digital
- Amber Marie Naveira
- data manager: Weta Digital (as Amber Marie Smith)
- Drew Nielsen
- visual effects coordinator: weta digital
- Kenichi Nishida
- modeller: Weta Digital
- Mette Nørtoft
- vfx accountant
- Sean O'Connor
- digital compositor: weta digital
- Keith O'Hara
- visual effects coordinator
- James Ogle
- lead modeller
- Daniel Luke Orr
- digital paint artist: weta digital
- Ghislain Ouellet
- vfx shooting assistant
- Dustin Padgett
- in-house compositor
- Emiliano Padovani
- head of shaders department: Weta Digital
- Michael Pangrazio
- visual effects art director
- Fabiano Petroni
- animation technical director
- Sebastien Pincin
- compositor: Mokko Studio (as Sebastien Watson Pincin)
- James Porter
- visual effects artist
- Orlando Porter
- production manager: weta digital
- Cornelius Porzig
- lead effects technical director: Weta Digital
- Phillip Prahl
- head of production
- Sebastien Racine
- visual effects producer: Mokko Studio
- Kade Ramsey
- digital paint artist: Weta Digital
- Troy Ramsey
- lead paint artist: Weta Digital
- Paul Redican
- digital compositor
- Christopher Reid
- systems administrator: Mokko Studio
- Grant Roa
- visual effects production runner: Weta Digital
- Raymond Rodriguez
- paint artist
- Christoph Roth
- visual effects producer: weta digital
- Benjamin Ruiz
- compositor: Mokko Studio
- Peter Salter
- camera technical director
- Peter Sauvey
- in-house compositor
- Carlo Scaduto
- digital compositor
- Caterina Schiffers
- texture artist: weta digital
- Chris Schmidt
- artist: 3D
- Gianfranco Sgura
- senior compositor: Weta Digital
- Sam Sharplin
- senior digital modeler: Weta Digital
- Misato Shinohara
- visual effects coordinator
- Olaf Skjenna
- layout lead
- Kevin Andrew Smith
- visual effects supervisor
- Eddie Soria
- lead paint artist
- Albrecht Steinmetz
- matchmove hod: weta digital
- Giulia Stermieri
- digital effects crew: Weta Digital
- John Stevenson-Galvin
- senior digital modeler: Weta Digital
- Bernard Stock
- camera matchmove artist
- Masaya Suzuki
- textures lead: Weta Digital
- Kristen Swanson
- visual effects producer: Ghost VFX (as Kristen Prahl)
- Mark Tait
- cg supervisor
- Sandy Taylor
- senior production manager optical group (as sandy coco taylor)
- Felix Telfer
- effects technical director: Weta Digital
- Jamie Telfer
- camera technical director: weta digital
- Chris Templeman
- paint and rotoscope artist: WETA Digital
- Mikael Theander
- compositor
- Catherine Therrien
- coordinator: Mokko Studio
- Raphael Thiery
- camera technical director: weta digital
- Michael Thingnes
- compositing pipeline td: weta digital
- Amy Thomas
- creature technical director
- Gareth Thomas
- rotoscope artist
- Prajeesh Thomas
- visual effects artist: weta digital
- Krystal Thompson
- Production Assistant: WetaFx
- Jon Thorsen
- camera td
- Dave Tipper
- matte painter
- Glenn Tocher
- visual effects
- Helder Tomas
- Camera Technical Director
- Mariko Tosti
- senior production manager look development: Weta Digital
- Denis Trutanic
- senior camera technical director: Weta Digital
- Fausto Turcotte
- compositor: Mokko Studio
- Sander Van Dijck
- compositor
- Jean-Baptiste Verdier
- senior matte painter: weta digital
- Eric Vidal
- digital compositor
- Mark Visser
- lead pipeline td: Mokko Studio
- John Walters
- matte painter: Weta Digital
- Glenn Wells
- camera technical director
- Katya Wilson
- visual effects
- Nicholas Wilson
- lead fur groomer: Weta Digital
- Blake Winder
- lead compositor: Weta Digital
- Clare Woodford-Robinson
- digital modeler: Weta Digital
- Beck Woolhouse
- executive assistant: weta digital
- Andy Wright
- wrangling department lead
- Terry Wu
- compositor
- Viki Yeo
- senior texture artist: Weta Digital
- Wonmok Mark Choi
- rotoscoping artist (uncredited)
- Erin Hill
- animation production manager (uncredited)
- Mia Hippy
- department manager (uncredited)
- Kay Hoddy
- senior roto artist (uncredited)
- Hanna Marijke Hurndell
- rotoscope artist (uncredited)
- Vishvendra Rai
- visual effects trainee intern (uncredited)
- Jorge Schwarzhaupt
- senior rendering researcher (uncredited)
- Madeleine Scott-Spencer
- texture artist: Weta Digital (uncredited)