- Gary Abrahamian
- visual effects: Pixomondo
- Shane Acker
- previsualization artist: Third Floor
- Jan Adamczyk
- visual effects: Pixomondo
- Shane Aherne
- visual effects: Rising Sun Pictures
- Paul Alexiou
- visual effects: Pixomondo
- Juan Pablo Allgeier
- matte painter: MPC
- Chris Anderson
- visual effects and animation: Method Studios Vancouver (as Christopher Anderson)
- Scott Anderson
- visual effects editor
- Carlos Anguiano
- visual effects: Scanline VFX
- Galder Apraiz
- visual effects: Rising Sun Pictures
- Mark Anthony Austin
- previsualization artist: Third Floor (as Mark Austin)
- Aymeric Aute
- visual effects: Scanline VFX
- Al Bailey
- visual effects: Rising Sun Pictures (as Alan Bailey)
- Heath Baker
- visual effects: Rising Sun Pictures
- James Baker
- previsualization artist: Third Floor
- Sam Baker
- visual effects: Rising Sun Pictures
- Jesse Balodis
- visual effects: Rising Sun Pictures
- Eric Bates
- visual effects: Rising Sun Pictures
- Liam Beck
- visual effects: Rising Sun Pictures
- Amy Bentley
- Data Wrangler
- Christophe Bernaud
- visual effects: Rising Sun Pictures
- Marc H. Berrouet
- visual effects: Pixomondo (as Marc Berrouett)
- Jürgen Bilstein
- visual effects: Pixomondo (as Juergen Billstein)
- Derek Blume
- visual effects: Pixomondo
- Austin Bonang
- previs artist: The Third Floor
- Anto Bond
- visual effects: Rising Sun Pictures
- Markus Boos
- lead cg artist: Scanline VFX
- S. Kai Bovaird
- data wrangler (as S. Kai Boviard)
- Tim Bowman
- visual effects: Rising Sun Pictures
- Robby Branham
- visual effects: Pixomondo (as Robby Brenham)
- Kane Brassington
- visual effects: Rising Sun Pictures
- Stefan Braun
- visual effects: Trixter
- Mark Breakspear
- visual effects and animation: Method Studios Vancouver
- Randy Brown
- visual effects: Pixomondo Visual Effects
- Shauna Bryan
- visual effects and animation: Method Studios Vancouver
- Elika Burns
- visual effects: Pixomondo Visual Effects
- Steve Cady
- visual effects: Rising Sun Pictures
- Marco Capparelli
- visual effects: Scanline VFX
- Craig Caton
- previsualization artist: Third Floor
- Phoenix Chan
- visual effects: Rising Sun Pictures
- Alexis Chapman
- visual effects and animation: Method Studios Vancouver
- Steve Cho
- visual effects: MPC
- Gina Chuang
- visual effects: Rising Sun Pictures
- Joe Churchill
- visual effects: Rising Sun Pictures
- Suzanne Cipolletti
- previsualization artist: Third Floor
- Karl Cizakowsky
- visual effects: Rising Sun Pictures
- Ryan B. Clarke
- visual effects: MPC (as Ryan Clarke)
- Matt Conway
- visual effects: Scanline VFX
- Shane Cook
- visual effects: Rising Sun Pictures
- Karl Coyner
- visual effects and animation: Method Studios Vancouver
- Joseph Creswell
- visual effects: Rising Sun Pictures
- Nick Crew
- lead cg artist: Scanline VFX
- Tim Crosbie
- visual effects: Rising Sun Pictures
- Martyn 'Moose' Culpitt
- visual effects and animation: Method Studios Vancouver (as Martyn Culpitt)
- Robert Cvengros
- visual effects: Rising Sun Pictures
- Steve Cypreos
- visual effects: Rising Sun Pictures
- Nick Damico
- visual effects: Scanline VFX
- Marcos De Barros
- visual effects: Pixomondo
- Kristin Dearholt
- visual effects and animation: Method Studios Vancouver
- Brian DeMetz
- visual effects: Pixomondo
- Ben Dickson
- visual effects: Rising Sun Pictures
- Pete Dionne
- visual effects: MPC
- Jason Donnelly
- previsualization artist: Third Floor
- James Dornoff
- visual effects: Scanline VFX
- Paris Downes
- visual effects: Rising Sun Pictures
- Simon Dye
- visual effects: Rising Sun Pictures
- Scott Eade
- visual effects: MPC
- Christopher Edwards
- previs: The Third Floor (as Chris Edwards)
- Jordan Emerick
- previsualization artist: Third Floor
- Christian Emond
- visual effects and animation: Method Studios Vancouver
- David Espinoza
- visual effects: Pixomondo
- Aaron Estrada
- visual effects: Rising Sun Pictures
- B.J. Farmer
- visual effects: Pixomondo (as BJ Farmer)
- Paul Faulkes
- visual effects artist: Method Studios
- Julia Ferguson
- visual effects: MPC
- Patrick Finley
- visual effects: Rising Sun Pictures
- Gabriel Franke
- visual effects: Pixomondo
- Eric Gambini
- visual effects: Rising Sun Pictures
- Giancarlo Ganziano
- visual effects editor (as Gian Ganziano)
- Robert Gardiner
- 3d laser scanning (as Robert L. Gardiner)
- Sinje Gebauer
- visual effects: Trixter
- Pätrick Gehlen
- previsualization artist: Third Floor
- Mathew Giampa
- visual effects: Pixomondo
- Mitchell J. Glaser
- visual effects: Scanline VFX
- Dan Goldman
- visual effects: Pixomondo
- Joanna N. Goslicka
- visual effects: Scanline VFX
- Kyle Gray
- visual effects: Pixomondo
- Leighton Greer
- visual effects: Pixomondo
- Josh Gridley
- pre-visualization artist: Third Floor
- Bryan Grill
- visual effects supervisor: Scanline VFX
- Caroline Grubb
- visual effects: Rising Sun Pictures
- Matti Grüner
- visual effects: Rising Sun Pictures (as Matti Gruner)
- Whitney Hagan
- visual effects: Scanline VFX
- Jerry Hall
- visual effects: Rising Sun Pictures
- Erik Halsey
- visual effects: Rising Sun Pictures
- Sam Hancock
- effects artist: Rising Sun Pictures
- Barbara Efthymiou Harris
- visual effects production assistant
- Daniel Harris
- visual effects: Rising Sun Pictures
- Peter Hart
- visual effects and animation: Method Studios Vancouver
- Dietrich Hasse
- visual effects: Trixter
- Ed Hawkins
- visual effects: Rising Sun Pictures
- Edward Helmers
- visual effects: Rising Sun Pictures (as Ted Helmers)
- Alan Hernandez
- visual effects: MPC
- Michael Hipp
- visual effects: Trixter
- Bryan Hirota
- visual effects: Pixomondo
- Dennis Hoffman
- visual effects and animation: Method Studios Vancouver
- Julie Holmes
- visual effects: Rising Sun Pictures
- Jean-Francois Houde
- visual effects and animation: Method Studios Vancouver
- Josiah Holmes Howison
- senior compositor: Scanline VFX
- Melissa Huerta
- visual effects: Scanline VFX
- Wendy Hulbert
- visual effects: Scanline VFX
- Hansoo Im
- visual effects: Pixomondo
- Kristine-Joeann Jasper
- visual effects: Rising Sun Pictures (as Kris Jasper)
- Steven Qi Jin
- previsualization artist: Third Floor
- Christopher Johnston
- visual effects: Pixomondo
- Paul Jordan
- visual effects: Rising Sun Pictures
- Felix Jorge
- previsualization artist: Third Floor
- Nitant Karnik
- visual effects: Scanline VFX (as Nitant Ashok Karnik)
- Michael Karp
- visual effects: Rising Sun Pictures
- Mark Kennedy
- visual effects: Rising Sun Pictures
- Annabelle Kent
- visual effects: Rising Sun Pictures
- Suchitra Keshri
- visual effects: Rising Sun Pictures
- Tracy L. Kettler
- visual effects production supervisor
- Jeff Kim
- visual effects: Scanline VFX
- Kevin Kim
- visual effects: Pixomondo Visual Effects
- Chris King
- visual effects: Rising Sun Pictures (as Christopher King)
- Ashley Koons
- visual effects: Rising Sun Pictures
- Allie Koppel
- previsualization accountant: Third Floor
- Simone Kraus Townsend
- visual effects: Trixter (as Simone Kraus)
- Alexey Kuchinski
- visual effects: Trixter
- Sendil Kumar
- matchmove artist
- Juan Pablo Lampe
- visual effects: Rising Sun Pictures (as Juan Lampe)
- Michael Lankes
- visual effects: Pixomondo
- Adam 'Mojo' Lebowitz
- previsualization artist: Third Floor
- Matt Lee
- visual effects: Pixomondo (as Matthew Lee)
- Lukas Lepicovsky
- visual effects: Scanline VFX
- Andy Lesniak
- cg supervisor: Scanline VFX
- Chun Ho Ray Leung
- visual effects: Rising Sun Pictures (as Ray Leung)
- Dean Lewandowski
- previsualization artist: Third Floor
- Ryan Sunghun Lim
- visual effects: MPC (as Ryan Lim)
- Christine Lo
- visual effects: Scanline VFX
- Mary Loibl
- visual effects: Scanline VFX
- Lara Lom
- visual effects: Pixomondo
- Javier Lopez-Duprey
- previsualization artist: Third Floor
- Lap Van Luu
- visual effects: Scanline VFX
- Michal Maciejewski
- visual effects: Pixomondo
- Tim Mackintosh
- visual effects: Rising Sun Pictures
- Angela Magrath
- visual effects: MPC
- Varun Malik
- visual effects: MPC
- Joe Mangione
- visual effects: Scanline VFX
- Veronica Marino
- visual effects and animation: Method Studios Vancouver
- Natanya Marks
- previsualization production coordinator: Third Floor
- Ernesto Marrero
- visual effects: MPC
- Trevin Matcek
- previsualization editor: Third Floor
- Sean Mathiesen
- visual effects: Rising Sun Pictures
- Dan Mayer
- visual effects and animation: Method Studios Vancouver
- Chris McGaw
- visual effects: MPC
- Campbell McGrouther
- visual effects: Rising Sun Pictures
- Jason McKeeman
- visual effects: MPC
- Steve McLeod
- visual effects and animation: Method Studios Vancouver
- Rebecca Melander
- visual effects: MPC
- Joel Román MendÃas
- visual effects: Scanline VFX (as Joel Mendias)
- Justin Mijal
- lead cg artist: Scanline VFX
- Jacob Curtis Miller
- visual effects and animation: Method Studios Vancouver (as Jacob Miller)
- Nathan Millsap
- visual effects: Pixomondo
- Farhad Mohasseb
- visual effects and animation: Method Studios Vancouver
- Mohsen Mousavi
- visual effects: Pixomondo
- Masakazu Murakami
- visual effects: Scanline VFX
- Nick Murphy
- visual effects editor/head of editorial: MPC Vancouver
- Frances Muthaiah
- visual effects: MPC
- Guido Muzzarelli
- visual effects: Rising Sun Pictures
- Johnathan Nation
- visual effects production assistant
- Catalin Niculescu
- visual effects: Rising Sun Pictures
- Erik Nordby
- visual effects supervisor: MPC
- Mark Norrie
- visual effects: Rising Sun Pictures
- Winfield O'Brien
- visual effects: Scanline VFX
- Mike Oakley
- visual effects: Pixomondo
- Jan Oberhauser
- visual effects: Rising Sun Pictures
- Grant Okazaki
- visual effects production assistant
- Julie Orosz
- visual effects producer: Scanline VFX
- Brian Pace
- previsualization artist: Third Floor
- Premamurti Paetsch
- visual effects: Rising Sun Pictures
- Hyun Bo Park
- visual effects: Scanline VFX (as Hyunbo Park)
- Ben Paschke
- visual effects: Rising Sun Pictures
- Bethany Pederson Onstad
- visual effects: Rising Sun Pictures (as Bethany Onstad)
- Jason Pelham
- digital intermediate visual effects producer
- Brian Peyatt
- visual effects: Scanline VFX
- Nandan Phansalkar
- visual effects: Rising Sun Pictures
- Nick Pill
- visual effects: Rising Sun Pictures
- Danielle Plantec
- visual effects: Scanline VFX
- Armando Plata
- visual effects producer: Pixomondo
- Jason Pomerantz
- production supervisor (IMAX version)
- Andrew Poole
- visual effects: MPC
- Franzisca Puppe
- visual effects: Pixomondo (as Franzi Puppe)
- Ramkumar Raju
- digital artist
- Stephan Remstedt
- visual effects: Rising Sun Pictures
- Ti Ren
- previsualization artist: Third Floor
- Trina Renee
- visual effects: Pixomondo
- Saysana Rintharamy
- lead cg artist: Scanline VFX
- Anthony Rizzo
- visual effects: Rising Sun Pictures
- Andrew Roberts
- visual effects: Pixomondo
- Gabriel Roccisano
- visual effects: Rising Sun Pictures (as Gabe Roccisano)
- Bernardo Rodriguez
- visual effects: Scanline VFX
- Dennis Rogers
- systems supervisor
- Robert Rowles
- visual effects: Rising Sun Pictures
- Frank Sabia Jr.
- visual effects: Rising Sun Pictures (as Frank Sabia)
- Nathan Santell
- previsualization production manager: Third Floor
- John E. Sasaki
- visual effects: Scanline VFX (as John Sasaki)
- Henry Sato Jr.
- previsualization artist: Third Floor
- Daryl Sawchuk
- visual effects: MPC
- Joe Scarr
- visual effects: Scanline VFX
- Jakob Schmidt
- visual effects: MPC
- Ron Schrems
- visual effects: Scanline VFX
- Hamish Schumacher
- visual effects: MPC
- Jaeil Seo
- visual effects: Scanline VFX
- Maria Serrano
- previsualization artist: Third Floor
- Rasoul Shafeazadeh
- visual effects and animation: Method Studios Vancouver
- Amit Sharma
- visual effects: Rising Sun Pictures
- Pallav Sharma
- visual effects: Rising Sun Pictures
- Matthew Shaw
- visual effects: Rising Sun Pictures
- Denys Shchukin
- visual effects: Rising Sun Pictures
- Boyd Shermis
- production visual effects supervisor
- Jason Shum
- visual effects: Pixomondo
- Tim Simon
- visual effects: Pixomondo (as Timothy Simon)
- Sally Slade
- visual effects: Scanline VFX
- Adam Slater
- visual effects: Rising Sun Pictures
- Patrick Smith
- previsualization: Third Floor
- Suzanne Smith
- visual effects: Rising Sun Pictures
- Jason Snyman
- visual effects: MPC
- Tilo Spalke
- visual effects: Pixomondo
- Marion Spates
- visual effects: Pixomondo
- Lisa Spence
- visual effects: Scanline VFX (as Lisa K. Spence)
- Randy Starr
- visual effects producer (as Randall Starr)
- Paul Venn Stirling
- visual effects: Rising Sun Pictures (as Paul Stirling)
- Sungwook Su
- visual effects: Pixomondo
- James Sweeney
- visual effects: Scanline VFX
- Albert Szostkiewicz
- visual effects: Rising Sun Pictures
- Jibraan Taimuri
- visual effects artist / visual effects: Rising Sun Pictures
- Bee Jin Tan
- visual effects: Scanline VFX
- Paul Taylor
- visual effects: Rising Sun Pictures
- Damien Thaller
- visual effects: Rising Sun Pictures
- Jason Thielen
- visualization artist: The Third Floor
- Cameron Thomas
- visual effects: Pixomondo
- Mathew Thomas
- visual effects: Rising Sun Pictures
- Peter Toufidis
- visual effects and animation: Method Studios Vancouver
- Stephan Trojansky
- visual effects production supervisor: Scanline VFX
- Keith Patrick Turner
- visual effects: MPC (as Keith Turner)
- Mauricio Valderrama
- visual effects: Rising Sun Pictures
- John Van Der Zalm
- visual effects: Rising Sun Pictures
- Alfonso Villar
- visual effects and animation: Method Studios Vancouver
- Alexandre Viveiros
- visual effects production assistant
- Yoshi Vu
- visual effects: Pixomondo
- Nashia Wachsman
- visual effects digital coordinator
- Eric Walls
- previsualization artist: Third Floor
- Steven Wang
- visual effects: Pixomondo
- Robert Ward
- visual effects: Pixomondo
- Martin Toby Watson
- visual effects: Scanline VFX (as Toby Watson)
- Mark Wendell
- visual effects: Rising Sun Pictures
- Larry White
- previsualization artist: Third Floor
- Tommy Williamson
- stereographer: Scanline VFX (as Tom Williamson)
- Christopher Willis
- visual effects: Pixomondo (as Chris Willis)
- Daniel Wills
- visual effects: Rising Sun Pictures
- Martin Wiseman
- visual effects producer: Rising Sun Pictures
- Chris Wood
- visual effects: MPC
- Gemma Wood
- visual effects: Rising Sun Pictures (as Gemma James)
- Michael Wortmann
- visual effects: Pixomondo
- Tyquane Wright
- visual effects: Rising Sun Pictures
- Trevor Wyatt
- visual effects and animation: Method Studios Vancouver
- Janet Yale
- visual effects and animation: Method Studios Vancouver
- Genevieve Yee
- visual effects: Pixomondo
- Jeremy Yeo-Khoo
- visual effects: Rising Sun Pictures (as Jeremy Yeokhoo)
- Travis Yohnke
- visual effects: Pixomondo
- Kei Yoneoka
- visual effects: Pixomondo
- Rob Zohrab
- visual effects: Rising Sun Pictures (as Robert Zohrab)
- Henrik Zähringer
- visual effects: Pixomondo (as Henrik Zaehringer)
- Jasmine Adams
- 3d generalist: Pixomondo (uncredited)
- Nidhi Agarwal
- matchmove artist (uncredited)
- Gus R. Aguilera
- roto artist: Scanline VFX (uncredited)
- Johann Albrecht
- production assistant: Trixter (uncredited)
- Lee Alexander
- matchmove lead: MPC (uncredited)
- Oleg Alexander
- technical artist: USC ICT (uncredited)
- Xuzhen An
- roto artist: Pixomondo (uncredited)
- Vasilis Antipas
- fx artist: Pixomondo (uncredited)
- Sean Araki
- systems administrator (uncredited)
- Nohemi Arciniega
- stereoscopic compositor (uncredited)
- Arthur Argote
- senior stereoscopic compositor: credits sequence (uncredited)
- Jose Astacio
- previs artist: The Third Floor (uncredited)
- Steve Au
- visual effects artist (uncredited)
- Nithin Babu
- roto artist: MPC (uncredited)
- Christian Bahr
- digital effects artist: Pixomondo (uncredited)
- Steve Baker
- senior animator (uncredited)
- Andrzej Bandurski
- digital effects artist: Pixomondo (uncredited)
- Massimiliano Battista
- digital artist: titles, international version (uncredited)
- John Bellas
- title sequence designer/animator (uncredited)
- Amy Bentley
- render wrangler: Rising Sun Pictures (uncredited)
- Alex Berson
- roto/prep artist: MPC (uncredited)
- Annalyn Betinol
- roto/paint artist: Pixomondo (uncredited)
- Stefanie Blatt
- digital effects artist: Pixomondo (uncredited)
- Laurie Blavin
- staffing manager: Scanline VFX (uncredited)
- Jonathan Block
- titles and effects (uncredited)
- Johannes Bogenhauser
- compositing artist: Trixter (uncredited)
- Rachel Borkow
- previsualization production coordinator (uncredited)
- Peter Bowmar
- head of 3d and technology: CIS Vancouver (uncredited)
- Justin Brekke
- data technical assistant: MPC (uncredited)
- Melissa Brockman
- visual effects producer: ICO VFX (uncredited)
- Edward Brugge
- roto lead: The Base Studio (uncredited)
- Stuart Bruzek
- stereoscopic compositing lead (uncredited)
- Jay Busch
- light stage body capture artist (uncredited)
- Nathaniel Caauwe
- digital artist: The Base Studio (uncredited)
- Francis L. Camacho
- senior matchmove artist (uncredited)
- Christopher Cameron
- visual effects (uncredited)
- David Cameron
- lead data/render operations: MPC (uncredited)
- Anoop Chandran
- matchmove artist: MPC (uncredited)
- Satyendra Chaturvedi
- digital artist (uncredited)
- Cheng Cheng
- roto artist: Pixomondo (uncredited)
- Emma Brofjorden Chevin
- roto/paint artist: Pixomondo (uncredited)
- Makoto Chiba
- visual effects artist (uncredited)
- Mihaela Chifor
- visual effects production coordinator: Trixter (uncredited)
- Mike Cisneros
- digital artist: The Base Studio (uncredited)
- Ian Clemmer
- fx artist: Pixomondo (uncredited)
- Dylan Cole
- concept artist (uncredited)
- Simon Coombs
- render farm supervisor: Pixomondo (uncredited)
- Sam Corcoran
- software developer: MPC (uncredited)
- Michelle Cornwall
- data i/o render wrangler (uncredited)
- Cat Counsell
- visual effects production assistant (uncredited)
- Michael Crippin
- digital matte painter (uncredited)
- Mark Curtis
- compositing head of department: MPC Vancouver (uncredited)
- Enrico Damm
- previs artist: Pixomondo (uncredited)
- Steven Davies
- roto/prep artist (uncredited)
- Sharellis de Nigro
- administrative assistant: Pixomondo (uncredited)
- Christian DeiÃ
- visual effects technical director: Pixomondo (uncredited)
- Kevin Delee
- digital artist (uncredited)
- Stanley A. Dellimore
- head of layout: MPC (uncredited)
- Doris Ding
- roto/paint artist: Pixomondo (uncredited)
- Greg Dora
- compositor (uncredited)
- Greg Downing
- photogrammetry/tracking (uncredited)
- Brittany Driskell
- administrative assistant: Pixomondo (uncredited)
- Kishan E. Chandran
- matchmove artist: MPC (uncredited)
- Scott Edelstein
- environments lead: Digital Domain (uncredited)
- Clwyd Edwards
- head of visual effects (uncredited)
- Marco Aurélio Engelmann Santos
- digital compositor: Pixomondo (uncredited)
- Denny Ertanto
- roto/paint artist: Pixomondo (uncredited)
- Sabine Ewers-Schorr
- recruiter: Pixomondo (uncredited)
- Marco Fanari
- 3d generalist: Pixomondo (uncredited)
- Paul Fedor
- concept artist (uncredited)
- Florian Fernandez
- modeling artist: Trixter (uncredited)
- Erik Fernando
- lighting/shading: Pixomondo (uncredited) / previs artist: Pixomondo (uncredited)
- Felix Fissel
- senior it manager: Pixomondo (uncredited)
- Marvin Fonacier
- systems administrator: Pixomondo (uncredited)
- Boominathan Frances
- matchmove artist (uncredited)
- Jordan Freda
- visual effects producer: The Base Studio (uncredited)
- Stefan Galleithner
- matchmove artist: Trixter (uncredited)
- Brad Gayo
- visual effects (uncredited)
- Harry S. George
- systems administrator: Pixomondo (uncredited)
- Saneesh George
- matchmove artist: MPC (uncredited)
- Christian Godzik
- digital effects artist: Pixomondo (uncredited)
- Jitesh Gohil
- digital artist: MPC (uncredited)
- Elias Gonzalez
- matte painter (uncredited)
- Clark Graff
- visual effects supervisor: Stereotech (uncredited)
- Andrew Graham
- effects technical director: Rising Sun Pictures (uncredited)
- James Greig
- visual effects coordinator (uncredited)
- Victoria Grey
- pipeline developer: Method Studios Vancouver (uncredited)
- Johannes Gross
- shading artist: Pixomondo (uncredited)
- Michael Grund
- 3d generalist: Pixomondo (uncredited)
- Stefan Guenther
- shading artist: Pixomondo (uncredited)
- Eli Guerron
- fx artist: Pixomondo (uncredited)
- Benson Guo
- roto/paint artist: Pixomondo (uncredited)
- Sebastian Haas
- pipepline manager: Trixter (uncredited)
- Michael Habenicht
- compositing artist: Trixter (uncredited)
- Gustav Hagerling
- visual effects artist (uncredited)
- Sara Hansen
- render wrangler: Method Studios (uncredited)
- Steven Hansen
- matchmove artist: Pixomondo (uncredited)
- Olafur Haraldsson
- photography (uncredited)
- Silke Harbauer
- production secretary: Trixter (uncredited)
- Jonathan Harden
- software developer (uncredited)
- Barbara Efthymiou Harris
- data wrangler (uncredited)
- Jessica Hee
- matchmove artist: CIS Vancouver (uncredited)
- Isaac Hingley
- animator: Pixomondo (uncredited)
- David Hirst
- head of lighting: MPC (uncredited)
- Brian Holmes
- systems administrator: Pixomondo (uncredited)
- Chris Holmes
- production executive: ICO VFX (uncredited)
- Daniel Horgan
- software developer: MPC (uncredited)
- Tia Hoshizaki
- visual effects artist (uncredited)
- Levon Hudson
- render wrangler/render support (uncredited)
- Markus Hund
- shading artist: Pixomondo (uncredited)
- Stu Hunter
- roto/paint artist (uncredited)
- Gregor Höss
- compositing artist: Trixter (uncredited)
- Christopher Ivins
- stereoscopic compositor: ICO (uncredited)
- Marius Andre Jacobsen
- matchmover (uncredited)
- Andrea Jamiel
- render wrangler: Pixomondo (uncredited)
- Zahid Jiwa
- roto artist (uncredited)
- Jaimie Lee Jota-Finnerty
- digital producer: Digital Domain (uncredited)
- Dinesh K. Bishnoi
- matchmove artist: MPC (uncredited)
- Rajesh Kumar K.V.
- matchmove artist: MPC (uncredited)
- Jeffrey Kalmus
- visual effects supervisor: ICO VFX (uncredited)
- Patrick Keenan
- compositor: Pixomondo (uncredited)
- Ghiwari Kiran
- matchmove artist (uncredited)
- Joel Kittle
- cg modeler (uncredited)
- Niels Kleinheinz
- character td: Trixter (uncredited)
- Jamal Knight
- lead compositor: Method Studios (uncredited)
- Christian Korneck
- it: Pixomondo (uncredited)
- Patrick Kreuser
- digital compositor: Pixomondo (uncredited)
- Max Krichenbauer
- pipeline developer: Trixter (uncredited)
- Katya Krotenko
- roto artist: CIS Vancouver (uncredited)
- Robert Kuczera
- lead animator: Trixter (uncredited)
- Sendil Kumar
- visual effects artist (uncredited)
- Thilo Kuther
- visual effects executive producer: Pixomondo (uncredited)
- Jean-Marc Ky
- animator: Trixter (uncredited)
- Sean Lahiff
- visual effects editor: Rising Sun Pictures (uncredited)
- Samuel P. Larson
- compositor (uncredited)
- Niña Laureles
- data wrangler: Method Studios (uncredited)
- Kurt Lawson
- compositor: Pixomondo (uncredited)
- Julius Lechner
- digital effects artist: Pixomondo (uncredited)
- Erik Lehmann
- 3d generalist: Pixomondo (uncredited)
- Julian Levi
- visual effects executive producer: MPC (uncredited)
- Justin Lewers
- 3d generalist: Pixomondo (uncredited)
- Jing Li
- division visual effects producer: Pixomondo (uncredited)
- Anthony Lucero
- visual effects editor: Pixomondo (uncredited)
- Ben Mackey
- systems administrator: Pixomondo (uncredited)
- Keywan Mahintorabi
- digital compositor (uncredited)
- Jennifer Maillet
- stereoscopic compositor (uncredited)
- Suraj Makhija
- matchmove artist: MPC (uncredited)
- Maria Malo-Molina
- office manager: Pixomondo (uncredited)
- Gabriel Mandala
- roto artist (uncredited)
- Manikandan
- lead paint/prep artist (uncredited)
- Govindan Manivannan
- roto artist: MPC (uncredited)
- Sophie Marfleet
- lead roto/prep artist (uncredited)
- Evans Mark
- visual effects artist (uncredited)
- Lorenzo Mastrobuono
- roto/paint artist: Pixomondo (uncredited)
- Dale Matasovsky
- roto artist (uncredited)
- Oliver McCluskey
- visual effects artist (uncredited)
- Alex Meddick
- visual effects editor: Rising Sun Pictures (uncredited)
- Pieter Mentz
- digital effects artist: Pixomondo (uncredited)
- Olaf Meyer
- character td: Trixter (uncredited)
- Stephanie Meyerink
- visual effects coordinator (uncredited)
- Scott Miller
- studio manager: Scanline VFX (uncredited)
- Natt Mintrasak
- technical director: digital domain (uncredited)
- Jambunatha Mn
- matchmove artist: MPC (uncredited)
- Hiroshi Mori
- postvis artist: The Third Floor (uncredited)
- Tim Mulvihill
- visual effects editor: MPC (uncredited)
- Brian Murphy
- compositor (uncredited)
- Guy A. Mussori
- roto artist (uncredited)
- Knuth Möde
- shading artist: Pixomondo (uncredited)
- Leona Naidoo
- visual effects editor (uncredited)
- Kenneth Nakada
- visual effects conceptual designs (uncredited)
- Nandhakishore
- senior matchmove artist: MPC (uncredited)
- Sue Nelson
- digital artist: The Base Studio (uncredited)
- Christine Neumann
- modeler: Pixomondo (uncredited)
- Jason P. Nguyen
- compositor: Pixomondo (uncredited)
- James P. Noon
- tracking (uncredited)
- Teni Noravian
- digital compositor: Pixomondo (uncredited)
- Grant Okita
- main title designer (uncredited)
- Zofie Olsson
- roto/paint artist: Pixomondo (uncredited)
- Alex Ouzande
- digital effects artist (uncredited)
- Sumit Pabbi
- effects technical director (uncredited)
- Suresh Pandi
- roto artist: MPC (uncredited)
- Steve Parsons
- digital compositor: Pixomondo (uncredited)
- Chi Pham
- visual effects systems administrator (uncredited)
- James Pina
- stereoscopic paint artist: The Base Studio (uncredited)
- Domi Piturro
- supervisor 3d modeling and scanning: Icon Imaging (uncredited)
- Rick Poley
- production coordinator: Trixter (uncredited)
- Holly Price
- visual effects production assistant (uncredited)
- Mark Prusten
- lead sequence compositor (uncredited)
- Sophie Pruzsinszky
- production coordinator: Trixter (uncredited)
- Ryan Purnell
- compositor: ICO VFX (uncredited)
- Ambrish Rangan
- matchmove artist: MPC (uncredited)
- Lance Ranzer
- digital roto/paint supervisor: Pixomondo (uncredited)
- Salahuddin Razul
- division roto/paint lead: Pixomondo (uncredited)
- Nico Rehberg
- lighting technical director: MPC (uncredited)
- Dirk Reichelt
- 3d generalist: Pixomondo (uncredited)
- Tim Reischmann
- animator: Trixter (uncredited)
- Massimo Righi
- visual effects artist (uncredited)
- Corinna Ringer
- human resources manager: Trixter (uncredited)
- Felix Rothballer
- it manager: Trixter (uncredited)
- Karl Rumpf
- visual effects production manager: ICO VFX (uncredited)
- Marin Rymer
- visual effects runner: Rising Sun Pictures (uncredited)
- Sajeev Sadanandan
- matchmove artist: MPC (uncredited)
- B.S. Rajkumar Sapate
- matchmove artist: MPC (uncredited)
- Marlies Schacherl
- visual effects coordinator: Pixomondo (uncredited)
- Achim Schawer
- modeling artist: Trixter (uncredited)
- Silam Schmidt
- recruiting manager: Pixomondo (uncredited)
- Chris B. Schnitzer
- director of visual effects: Warner Bros. (uncredited)
- Niel Schorfield
- compositing artist: Trixter (uncredited)
- John Schratz
- 3d generalist: Pixomondo (uncredited)
- Andrew Schwartz
- stereoscopic postvis artist: Cyclops FX (uncredited)
- Sebastian Schäfer
- rnd: Pixomondo (uncredited)
- Sebastian Schütt
- digital compositor: Pixomondo (uncredited)
- Kino Scialabba
- lead matte painter: Legion Entertainment (uncredited)
- Benjamin Seide
- division visual effects supervisor: Pixomondo (uncredited)
- Katysha Seng
- render wrangler: Rising Sun Pictures (uncredited)
- Richard Servello
- digital compositor (uncredited)
- Daniel Sessoms
- visual effects prep artist (uncredited)
- Rahul Sharma
- digital artist (uncredited)
- Randal Shore
- head of production: MPC (uncredited)
- Jan Sichermann
- pipeline developer: Trixter (uncredited)
- Keith D. Simpson
- digital artist: The Base Studio (uncredited)
- Jannis Singh
- digital effects artist: Pixomondo (uncredited)
- Brian Smallwood
- compositor: Pixomondo (uncredited)
- Courteney Smith
- visual effects production assistant (uncredited)
- Simia Song
- roto/paint artist: Pixomondo (uncredited)
- Clay Sparks
- visual effects artist: LightStage (uncredited)
- Christopher Stack
- i/o manager: Pixomondo (uncredited)
- Christian Stanzel
- compositing artist: Trixter (uncredited)
- Tim Stern
- compositor: Pixomondo (uncredited)
- Mark Story
- visual effects coordinator (uncredited)
- Emanuel Strixner
- character td: Trixter (uncredited)
- Bradey Strong
- lighting td: MPC Vancouver (uncredited)
- Thomas Stölzle
- matchmove lead: Trixter (uncredited)
- Vinayaga Sundar
- lead digital artist: MPC (uncredited)
- Emerick Tackett
- matchmove artist: Pixomondo (uncredited)
- Andre Taft
- postvis artist (uncredited)
- Martin Tallosy
- compositing artist: Trixter (uncredited)
- Trevor Tang
- modeler: MPC (uncredited)
- Michael Taylor
- production executive: Rising Sun Pictures (uncredited)
- Patrick Taylor
- creature rigger (uncredited)
- Christian Te Kock
- texturing artist: Trixter (uncredited)
- John Textor
- executive: Digital Domain (uncredited)
- Olivier Thibaut
- senior software developer: MPC (uncredited)
- Bryan Thombs
- visual effects compositing supervisor: main and end titles (uncredited)
- Andrew E. Tilles
- visual effects i/o: ICO VFX (uncredited)
- Duc Minh Tran
- 3d generalist: Pixomondo (uncredited)
- Phi Tran
- modeler: Pixomondo (uncredited)
- Tong Tran
- matchmove qc: Pixomondo (uncredited)
- Shreedhra Trehan
- roto artist (uncredited)
- Shannon Triplett
- visual effects production coordinator: ICO VFX (uncredited)
- Robert Tucker
- digital compositor: Pixomondo (uncredited)
- Graeme Tung
- senior lighting td: MPC (uncredited)
- Corey Turner
- consulting stereographer (uncredited)
- Barry Tuttle
- visual effects coordinator: The Base Studio (uncredited)
- Eric Urquhart
- matte painter (uncredited)
- Tharyn Valavanis
- lighting/shading: Pixomondo (uncredited)
- Brian van Zanden
- character fx td (uncredited)
- Greg VanZyl
- visual effects artist (uncredited)
- David Vivaldini
- digital compositor: Pixomondo (uncredited)
- Christian Vogt
- visual effects executive producer: Pixomondo (uncredited)
- Walter Volpatto
- digital stereoscopic artist (uncredited)
- Kustaa Vuori
- character td: Trixter (uncredited)
- Florian Waldenmaier
- character td: Trixter (uncredited)
- Michael Waltl
- fx artist: Trixter (uncredited)
- Bill Wang
- division vfx coordinator: Pixomondo (uncredited)
- Yanlin Wang
- roto artist: Pixomondo (uncredited)
- Kyle Ware
- coordinator: Pixomondo (uncredited)
- Terri Watanabe
- visual effects coordinator (uncredited)
- Gregory Watkins
- roto artist: Method Studios (uncredited)
- Philipp Welle
- compositing artist: Trixter (uncredited)
- Bruno Werneck
- concept artist: The Picture Mill (uncredited)
- Adina Wernstedt
- compositing artist: Trixter (uncredited)
- Jeremy West
- fx artist: Pixomondo (uncredited)
- Georg Wieland
- visual effects executive producer: Trixter (uncredited)
- Patrick Wolf
- head of pipeline: Pixomondo (uncredited)
- Kai Wolter
- rnd: Pixomondo (uncredited)
- Lonni Wong
- digital compositor: Pixomondo (uncredited)
- Tzuen Wu
- i/o coordinator: Pixomondo (uncredited)
- Shanshan Xie
- visual effects coordinator: Pixomondo (uncredited)
- Xye
- tracking (uncredited)
- Roy Yang
- 3d compositor: main title sequence (uncredited)
- Zhao Yang
- roto artist: Pixomondo (uncredited)
- Teh-wei Yeh
- lighting technical director: MPC (uncredited)
- Hongyu Yin
- matte painter: Pixomondo (uncredited)
- Oliver Zangenberg
- previs artist: Pixomondo (uncredited)
- Khaled Zeidan
- digital compositor (uncredited)
- Jennie Zeiher
- visual effects bidding producer: Rising Sun Pictures (uncredited)
- Momo Zhan
- vfx coordinator: Pixomondo (uncredited)
- Jianghong Zhu
- roto/paint artist: Pixomondo (uncredited)
- Dominik Zimmerle
- texturing artist: Trixter (uncredited)
- Christoph Zollinger
- division visual effects producer: Pixomondo (uncredited)
- Christian Zurcher
- fx artist: Pixomondo (uncredited)