- Mimi Abers
- digital compositor
- Charles Alleneck
- animator
- Richard Alonso
- computer graphics
- Andrew Anderson
- creature technical director: ILM
- Leah Anton
- digital compositor
- Jeffrey Arnold
- digital compositor
- Lori Arnold
- visual effects production manager
- Robert James Ashe
- digital artist (as Robert Ashe Jr.)
- Lance Baetkey
- paint/roto artist
- Katharine Baird
- digital roto and paint supervisor
- V. Scott Balcerek
- visual effects editor (as Scott Balcerek)
- Bill Barr
- key grip: ILM
- Carol Bauman
- modelmaker: ILM
- Jean-Paul Beaulieu
- visual effects
- Hugh Bengs
- digital paint/rotoscope artist
- Colin Benoit
- matchmove artist: ILM
- Scott Benza
- technical animation supervisor: ILM
- Suzanne Berger
- technical director
- Duncan Blackman
- matchmove artist
- Rudi Bloss
- animator: ILM (as Wolf-Rüdiger Bloss)
- Nick Bogle
- modelmaker: ILM
- Matt Bouchard
- digital artist: ILM
- Jason Brackett
- special effects foreman: ILM
- Colin Brady
- animation supervisor
- Sam Breach
- digital artist
- Jason Brown
- technical director: ILM
- Bela Brozsek
- visual effects
- Matthew Brucell
- video playback assistant (as Matthew W. Brucell)
- Diane Caliva
- post production manager
- Scott Camera-Smith
- visual effects (as Scott Smith)
- Colin Campbell
- digital compositor
- Sue Campbell
- animator: ILM
- Mario Capellari
- digital artist
- Derrick Carlin
- animator: ILM
- Mei-Ming Casino
- visual effects coordinator: ILM
- Joshua Chapel
- digital artist: ILM
- Leila Chesloff
- digital artist
- Minhee Choe
- lead animator: ILM
- Lydia Choy
- matchmove artist
- Pamela J. Choy
- digital modeler
- Ian Christie
- sequence supervisor: ILM
- William Clay
- creature technical director: ILM
- Robbie Clot
- practical effects foreman: ILM
- Rafael Colon
- digital compositor: ILM
- Pat Conran
- visual effects artist
- Caitlin Content
- compositor
- Jay Cooper
- td: ILM
- Brice Cox Jr.
- concept artist: ILM
- Sean Curran
- animator: ILM
- Virgine d'Annoville
- senior animator
- Lorelei David
- visual effects editor: ILM
- Lou Dellarosa
- animator: ILM
- Peter Demarest
- visual effects production assistant
- Bernie Demolski
- practical effects: ILM (as Richard Demolski)
- Mitch Deoudes
- visual effects: credits sequence
- Lindy DeQuattro
- sequence supervisor
- Natasha Devaud
- digital artist
- Bryan Dewe
- modelmaker: ILM
- Michael Di Como
- computer graphics supervisor
- Gus Dizon
- concept artist: ILM
- Andrew Doucette
- character animator: ILM
- Richard Ducker
- digital artist: ILM
- John Duncan
- model maker
- C. Michael Easton
- character animator
- Selwyn Eddy
- matchmove artist
- Sam Edwards
- digital compositor
- Jeff Ertl
- technical director
- Raul Essig
- digital effects artist
- Alexandre Ethier
- technical director
- Bill Eyler
- digital compositor: ILM
- Steven Fagerquist
- visual effects
- Aaron Ferguson
- creature supervisor: ILM
- Kelly Fischer
- compositor: ILM
- Colin Fix
- art assistant: ILM
- Brad Fox
- technical director: ILM
- Alexandre Frazao
- motion capture technician
- Max Gabl
- scenic artist
- David Gainey
- animator: ILM
- Ryan Galloway
- digital artist
- Gonzalo Garramuno
- digital artist
- Dawn Gates
- digital roto/paint artist
- Steve Gawley
- model shop supervisor: ILM
- Brian Gee
- technical director
- Richard Gentner
- digital imaging operator
- Howard Gersh
- digital effects artist
- Paul Giacoppo
- creature supervisor: ILM
- Tim Gibbons
- digital compositor
- Ray Gilberti
- visual effects director of photography
- Bill Gilman
- digital compositor: ILM
- Greg Gilmore
- sabre artist: ILM
- Bridget Maria Goodman
- visual effects artist
- Andrew 'Spanky' Grant
- animator: ILM
- Frank Gravatt
- modeller
- Orin Green
- sabre artist
- Susan Greenhow
- visual effects coordinator
- Cam Griffin
- digital paint and rotoscope artist
- David 'Rudy' Grossman
- creature modeler: ILM
- Branko Grujcic
- digital artist
- Jon Guidinger
- modelmaker: ILM
- Gerald Gutschmidt
- computer graphics supervisor
- Nelson Hall
- model maker: ILM
- Lindsay Hallett
- visual effects producer: Asylum (as Lindsay Burnett)
- Stephanie Hamilton
- film librarian
- Asa Hammond
- 3D lead: main title design
- Shari Hanson
- associate visual effects producer
- Tim Harrington
- animation sequence supervisor: ILM
- Jeff Hatchel
- digital artist
- John Helms
- sequence supervisor: ILM
- David Henri
- computer graphics coordinator
- Geoff Heron
- practical effects supervisor: ILM
- Kela Hicks
- digital effects artist
- Robert Hill
- camera operator: ILM
- Edward Hirsh
- visual effects co-supervisor: ILM (as Ed Hirsh)
- Robert Hoffmeister
- digital compositor
- Pablo Holcer
- compositor
- Bruce Holcomb
- digital asset supervisor
- Petra Holtorf-Stratton
- visual effects producer: main title sequence (as Petra Holtorf)
- Dorne Huebler
- compositing supervisor: ILM
- Greg Hyman
- visual effects editor
- Erich Ippen
- concept artist: ILM / digital artist
- Jiri Jacknowitz
- digital paint and roto
- Alex Jaeger
- lead concept designer: ILM / visual effects art director: ILM
- Rod M. Janusch
- practical effects: ILM
- Darren Jones
- digital imaging engineer
- Ryan Kautzman
- software engineer: research and development
- Maia Kayser
- animator
- Morgan Kelly
- animator: ILM
- Pete Kelly
- animator: ILM
- Shawn Kelly
- cg character animator: ILM
- Michael Kennedy
- digital compositor
- Hyun Seung Kim
- creature technical director: ILM
- Katrin Klaiber
- digital compositor
- Drew Klausner
- roto and paint artist
- Noah Klocek
- digital artist
- Audra Koklys
- motion capture coordinator
- Marshall Richard Krasser
- compositing supervisor: ILM (as Marshall Krasser)
- Todd Krish
- creature technical director: ILM
- Greg Kyle
- animator: ILM
- Gregor Lakner
- digital effects artist: ILM
- Donna Lanasa
- digital artist
- Kimberly Lashbrook
- digital compositor
- David Latour
- animator: ILM
- Alison Leaf
- character animator
- Joshua LeBeau
- technical director: ILM
- Derek Ledbetter
- visual effects
- Daniel Leung
- technical director
- Gary Levy
- visual effects editor
- Janet Lewin
- visual effects producer
- Bradford Lewis
- art department creative director: ILM
- Victoria Lewis
- modelmaker: ILM
- Neil Lim Sang
- motion capture technical animator: ILM
- Luke Longin
- matchmover: ILM
- Kathleen Lynch
- production assistant
- Robert MacKenzie
- concept/storyboard artist
- Sean MacKenzie
- lead digital compositor
- Andrea Maiolo
- creature technical director
- Michal Makarewicz
- animator: ILM
- Jules Mann
- visual effects art director
- David Marsh
- visual effects: ILM
- Tia L. Marshall
- sequence supervisor
- Kevin Martel
- animator
- Tom Martinek
- sequence supervisor: ILM
- Jake Maymudes
- digital paint and roto artist
- André Mazzone
- software research and development: ILM
- Aaron McBride
- conceptual artist/designer
- Keith McCabe
- technical director
- Will McCoy
- digital compositor
- Mark 'Crash' McCreery
- character design
- W. Regan McGee
- digital artist
- Glen McIntosh
- lead character animator
- Phil 'Captain 3D' McNally
- character animator
- Philip Metschan
- concept artist: ILM
- Joseph Metten
- digital effects artist: ILM
- Richard Miller
- Maquette sculptor: ILM
- Todd Mitchell
- scanning and recording operator: ILM
- David Manos Morris
- digital effects artist
- Jim Morris
- senior staff: ILM
- Matthew Morrissey
- video effects supervisor: ILM
- Michelle Motta
- digital paint and rotoscope artist
- Michael Muir
- digital artist: ILM
- Dennis Muren
- visual effects supervisor: ILM
- Vijay Myneni
- creature technical director: ILM
- Timothy Naylor
- creature rigger
- Ken Nielsen
- digital effects artist
- Brett Northcutt
- digital matte artist
- Rick O'Connor
- cg animator
- Masi Oka
- technical director: ILM
- Michael Olague
- visual effects gaffer
- Joshua Ong
- matte artist: ILM
- Hiromi Ono
- technical animator: ILM
- Khatsho John Orfali
- digital artist
- Randy Ottenberg
- modelmaker: ILM
- Mayur Patel
- lead digital artist
- Daniel Pearson
- digital artist
- Tom C. Peitzman
- visual effects producer (as Tom Peitzman)
- Alan Peterson
- modelmaker: ILM
- Lorne Peterson
- modelmaker: ILM
- Jakub Pistecky
- animator: ILM
- Bruce Powell
- digital artist
- Scott Prior
- digital effects artist
- Christopher Raimo
- visual effects coordinator
- Ricardo Ramos
- digital effects artist
- Steve Rawlins
- animator: ILM
- Philippe Rebours
- digital effects artist
- Mark P. Renton
- digital artist
- Kevin Reuter
- lead digital artist
- Marc D. Rienzo
- compositor: ILM
- Steve Riera
- visual effects assistant
- Gary Roberts
- motion capture
- Dennis Rogers
- first assistant camera: ILM
- Joshua Rosen
- concept artist
- Martin Rosenberg
- director of photography: ILM
- Seth Rosenthal
- on-set data and motion capture supervisor: ILM
- Susan Ross
- viewpaint supervisor
- Jason Rosson
- digital effects artist: ILM
- Mike Sanders
- motion capture lead
- Steve Sauers
- technical director: ILM
- Frederic Schmidt
- digital artist: ILM
- Durant Schoon
- digital artist
- Trish Schutz-Krause
- animator: ILM
- P. Kevin Scott
- animator: ILM
- Jerry Sells
- digital compositor
- Anthony Shafer
- technical director: ILM
- Paul Sharpe
- digital artist
- M. Zachary Sherman
- digital effects artist
- Dave Sidley
- animator
- Ken Sjogren
- digital compositor
- Brian Smallwood
- digital compositor
- Douglas James Smith
- senior visual effects artist
- Tony Sommers
- hand stand-in: ILM
- Jim Soukup
- matchmove artist: ILM (as James Soukup)
- Tom St. Amand
- animator: ILM
- Michael Steffe
- modelmaker: ILM
- Tim Stevenson
- motion capture technical animator: ILM
- Sam Stewart
- digital paint and rotoscope artist: ILM
- Eben Stromquist
- modelmaker: ILM
- Frank Strzalkowski
- practical effects: ILM
- Nigel Sumner
- technical director
- Jeff Sutherland
- compositing sequence supervisor
- Blake Sweeney
- technical director
- Eric Swenson
- visual effects director of photography: teaser only
- Wilson J. Tang
- visual effects art director (as Wilson Tang)
- Frank W. Tarantino
- special effects: ILM
- Catherine Tate
- inferno artist: ILM
- Jessica Teach
- production assistant: ILM
- Eric Texier
- digital artist
- Kim Thompson
- animator: ILM
- Meghan Thornton
- digital effects artist
- Bill Tlusty
- visual effects production manager
- Terrance Tornberg
- technical director: ILM
- Barbara Townsend
- digital artist / visual effects
- Christopher Townsend
- computer graphics supervisor: ILM
- Delio Tramontozzi
- animator: ILM
- Alan Travis
- 2D paint artist / rotoscoper
- Marjolaine Tremblay
- previs artist: ILM
- Lee Uren
- digital artist: Industrial Light & Magic
- Todd Vaziri
- compositor: ILM
- Pascale Ville
- digital compositor
- Danny Wagner
- modelmaker: ILM
- Kelly Walsh
- technical director: ILM
- Talmage Watson
- matchmove artist
- Susan M. Weeks
- compositor
- Sunny Li-Hsien Wei
- visual effects artist (as Li-Hsien Wei)
- David Weitzberg
- digital artist: ILM
- Jamy Wheless
- animation sequence supervisor / animator
- Neha Wickramasekaran
- matchmove artist
- Johnny Wilson
- visual effects
- Erik Winquist
- digital compositor: ILM
- Eric Wong
- creature technical director: ILM
- Kevin Wooley
- motion capture technical animator
- Jeff Wozniak
- digital compositor
- Garson Yu
- visual effects
- Dean Yurke
- digital compositor
- Riccardo Zanettini
- technical director: ILM
- Tom Zils
- digital artist: ILM
- Michael Baltazar
- digital artist: ILM (uncredited)
- Aron Bonar
- TD: ILM (uncredited)
- Mark Casey
- sabre supervisor (uncredited)
- Salvatore Catanzaro
- apprentice editor: ILM (uncredited)
- Sarah Coatts
- visual effects associate producer: main title sequence: yU+co. (uncredited)
- Michael Cordova
- film scanning and recording supervisor (uncredited)
- Kenneth Gimpelson
- assistant matte painter (uncredited)
- John Goodson
- model maker (uncredited)
- Dylan Gottlieb
- creature modeler: ILM (uncredited)
- Lloyd Hess
- technical support (uncredited)
- George Hull
- conceptual artist (uncredited)
- Patrick Jarvis
- digital painter: ILM (uncredited)
- Stewart Lew
- chief digital model supervisor: preproduction R&D (uncredited)
- Stuart Lowder
- manager: digital production resources (uncredited)
- Mark Moore
- art department creative director: ILM (uncredited)
- Lauren Morimoto
- digital paint and rotoscope artist (uncredited)
- Peter Nicolai
- visual effects coordinator: partial (uncredited)
- Marc Ostroff
- visual effects accountant: ILM (uncredited)
- George Sakellariou
- production engineering: ILM (uncredited)
- Sophie Shellenberger
- electrician: ILM (uncredited)
- Karen N. Sickles
- visual effects coordinator: ILM (uncredited)
- Bryan Thombs
- 3D artist: title sequence (uncredited)
- Matthew Thunell
- visual effects production assistant: ILM (uncredited)
- Tristan Tom
- digital matte technical support (uncredited)
- Everette Jbob Webber
- digital compositor (uncredited)
- Susumu Yukuhiro
- digital matte artist (uncredited)
- Daniel Zizmor
- digital resource assistant (uncredited)