- Henriette Adel
- pipeline td: Celluloid Visual Effects Bavaria
- Lewis Akinsete
- matchmove artist: RISE Visual Effects Studios
- Lissa Katharina Albrecht
- modelling artist: RISE Visual Effects Studios
- Jann-Matis Ambroester
- fx artist: RISE Visual Effects Studios
- Bernadette Aronson
- visual effects system administrator: RISE Visual Effects Studios
- Matteo Ascente
- texture & shading artist: RISE Visual Effects Studios
- Kader Bagli
- compositing artist: RISE Visual Effects Studios
- Giuseppe Balacco
- layout artist: RISE Visual Effects Studios
- Alicia Balsmeyer
- visual effects accounting: RISE Visual Effects Studios
- Anne Barger
- visual effects associate producer: RISE Visual Effects Studios
- Felix Batzer
- digital compositor
- Andy Bittner
- environment artist: Celluloid Visual Effects Bavaria
- Tanja Boening
- big hug fx: comp artist
- Christine Boy
- visual effects artist
- Matt Boyer
- matchmove artist: RISE Visual Effects Studios
- Justin Bruenner
- big hug fx: cg generalist
- Christopher Chaber
- visual effects coordinator: RISE Visual Effects Studios
- Patrick Danneker
- modelling artist: RISE Visual Effects Studios
- Philipp Danner
- visual effects artist: PHAROS The Post Group
- Ryan Davis
- lead visual effects recruiter: RISE Visual Effects Studios
- Markus Degen
- visual effects chief creative officer: RISE Visual Effects Studios
- Bao Dehghan
- big hug fx: comp artist
- Nathalie Dietenberger
- rigging artist: RISE Visual Effects Studios
- Andrei Dimitriu
- composting artist: Celluloid Visual Effects Bavaria
- Manuel Ding
- animator
- Michael Dinitz
- pipeline developer: RISE Visual Effects Studios
- Marian Dobrunz
- head of human resources: RISE Visual Effects Studios
- Wathinee Donsuypae
- compositing artist: RISE Visual Effects Studios
- Charles E J Downman
- digital matte painter: RISE Visual Effects Studios
- Branden Dukes
- it project coordinator: RISE Visual Effects Studios
- René Ebert
- big hug fx: fx artist
- Carl Edlund
- matte painting supervisor
- Sebastian Elsner
- senior software developer: RISE Visual Effects Studios
- Boshra Elzubi
- visual effects recruiter: RISE Visual Effects Studios
- Johannes Engelhardt
- CG Generalist
- Phillip Engelhardt
- layout artist: RISE Visual Effects Studios
- Imke Fehrmann
- global head of production: RISE Visual Effects Studios
- Heike Fekonja
- hr manager: RISE Visual Effects Studios
- Caroline Fetzer
- animation/rigging
- Simon Fischer
- big hug fx: comp artist
- Isaac Flores
- visual effects system administrator: RISE Visual Effects Studios
- Florian Franke
- compositing supervisor: RISE Visual Effects Studios
- Vincent Frei
- visual effects public relations: RISE Visual Effects Studios
- Roderick Freidrich
- layout & crowd artist: RISE Visual Effects Studios
- Hannes Fürst
- composting artist: Celluloid Visual Effects Bavaria
- Sinje Gebauer
- visual effects executive producer: RISE Visual Effects Studios
- Florian Gellinger
- visual effects executive producer: RISE Visual Effects Studios
- Elmar Glaubauf
- big hug fx: fx artist
- Katie Goodwin
- head of editorial: RISE Visual Effects Studios
- Callum Grant
- visual effects editor: RISE Visual Effects Studios
- Martin Grassl
- big hug fx: cg supervisor
- Matthias Grebin
- composting artist: Celluloid Visual Effects Bavaria
- Angelos Gregoriou
- texture & shading artist: RISE Visual Effects Studios
- Dimos Hadjisavvas
- cg supervisor: RISE Visual Effects Studios
- Philipp Hafellner
- layout artist: RISE Visual Effects Studios
- Thomas Hansen
- senior compositor: PHAROS VFX
- Liana Hartig
- visual effects producer: Pharos
- Taylor Hasting
- render wrangler: RISE Visual Effects Studios
- Matthias Haunold
- compositing artist: RISE Visual Effects Studios
- Rayk Hemmerling
- compositor: for Pharos
- Tomasz Herbst
- visual effects system administrator: RISE Visual Effects Studios
- Katharina Hoffmann
- visual effects producer: RISE Visual Effects Studios
- Neha Hooda
- Executive Producer VFX: Elevate
- Valentine Hortelan
- compositing artist: RISE Visual Effects Studios
- Holger Hummel
- visual effects producer: Celluloid Visual Effects Bavaria
- Iping Ie
- compositing artist: RISE Visual Effects Studios
- Stefan Ihringer
- big hug fx: technical director
- Constandina Iliopoulos
- visual effects recruiter: RISE Visual Effects Studios
- Luca Indolfo
- pipeline coordinator: RISE Visual Effects Studios
- Paul Janssen
- cg td: Celluloid Visual Effects Bavaria
- Stefan Jähner
- pipeline developer: RISE Visual Effects Studios
- Nikolai Keller
- compositing artist: RISE Visual Effects Studios
- Thorsten Kesse
- animation supervisor: RISE Visual Effects Studios
- Bino Koleski
- matchmove artist: RISE Visual Effects Studios
- Jari Koski
- visual effects system administrator: RISE Visual Effects Studios
- Sonja Kroeger
- hr manager: RISE Visual Effects Studios
- Edward Kumbaah
- visual effects system administrator: RISE Visual Effects Studios
- Michael Landgrebe
- visual effects supervisor: Celluloid Visual Effects Bavaria
- Pavla Laskova
- compositor: bighugfx
- Benedikt Laubenthal
- big hug fx: ceo/executive producer
- Sebastian Lauer
- visual effects supervisor: RISE Visual Effects Studios
- Valentin Lethen
- compositing artist: RISE Visual Effects Studios
- Mathis Lex
- digital compositor: BigHugFX
- Ivan Lima
- big hug fx: : comp supervisor
- Gregor Loock
- head of it: RISE Visual Effects Studios
- Johannes Lumer
- rigging artist: RISE Visual Effects Studios
- Sara Maccaferri
- compositing artist: RISE Visual Effects Studios
- Oliver Markowski
- head of 3d: RISE Visual Effects Studios
- Sebastian Meinecke
- digital matte painter: RISE Visual Effects Studios
- Vladimir Melekhin
- compositing artist: RISE Visual Effects Studios
- Anne-Sophie Menke
- compositing artist: RISE Visual Effects Studios
- Wilhelm Molderings
- cg supervisor: RISE Visual Effects Studios
- Walid Mouawad
- big hug fx: vfx supervisor
- Richard Nagy
- compositing artist: RISE Visual Effects Studios
- Philipp Neumann
- pipeline developer: RISE Visual Effects Studios
- Maxi Neumayr
- big hug fx: cg generalist
- Alexander Nietzold
- fx td: Celluloid Visual Effects Bavaria
- Kimberly Nyaaba
- compositing artist: RISE Visual Effects Studios
- Paula Olszowska
- compositing lead: RISE Visual Effects Studios
- Sven Pannicke
- visual effects management: RISE Visual Effects Studios
- Jan Paulsen
- pipeline developer: RISE Visual Effects Studios
- Guillermo Paz
- digital matte painter: RISE Visual Effects Studios
- Tooney Pham
- visual effects editor: RISE Visual Effects Studios
- Robert Pinnow
- visual effects management: RISE Visual Effects Studios
- José Piteira
- texture & shading artist: RISE Visual Effects Studios
- Thomas Pitsch
- compositing artist: RISE Visual Effects Studios
- Monique Pollaehne
- resource manager: RISE Visual Effects Studios
- Jan Philipp Puchta
- compositing artist: RISE Visual Effects Studios
- Franzisca Puppe
- visual effects producer / visual effects producer: for Constantin Film
- Marius Pörsel
- Character Modeler / modelling artist: RISE Visual Effects Studios
- Sven Rabe
- cg artist: RISE Visual Effects Studios
- Jonathan Ramirez
- big hug fx: comp artist
- Ellena-Maria Reali
- compositing artist: RISE Visual Effects Studios
- Jana Rexhausen
- visual effects system administrator: RISE Visual Effects Studios
- Annegret Richardsen
- composting artist: Celluloid Visual Effects Bavaria
- Valentine Rutz
- fx artist: RISE Visual Effects Studios
- Katerina Sagasser
- visual effects recruiter: RISE Visual Effects Studios
- David Salamon
- lidar supervisor: RISE Visual Effects Studios
- Matthias Schiemann
- matchmove artist: RISE Visual Effects Studios
- Luca Schippmann
- groom artist: RISE Visual Effects Studios
- Katherina Schmittbauer
- visual effects coordinator: RISE Visual Effects Studios
- Abraham Schneider
- visual effects system administrator: RISE Visual Effects Studios
- Tobias Schreeck
- composting artist: Celluloid Visual Effects Bavaria
- Rayk Schroeder
- head of 2d: RISE Visual Effects Studios
- Lea Schuller
- fx & groom artist: RISE Visual Effects Studios
- Thorsten Schulz Genannt Schoen
- rigging artist: RISE Visual Effects Studios
- Andreas Schulz
- matchmove artist: RISE Visual Effects Studios
- Eric Schumacher
- visual effects bidding producer: RISE Visual Effects Studios
- Evelyn Schunn
- big hug fx: comp artist
- Benedikt Schwab
- composting artist: Celluloid Visual Effects Bavaria
- Omer Schwartz
- composting artist: Celluloid Visual Effects Bavaria
- Paul Schweizer
- head of pipeline: RISE Visual Effects Studios
- Christian Schürmann
- principal infrastructure architect: RISE Visual Effects Studios
- Jörn Schütte
- compositing artist: RISE Visual Effects Studios
- Shayan Sharegh
- compositing artist: RISE Visual Effects Studios
- Jessica Sinclair
- big hug fx: visual effects coordinator
- Julia Smola
- big hug fx: visual effects producer
- Selina Sonnauer
- texture & shading artist: RISE Visual Effects Studios
- Jonas Stiltz
- compositing supervisor: RISE Visual Effects Studios
- Jan Stoltz
- visual effects supervisor: for Constantin Film
- Julia Strack
- compositing supervisor: RISE Visual Effects Studios
- Andreia Szasz
- office manager: RISE Visual Effects Studios
- Nadine Thomas
- digital matte painter: RISE Visual Effects Studios
- Mirco Tornow
- visual effects pipeline developer: RISE Visual Effects Studios
- Bastian Traunfellner
- lighting lead: RISE Visual Effects Studios
- Iulia Maria Tutuian
- texture & shading artist: RISE Visual Effects Studios
- Pierre Ventrilla
- compositing artist: RISE Visual Effects Studios
- Lisa Vogt
- comp artist
- Constantin von Zitzewitz
- big hug fx: comp supervisor / compositing supervisor: BigHugFX
- Ruiting Wang
- lighting artist: RISE Visual Effects Studios
- Lukas Wieg
- pipeline developer: RISE Visual Effects Studios
- Daniel Witt
- lidar technician: RISE Visual Effects Studios
- Cleo Wittlinger
- visual effects recruiter: RISE Visual Effects Studios (as Cleo Flowers)
- Alexander Wlk
- pipeline coordinator: RISE Visual Effects Studios
- Katrin Wohnhas
- compositing artist: RISE Visual Effects Studios
- Antonin Woick
- visual effects controller: RISE Visual Effects Studios
- Aryud Worra
- visual effects system administrator: RISE Visual Effects Studios
- Kai Woytke
- compositing artist: RISE Visual Effects Studios
- Matthias Wäsch
- compositing supervisor: Celluloid Visual Effects Bavaria
- Fuat Yueksel
- fx supervisor: RISE Visual Effects Studios
- Angelina Zaregorodzeva
- big hug fx: comp artist
- Mareike Zeidler
- hr manager: RISE Visual Effects Studios
- Sascha Zimmermann
- visual effects system administrator: RISE Visual Effects Studios
- Markus Raudaschl
- visual effects artist: BigHugFX (uncredited)