- Shaun Friedberg 'Pyrokinesis'
- senior motion r&d technical director
- Beverly Abbott
- visual effects database coordinator
- Emily Abele
- visual effects production support
- Owyn Abram
- creature effects technical director: Framestore
- Fernando Acosta
- cg artist
- Trevor Adams
- visual effects artist
- Marc Adamson
- matte painter
- Akin Adekile
- visual effects modeler
- James Adkins
- compositor
- Glen Adlam
- visual effects modeler: Weta Digital
- Brian Adler
- visual effects
- Ankita Agrawal
- i/o coordinator: Scanline VFX
- Lydia Aguilar
- stereo compositor: Stereo D
- Hector Aguirre
- previs artist: The Third Floor
- Ahsan Uddin Ahmed
- element qc artist
- Yunmi Ahn
- roto/paint artist: Method Studios
- Tom Ainge-Roy
- fx production assistant
- Matt Akey
- stereoscopic executive producer
- Amer Alameddine
- rigging td: Method Studios
- Dennis Albus
- render/fx pipeline td: Trixter
- Anjel Alcaraz
- roto/paint artist: Stereo D
- Tennille Alcindor
- visual effects coordinator
- Kaevski Aleksandar
- roto artist
- Carlos A. Alfaro Jr.
- stereo compositor
- Casey Allen
- senior visual effects flame artist
- Corey Allen
- senior paint artist: Stereo D
- Ryan Allen
- stereo compositor: Stereo D
- Tom Allen
- senior effects technical director: Luma Pictures
- Robert Allman
- cg supervisor
- Richard Almodovar
- previs artist: The Third Floor (as Richard Almodover)
- Kiril Altakov
- visual effects lighting technical director
- Lise-Marie Amar
- visual effects production assistant: Framestore
- Luiz Amaral
- visual effects rigger: Scanline VFX
- Shudhdodhan Milind Ambhore
- finaling compositor: Stereo D
- Mauricio Amezcua Arregui
- roto lead: Method Studios
- Ohkba Ameziane-Hassani
- fur groomer: Weta Digital
- Sebastian Ampuero
- visual effects support engineer: Animal Logic
- Jongjun An
- senior compositing artist
- Mats Andersen
- visual effects producer: Rebel Unit
- Mats Andersson
- fx td: Trixter
- Kris Andrews
- character rigging td
- Shawn Annets
- visual effects artist manager
- Alina Anon
- matte painter: Method Studios
- Samir Ansari
- visual effects lead: Framestore
- Raul Arellano
- digital artist
- Chris Armsden
- lookdev r&d pipeline: Weta Digital
- Taylor Armstrong
- stereo compositor: Southbay
- Vaughn Arnup
- roto/paint supervisor
- Avi Arora
- quality control
- Jyoti Arora
- roto/paint artist: Method Studios
- Félix Arsenault
- visual effects modeler: Framestore
- Radu Arsith
- cg supervisor: Trixter
- Raghuwanshi. Arun Singh
- visual effects clean-up/prep artist: @Anibrain VFX Studio
- Stefan Ash
- lead matchmove artist: Framestore
- Paul Ashall
- matchmove artist: Framestore
- Sam Ashford-Rowe
- visual effects coordinator: Framestore
- Daniel Ashton
- digital imaging technician (as Dan Ashton)
- Mike Aslin
- animator
- Elias Atto
- digital artist
- Rob Au
- fx artist
- Remus Avram
- visual effects pipeline engineer: Trixter
- Kunal Ayer
- visual effects lighting artist
- Dan Ayling
- visual effects camera td
- Mathieu Bacchous
- stereo paint artist: Stereo D
- Tony Bacigalupi
- visual effects editor
- Prem Baddam
- compositor
- Austin Baerg
- visual effects artist
- Jessica Bagby
- element quality control
- Al Bailey
- compositor: Scanline VFX
- Aloys Baillet
- lead software developer
- Marcus Bain
- digital artist: Animal Logic
- Michael Bain
- shader td: Weta Digital
- Amman Bains
- roto/paint artist
- Kamaljit Bains
- junior compositor: Trixter
- Garry Baker
- purchasing & asset management officer: Animal Logic
- Heath Baker
- digital compositor: Weta Digital
- James Baker
- previs supervisor: The Third Floor
- Michael Baker
- digital compositor
- Shamus Baker
- visual effects modeler: Weta Digital
- Santhoshi Balasubraman
- compositor: Scanline VFX
- Priyanka Balasubramanian
- visual effects producer: BOTVFX
- Per Balay
- effects artist: Scanline VFX
- Martin Balcerzak
- visual effects generalist: Scanline VFX
- Jon Baldwin
- previs artist: The Third Floor
- Gretchen Bangs
- visual effects artist
- Niccolò Barbero
- senior compositor: Trixter
- Harry Bardak
- cg supervisor
- Giacomo Bargellesi
- lead compositor
- Maxime Baril
- groom td
- William Barkus
- compositor
- Jason Barlow
- visual effects technical director: Weta Digital
- Neill Barrack
- compositor: Framestore
- Manuel Barrero
- digital compositor: Framestore
- Pharoah Barrett
- visual effects artist: The Third Floor
- Andrew Barrie
- roto/paint show lead: Method Studios
- Ryan Basa
- digital artist
- Tom Baskaya
- senior compositor
- Lee Baskerville
- visual effects texture artist
- Addison Bath
- head of pipeline: The Third Floor
- Jason Bath
- visual effects producer: Animal Logic
- Daniel Batt
- roto/paint artist: Framestore
- Mark Battle
- stereoscopic quality control
- Aaron Baudin
- effects technical director
- Denis Baudin
- environment artist: Method Studios
- Bayard Baudoin
- visual effects modeler: Weta Digital
- Scott E. Baxter
- senior visual effects paint artist
- Owens Bazile
- fx td: Method Studios
- Monica Bechu
- depth artist: Stereo D
- Lizi Bedford
- head of crewing: Framestore
- Cory Bedwell
- matte painter
- Kathleen Beeler
- senior visual effects paint artist
- Lucy Beeler
- roto artist: Weta Digital
- David Bees
- visual effects systems support
- Hugh Behroozy
- visual effects
- Alexandre Belbari
- senior character animator: Trixter
- Frank Belina
- visual effects layout: Scanline VFX
- James Bell
- visual effects artist: Weta Digital
- Janelle M. Bell
- sequence manager: Weta Digital
- Natasha Belle
- visual effects assistant technical director: Weta Digital
- Pedro Paulos Bellini
- rigger
- Gregory Bellis
- visual effects camera technical director: Weta Digital
- Jean-Bastien Bellot
- digital compositor
- Nathan Benner
- stereo compositor
- Brian N. Bentley
- visual effects technical director
- Lara Berners
- compositing department manager
- Amanda Beros
- roto artist: Weta Digital
- Chris Berry
- paint/roto artist: Framestore
- Alessio Bertotti
- visual effects artist
- Aaron D. Beyer
- visual effects artist
- Udit Bhardwaj
- compositor
- Rachel Bianculli
- visual effects production
- Babak Bina
- 3d generalist
- Aevar Bjarnason
- visual effects artist
- Aaron Black
- visual effects concept artist: Weta Digital
- Michael Blain
- senior research and development engineer
- Sandro Blattner
- compositing supervisor: Method Studios Los Angeles
- James Bleakley
- digital artist
- Stephen A. Bloch
- previs artist: The Third Floor
- Jan Blumczynski
- visual effects senior lighter: Method Studios
- Claire Blustin
- visual effects artist
- Ashley Blyth
- cg artist: Scanline VFX
- David Bobichon
- senior compositor: Trixter
- Dan Bodenstein
- effects artist: Method Studios
- Wiebke Bohm
- cg artist: Scanline VFX (as Wiebke Sprenger)
- Ioan Boieriu
- senior effects technical director: Scanline VFX
- Ella Boliver
- digital compositor: Weta Digital
- Corey Bolwyn
- visual effects artist
- Michael Bomagat
- animator: Framestore
- Sebastian Bommersheim
- digital compositor: Weta Digital
- Jason Bomstein
- stereoscopic supervisor
- Alex Bonacci
- stereoscopic compositor
- Jason Bond
- senior roto/paint artist: Weta Digital
- Scott Beharrell Bono
- animator: Trixter
- Loganathan Boopathy
- visual effects artist
- Nick Booth
- digital imaging supervisor: Weta Digital
- Harsh Borah
- senior creature modeler: Framestore
- Swapnil Borawake
- creature fx td: Framestore
- Julia Bordeau
- digital/conceptual artist
- Mateusz Borkowski
- matchmove artist: Framestore
- Jelmer Boskma
- visual effects supervisor: Scanline VFX
- Anne Bot
- depth artist
- Florian Boury
- rigging artist: Framestore
- Mikaella Bouzaglo
- visual effects coordinator
- Moss Bowering-Scott
- sequence coordinator: Weta Digital
- Jamie Bowers
- texture artist: Method Studios
- John Bowers
- compositor
- Tim Box
- visual effects surfacing artist
- Christine Boy
- compositor: Trixter
- Markus Brackelmann
- visual effects concept artist: Trixter
- Paul Braddock
- visual effects artist
- Adam Bradley
- hod roto artist: Weta Digital
- Neal Bradshaw
- 3d scan technician: Gentle Giant Studios
- Derek Brady
- senior visual effects layout td
- Owen Braekke-Carroll
- digital compositor: Framestore (as Owen Carroll)
- Alex Branton
- 2d visual effects pipeline supervisor
- Marissa Braun
- culture team: Luma Pictures
- Elliott Brennan
- senior compositor: Method Studios
- Kristie Breslin
- senior production manager assets: Weta Digital
- Decharne Brian
- digital compositor
- Sarah Brims
- visual effects production coordinator: Animal Logic
- Lucas Brinkman
- visual effects tech support: Method Studios Vancouver
- Ryan Brooks
- digital artist / paint artist
- Brian Broussard
- visual effects technical director
- Jason Brown
- previs artist: The Third Floor
- Jason Timothy Brown
- fx td
- Kari Brown
- lead effects technical director: Framestore
- Simon Brown
- lead visual effects lighting td
- Alexander T.H. Browne
- visual effects artist
- John Brubaker
- compositor: Scanline VFX
- Christina Bruce
- fx senior technical director: Weta Digital
- Simone Bruni
- visual effects lighting & lookdev td: Framestore
- Mattias Brunosson
- cg artist: Scanline VFX
- Cody Brunty
- visual effects artist
- Julian Bryant
- digital compositor
- Trevor Brymer
- visual effects lighting td: Weta FX
- Alexander Bucknell
- matchmove artist
- Lukasz Bukowiecki
- visual effects editor: Framestore
- Charles Bunnag
- digital colorist: Technicolor
- Lersak Bunupuradah
- visual effects modeling supervisor: Method Studios
- Dominik Burbaum
- visual effects rigger/generalist: Trixter
- Sonja Burchard
- compositor: Scanline VFX
- Cuco Bures
- senior nuke technical director (as Jaime Burés Cuco)
- Freddy Burgos
- animator: Method Studios
- Andy Burmeister
- lead camera technical director: Weta Digital
- Daniel Burridge
- stereoscopic compositor
- Henry Bush
- visual effects pipeline technical director
- Jake Bush
- visual effects artist
- Paul Butterworth
- visual effects supervisor: Animal Logic
- Sam Buys
- digital asset manager: Weta Digital
- Robert Byrne
- lead lighting td
- Anita Börcsök
- matte painter: Trixter
- Tony Cabrera
- previs artist: The Third Floor
- Djordje Cakovan
- digital modeler: Weta Digital
- Peter Calvillo
- visual effects production assistant
- Nicholas Cameron
- assistant visual effects technical director (as Nick Cameron)
- William Cameron
- cg artist: Scanline VFX
- Francesc Camos
- visual effects artist
- Andy Campion
- visual effects production coordinator: Weta Digital
- John Campuzano
- visual effects coordinator: Method Studios
- Alexander Canton
- visual effects production assistant: layout: Weta Digital
- Miguel Carballal
- digital compositor: Weta Digital
- Tiago Caribe
- render wrangler
- Anna-Lena Carl
- creature department production manager: Weta Digital
- Brian Carney
- postvis lead: The Third Floor
- Damien Carr
- visual effects associate producer: Marvel Studios
- Yuri Carrara
- digital compositor
- Carlos Carrillo
- environments technical director
- Jessica Carrington
- visual effects coordinator
- Huey Carroll
- senior paint artist
- Sophie Carroll
- visual effects producer: Framestore
- Kris Carson
- compositor
- Claudia Carvalho
- cloth/hair td
- Beau Casey
- visual effects pipeline/technical support: Scanline VFX
- John Cassella
- senior fx technical director: Luma Pictures
- Gerardo Castellanos
- visual effects artist
- Paco Castillo
- digital compositor: Method Studios
- Miguel Castrillo
- visual effects artist
- Enrique Sandoval Castro
- digital compositor: Scanline VFX
- Gerardo Castro
- roto/paint artist
- Maxime Cazaly
- creature effects technical director: Framestore
- Jake Cenac
- visual effects camera technical director: Weta Digital
- Ieva Cerps
- stereo compositor
- Jean-Simon Chabot
- animator: Weta Digital
- Martina Chakarova
- visual effects producer: Framestore
- Scott Chambers
- compositing supervisor: Weta Digital
- Adeline Chan
- roto/paint artist: Scanline VFX
- Johnny Chan
- roto/paint artist: Weta Digital
- Matthew Chan
- stereo compositor
- Miguel Chan
- visual effects tracking & matchmove artist
- Matthew Chandler
- visual effects environments td
- Malavika Chandrakanth
- digital compositor
- Phillip Kai Chang
- assistant visual effects assistant td: Weta Digital
- Vincent Chang
- compositor: Method Studios
- Will Chang
- digital paint artist: Weta Digital
- Josh James Chappell
- lead matchmove td
- Anthony Chappina
- senior effects technical director
- Diane Charlery
- asset generalist
- Rajat Chawla
- stereoscopic qc artist
- Meagan Chechalk
- visual effects production coordinator
- Anwei Chen
- visual effects coordinator: Lola Visual Effects
- Tim Cheng
- digital painter
- Jon Chesson
- senior compositor: Method Studios
- Alfonso Chin
- visual effects
- Rachan Chirarattanakornkul
- visual effects
- Giuseppe Chisari
- creature technical director: Weta Digital
- Jiyeon Cho
- senior compositor
- Donny Choi
- roto/paint artist: Scanline VFX
- Jean Choi
- visual effects artist
- Wonmok Mark Choi
- roto artist
- David Chow
- effects artist: Method Studios
- Zaria Chowdhury
- depth artist: Stereo D
- Bradley Chowning
- stereoscopic compositor
- Erik Christensen
- environment modeler: Weta Digital
- Zach Christian
- matte painter: Method Studios
- Andrea Christie
- lead visual effects lighting td
- Christian Lik Shan Chu
- digital artist
- Johnson Chuang
- effects technical director: Method Studios
- Jasper Chung
- paint artist: Weta Digital
- Marty T.C. Chung
- senior paint artist: Weta Digital
- Stefano Cieri
- senior lighting technical director: Weta Digital
- Simone Ciliani
- visual effects td: Framestore
- Alessandro Cioffi
- visual effects supervisor: Trixter
- Suzanne Cipolletti
- previs artist: The Third Floor
- Vincent Cirelli
- senior visual effects supervisor: Luma Pictures
- Danny Clark
- previs artist: The Third Floor
- Craig D. Clarke
- senior layout td: Weta Digital
- Trent Claus
- visual effects supervisor: Lola Visual Effects
- David Clayton
- animation supervisor
- Pascal Clement
- visual effects modeler: Framestore
- James Clowater
- lead stereo artist: Stereo D
- Dan Cobbett
- compositing supervisor: Method Studios Los Angeles
- Alex Coble
- compositor: Animal Logic
- Rachel Hannah Cohen
- visual effects production manager: Weta Digital
- Michael Coldewey
- ceo: Trixter
- Tamira Coldewey
- visual effects production secretary: Trixter
- Alice Collins
- optical: Weta Digital
- Cynthia Collins
- animator
- Lara Collins
- roto/paint artist
- Dustin Colson
- visual effects artist
- Carlos Conceicao
- digital compositor: Scanline VFX
- David Conley
- visual effects executive producer: Weta Digital
- Benjamin Conner
- stereo supervisor: Southbay
- Karen Therese Connolly
- stereo production coordinator: Stereo D
- Traian Constantinescu
- digital compositor: Method Studios
- Matt Conway
- matte painter: Method Studios
- Chris Cook
- lead visual effects modeler: Framestore
- Shane Cook
- compositor: Scanline VFX
- Vernessa Cook
- visual effects motion editor: Weta Digital
- Lyle Cooley
- cg artist: Scanline VFX
- Shane Cooper
- senior r&d engineer
- Matt Cordero
- compositor
- Tyler Cordova
- visual effects production manager
- Miquel Ãngel Corominas Pla
- fx technical director: Trixter
- Tommaso Corona
- lead compositor: Weta Digital
- Juan Francisco Correa Diaz
- rigger: Framestore (as Juan Diaz)
- Adrian Corsei
- visual effects supervisor: Trixter
- Danielle Costa
- visual effects executive
- Ryan Coster
- visual effects artist
- Brenton Cottman
- head of matte painting: Weta Digital
- Marc-André Coulombe
- visual effects rigger: Framestore
- Cat Counsell
- crew visual effects production manager: Method Studios
- Jadrien Cousens
- senior matte painter/concept artist
- Andrei Coval
- facial modeler
- Sarah Cowhey
- virtual art department production coordinator: Weta Digital
- David Crane
- stereoscopic compositor
- Doug Creel
- fx artist: Scanline VFX
- Nick Crew
- head of 2d: Scanline VFX
- Mathew Crisp
- roto/paint lead
- Matthew Crnich
- visual effects supervisor: Sarofsky
- Jim Croasdale
- senior paint artist: Weta Digital
- Ryan Cronin
- senior animator: Weta FX
- Steve Cronin
- senior paint artist: Weta Digital / texture artist: Weta Digital
- Nicholas Cross
- digital artist
- Robert Crowther
- visual effects pipeline/technical support: Scanline VFX
- Aaron Cubis
- senior visual effects editor: Weta Digital
- Alex Cumming
- digital compositor
- Elliesse Cuniff
- visual effects production coordinator
- David Cunningham
- cg supervisor: Method Studios
- Nick Curdy
- facial performance capture technician
- Sanchia Currie
- visual effects coordinator: Trixter
- Sean Cushing
- visual effects executive producer: Cantina Creative
- Tony Cutrono
- visual effects director of photography
- Poprizov Cvetan
- senior paint artist
- Marc Czerwiec
- digital compositor: Framestore
- Anthony D'Agostino
- digital compositor: Scanline VFX
- Marcello Da Silva
- visual effects camera technical director: Weta Digital
- Sagar Dabir
- lead matchmove artist
- Josh Dagg
- title supervisor on end credits text: Exceptional Minds
- Heidi Dahle
- digital compositor: Framestore
- Andreas Dahn
- compositor: Trixter
- Adolfo Dalda
- creature effects technical director: Framestore
- Tobias Danbo
- texture artist
- Ashish Dani
- senior environment artist: Method Studios / senior matte painter: Method Studios
- Philipp Danner
- senior compositor: Trixter
- Cole Darby
- visual effects coordinator: Marvel Studios
- Varuna Darensbourg
- finaling supervisor: Stereo D
- Cory Darough-Hardekopf
- digital modeler: Method Studios
- Brad Darrow
- stereoscopic supervisor
- Sashwata Das
- stereoscopic lead
- Chris Davies
- compositor
- Stephen Davis
- roto/paint artist: Scanline VFX
- Jaroslaw Dawidziuk
- effects technical director
- Christopher Day
- render wrangler: Animal Logic
- Gayanath Dayasundara
- digital compositor
- Michael De Caria
- compositing td
- Carlos Patrick De Leon
- visual effects artist
- Jake Dee-McKoy
- senior visual effects production coordinator: Stereo D
- Emily Deere
- visual effects coordinator
- Richard DeForno
- previs artist: The Third Floor
- Sylvain Degrotte
- cg supervisor
- Christian DeiÃ
- visual effects pipeline supervisor: Scanline VFX
- Ben Dekeyser
- digital compositor
- Lynn Dekker
- visual effects lighting technical director: Framestore
- Marianne Del Rosario
- stereo compositor: Stereo D
- Michelle Del Rosario
- previs artist: The Third Floor
- Brian Delmonico
- compositor: Method Studios
- Ivy Depies
- digital compositor: Method Studios
- Marie-Charlotte Derne
- visual effects artist: Weta Digital
- Greg Derochie
- compositor
- Rob Derry
- facial capture technician
- Ayla Dervis
- stereoscopic artist: Stereo D
- Jonathan Desaulniers
- roto/paint artist: Framestore
- Saurabh Deshpande
- roto artist
- Varadarajan Desikan
- element qc artist: Stereo D
- David Desplat
- visual effects modeler
- Rustin Devendorf
- stereoscopic technical director: Stereo D
- Joshua Devenyi
- stereo compositor: Stereo D
- Navdeep Dhamu
- visual effects systems & pipeline artist: Framestore
- Dhananjayan
- lead tracking artist
- Fabrice Di Cicco
- visual effects lighting technical director
- Joe DiCesare
- digital matte painter: Method Studios
- Kenneth Dietrich
- digital compositor
- Vinny Dijo
- visual effects pipeline developer
- Michael Dillon
- visual effects digital intermediate producer
- Linda Dimaculangan
- visual effects office administrator: Scanline VFX
- Andrei Dimitriu
- compositor: Trixter
- Dejan Dimovski
- senior paint artist
- Ernest Dios
- digital compositor
- Jennifer Docherty
- visual effects lighting department manager: Weta Digital
- Ian Dodman
- lighting lead
- Andrew Dohan
- stereoscopic compositor
- Jonny Doig
- visual effects producer: Weta Digital
- Chad Dombrova
- Pipeline Supervisor: Luma Pictures
- Belen Sousa DomÃnguez
- animator: Trixter
- Francesc Donaire
- digital compositor: Framestore
- Andrea Dongo
- visual effects modeler
- Thomas Dotheij
- assistant technical director: Framestore
- Aaron James Douglas
- animation production assistant
- Alana Douglas
- visual effects artist
- Matthew Dravitzki
- visual effects producer: Weta Digital
- Kristen Drewski
- asset department manager
- Chems Eddine Drouich
- asset creation artist: Trixter
- Nico Duce
- fx td: Method Studios
- Brian Ducharme
- digital compositor
- Jimmy Duda
- concept artist: Trixter (as Przemek Duda)
- Elisabeth Dugnas
- digital compositor
- Eamon Samuel Duncan
- visual effects camera technical director: Weta Digital
- Dylan Dunford
- cg artist: Scanline VFX
- Sandra Duque
- stereoscopic compositor
- Hugo Durand-Mermet
- digital compositor: Framestore
- Luigi Duranti
- fx td: Framestore
- William Dwelly
- layout technical director: Scanline VFX
- Ãmit Dönmez
- senior animator: Trixter
- Matt Ebb
- lead digital artist: Animal Logic
- Kade Eckstein
- digital compositor: Method Studios
- Bronwyn Edwards
- 2d visual effects supervisor
- Christopher Edwards
- previs creative supervisor: The Third Floor
- Amin Eftekhar
- visual effects
- Kristen Eggleston
- visual effects artist
- Michael Eichner
- fx artist: Trixter
- Oliver Eikhoff
- visual effects production manager: Scanline VFX Munich
- Erik Elizalde
- visual effects pipeline atd: Method Studios
- Marc Ellis
- previs artist: The Third Floor
- James Elster
- compositor: Scanline VFX
- Jack Elworthy
- capture lab td: Framestore
- Jordan Emerick
- previs artist: The Third Floor
- Luke Emrose
- senior visual effects rendering programmer
- Ryan English
- lead creature technical director
- Leon Anthony Enriquez
- facial shape artist / visual effects character modeler
- Valentina Ercolani
- senior visual effects rigger
- Selcuk Ergen
- lead effects technical director: Framestore
- Bryce Erickson
- previs artist: The Third Floor
- Todd Erickson
- previs artist: The Third Floor
- Omer Erlich
- visual effects artist
- Vladislav Ermakov
- digital compositor
- Csaba László Eröss
- visual effects coordinator
- Melissa Espina
- depth department manager: 3D conversion
- Kevin Estey
- senior animator
- Verónica Granadero Estrada
- rotomation artist: Trixter
- Raggini Eva
- visual effects pipeline td
- Jason Evanko
- visual effects: compositor
- Maggie Evans
- senior visual effects producer: Method Studios
- Robert E. Evans
- visual effects producer
- Peter Evemy
- matchmove artist
- Paul John Faeldo
- stereo compositor: Stereo D (as Paul Faeldo)
- Lawrence Fagan
- spydercam flight control
- Andrea Falcone
- senior creature effects td
- Irene Faminial
- visual effects
- Andrew Farlow
- depth artist
- Liam Farnham
- visual effect layout td: Weta Digital
- Luca Fascione
- head of rendering
- Peter Fastbom
- roto/paint artist: Scanline VFX
- Jonathan Fawkner
- visual effects supervisor: Framestore
- Dan Feinstein
- compositor: Scanline VFX
- Jacob Fenster
- end credits text: Exceptional Minds
- Chloe Feodoroff
- visual effects coordinator
- Matthew Fernandez
- visual effects coordinator: Trixter
- Victor Manuel Fernandez
- lead stereoscopic compositor
- Lauren Fernandez-Morrell
- digital artist
- Domenico Ferraro
- visual effects lighting td
- George Ferris
- stereoscopic compositor: Stereo D
- Alastair Ferris-Leak
- visual effects lighting td
- Tom Ferstl
- lead visual effects rigger: Framestore
- Kiel Figgins
- senior animator: Framestore
- Clive Finn
- cg artist: Scanline VFX
- Igor Fiorentini
- digital compositor: Framestore
- Tommaso Fioretti
- digital compositor: Framestore
- Kelly Fischer
- compositor: Scanline VFX
- Harry Fisher
- roto artist
- Ryan Fisk
- stereo production supervisor: Stereo D
- Colas Fiszman
- visual effects pipeline td
- Matt Fitzgerald
- senior visual effects modeler
- Sarah Flanagan
- roto/paint artist (as Sarah Krusch)
- Patrick Flannery
- performance capture operator: Lola Visual Effects
- Jane Fletcher
- digital asset manager: Weta Digital
- Ryan Flick
- visual effects associate producer: Scanline VFX
- Juan Flores
- senior finishing assist: Technicolor
- Ashleigh Flynn
- visual effects art production assistant: Weta Digital
- Les Foor
- lead element qc artist
- Karl Fornander
- previs artist: The Third Floor (as Karl Fornander)
- Luis Fos
- fx technical director: Framestore
- Andy Foster
- visual effects producer: Method Studios
- Ludovic Fouche
- senior visual effects camera td
- Frederick Fowles
- visual effects rigger: Scanline VFX
- Tobias Frank
- visual effects concept artist: Trixter
- Dana Franklin
- visual effects layout artist
- David E. Franks
- associate digital-intermediate finishing artist
- Eduardo Franz
- previs artist: The Third Floor
- Guillaume François
- lead lookdev artist
- Philip Fraschetti
- senior visual effects paint artist: Weta Digital
- Anna Fraser
- visual effects designer
- Evan Fraser
- matchmove artist: Scanline VFX
- Gianluca Fratellini
- 3d senior animator: Framestore
- Zachary Freiberg
- visual effects artist
- Julia Friedl
- senior visual effects modeler: Framestore
- Iris Frisch
- visual effects line producer: Framestore
- Travis Fruci
- element qc artist: Stereo D
- Mara Fröhlich
- visual effects production manager: Trixter
- Eloi Fulla
- effects artist: Scanline VFX
- Paul Fuller
- fx artist: Scanline VFX
- Lisa Funkel
- digital compositor: Framestore
- Luke Furness
- visual effects support technical assistant: Weta Digital
- Roberto Fusciardi
- visual effects production assistant: Scanline VFX
- Joe Gaffney
- lead visual effects lighter: Method Studios
- Dave Gagnon
- visual effects texture artist: Framestore
- Aron Galabuzi
- digital compositor: Method Studios
- Carlos Galan IV
- stereoscopic 3d technical coordinator
- Jason Galeon
- lead visual effects lighting td: Weta Digital
- Micah Gallagher
- lead compositor: Scanline VFX
- Giancarlo Gallinoro
- visual effects environment artist: Framestore
- Stephen Gallop
- vice president & general manager: Stereo D
- Jason Gandhi
- research & development artist
- Mayur Gangasagar
- senior stereo compositor & element compositing
- Julio Tovar Garcia
- stereoscopic compositor: Stereo D
- Walter Garcia
- overall visual effects producer
- Abdel Halim Garess
- effects technical director
- Joshua Gengler
- lead element qc artist
- Chris J. Gerrard
- paint artist
- Neil Ghaznavi
- digital compositor (as Neil Safeer Ghaznavi)
- Yub Raj Ghimire
- visual effects systems administrator: Trixter
- Maria Giannakouros
- visual effects artist
- Filippo Giansante
- visual effects lighting artist: Animal Logic
- Deborah Giarratana
- visual effects executive
- Ulf Gieseler
- visual effects character artist: Trixter
- Matthew E. Gill
- roto department manager: Stereo D
- Jen Gillespie
- r&d dept manager
- Wouter Gilsing
- digital compositor: Framestore
- Oscar Gimenez
- visual effects character modeler: Trixter
- Kenneth Gimpelson
- head of assets research and development
- Diana Giorgiutti
- visual effects executive producer: Luma Pictures
- Nicholas Glasson
- junior visual effects modeler
- Shane Goddard
- visual effects support engineer: Animal Logic
- Sam Godfrey
- digital artist
- Marco Godinho
- visual effects rigging td
- Francois Godofe
- effects artist: Scanline VFX
- David Godwin
- artist lead: Method Studios
- Katie Godwin
- visual effects recruiter: Method Studios
- Cyrille Gohier
- digital compositor: Framestore
- Michael Goldberg
- previs editor
- Jonathan Goldsmith
- stereoscopic producer
- Adam Goldstein
- visual effects texture artist
- Filippo Golin
- digital compositor
- Ricardo Gomez
- cg artist: Scanline VFX
- Rikardo Gomez
- cgi artist
- Samuel Gonon
- visual effects lighting td: Framestore
- Allen Gonzales
- matte painter: Method Studios
- Pam Gonzales
- visual effects paint artist: Method Studios
- Claudio Gonzalez
- cloth td
- Mariana Gorbea
- cg artist: Scanline VFX
- Brian Gordon
- stereoscopic artist
- Kat Gore
- visual effects coordinator
- Charles Gould
- virtual art department technical director
- Juan Carlos Gracia
- cg modeler: Trixter
- Arthur Graff
- lead fx td: Method Studios
- Megan Graham
- stereoscopic compositor
- Anthony Grant
- asset lead: Luma Pictures
- Kirk Gravatt
- roto artist
- Michael Grawert
- previs artist: The Third Floor
- Charlotte Gray
- software production manager
- Vanessa Gray
- visual effects marketing assistant: Weta Digital
- Meagan Green
- roto/paint artist: Luma Pictures
- Itay Greenberg
- compositor: Framestore
- Ryan Greenwood
- stereo compositor
- Kyle Greenyer
- visual effects modeling/character td: Framestore
- Nicola Greuter
- roto/paint artist
- Josh Gridley
- previs artist: The Third Floor
- Toby Grime
- digital artist
- Ryan Grobins
- senior visual effects lighter
- Nicholas Grobler
- visual effects lighting technical director
- Lars Groeger
- visual effects environment modeler: Weta Digital
- Michael Grund
- fx td: Trixter
- Jakub Grygier
- digital matte painter
- Glenn Guenette
- stereo compositor: Stereo D
- Gina Guerrero
- junior visual effects pipeline td: Luma Pictures
- Luis Alejandro Guevara
- visual effects line producer: Method Studios
- Gunas
- stereo compositor
- Holly Gunn
- depth lead: Stereo D
- Dong Guo
- stereo compositor
- Gabriel Güeiros
- digital compositor: Method Studios
- Kathrin Günther
- digital paint artist: Weta Digital
- Charlie Habanananda
- digital grading artist
- Michael Habenicht
- lead compositing td: Trixter
- Will Hackett
- clean-up/roto artist: Animal Logic
- Geoff Hadfield
- senior paint artist
- Oliver Hagar
- digital compositor
- Jim Hagarty
- visual effects artist
- Bryan Haines
- digital compositor
- James Daniel Haines
- roto/paint artist
- Richard A Haines
- purchasing & logistics manager: Weta Digital
- Lisa Hallbauer
- visual effects coordinator
- Martin Halle
- senior fx technical director: Flowline artist
- Matt Hallen
- digital compositor
- Maximilian Hallett
- visual effects systems & pipeline artist: Framestore
- Katie Hamberger
- visual effects artist
- Daniel Hammonds
- digital compositor: Framestore
- Nicholas Hampshire
- visual effects pipeline td
- Rikke Gjerløv Hansen
- cfx production manager: Scanline VFX
- Aisling Harbert-Phillips
- stereoscopic supervisor
- Ashlyn Hardie
- visual effects line producer: Framestore
- Kyle Hardin
- lead stereoscopic artist
- Luke Hardisty
- digital compositor
- Benjamin Hardy
- visual effects production technology: Method Studios
- Paul Harling
- data wrangler: Weta Digital
- Cat Harris
- visual effects artist
- Grant Harris
- lead animator: Trixter
- Peter Hart
- head of matchmove and layout: Method Studios
- Daniel Hartlehnert
- compositor: Trixter
- Jon Hartley
- visual effects modeler: Framestore
- Toby Haruno
- senior animator: Weta Digital
- John Hasbrook
- previs artist: The Third Floor
- Jasmin Hasel
- visual effects executive producer: Scanline VFX Munich
- Moritz Hausler
- effects technical director
- Andy Hayes
- fx lead
- Dustin Hayes
- senior element qc artist
- Patrick Hecht
- lead environment & digital matte painter: Trixter
- Daniel Heckenberg
- r&d lead developer
- Mike F. Hedayati
- visual effects supervisor: Stereo D
- Daniel Heder
- previs artist: The Third Floor (as Dan Heder)
- Samson Heffernan
- visual effects support engineer: Animal Logic
- Aria Heidari
- compositor: Trixter
- Adam Heinis
- ingest/delivery
- Volker Heisterberg
- cloth & fur td: Trixter
- Jan Hektor
- character fx lead: Trixter
- Ethan Helms
- stereoscopic compositor / visual effects
- Quentin Hema
- digital paint hod: Weta Digital
- K Hemanth
- stereoscopic compositor (as Hemanth Reddy Kovvuri)
- Josh Henare
- fx artist: Weta Digital
- Mathias Herbster
- visual effects texture & shading artist: Trixter
- Dylan Thomas Herkes
- visual effects assistant editor
- Dennys Herman
- visual effects lighting artist
- Josh Herman
- digital sculptor
- Cody Hernandez
- previs artist: The Third Floor
- Kerstin Herold
- digital paint artist: Weta Digital
- Martin Hession
- lead texture artist: Framestore
- Afif Heukeshoven
- Senior Camera Technical Director
- Warwick Hewett
- visual effects producer
- Alexander Hewitt
- animator
- Thomas Hiebler
- matte painter: Trixter
- Hamish Hill
- visual effects artist
- Laura J. Hill
- senior compositor: Method Studios
- Leo Hills
- visual effects pipeline td: Framestore
- Sebastian Hingston
- matchmove artist: Framestore
- Andre Hitsøy
- visual effects lighting td: Framestore
- Thomas Rotohiko Hobman
- visual effects artist
- Daniel Hodson
- Senior Production Manager
- Claire Louise Hoey
- roto/paint artist
- Dan Hogg
- visual effects coordinator: Framestore
- Finlay Hogg
- compositing artist: Scanline VFX Munich
- Alex Holcombe
- visual effects editor: Animal Logic
- Jeremy Hollis
- sequence manager: Weta Digital
- Julie Holmes
- lead layout artist: Scanline VFX
- Mark L. Holmes
- visual effects camera td: Weta Digital
- Matt Holmes
- supervising visual effects editor
- Ady Holt
- creature fx td
- Andrew Honacker
- previs artist: The Third Floor
- Daniel Hones
- compositor: Trixter (as Daniel Seeger)
- Courtney Hooper
- compositing department coordinator: Weta Digital
- Paul Hopkins
- previs artist: The Third Floor
- Adam Hopper
- digital compositor: Framestore
- Sam Horgan
- roto/paint artist: Framestore
- Marc Horsfield
- visual effects production technology
- Seyed Ahmad Hosseini
- junior visual effects pipeline td: Trixter
- Jean-Francois Houde
- compositor: Method Studios
- Lane Howard
- Visual Effects Coordinator: Industrial Light & Magic
- Andy Howell
- visual effects
- Venti Hristova
- visual effects supervisor: Cantina Creative
- Chung-Yin Hsieh
- compositor: Scanline VFX
- Gerry Hsu
- visual effects rigging lead: Method Studios
- Yifan Hu
- lookdev artist: lighting td
- Romain Hubert
- digital compositor
- Melissa Huerta
- digital artist
- Catherine Hughes
- digital production manager
- Josh Hulands
- compositor: Animal Logic
- Wendy Hulbert
- i/o coordinator: Scanline VFX
- David Humphreys
- cg artist: Scanline VFX
- Piotr Karol Hurny
- junior roto/prep artist: Trixter
- Nicholas Hurst
- digital compositor
- Andrew Hutton
- visual effects artist
- Injoon Hwang
- visual effects artist: Weta Digital
- Seona Hwang
- fx td: Weta Digital
- Felix Hörlein
- fx artist: Trixter
- Wahid Ibn Reza
- visual effects production manager
- Julius Ihle
- visual effects lighting lead & lookdev artist: Trixter
- Darko Ilievski
- roto artist
- Nicholas Illingworth
- senior effects technical director
- Chris Ingersoll
- digital compositor
- Paul Ingram
- lead environments technical director
- Aleksandr Isakov
- visual effects artist
- Jill Isner
- software development manager: Stereo D
- Owen Jackson
- compositor
- Sophie Jackson
- visual effects coordinator
- Evan Jacobs
- stereoscopic supervisor
- Lionel Jacobs
- digital compositor
- Cale Jacox
- lead compositor: Method Studios
- Saurabh Sanjay Jadhav
- stereo compositor
- Andrew Luis Jagtap
- stereo production
- Hetal Jain
- visual effects executive producer: BOTVFX
- Rohit Jain
- creature fx td
- Sushil Jain
- roto artist: DNEG (as Sushil Tone)
- Prerana Jaiswal
- digital artist: Weta Digital
- Gabriel Jalbert
- visual effects coordinator
- Siddarth Jambhulkar
- stereo compositor
- Bhakar James
- visual effects camera & performance supervisor
- David P.I. James
- visual effects producer: Method Studios
- Sabine Janetzka
- compositor: Trixter
- Seok Ryan Jang
- compositor: Scanline VFX
- Woonha Jang
- previs artist: The Third Floor
- Jess Jansen
- stereoscopic artist
- Daniel Jardin
- creature effects technical director
- Montu Jariwala
- visual effects technical director: Method Studios
- Eli Jarra
- senior visual effects artist
- Henry Jefferson
- compositor: Scanline VFX
- Cutler Jessica
- senior paint artist: Weta Digital (as Jessica Bascom)
- Carolina Jimenez Garcia
- visual effects layout td: Scanline VFX
- Zayn Jinah
- stereoscopic production coordinator: Stereo D
- Arthur Jing
- proxy 3d modeller: Weta Digital
- Erik Johnson
- stereoscopic artist
- Justin Johnson
- digital effects supervisor: Luma Pictures
- Phil Johnson
- visual effects runner
- Sheena Johnson
- visual effects line producer: Method Studios
- Gios Johnston
- head of creatures: Weta Digital
- Danny Jones
- lead paint artist
- Jeremy Jones
- finaling qc artist: Stereo D
- Paul Jones
- lead creature fx technical director
- Theo Jones
- cg supervisor: Framestore
- Megan Kay Jordan
- previs coordinator: The Third Floor (as Megan Jordan)
- Scott Joseph
- compositor: Scanline VFX
- Josephnixon
- visual effects
- Marko Jovanovic
- visual effects artist
- Zack Judson
- visual effects artist
- Masha Juergens
- digital artist (as Mascha Jürgens)
- Byung Gun Jung
- visual effects artist
- Aleks Justesen
- second depth lead
- Morten Frølich Jæger
- character artist: Framestore
- Adam Kabbeke
- visual effects pipeline/technical support: Scanline VFX
- Malgorzata Kaca
- roto artist: Weta Digital
- Fady Kadry
- fur groomer/modeler: Weta Digital
- Steven Kaelin
- stereoscopic compositor
- Nico Kahmann
- character fx artist/cg artist: Trixter
- Lindsey Kaiser
- vp of creative services
- Andrew Kalicki
- visual effects production coordinator: Luma Pictures
- Chelsea Kammeyer
- visual effects line producer: Method Studios
- Chien-i Kao
- visual effects artist
- Igor Kapedanov
- visual effects artist
- Ceyhan Kapusuz
- fx td: Trixter
- Stephen Karl
- matchmove artist
- Anastazja Karolewska
- roto/paint artist: Method Studios
- Scott Kassekert
- visual effects modeler: Method Studios
- Sandro Kath
- compositing artist: Scanline VFX Munich
- Santosh Katkar
- visual effects finaling supervisor
- Prateek Kaushal
- stereoscopic supervisor: Stereo D
- Dayna Kelly
- visual effects layout artist: Method Studios
- Daniel Kemeys
- digital compositor: Framestore
- Seth Kenlon
- visual effects
- Andrew Kennedy
- visual effects technical director: Stereo D
- Chris J. Kenny
- digital effects supervisor
- Daniel Kepler
- visual effects technical coordinator: Luma Pictures
- Patrick Kern
- senior animator: Trixter
- Karthik Kesiraju
- digital compositor
- Thorsten Kesse
- animator: Trixter
- Sarah Keturah
- visual effects artist
- Alvin Keung
- digital compositor: Method Studios
- Uzma Khalid
- senior visual effects lighting & lookdev td: Framestore
- Alex Khan
- digital compositor: Luma Pictures
- Areeba Khan
- visual effects production support
- Danial Khan
- visual effects artist
- Cindy Khoo
- visual effects production management: Scanline VFX
- Julia Kietzmann
- compositor: Trixter
- Ryan Kilbane
- stereo compositor: Stereo D
- Scott Kilburn
- visual effects artist: lighter: Method Studios
- Ben Kilgore
- lead visual effects creature td
- Bumjun Jeremy Kim
- compositor: Scanline VFX
- Diana Kim
- fx td
- Eunyoung Kim
- matte painter : Scanline vfx / matte painter: Scanline VFX (as Eun Young Kim)
- Jia Kim
- senior compositor: Method Studios
- Mi Jung Kim
- visual effects lighting artist
- Nicholas Kim
- compositor
- Sung Churl Kim
- visual effects modeler
- Young Jin Kim
- roto/paint artist: Scanline VFX
- Young Jin Kim
- roto/prep artist
- Yuko Kimoto
- digital compositor: Framestore
- Michel Kinfoussia
- lead lookdev lighting artist: Method Studios
- Ashleigh-Jean King
- roto artist: Weta Digital
- Fern King
- roto artist
- Gemma Kingi
- roto artist
- Guido Kirsch
- compositor: Trixter
- Ryan Kirtack
- previs artist: The Third Floor
- Aren Kittilsen
- Paint Artist
- Karly Klaybor
- previs coordinator: The Third Floor
- Cathleen Klein
- prep/paint artist: Trixter
- Niels Kleinheinz
- character/rigging td: Trixter
- Martin Allan Kloner
- visual effects editor
- Terry Klopfenstein
- element qc senior artist/compositor
- Heike Kluger
- compositor: Trixter (as Heike Hendl)
- Dorian Knapp
- animator: Trixter
- Roo Knight-Jones
- visual effects coordinator (as Rory Jones)
- Lily Knott
- visual effects coordinator: Trixter
- James Knowles
- visual effects coordinator
- Kelvin Ko
- visual effects pipeline/technical support artist
- Crystal Kohri
- cg artist: Scanline VFX (as Crystal Jarvis)
- Helen Kok
- visual effects line producer
- Franz Kol
- digital compositor
- Lenz Kol
- digital compositor: Method Studios
- Brandie Konopasek
- digital intermediate assistant producer
- Sean Konrad
- dfx supervisor
- Elicia Koo
- compositor: Scanline VFX
- Allie Koppel
- visual effects head of finance: The Third Floor
- Peter Kostandelos
- roto artist
- Jessica Koubi
- visual effects pipeline td: Scanline VFX
- Aaron Kozak
- senior accountant/studio manager: Los Angeles
- Manfred Kraemer
- lead visual effects lighting td: Weta Digital
- Iwona Krainer
- visual effects recruiter: Trixter
- Anthony Kramer
- digital compositor: Method Studios
- Lars Kramer
- senior matchmover
- Dmitri Krasnokoutski
- visual effects shader td: Weta Digital
- Simone Kraus Townsend
- animation supervisor: Trixter
- Patrick Kreuser
- digital compositor: Weta Digital
- Robert Kriegel
- matte painter: Trixter
- Hannes Krieger
- fx artist: Scanline VFX
- Anna Kriegl
- visual effects rigging td: Trixter
- Yadu Krishnan
- roto/paint artist: Scanline VFX
- Lon Krung
- visual effects texture artist: Weta Digital
- Alexey Kuchinski
- compositor: Trixter (as Alexey Kuchinsky)
- Satbir Singh Kukreja
- compositor: Scanline VFX
- Manish Magesh Kumar
- element qc artist/depth artist: Stereo D
- Ujjwal Kumar
- compositor
- Vishishth Kumar
- visual effects production: Scanline VFX
- Dobromila Kutnak
- effects technical director: Method Studios
- Ju Hee Kwon
- senior visual effects lighting td: Weta Digital
- Mee-Jeong Kwon
- paint artist
- Jean-Marc Ky
- character animator: Trixter
- Mounika Kyatam
- roto artist: Weta Digital
- Sebastian Küchmeister
- cg artist: Scanline VFX Munich
- Martin L'Anton
- digital artist
- Joshua LaCross
- compositor: Scanline VFX
- Dave Ladner
- paint lead
- Melissa Laframboise-Maille
- roto/paint artist
- Kosta Lagis
- visual effects camera lead
- Sweekim Lai
- shading td
- Sabine Laimer
- compositing supervisor: Weta Digital
- Damien Lam
- cg modeler: Scanline VFX
- Adrien Lambert
- lookdev artist: Weta Digital
- Juan Pablo Lampe
- digital compositor: Weta Digital
- Alberto Landeros
- digital compositor: Method Studios
- Marc Landrain
- digital artist
- Nathan Lane
- visual effects camera td: Weta Digital
- Felix Dario Lang
- junior visual effects lighting & lookdev artist: Trixter
- Roland Langschwert
- visual effects supervisor: Scanline VFX Munich
- Carmen Lantsheer
- visual effects production secretary: Trixter
- Martin Lapp
- junior fx houdini artist: Trixter
- Yann Larochette
- compositing supervisor
- Nil Lasquety
- digital compositor
- Rachel Laurenson
- roto/paint artist
- Lorenzo Lavatelli
- lead effects technical director: Weta Digital
- Allyn Lawson
- visual effects creature fx td
- Alex Lay
- compositing supervisor: Animal Logic
- Dan Lazarow
- visual effects lighting artist: Method Studios
- Aaron Lear
- digital compositor: Framestore
- Claudia Lechen
- compositor: Framestore
- Mark LeDoux
- compositing supervisor: Crafty Apes
- Daniel Lee
- compositor: Scanline VFX
- Herman Lee
- previs artist: The Third Floor
- Key Hyung Lee
- fx td: Weta Digital
- Maxx Lee
- visual effects pipeline/technical support: Scanline VFX
- Soon Ngee Chris Lee
- compositor: Scanline VFX
- Soyoun Lee
- compositor
- Sun Lee
- matte painter: Lola Visual Effects
- Steven Lees-Smith
- support engineering supervisor: Animal Logic
- Thomas Lefebvre
- lead compositor: Framestore
- Charlie Lehmer
- visual effects production assistant
- Juliette Lemaire
- visual effects production: Scanline VFX
- Niall Lenihan
- visual effects pipeline developer
- Sergio Leon
- visual effects pipeline engineer: Trixter
- Max Leonard
- visual effects producer: Lola Visual Effects
- Mark Leone
- rendering research and development
- Francis Leong
- creature effects technical director: Framestore Montreal
- Nicole Letaw
- visual effects art department manager: Weta Digital
- Joe Letteri
- senior visual effects supervisor: Weta Digital
- Jimmy Leung
- fx td: Framestore
- Josh Lewis
- visual effects support engineer: Animal Logic
- Maude Lewis
- previs producer: The Third Floor
- Daniel Li
- fx artist: Method Studios
- John Peter Li
- cg supervisor
- Aulo Licinio
- animator
- Seth Lickiss
- stereoscopic compositor
- Chi Jiajia Lim
- roto artist: Weta Digital
- Edy Susanto Lim
- visual effects rigging department supervisor: Method Studios
- Kieran Lim
- visual effects artist
- Carlos Lin
- visual effects creature td
- Jacys Cheng-Yu Lin
- senior fx technical director: Weta Digital
- Mingzhi Lin
- senior visual effects lighting td
- Xiong Lin
- character fx
- Matej Lipnik
- head of it department: Trixter
- Konstantin Listratov
- visual effects artist
- Stefan Litterini
- visual effects lighting artist: Animal Logic
- Darren Little
- senior visual effects modeler
- Simon Littlejohn
- visual effects lighting & fx td
- Rachel Litz
- assistant visual effects editor: Method Studios
- Michael Liv
- in-house compositor
- Patricia Llaguno
- digital compositor
- David Lo
- visual effects lighting artist
- Steven Lo
- previs artist: The Third Floor
- Nick Lobban
- matchmove artist: Framestore
- Jason Locke
- visual effects camera lead
- Jacqueline Lockley
- digital compositor
- Michael Lohr
- visual effects artist
- Gian Ignacio Lombardi
- compositing & lighting: Luma Pictures
- Armando Lombardo
- compositor: Trixter
- Justin Long
- visual effects lighting & lookdev td: Framestore
- Giles Longman
- visual effects artist
- Javier Lopez Vega
- visual effects system administrator: Trixter
- Daniel Lopez
- visual effects support engineer: Animal Logic
- Gabriel Lopez
- digital compositor: Framestore
- Zack Lovatt
- screen graphics designer
- Jordan Lucchino
- stereoscopic compositor
- Valerie Lumb
- visual effects artist
- Tomas Luna Olvera
- visual effects coordinator: Method Studios
- Peter Luong
- visual effects
- Jonathan Lyddon-Towl
- fx technical director
- Daniel López-Izquierdo
- digital compositor: Trixter
- Michael Löffler
- senior visual effects pipeline td: Scanline VFX
- Philip Lücke
- digital compositor
- Susan Ma
- integration department manager: Method Studios
- Daniel Macarin
- visual effects supervisor: Weta Digital
- Rob MacBride
- rotoscope artist
- Daniel James MacDonald
- stereoscopic artist: Stereo D
- Arnaud Machtou
- visual effects lighting & lookdev td: Framestore
- Peter Machuca
- lead stereoscopic compositor
- Esteban Ali Camacho Macias
- roto/paint artist (as Esteban Camacho)
- Melanie Mack
- matchmove artist: Method Studios
- Stephen MacKershan
- visual effects artist
- Ryan Mackie
- digital compositor
- Kurt Maclachlan
- visual effects recruiter
- Patrick Madden
- visual effects support engineer: Animal Logic
- Shri Bindhu Madhav
- finaling supervisor
- Gokul Mahajan
- senior visual effects finaling supervisor
- Vaibhav Laxman Mahajan
- finaling sec lead
- Ravi Mahapatro
- depth department manager: Stereo D
- Khoi Mai
- stereoscopic compositor: Stereo D
- Thomas Maier
- visual effects artist
- Guillaume Mainville
- lookdev td: Framestore
- Mahesh Maity
- roto/paint artist
- Carson Majors
- roto lead
- Yael Majors
- lead stereoscopic compositor
- Vincent Febriyanto Mak
- stereo compositor: Stereo D
- David Maldonado
- stereo compositor
- Michael Maloney
- visual effects image pipeline supervisor: Marvel Studios
- David Man
- compositor: Scanline VFX
- Tony Man
- compositor: Scanline VFX
- Joe Mangione
- cg artist: Scanline VFX
- Samuel Maniscalco
- senior visual effects lighting td
- Jade Mansueto
- assets software developer: Weta Digital
- Ali Mapar
- visual effects artist
- Lee Mar
- visual effects tracking supervisor: Lola Visual Effects
- Antoine Marbach
- visual effects head of production: Scanline VFX Munich
- Indah Maretha
- digital compositor
- Paulo Noe Mariles
- i/o coordinator
- Giorgio Marino
- digital compositor: Weta Digital
- Oliver Markowski
- visual effects lookdev & lighting artist: Trixter
- Jason Marlow
- senior visual effects camera td
- David Marmor
- visual effects artist
- Shaun Marnewick
- visual effects camera td
- Sebastien Marsais
- fx td
- Lluis Casals Marsol
- animation technical director: Weta Digital
- Graham Martin
- visual effects production coordinator
- Aldo Martinez Calzadilla
- visual effects modeler: Scanline VFX
- Lidia Martinez Prado
- animation technical director: Weta Digital
- Juan Martinez
- animation artist: Trixter
- Jérôme Martinez
- lead matte painter: Framestore
- Einar Martinsen
- matte painter: Weta Digital
- Amos Marvel
- head of human resources: The Third Floor
- Riccardo Mascia
- roto/paint artist: Framestore
- Daniel James Mason
- matchmove artist: Method Studios
- Yukatan Mason
- visual effects assistant tracker (as Yukatan Everett Mason)
- Rhodri Matthews
- visual effects environment td: Framestore
- Richard Matthews
- compositing department coordinator: Weta Digital
- Martin Matzeder
- fx td: Trixter
- Dominic Mayer
- visual effects editor: Framestore
- Graham McBride
- visual effects artist
- Kindra McCall
- stereoscopic depth artist
- Jamie McCarter
- lead puppet creature technical director
- Donald McCorquodale
- visual effects artist
- Daniel McCue
- previs artist: The Third Floor
- Riley McDougall
- technology projects manager: Method Studios
- Robert McDougall
- visual effects models department manager
- Bradley McFlinn
- visual effects models: Weta Digital
- Brooke McGowan
- roto/paint artist
- Declan McGuire
- visual effects pipeline td
- Brody McIlveen
- matchmove artist: Scanline VFX
- Chris McIlveen
- cg artist: Scanline VFX
- Portia McLean
- roto artist
- Steve McLeod
- visual effects editing supervisor: Method Studios, Vancouver
- Ray McMaster
- visual effects supervisor
- Michael McNeff
- previs artist: The Third Floor
- Jim McVay
- visual effects head of lighting department
- Liam Meakins
- stereo compositor
- Quentin Medda
- visual effects texture artist: Weta Digital
- Corbin Mehl
- visual effects editor
- Gabriela Mejia
- visual effects artist
- Hugo Melo
- roto/paint artist
- Carlos Mendoza Jr.
- senior digital compositor: Stereo D
- Joel Román MendÃas
- visual effects production: Scanline VFX
- Jie Meng
- effects artist: Method Studios
- Noelle Merrick
- visual effects stereo manager: Stereo D (as Noelle Cyr)
- Tiago Mesquita
- visual effects rigger: Framestore
- Kenneth Meyer
- animation lead: Scanline VFX
- Marco Meyer
- compositor: Trixter
- Jonah Michaud
- visual effects pipeline/technical support: Scanline VFX
- Ivan Mickovic
- visual effects production manager: Scanline VFX
- Thomas Middleton
- digital compositor: Scanline VFX
- Raven Midkiff
- visual effects assistant coordinator
- Michel Mielke
- visual effects executive producer: Scanline VFX Munich
- Marko Milicevic
- digital compositor: Weta Digital
- Kirsty Millar
- visual effects supervisor: Animal Logic
- Amp Miller
- visual effects office administrator: Scanline VFX
- Amy Miller
- art department senior coordinator
- Brett Miller
- effects head of department
- Lizz Miller
- depth lead
- Scott Miller
- studio manager: Scanline VFX
- Seth F. Miller
- digital paint artist: Weta Digital
- Kate E. Mills
- lighting department manager: Weta Digital
- Damon Milman
- senior cfx td
- Jane Min
- cg artist: Scanline VFX
- Kyoungsoo Min
- visual effects model/texture artist: Luma Pictures
- Phillip Minter
- previs artist: The Third Floor
- Kara Misenheimer
- marketing producer/awards producer: The Third Floor
- Justin Mitchell
- effects artist: Scanline VFX
- Scott Mitchell
- lead compositor
- Kaori Miyazawa
- visual effects modeler
- Daniel Mizuguchi
- animation supervisor
- Benjamin Moktar
- depth artist
- László Molnár
- visual effects artist
- Paul Molodowitch
- visual effects lead pipeline td: Luma Pictures
- Carlo Monaghan
- compositing supervisor: Method Studios
- Bappa Mondal
- Stereo Compositor: Stereo D
- Mathew Monro
- visual effects lighting td
- Carlos Montero Sánchez
- visual effects lighting td: Framestore
- Christopher Montesano
- visual effects pipeline supervisor (as Chris Montesano)
- Dan Moore
- senior visual effects modeler
- James Moore
- senior visual effects modeler: Weta Digital
- Eroc Moralls
- senior visual effects artist
- Vikrant More
- senior camera tracking artist: visual effects
- Hiroshi Mori
- previs artist: The Third Floor
- Paul Moriaux
- fx td: Method Studios
- Claire Morris
- element qc compositor
- Eleanor Morris
- animation coordinator: Weta Digital
- James Morrissey
- matchmove artist: Framestore
- Thomas Mouraille
- digital matte painter
- Andy Mower
- digital compositor
- Emily C. Moye
- visual effects coordinator
- Matt Mueller
- senior head of optical department: Weta Digital
- Susan Mueller
- stereoscopic 3d production coordinator
- Yvonne Muinde
- matte painter: Scanline VFX
- Ajinkya Mule
- visual effects paint artist
- Norah Mulroney
- visual effects artist
- Jason Mulyadi
- compositor
- Mattia Munafò
- visual effects character modeler: Trixter
- Arwen Munro
- visual effects production manager: Weta Digital
- Jenesta Munro
- visual effects texture artist (as Jenesta Smith)
- Jeremy Munro
- previs artist: The Third Floor
- Asuka Murata
- fx artist: Scanline VFX
- Nathalia Ruiz Murray
- previs coordinator: The Third Floor
- Conrad Murrey
- cg artist: Scanline VFX
- Michael Mussato
- visual effects pipeline td: Trixter
- Christopher Myerchin
- stereoscopic compositor qc supervisor
- Vanessa Mylchreest
- visual effects artist
- Jens MÃ¥rtensson
- digital artist
- Kristine Nadal Wooddy
- visual effects accountant (as Kristine Nadal)
- Jeff Nadwidny
- lead roto/paint artist: Method Studios
- Marcell Nagy
- senior visual effects lighting td: Weta Digital
- Duncan Nairn
- roto artist
- Jihyun Nam
- digital effects artist
- Prajakta Nandlaskar
- senior animator
- Rishikesh Nandlaskar
- digital modeller
- Prasad Kamalakar Narse
- previs artist: The Third Floor (as Prasad Narse)
- Ang Nasiakos
- 3d Modeller
- Pierpaolo Navarini
- effect technical director: Framestore
- Amber Marie Naveira
- visual effects data manager: Weta Digital (as Amber Marie Smith)
- Pouyan Navid
- visual effects artist
- Brendan Naylor
- visual effects lighting td
- Adam Nazarenko
- visual effects hdr finishing artist
- Paula Nederman
- visual effects associate
- Daniel Nees
- digital artist
- Kai Uwe Palacios Neffke
- cloth td: Trixter
- Brandon Nelson
- compositor
- Bruce Nelson
- compositor: Framestore
- Charlotte Nelson
- visual effects head of production: The Third Floor
- Pete C. Newbauer
- visual effects artist
- Victoria Newbery
- visual effects artist: Framestore
- Martin Newcombe
- senior surfacing artist
- Gary Newman
- senior texture artist: Framestore
- Jeff Newton
- visual effects lighting td: Framestore
- Gretel Ng
- visual effects coordinator: Scanline VFX
- Lucas John Ng
- visual effects coordinator
- Timea Ng
- visual effects surfacing artist
- Trong Khoa Nguyen
- digital artist / visual effects
- Jarrod Nichols
- stereoscopic compositor
- Drew Nielsen
- senior visual effects coordinator
- Katharina Nimmervoll
- visual effects coordinator (as Katharina 'Mimi' Nimmervoll)
- Gary Nisbet
- effects technical director: Framestore
- Kenichi Nishida
- senior visual effects modeler: Weta Digital
- Thomas Nittmann
- visual effects producer: Lola Visual Effects
- James P. Noon
- visual effects tracking artist
- Johan Nordenson
- lookdev td
- Michael North
- roto/paint artist: Luma Pictures
- Abdelkader Nouar
- creature td: Framestore
- Matthew Novak
- cg artist: Scanline VFX
- Martin November
- visual effects editorial: Scanline VFX
- Brian Nugent
- digital compositor
- Phinnaeus O'Connor
- visual effects artist: Animal Logic
- David O'Donnell
- 3d generalist: Trixter
- Jeremy Oddo
- head of it: The Third Floor
- Ken U. Ogbo
- senior roto/paint artist: Scanline VFX
- James Ogle
- lead visual effects modeler
- Gerome Oldfield
- visual effects modeler: Framestore
- Felipe Olid Guerrero
- digital compositor: Framestore
- Lalit Om Prakash
- stereo lead
- Ray Ooi
- senior digital paint artist
- Bartek Opatowiecki
- visual effects pipeline/technical support artist: Scanline VFX
- Martin Orlowski
- lead motion r&d
- Daniel Luke Orr
- digital compositor
- Sam Osborne
- lead compositor
- Raphael Oseguera
- visual effects production manager
- Siegfried Ostertag
- senior visual effects technical director
- Conrad Ostwald
- compositor: Trixter
- Pablo Otero
- matchmove artist
- Lauralea Otis
- software developer: Marvel Studios
- Artur Owsnicki
- visual effects modeler: Framestore
- Francisco Pacheco
- previs artist: The Third Floor
- Emiliano Padovani
- head of shaders department: Weta Digital
- Jeremy Paillotin
- visual effects conceptual artist
- Camille Paleni
- digital compositor: Framestore
- Eugene Paluso
- matchmove & tracking artist
- Guo Kun Pan
- visual effects render/data support: Framestore
- Ming Pan
- visual effects creative art supervisor: Method Studios
- Abhishek Pandey
- fx td
- Shailendra Kumar Pandey
- compositor: Framestore
- Francisco Paoies
- render wrangler: Trixter
- Leonardo Paolini
- digital compositor: Framestore
- Sehwi Park
- visual effects pipeline td
- Seong Jin Park
- cg artist: Scanline VFX
- Adam Parker
- lead compositor: Framestore
- Adam Parker
- visual effects production assistant: Scanline VFX
- Michael Parks
- postvis artist: The Third Floor
- Jim Parsons
- senior compositor
- Chaplais Pascal
- digital effects artist
- Dana Passarella
- stereoscopic compositor
- Diego Pastor Bartoli
- environment td: Framestore
- Joshil Patel
- roto/paint artist: Scanline VFX
- Matthew Patience
- compositor: Framestore
- Umesh Ratan Patil
- visual effects finaling coordinator
- Allison Paul
- visual effects coordinator: Marvel Studios
- Paul H. Paulino
- visual effects artist: Scanline VFX
- Vladimir Pavlovski
- Paint Artist
- Vasilis Pazionis
- senior effects technical director: Weta Digital
- Margaux Peach
- visual effects coordinator: Weta Digital
- Emily Pead
- visual effects coordinator
- Jessica Pearce
- visual effects production coordinator: Stereo D
- Kye Yong Peck
- Asset Lead (as Kyeyong Peck)
- Bethany Pederson Onstad
- lead in-house visual effects artist
- Martin Pedreira
- compositor: Trixter
- Carlos Pedroza
- postvis artist: The Third Floor
- Vasho Pekar
- digital compositor: Method Studios
- Luca Pelegatta
- digital compositor: Framestore
- Cecile Peltier
- digital compositor: Framestore
- Chris Pember
- senior visual effects generalist
- Jeff Penick
- compositor
- Miriam Pepper-Parsons
- senior matchmove artist: Framestore
- Michael Perdew
- visual effects production supervisor: Luma Pictures
- Cindy Perez
- digital compositor
- Daniel Perez
- 3d visual effects generalist: Scanline VFX
- Juan Sebastian Perez
- visual effects artist
- Rebecca Perez
- senior animator: Method Studios
- Christopher Perkowitz-Colvard
- animation supervisor
- Alex Perlstrom
- visual effects system administrator: Scanline VFX
- Perungappian
- visual effects
- Katrissa 'Kat' Peterson
- visual effects coordinator
- Eric Petey
- animator: Scanline VFX
- Dennis Petkov
- lead groom td: Framestore
- Matteo Petricone
- digital compositor: Animal Logic
- Zaid Petros
- roto/paint artist: Framestore
- Ignat Petrov
- roto artist
- Viktor Petrov
- visual effects assistant td
- Goran Petrushevski
- paint artist
- Adam Pettigrove
- roto/paint artist: Luma Pictures
- Ignacio B. Peña
- animator: Weta Digital
- Nicholas Pfeiffer
- fx artist: Scanline VFX
- Chi Pham
- visual effects systems administrator
- David Jeffrey Phillips
- compositor
- Niovi Phinopoulou
- groomer td & generalist: Trixter
- Phets Phonasa
- senior depth artist
- Jason Phua
- digital compositor
- Brittany Piacente
- visual effects artist
- David Picarda
- fx technical director: Weta Digital
- Jan Piccart
- compositor: Trixter
- Tricia Pifer
- visual effects executive producer
- Carles Piles
- senior visual effects texture artist: Weta Digital
- Raphael A. Pimentel
- animation supervisor: Luma Pictures
- Sergio Pinto
- senior visual effects lighting td: Method Studios
- Luigi Pisciotta
- visual effects coordinator
- Milen Piskuliyski
- visual effects texture artist
- Jess Amelia Platt
- visual effects executive assistant: David Conley
- Cody Poag
- stereoscopic compositor
- Marine Poirson
- visual effects lighting lead: Framestore
- James Pollard
- roto artist
- Pete Polyakov
- visual effects artist
- John Polyson
- visual effects editor: Lola Visual Effects
- Miguel Ponce
- digital compositor
- Dan Pool
- junior virtual art department artist: Weta Digital
- James Porter
- visual effects artist
- Samuel Porter
- visual effects assistant td: Framestore
- Michael Porterfield
- compositor: Scanline VFX / lead compositor
- Cornelius Porzig
- fx supervisor: Weta Digital
- Taylor Potts
- animator: Method Studios
- Christian Poullay
- visual effects camera td: Weta Digital
- Ben Powdrell
- visual effects assistant editor: Weta Digital
- India Power
- post production runner at Weta FX
- Daniel Powter
- data lead
- Kukkala Prakash
- compositor
- Andrew Prescott
- data wrangler
- Tim Preston
- digital compositor: Framestore
- Kelsey Primar
- visual effects pipeline/technical support artist: Scanline VFX
- Yann Provencher
- head of textures department: Weta Digital
- Jaime Provido
- visual effects render technician: Method Studios
- Derek N. Prusak
- visual effects post-production manager: Stereo D
- Ivan Prvulj
- lead fx artist: Scanline VFX
- Olivia Puchalla
- junior cg generalist: Trixter
- Bryan Pulgar
- visual effects artist
- Franzisca Puppe
- visual effects producer: Trixter
- Risto Puukko
- senior effects technical director: Framestore
- James Pyper
- visual effects artist
- Simon Quach
- senior visual effects artist: Weta Digital
- Carlos Quijada
- digital artist
- Cesar Quijada
- senior digital paint artist: Weta Digital
- Jason Quintana
- cg supervisor: Framestore
- Shane Rabey
- compositor: Animal Logic
- Chris Radcliffe
- visual effects modeling supervisor
- Yoran Radecker
- visual effects environment artist: Weta Digital
- Michele Rader
- senior visual effects 3d modeler: Trixter
- Radhakrishnan
- visual effects artist
- Nordin Rahhali
- visual effects supervisor: Method Studios
- Deepak Rai
- visual effects camera tracking & matchmove artist
- Pascal Raimbault
- visual effects models hod: Weta Digital
- Sathya Rajarajan
- digital compositor
- Rabin Raju
- visual effects
- Arun Ram-Mohan
- senior visual effects lighting td: Weta Digital
- Murali Ramachari
- lead effects technical director: Weta Digital
- Keerthana Ramani
- visual effects td: Stereo D
- Carlos Calle Ramos
- visual effects artist
- Pablovsky Ramos-Nieves
- senior visual effects lighting td: Scanline VFX
- Davee Ramos-San Diego
- compositor: Weta Digital
- Kade Ramsey
- digital paint artist: Weta Digital
- Troy Ramsey
- digital compositor
- Akshay Rana
- stereo compositor: Stereo D
- Jeff Ranasinghe
- digital compositor: Method Studios
- Subodhana Ranatunga
- visual effects editor
- Ranjith
- prep/paint artist
- Dan Rankin
- visual effects artist: Method Studios
- Craig Douglas Rattray
- optical lead
- Jonathan Ravagnani
- digital artist
- Sebastian Ravagnani
- visual effects artist
- Justin Ray
- stereoscopic compositor
- Kisholay Ray
- visual effects production coordinator: Stereo D
- Kevin Razo
- finishing assist/color assist
- Janine Razon
- stereo artist: Stereo D
- Monika Reeck
- accounting assistant: Trixter
- Siân Rees
- digital matte painter: Framestore
- Jan Reichmann
- visual effects editor: Trixter
- Mick Reid
- digital paint artist: Weta Digital
- Derek Rein
- digital compositor
- Stephan Remstedt
- senior camera td: Weta Digital
- Ti Ren
- previs artist: The Third Floor
- Mark P. Renton
- visual effects
- Marco Revelant
- senior visual effects assets hod
- Brett Reyenger
- senior compositor: Weta Digital
- Jesse Reynolds
- visual effects culture/production assistant: Luma Pictures
- Marie Rheinschild-Jordan
- visual effects producer
- Rob Richardson
- visual effects artist
- Andrew Richmond
- fx department manager
- Johannes Richter
- visual effects artist
- Simon Ridden
- visual effects assistant creature td
- Diego Riestra
- senior compositor: Trixter
- Brian Ripley
- digital artist
- Rick Rische
- matte artist: Method Studios
- Genesis Rivas
- stereo compositor
- Edwin Rivera
- additional visual effects supervisor
- Manuel Rivoir
- digital compositor: Framestore
- Ariz Akhtar Rizvi
- stereo supervisor
- Clarence 'Boola' Robello
- previs artist: The Third Floor (as Clarence Robello)
- Bjarni Robert Bragason
- digital compositor: Framestore
- Sylvain Robert
- effects technical director: Framestore
- Keith Roberts
- animation director: Method Studios
- Paul Roberts
- visual effects assistant td
- Joshua Robertson
- visual effects pipeline td (as Josh Robertson)
- Scott Robertson
- digital effects artist
- Filippo Robino
- fx artist: Trixter
- Darren Rodriguez
- animator
- Luis Amaury Rodriguez
- layout lead
- Raymond Rodriguez
- compositor
- Shayne Rodway
- visual effects support engineer: Animal Logic
- Matt Roe
- compositor: Animal Logic
- Chad Roen
- visual effects modeling lead
- Ryan Rogers
- visual effects lead lighting td
- Ryan J. Rogers
- technical animation supervisor / visual effects rigging supervisor
- Suresh Rohit
- assistant visual effects production manager
- Amanda Roop
- roto/paint artist: Scanline VFX
- Patric Roos
- visual effects supervisor: Framestore
- Gabriela Roque-Worcel
- visual effects software developer: Weta Digital (as Gabriela Roque López)
- Martin Rosenkranz
- compositor: Trixter
- Benjamin Ross
- matte painting artist: Scanline VFX Munich
- David Ross
- visual effects modeler
- Marc-Olivier Rouleau
- visual effects pipeline td
- Julien Rousseau
- lead compositor: Framestore
- Samuel Rousseau
- roto/paint artist
- Craig Rowe
- digital compositor
- Sean Rowe
- fx td: Method Studios
- Caitlin Rupert
- previs artist: The Third Floor
- Chris Russell
- visual effects artist
- Nicola Russi
- animator: Trixter
- Naveen Sabesan
- visual effects lighting artist
- Madalynn Rose Sadeghian
- visual effects producer: Stereo D
- Corin Sadlier
- matchmove artist
- Christian Saenz
- senior fx technical director: Method Studios
- Dhumal Sagar
- lead visual effect artist
- Rahul Kumar Sahu
- paint/prep artist / stereo compositor
- Shoolin Saini
- render wrangler: Scanline VFX
- Gabriel Enrique Salas
- software engineer
- Sam Salek
- compositor: Framestore
- Clement Saliba
- roto/paint artist: Framestore
- Peter Salter
- visual effects camera td
- Mayur Samant
- lead creature effects technical director
- Neha Samant
- visual effects crew manager: Framestore
- Jorge Sanchez Fresno
- digital compositor: Framestore
- Chris Sanchez
- matte painter
- Greg Sanchez
- crowd visual effects production assistant: Weta Digital
- Lui Sanchez-Fontillas
- roto/paint artist: Scanline VFX
- Kevin Sanders
- stereoscopic compositor: Stereo D
- Noemi Sanders
- digital compositor
- Theodore M. Sandifer
- stereo compositor
- Steven Sandles
- creature effects technical director
- Matthew Sandoval
- visual effects artist
- Mohan Sangeeth
- visual effects production: Scanline VFX
- Jacob Santamaria
- digital artist: Animal Logic
- Ashwin Sareen
- visual effects technical support: Method Studios Vancouver
- Andrei Sathmar
- visual effects system administrator: Trixter
- Yukio Satoh
- head of technology and r&d: Trixter
- Evan Saunders
- stereoscopic artist
- Joe Scarr
- visual effects department supervisor
- Jason Adam Schaefer
- compositor
- Brad Schaider
- visual effects supervising td: Lumeni Productions
- Anton Schefter
- visual effects coordinator
- Manos Schetto
- visual effects artist
- Franz Schiller
- compositing lead: Scanline VFX Munich
- Sebastian Schmall
- 3d generalist: Trixter
- Cale Schmidt
- stereoscopic compositor
- Noah Schnapp
- rigging technical director
- Maxine Schnepf
- assistant department manager
- Lukas Schnorfeil
- visual effects rigger: Trixter
- Tanissa Potrovitza Schoen
- 3d stereoscopic associate producer
- Ron Schrems
- cg artist: Scanline VFX
- Daniel Schrepf
- stereoscopic roto supervisor
- Carsten Schulte-Braucks
- visual effects modeler & texture artist: Trixter
- Angelika Schweitzer
- visual effects render technician: Method Studios
- Andrea Scibetta
- effects technical director: Weta Digital
- Steven J. Scott
- supervising finishing artist
- Nicholas Seal
- digital compositor: Framestore
- Kevin Sears
- cg supervisor
- Nupur Sehgal
- creature fx td: Method Studios
- Paolo Emilio Selva
- visual effects head of software engineering
- Argha Sen
- visual effects lighting artist: Framestore
- Igor Senkin
- stereoscopic compositor: Stereo D
- Luca Serafini
- digital compositor
- Radu-Gabriel Serban
- visual effects pipeline developer: Scanline VFX
- Gregory Sery-Moron
- creature fx td
- Gianfranco Sgura
- senior compositor
- Khizar Shabir
- assistant lead stereoscopic compositor: Stereo D
- Rasoul Shafeazadeh
- lead matte painter / matte painting supervisor: Method Studios
- Tamar Shaham
- visual effects coordinator
- Shareef Shanawany
- fx artist: Scanline VFX
- Jordan Shand
- proxy modeller: Weta Digital
- Neetha Shankar
- depth artist
- Balakumaran Shanmugam
- stereo compositor: Stereo D
- Glen Sharah
- cg supervisor
- Shwet Suman Sharma
- visual effects artist: Stereo D
- Jessica Sharp
- visual effects line producer: Stereo D
- Katryna Shattuck
- visual effects associate bidding producer: Luma Pictures
- Nate Shaw
- visual effects artist
- Kerry Shea
- chief operating officer: The Third Floor
- David Sheldon
- digital compositor
- Gary Shelley
- digital compositor
- Drew Shields
- visual effects tracking lead: Method Studios
- Terry Shigemitsu
- visual effects artist: The Third Floor
- Jeszen Shih
- senior crew manager
- Mayumi Shimokawa
- digital matte painter: Method Studios
- Holly Inyoung Shin
- paint artist
- Priya Short
- prep artist & compositor: Trixter
- Naveen Shukla
- compositor: Framestore
- Olivier Sicot
- senior visual effects lighting td: Framestore
- Aleksandra Sienkiewicz
- compositing supervisor: Method Studios
- Luke Sikking
- digital compositor: Framestore
- Marcela A. Silva
- compositor
- Martin Simcock
- compositor
- Ambar Singh
- effects artist: Luma Pictures
- Tomos Sion
- digital compositor: Framestore
- Thanapoom Siripopungul
- visual effects character td supervisor: Luma Pictures
- Magnus Skagerlund
- visual effects modeler: Scanline VFX
- Richard Skelton
- digital artist
- Piotr Skiejka
- effects technical director: Method Studios
- James Skilbeck
- visual effects coordinator
- Lucas Slebos
- render wrangler: Weta Digital
- Laila Sleiman Sanz
- visual effects recruiter: Trixter
- Andrew Slevin
- visual effects production assistant: Scanline VFX
- Michael Smale
- art head of department: Weta Digital / visual effects concept artist
- Alex Smith
- compositor: Animal Logic
- Cameron Smith
- lead compositor: Weta Digital
- Corey Smith
- element qc / stereoscopic compositor
- Ian Smith
- visual effects pipeline/technical support artist: Scanline VFX
- Kevin Andrew Smith
- visual effects supervisor: Weta Digital
- Marc Smith
- fx td: Weta Digital
- Natalie Smith
- roto/paint artist: Method Studios
- Parker Smith
- stereoscopic compositor
- Patrick Smith
- previs supervisor: The Third Floor
- Robert Smith
- visual effects artist: Method Studios
- Cameron Smither
- lead digital compositor
- Zach Smothers
- digital restoration
- Anna Snizkova
- visual effects operations
- Eva Snyder
- digital compositor: Weta Digital
- Eric So
- digital compositor
- Nadia So
- roto/paint artist: Scanline VFX
- Chris Solon
- roto artist
- Michael Solon
- digital compositor: Weta Digital
- Christian Sommer
- ceo: Trixter
- Glorivette Somoza
- stereo coordinator
- Jitendra Soni
- finaling: Digi Caption India Pvt Ltd
- Tushar Sonker
- visual effects production coordinator
- Alan Sonneman
- digital matte painter
- Robyn Sorenson
- roto artist
- Eddie Soria
- lead paint artist: Weta Digital
- Vahan Sosoyan
- visual effects lighting td: Framestore
- Roman Sotola
- compositor: Framestore
- Lisa Spence
- head of digital production: Scanline VFX, Los Angeles
- Jonas Sperl
- visual effects layout technical supervisor: Weta Digital
- Phelicia Sperrazzo
- 3d stereoscopic production coordinator / stereo coordinator
- Melissa Spicer
- visual effects department manager: Weta Digital
- Doug Spilatro
- visual effects supervisor
- David Spotts
- visual effects quality control
- Adam Michael Spring
- visual effects modeler
- Lukas Stabile
- senior visual effects show coordinator (as Luke Stabile)
- Tobias Staerk
- compositor: Trixter
- Tom Stanton
- visual effects tracking artist: Method Studios
- Igor Staritsin
- senior matte painter
- Anton Stattin
- visual effects artist
- Greg Steele
- additional visual effects supervisor: Method Studios
- Federico Stefanini
- visual effects lighting artist: Trixter
- Jakob Jan Steffen
- visual effects lighting & rendering intern: Trixter
- Albrecht Steinmetz
- hod matchmove artist: Weta Digital
- Andrea R. Stephens
- visual effects producer
- Jacob Stephens
- visual effects layout head of department: Weta Digital
- Sean Sterling
- visual effects tracking/matchmove artist
- Mark Stern
- visual effects executive producer: Lola Visual Effects
- Penn Stevens
- creature fx td: Framestore
- Alastair Stevenson
- matchmove artist
- John Stevenson-Galvin
- senior digital modeler: Weta Digital
- Aaron Patrick Stewart
- matchmove & prep artist: Trixter
- Jonas Stiltz
- compositor: Trixter
- Robert Stipp
- visual effects
- Matteo Stirati
- senior visual effects facial modeler: Weta Digital
- Bernard Stock
- camera matchmove artist
- Justin Stockton
- vad artist / visual effects lead layout td
- Jordan Stolearcius
- visual effects depth artist
- James Stone
- visual effects lead modeler
- Naomi Stopa
- visual effects head of production: Method Studios Vancouver
- Ileana Stravoskiadi
- creature fx td: Framestore
- James Stuart
- visual effects lighting lead
- Max Stummer
- digital compositor: Animal Logic
- Errol Stussi
- i/o coordinator
- Nishant Subrahmanian
- visual effects production manager
- Sudhirvarma
- stereo compositor: Stereo D
- Francois Sugny
- cg supervisor
- Mariangela Suma
- visual effects coordinator: Framestore
- Daisy Summerfield
- matchmove artist
- Troy Summersett
- stereoscopic compositor: Stereo D
- Edward Sun
- creature puppet technical director (as Wang Sun)
- Jui Ting Sung
- digital matte painter
- Richard Sutherland
- cg supervisor: Animal Logic
- Eleanor Sutton
- compositor
- Elfar Sverrisson
- digital compositor
- Randi Swanberg
- visual effects artist (as Randie Swanberg)
- Jeremiah Sweeney
- lead compositor: Lola Visual Effects
- Stephanie Sweeney
- digital compositor: Method Studios
- Michael J. Sweetser
- compositor: Stereo D
- Anna Swift
- visual effects department manager
- Ewa Szczepaniak
- motion capture: Weta Digital
- Aleksander Szkudlarek
- FX TD: Method Studios
- Krzysztof Szulc
- visual effects coordinator
- Piotr Szuter
- digital artist: environment artist
- Krishna Prasad T.
- visual effects line producer
- Gaku Tada
- visual effects lighting td
- Rob Taheij
- visual effects pipeline td: Framestore
- Florent Taisne
- digital compositor
- Charles Tait
- visual effects sequence supervisor: Weta Digital
- Shirin Takallu
- element qc artist
- Katie-Louise Talbot
- visual effects artist
- Martin Tallosy
- compositing artist: Scanline VFX Munich
- Lorena Talpan
- visual effects editor
- Anthony Tan
- visual effects production support
- Bee Jin Tan
- digital compositor: Method Studios
- Cornelia Tan
- roto artist: Weta Digital
- Neil Russell Tan
- roto/paint artist: Scanline VFX (as Neil Tan)
- Wilson Tang
- digital restoration
- Dipak Tarpara
- stereoscopic compositor
- Giulio Tarsitani
- rigging td
- Simon J. Taua'i
- roto artist
- Manuel Tausch
- senior fx technical director
- Rachel Tay
- digital effects artist: 3D Generalist
- Shih Ming Tay
- senior creature technical director: Weta Digital
- Kate Taylor
- visual effects production manager: Weta Digital
- Noah Taylor
- senior fx td
- Ben Taylor-Bryant
- roto artist
- Jamie Telfer
- visual effects camera td: Weta Digital
- Chris Templeman
- lead roto artist: Weta Digital
- Werner ten Hoeve
- compositor: Method Studios (as Werner Ten Hoeve)
- Corinne Teo
- compositor: Scanline VFX (as Corrine Teo)
- Alexandros Theodosiou
- digital compositor: Framestore
- Olivier Thibaut
- visual effects head of software: Method Studios
- Raphael Thiery
- visual effects camera td: Weta Digital
- Gaetan Thiffault
- fx artist: Scanline VFX
- Michael Thingnes
- compositing pipeline td: Weta Digital
- Cameron Thomas
- lead artist: Scanline VFX
- Gareth Thomas
- roto artist
- Hayley Thomas
- roto/paint artist
- Prajeesh Thomas
- digital artist: Weta Digital
- Andrew K. Thompson
- visual effects artist
- Ben Thompson
- senior visual effects lighting td: Weta Digital
- Joel Thompson
- visual effects editor
- Krystal Thompson
- visual effects production assistant
- Daniel Thomson
- roto artist: Weta Digital
- Jon Thorsen
- camera technical director: Weta Digital
- Eric Timm
- stereoscopic compositor
- Marc Tingle
- visual effects lead environments td
- Amy Nicole Tinker
- visual effects coordinator / visual effects line producer: Framestore
- Andrew Tinkler
- stereo compositor
- Justin Tirado
- animator
- Maria Todorov-Topouzov
- stereoscopic compositor
- Shermaine Toh
- compositor: Scanline VFX
- Syria Toliver
- visual effects lighting artist
- Helder Tomas
- senior on-set technical director
- Nori Tominaga
- digital artist: Animal Logic
- Roohi Topgi
- cg artist: Scanline VFX
- Messrob Torikian
- layout
- Annalisa Torina
- visual effects coordinator: Method Studios
- Oscar Tornincasa
- digital compositor
- Mariko Tosti
- senior lookdev production manager: Weta Digital
- Dennis Toufexis
- visual effects artist
- Christopher Townsend
- production visual effects supervisor: Marvel Studios
- Alex Tracy
- VFX Resource Manager: Method Studios
- Diego Trazzi
- cg supervisor
- Chris Treichel
- visual effects director of production: Stereo D
- Caspar Trenchard-Turner
- cfx technical director
- Ryan Trippensee
- digital compositor
- Denis Trutanic
- senior camera technical director: Weta Digital
- Tzung-Da Tsai
- software developer
- Adrian Tsang
- visual effects artist
- Jo Tuapawa
- visual effects coordinator
- Iyi Tubi
- compositor: Method Studios
- Robert Tucker
- compositor: Trixter
- Graeme Tung
- senior visual effects lighting td
- Abdul Ahad Tunio
- stereo compositor: Stereo D
- Jonathan Turner
- digital compositor: Framestore
- Vladislav Tushevskiy
- visual effects artist
- Matthew Twyford
- compositing supervisor
- Charlotte Tyson
- digital matte painter
- Yuki Uehara
- digital compositor
- Randy Ui
- cg supervisor: Scanline VFX
- Ed Ulbrich
- visual effects executive
- Nera Uljar
- visual effects office administrator: Scanline VFX
- Daniel Ulrich
- visual effects facial modeler: Weta Digital
- Ron Underdahl
- lead data wrangler
- Riaan Underwood
- visual effects coordinator
- Patryk Urbaniak
- visual effects lighting td: Method Studios
- Julian Utz
- junior visual effects 3d generalist: Trixter
- Emily Vaillancourt
- digital compositor
- Mauricio Valderrama
- compositor
- Stefano Valente
- digital compositor: Framestore
- Arnaud Valette
- visual effects concept artist: Trixter
- Vladimir Valovic
- senior compositor
- Henry van der Beek
- visual effects technical director
- Justin van der Lek
- digital compositing/environments lead
- Neil Van Dijk
- roto/prep department manager
- Lauren van Houten
- lead artist: Method Studios
- Trish Van't Hul
- paint artist
- Alonso Varela
- visual effects artist: Weta FX
- Claudiu Vasadi
- visual effects technical team leader: Trixter
- Oliver Velichkovski
- paint artist
- Biren Venkatraman
- lead artist: Scanline VFX
- Jean-Baptiste Verdier
- lead matte painter: Weta Digital
- Leiki Veskimets
- visual effects department production manager: Scanline VFX
- Aaron Vest
- visual effects artist
- Alberto Vidiella
- digital compositor
- Erica Vigilante
- creature fx technical director
- Vijayanand
- visual effects
- Alejandro Villabon
- digital compositor
- Vinay.isetti
- matchmove artist: Anibrain
- Lars Vinther
- visual effects editor
- Wendy Mashburn Vizard
- artist management: Method Studios (as Wendy Mashburn)
- Ute Vollmann
- compositor: Trixter
- Sören Volz
- compositor: Weta Digital
- Scott Vosbury
- compositor: Scanline VFX
- Tarquin Vosper
- roto/paint artist
- Andreas Vrhovsek
- fx artist: Framestore
- Priyanka Wadhwani
- digital compositor: Method Studios
- Ghanshyam Sureshbhai Waghela
- assistant supervisor: Stereo D
- Andy Walker
- cg supervisor: Framestore
- Ben Walker
- digital matte painter
- Chris Walker
- visual effects lighting td
- David Walker
- matchmove artist: Framestore
- Sean Noel Walker
- cg supervisor: Weta Digital
- Will Wallace
- fx artist: Scanline VFX
- Kelsey Walmer
- previs coordinator: The Third Floor
- Samuel John Joseph Walsh
- creature fx td: Framestore
- Ed Walters
- compositor: Scanline VFX
- Michael Walton
- digital compositor: Framestore
- Ran Wang
- visual effects artist: Method Studios
- Rose Wang
- digital matte painter: Scanline VFX
- Angus Ward
- digital stereographer
- Mortimer Warlimont
- compositor: Trixter
- Thomas Warrender
- digital matte painter: Scanline VFX
- Bastian Wartenberg
- senior effects technical director: Weta Digital
- Sanford Warwick
- stereoscopic compositor/paint artist: Stereo D
- Emma Webb
- visual effects stereographer: Stereo D
- Joe Weidenbach
- visual effects creature td
- Caroline Weidenhiller
- compositing supervisor: Trixter
- José Manuel Weil
- cg artist: Scanline VFX Munich
- Prema Weir
- visual effects artist
- Shelley Welch
- layout artist
- Philipp Welle
- matchmove artist: Trixter
- Pete Wellington
- visual effects information systems artist: Weta Digital
- Glenn Wells
- visual effects camera td
- Jeff Wells
- digital compositor: Scanline VFX
- Cliff Welsh
- digital compositor
- Evan Wen
- compositor: Method Studios
- Holger Wenzl
- senior visual effects texture artist: Trixter
- Sebastian Wernicke
- matchmove artist: Trixter
- Kelly Wescott
- depth lead: Stereo D
- Joseph West
- matchmove artist
- Kyle Whaley
- senior element qc coordinator
- George Wharton
- compositor: Framestore
- Melissa Whitcomb
- digital compositor
- Bob White
- cg supervisor
- Samantha White
- visual effects assistant
- James Whitlam
- visual effects executive producer: Framestore
- Chelsea Whittet
- creature fx technical director
- Shane Christopher Wicklund
- senior digital compositor: Scanline VFX
- Guy T. Wiedmann
- stereoscopic editor (as Guy Wiedmann)
- Ruth Wiegand
- visual effects rigging lead: Trixter
- Amber Wilkins
- fx artist
- Fraser Wilkinson
- senior visual effects layout td
- Tom Willekens
- visual effects lighting artist
- Allana Williams
- visual effects production assistant
- Duncan Williams
- visual effects editor: Framestore
- Edson Williams
- compositing supervisor: Lola Visual Effects
- Guy Williams
- visual effects supervisor: Weta Digital
- Mark Cameron Williams
- effects technical director: Weta Digital
- Nicholas Wilson
- lead fur groomer: Weta Digital
- Ryan M. Wilson
- stereoscopic artist
- Samuel B. Wilton
- visual effects support technical assistant: Weta Digital
- Benita Winckler
- matte painter: Trixter
- Blake Winder
- lead compositor: Weta Digital
- Kate Windibank
- senior visual effects compositor
- Wirak Winsuth
- visual effects tracking artist
- Doug F. Wolf
- digital artist
- D'Lun Wong
- cloth and rigging
- Lonni Wong
- compositor / compositor: Trixter (as Lonni Bahr)
- Roger Wong
- facial technical director: Weta Digital
- Clare Woodford-Robinson
- digital modeler: Weta Digital
- Mitchell Woodin
- roto/paint artist: Animal Logic
- Kyan Woodpower
- visual effects assistant editor: Animal Logic
- Cordelia g Woods
- roto artist
- Marvin Woodyatt
- previs artist: The Third Floor
- Ben Wotton
- digital compositor: Animal Logic
- Kai Woytke
- compositing artist: Scanline VFX Munich / senior compositor: Trixter
- Alexandra Wozniak
- visual effects texture artist
- Elaine Wu
- animator: Weta Digital
- Terry Wu
- compositor
- Tzuen Wu
- senior compositor: Method Studios
- Garrett Wycoff
- compositor: Luma Pictures
- Dane Wylie
- visual effects depth lead
- Matthew Wynne
- senior compositor
- Piotr Fox Wysocki
- visual effects artist
- Bruno Xiberras
- cg artist: Scanline VFX
- Junying Xu
- senior lookdev artist
- Andy Yamada
- stereoscopic coordinator
- Howard Yan
- visual effects accountant: Scanline VFX
- Gary Yang
- visual effects pipeline/technical support artist: Scanline VFX
- Jesús L. Yapor
- compositing lead
- Akiyuki Yawata
- effects artist: Method Studios
- Prince Yiadom
- visual effects artist
- Clement Yip
- cg artist: Scanline VFX
- Evelyn Yoa
- cg artist: Scanline VFX
- Teru Yoshida
- senior lookdev/visual effects lighting artist: Method Studios
- Jeff Yu
- roto/paint artist: Scanline VFX
- Fuat Yueksel
- senior fx td: Trixter
- Simon Yuen
- global head of creatures
- Daniel S. Yuhlmann
- senior character animator: Trixter
- Indrit Zabzuni
- visual effects
- Jacob Zaguri
- cg artist: Scanline VFX
- Zachariah Zaubi
- compositor: Scanline VFX
- Thomas Zauner
- ceo: Scanline VFX Munich
- David Zeng
- compositor: Scanline VFX
- Jialing Danni Zhang
- visual effects coordinator: Animal Logic
- Nicholas Zissimos
- compositor
- Bo Zonneveld
- visual effects concept artist: Trixter
- Fernando Zorrilla
- cg supervisor
- Bojana Zozinska
- matchmove artis / rotoanimation artist
- Pedro Zuñeda Garrido
- visual effects pipeline td: Trixter
- Susan Zwerman
- visual effects executive producer: Exceptional Minds
- Seb Abante
- visual effects production coordinator: Weta Digital (uncredited)
- Manuel Agost
- software developer (uncredited)
- Najdovski Aleksandar
- paint artist (uncredited)
- Scott Allen
- technology resources manager: Method Studios Vancouver (uncredited)
- Miriam Alvarez
- 3d depth artist: Stereo D (uncredited)
- Derrick Auyoung
- department head/technical direction: Weta Digital (uncredited)
- Rajesh Babu
- visual effects production manager (uncredited)
- Darren Bailey
- visual effects operations coordinator: Stereo D (uncredited)
- Lorien Baquera
- element qc artist: Stereo D (uncredited)
- Daniel Barry
- visual effects pipeline developer (uncredited)
- Stephen Bevins
- visual effects artist (uncredited)
- Ashley Beyer-Whitaker
- visual effects artist (uncredited)
- Andrea Biferi
- lighting td: Framestore (uncredited)
- Jamie Blyth
- rigging td (uncredited)
- Can Baris Candan
- stereographic depth artist (uncredited)
- Jake Chapman-Olsen
- visual effects production engineer: Weta Digital (uncredited)
- Michael Chen
- animator (uncredited)
- Joseph Chittock
- visual effects creature atd (uncredited)
- Tina Thitinuch Chongko
- paint artist: Weta Digital (uncredited)
- Simon Cowell
- visual effects concept artist (uncredited)
- Jonathan Cox
- fx technical director: Animal Logic (uncredited)
- Vuk Despotovic
- element qc coordinator (uncredited)
- Clym Dodds
- Data Operator: Framestore (uncredited)
- Hugo Dominguez
- paint/prep artist: Weta Digital (uncredited)
- Georg Duemlein
- r&d technical director (uncredited)
- Trent Dyer
- render wrangler: Animal Logic (uncredited)
- Brock Ennion
- wrangler (uncredited)
- Loren Esposito
- virtual production coordinator enhanced environments: VER (uncredited)
- Katarina Gacevska
- lead paint artist (uncredited)
- Jennifer Giandalone
- studio coordinator: end crawl typesetting, Exceptional Minds (uncredited)
- Sébastien Girard
- visual effects rigging intern (uncredited)
- Guy-Edwards Gonsalves
- stereo artist (uncredited) / visual effects technical artist (uncredited)
- Jonathan Graham
- visual effects software developer: Weta Digital (uncredited)
- Alex Heffner
- digital artist (uncredited)
- Kay Hoddy
- senior roto artist (uncredited)
- Hanna Marijke Hurndell
- roto artist (uncredited)
- Jordan Jakimovski
- paint/prep artist (uncredited)
- John Johansson
- senior software developer: Weta Digital (uncredited)
- Andrea Khoo
- visual effects layout artist (uncredited)
- Makoto Koyama
- senior animator: Weta Digital (uncredited)
- Theresa Laurenson
- roto artist (uncredited)
- Lazetutkovski
- lead paint artist (uncredited)
- Russell Lloyd II
- creature fx artist (uncredited)
- Deanna Louie
- asset producer (uncredited)
- Mallory Lovings
- visual effects intern (uncredited)
- Kevin Luttman
- stereo compositor: Stereo D (uncredited)
- Kodie Mackenzie
- compositor: Method Studios (uncredited)
- Madhurimagupta
- stereo compositor: Stereo D (uncredited)
- Alarich Alvarez Mahl
- visual effects artist (uncredited)
- Corey Maikawa
- visual effects development intern: Stereo D (uncredited)
- Chiaki Matsubayashi
- visual effects (uncredited)
- Mark McCormack-Douglas
- stereoscopic artist: Stereo D (uncredited)
- Jerome Moo
- matte painter: Weta Digital (uncredited)
- Neil Roy Moss
- shotgun project manager: Weta Digital (uncredited)
- Marnus Nagel
- visual effects assistant td: Weta Digital (uncredited)
- David O'Brien
- element qc compositor: Stereo D (uncredited)
- Prakash Pathak
- visual effects coordinator (uncredited)
- Mile Petrushevski
- paint/prep artist (uncredited)
- Ingrid Pons
- visual effects line producer: Framestore (uncredited)
- Bandhavit Puangpikul
- visual effects tracking artist (uncredited)
- Vanessa Rael
- visual effects production assistant (uncredited)
- John Relosa
- visual effects production technology: ILM (uncredited)
- Douglas Renn
- visual effects systems support: Cantina Creative (uncredited)
- Davis Saunders
- visual effects creative supervisor: Stereo D (uncredited)
- Alex Shvartzman
- lidar & cyberscanning: Industrial Pixel VFX (uncredited)
- Howard Sly
- visual effects facial modeler (uncredited)
- Tonya Strantzi
- visual effects pipeline td: Framestore (uncredited)
- David Tesch
- research & development software engineer (uncredited)
- Mike Tosti
- visual effects production technology (uncredited)
- Joseph Towe
- digital artist (uncredited)
- Alexander Urik
- fx artist: Scanline VFX (uncredited)
- Elena Vallverdu Pages
- layout td: Weta Digital (uncredited)
- Niel Vas
- software developer (uncredited)
- Martin Toby Watson
- layout: Scanline VFX (uncredited)
- Jazmyn Whitman
- visual effects (uncredited)
- Mark Wong
- layout: Scanline VFX (uncredited)
- Joshua H. Wood
- visual effects modeler (uncredited)
- Annette Wullems
- visual effects producer (uncredited)