- Jeffrey Alcantara
- lighting and compositing supervisor
- Alberto Beguerie
- lighting and compositing artist
- Walter Behrnes
- effects supervisor
- Diane Bradley
- surfacing artist
- Chris Browne
- fur artist / lighting/compositing artist
- Billy Burson III
- lighting and compositing artist
- Annie Caps-Wightman
- lighting and compositing artist: Reel FX
- Connon Carey
- hair/fur artist / lighting and compositing artist
- Joshua Carey
- rigging supervisor
- Jon Childress Farmer
- set dressing supervisor
- Kelsey Craig
- lighter & compositor (as Kelsey Randle)
- Rachel Criscolo
- cg apprentice: Reel FX
- Tyler DeLisle
- lighting and compositing artist
- Caine Dickinson
- additional lighting & compositing
- James Direen
- rigging artist
- Robyn Ducharme
- compositing artist
- Ravindra Dwivedi
- effects technical director
- Amanda Fujita
- lighting and compositing artist
- Andy Garcia
- sr lighting and compositing artist: Reel FX
- Tony Garza
- lighting and compositing lead
- Matteo Ghezzi
- texture artist
- Todd Harper
- texture supervisor
- Meg Higginbotham
- surfacing artist
- Doug Hogan
- lighting artist & lead compositor
- Jessica Hogan
- lighting/compositing artist
- Chris Hummel
- Character Effects Supervisor
- Nick Hurm
- production services supervisor
- Nick Ilyin
- visual effects artist
- Michael Jefferies
- pipeline developer
- Tom M. Jordan
- modeling supervisor
- Ken Kanipe
- rigging artist
- Matthew Kiefer
- lighting and compositing artist
- Andrew Kinney
- cg supervisor
- Joe Kiser
- technical director (as Joseph Kiser)
- Keaton Kramer
- lighting and compositing artist
- Pen Livings
- texture artist
- Kevin MacPhail
- pipeline developer
- Randall Manning
- visual effects
- David Maske
- lighting & compositing artist
- Jeff Masters
- lighting and compositing artist
- Peter McCord
- lighting and compositing artist
- Daniel McCrummen
- rigging artist
- Krystal McCrummen
- surfacing artist
- William Scott McCullough
- visual effects: digital artist
- Sean Ryan McEwan
- set dressing artist
- Sarah Nicole Moore
- modeler
- Garrett Moring
- lighting and compositing artist
- Lauren Morris
- Texture and Shading Artist
- Nicholas Naugle
- lighting artist
- Chas Naylor
- visual effects artist
- Will Nicholson
- cg supervisor: opening logos
- Ehsan Parizi
- visual effects artist
- Christopher Penny
- pipeline technical director
- Scott Peterson
- digital supervisor
- Seth Peterson
- lighting & compositing artist
- Tymon Pitts
- pipeline developer
- Sungman Pyun
- lighting and compositing artist
- Chris Rasch
- visual effects artist
- Meghann Robison
- texture artist
- Jake Rusch
- visual effects artist
- Monika Sawyer
- fur and feathers supervisor
- Julie Schmalzried-Barrett
- production services technician
- Megan Shaffer
- lead surfacing artist
- Nick Shirsty
- lighting and compositing artist
- Sara Simon
- Senior surfacing artist
- Philip Sisk
- compositor
- Kevin Taylor
- modeler
- Julie Terrell
- technical lighter
- Paul-Jozef Macoy Torrevillas
- lead fur artist (as Paul-Jozef Torrevillas) / lighting artist (as Paul-Jozef Torrevillas)
- Kent Trammell
- modeler
- Kathleen Tran
- compositor
- Matthew R. Tucker
- rigger
- Bert Van Brande
- director of production technology
- Michael A. Wallace
- layout lead / stereoscopy supervisor
- Ed Whetstone
- lighting & compositing artist
- Daniel Zinck
- surface/texture artist
- Daniel Guindi
- lighting and compositing artist (uncredited)
- Chiaki Matsubayashi
- visual effects (uncredited)