- Jhonie Aelbrecht
- pipeline td lead
- Africa Aguirre MartÃn
- vfx line producer: Able&Baker
- Agustina Arcondo
- visual effects coordinator: BigHugFX GmbH
- Andrzej Bandurski
- fx artist: RISE Visual Effects Studios
- Felix Batzer
- digital compositor
- Philipp Bauer
- compositing td: RISE Visual Effects Studio
- Marcel Bejenke
- fx artist: RISE Visual Effects Studios
- Jan Berger
- cg artist: RISE Visual Effects Studios
- Kris Bieringa
- systems administrator: RISE Visual Effects Studios
- Ubaldo Boni
- cg artist: RISE Visual Effects Studio / lighting artist
- Nora Bork
- 3d modeling artist: Lumatic
- Andre Brumme
- shading lead: RISE Visual Effects Studios
- Nikolai Bury
- visual effects editor: RISE Visual Effects Studios
- Anne à Campo
- fx artist
- Sascha Caspar
- fx artist: RISE Visual Effects Studios
- Cristiano Cesolari
- cg artist: RISE Visual Effects Studios
- Christopher Chaber
- visual effects coordinator: RISE Visual Effects Studios
- Magdalena Cichocka
- cg artist: RISE Visual Effects Studio
- Mirela Costache
- hr manager: RISE Visual Effects Studios
- Philipp Danner
- digital compositor: RISE Visual Effects Studios
- Sébastien Dartois
- pipeline td
- Lise Dejaegere
- texture artist
- Juan Carlos Garcia del Blanco
- cg artist: RISE Visual Effects Studios
- Iris Delafortry
- visual effects producer: Cyborn
- Meike Deutscher
- matte painting artist: Lumatic
- Mario Dietz
- visual effects coordinator: RISE Visual Effects Studios
- Marian Dobrunz
- head of hr: RISE Visual Effects Studios
- Manuel Dongowski
- grooming lead: RISE Visual Effects Studios
- Natalie Dury
- visual effects producer: BigHugFX GmbH
- David Echterhagen
- Lighting Artist: BigHugFX
- Michael Eichner
- fx artist: RISE Visual Effects Studios
- Sebastian Elsner
- head of development: RISE Visual Effects Studios
- Johannes Engelhardt
- cg artist: RISE Visual Effects Studios
- Harry Fast
- animator supervisor: RISE Visual Effects Studios
- Silke Finger
- compositing artist: Lumatic
- Simon Fischer
- digital compositor: BigHugFX GmbH
- Thibaud Fond
- cg artist: RISE Visual Effects Studios
- Roderick Freidrich
- cg artist: RISE Visual Effects Studio
- Fabian Färber
- cg artist: RISE Visual Effects Studio
- Jessica Gens
- animator: RISE Visual Effects Studios
- Andreas Giesen
- fx artist: RISE Visual Effects Studios
- Akin Goecmenli
- fx artist: RISE Visual Effects Studios
- Juan Carlos Gracia
- cg environment: RISE Visual Effects Studios
- Martin Grassl
- fx artist: BigHugFX
- Liana Hartig
- visual effects coordinator: RISE Visual Effects Studios
- Mathias Herbster
- cg artist: RISE Visual Effects Studios
- Stefaan Hinneman
- pipeline
- Tomas Holcak
- cg artist: RISE Visual Effects Studios
- Korbinian Hopfner
- fx artist: RISE Visual Effects Studios
- Kolja Huebschmann
- pipeline td: RISE Visual Effects Studios
- Christopher Hönninger
- fx artist: RISE Visual Effects Studios
- Christina Kammermeier
- digital compositor: BigHugFX
- Katleen Kattnig
- cg artist: RISE Visual Effects Studios
- Sebastian Khayat
- visual effects coordinator: RISE Visual Effects Studios
- Norbert Kiehne
- animator: RISE Visual Effects Studios
- Sven Klimm
- cg artist: RISE Visual Effects Studios
- Dorian Knapp
- animator supervisor: RISE Visual Effects Studios
- Jari Koski
- systems administrator: RISE Visual Effects Studios
- Bastian Kramer
- cg artist: RISE Visual Effects Studios
- Benedikt Laubenthal
- visual effects producer: BigHugFX GmbH
- Caroline Lemnitz
- cg artist: RISE Visual Effects Studios
- Jenny Leupold
- cg artist: RISE Visual Effects Studios
- Christina Maier
- digital compositor: BigHugFX GmbH
- Oliver Markowski
- visual effects supervisor: RISE Visual Effects Studios
- Marco Meyer
- compositing supervisor: RISE Visual Effects Studios
- Olaf Meyer
- cg artist: RISE Visual Effects Studios
- Matthias Mittelmeyer
- cg artist: RISE Visual Effects Studio
- Wilhelm Molderings
- cg artist: RISE Visual Effects Studios
- Nils NiÃing
- cg artist: RISE Visual Effects Studios
- Simon Ohler
- pipeline td: RISE Visual Effects Studios
- Markus Oswald
- cg artist: RISE Visual Effects Studios
- Sven Pannicke
- visual effects executive producer: RISE Visual Effects Studios
- Robert Pinnow
- visual effects executive producer: RISE Visual Effects Studios
- Dominik Pott
- pipeline td: RISE Visual Effects Studios
- Daniel Rath
- lighting supervisor: RISE Visual Effects Studios
- Werner Reifberger
- cg artist: RISE Visual Effects Studios
- Ethan Reitz
- animator: RISE Visual Effects Studios
- Dennis Rettkowski
- stereo supervisor / supervising technical director
- Jana Rexhausen
- systems administrator: RISE Visual Effects Studios
- Valentine Rutz
- fx/lighting artist: bighugFX
- Kariem Saleh
- animator: RISE Visual Effects Studios
- Sara Sarmiento
- visual effects line producer: Rise Visual Effects Studios
- Timo Scheu
- cg artist: RISE Visual Effects Studios
- Fabian Scheuringer
- texture & groom artist: BigHugFX
- Philip Schlagenhauff
- cg artist: RISE Visual Effects Studio
- Abraham Schneider
- systems administrator: RISE Visual Effects Studios
- Yannic Schoof
- pipeline td: RISE Visual Effects Studios
- Carsten Schulte-Braucks
- cg artist: RISE Visual Effects Studios
- Alexander Schumann
- asset/environment supervisor: RISE Visual Effects Studios
- Paul Schweizer
- pipeline td: RISE Visual Effects Studios
- Jérémie Sebban
- systems administrator: RISE Visual Effects Studios
- Shayan Sharegh
- digital compositor: RISE Visual Effects Studios
- Timo Sikharulidze
- digital compositor: BigHugFX GmbH (as Tatia Sikharulidze)
- Hervé Siorat
- 3D modeling artist: Lumatic
- Jakob Jan Steffen
- cg artist: RISE Visual Effects Studio
- Heiko Sülberg
- fx artist: RISE Visual Effects Studios
- Pedram Taghdisi
- animator: RISE Visual Effects Studios
- Margaux Tamic
- character rigging
- Kevin Chi Yan Tang
- pipeline td
- Duc Minh Tran
- cg artist: RISE Visual Effects Studios
- Merten Tremer
- cg artist: RISE Visual Effects Studios
- Esther Trilsch
- cg artist: RISE Visual Effects Studios
- Dominik Trimborn
- visual effects executive producer: RISE Visual Effects Studios
- David Vercher
- cg artist: RISE Visual Effects Studios
- Valerio Volpi
- cg artist: RISE Visual Effects Studios
- Lennart Vulto
- lighting TD: BigHugFX GmbH
- Gregor WeiÃ
- cg artist: RISE Visual Effects Studios
- Mona Wiemer
- cg artist: RISE Visual Effects Studios
- Matthias Winkler
- cg artist: RISE Visual Effects Studios
- Florian Wittmann
- cg supervisor: BigHugFX GmbH
- Alexander Wlk
- pipeline coordinator: RISE Visual Effects Studios
- Fuat Yueksel
- FX Supervisor: RISE Visual Effects Studios
- Farhad Yusufi
- cg artist: RISE Visual Effects Studio
- Sarah Zaher
- cg environment