- Shaun Friedberg 'Pyrokinesis'
- senior animation technical director: Weta Digital (as Shaun Friedberg)
- Marco Abbruzzese
- paint artist
- John Aberdein
- motion capture pipeline manager: Weta Digital
- Gino Acevedo
- Creative VFX Art Director/ Texture Supervisor
- Matthew Adams
- digital compositor: weta digital
- Olivia Adams
- art department assistant technical director
- Glen Adlam
- camera technical director: WETA Digita
- Mathieu Aerni
- visual effects artist: Weta Digital
- Michael Aerni
- senior animator: Weta Digital
- Gerardo Aguilera
- visual effects technical director: Weta Digital
- Suzaine Aguirre
- on set photographer
- Shish Aikat
- studio support: Exceptional Minds
- Malcolm Aitchison
- technical support team lead: WETA Digital
- Tristan Alarcon
- Assistant Technical Director: Weta Digital
- Stuart Allan
- previs artist: MPC
- Mark Edward Allen
- senior fur groomer: Weta Digital
- Stan Alley
- senior onset vfx td: Weta digital / senior onset visual effects technical director: WETA Digital
- Stephen Allison
- wrangle coder: Weta Digital
- Jon Allitt
- massive supervisor
- Colin Anders
- witness camera operator
- Glenn Anderson
- motion capture: Weta Digital
- John L. Anderson
- visual effects production supervisor: 20th Century Fox
- Pasquale Antonelli
- 2nd unit data wrangler (as Pat Antonelli)
- Lucy Appleby
- sequence manager: visual effects Weta Digital
- Christine Arboit
- lighting technical director: Weta Digital
- Georgy Arevshatov
- senior texture artist: Weta Digital
- Yalda Armian
- vfx department manager
- Charlie Armstrong
- compositor
- Nicole Ashford
- stereo camera tracker: WETA Digital
- Daniel Ashton
- digital imaging technician: WETA Digital
- Mike Aslin
- animator jr
- Andrew Atkinson
- data architect
- Nikki Atkinson
- environment artist: Weta Digital (as Nicola Atkinson)
- Jessica Austin
- motion capture tracker: The Imaginarium Studios - uncredited
- Derrick Auyoung
- senior animation technical director: Weta Digital
- Patrice Avery
- previs producer (HALON)
- Carl Ayala
- camera technical director
- Dan Ayling
- camera td
- Sergio Ayrosa
- environment artist: Weta Digital
- Ian Azariah
- witness camera
- Art Bagdasaryan
- visual effects supervisor: Weta Digital
- Jörg Baier
- digital compositor: Weta Digital
- Buffy Bailey
- previsualization artist
- Leslie Baker
- senior technical director
- Sam Baker
- animator: Weta Digital
- Simon Baker
- effects technical director: WETA Digital
- Sam Balzer
- camera td
- Berj Bannayan
- visual effects supervisor
- Marco Barbati
- senior facial creature technical director: WETA Digital
- Mark Barber
- lighting technical director: Weta Digital
- Daniel Barrett
- animation supervisor
- Teresa Barsall
- facial motion editor
- Monica Rodriguez Bautista
- senior paint artist
- Jamie Baxter
- compositor
- Scott E. Baxter
- senior paint artist
- Bryn Bayliss
- visual effects artist
- Daniel Bayona
- senior environment artist: weta digital
- Lyse Beck
- digital compositor
- Kathleen Beeler
- senior texture artist
- Olivier Beierlein
- shader writer: Weta Digital
- Brittany Bell
- texture artist
- James Bell
- visual effects artist: Weta Digital
- Jaelyn May Belle
- Compositing Supervisor: Company - Exceptional Minds (as Jason Richardson)
- Gregory Bellis
- camera technical director: Weta Digital
- Alex Berson
- senior digital paint artist: weta digital
- Jarnail Bhachu
- digital compositor: Weta Digital
- Shweta Bhatnagar
- layout td: weta digital
- Hannah Bianchini
- visual effects producer: Weta Digital
- Emil Bidiuc
- animator: weta digital
- Graham Binding
- senior animator: weta digital
- Aaron Black
- concept artist: Weta Digital art dept
- Kathryn Jane Black
- visual effects artist (as Kat Black)
- Alex Blatt
- visual effects editor
- Jonathan Block
- animator: opening sequence
- Robert Bloom
- lightning td
- Felipe Bohórquez
- Production Engineering Coordinator
- Ioan Boieriu
- effects technical director: Weta Digital
- Ella Boliver
- digital compositor: visual effects: Weta Digital
- Philip Boltt
- motion capture pipeline supervisor: Weta Digital
- Michael Bomagat
- animator: Weta Digital
- Sebastian Bommersheim
- senior digital paint artist: Weta Digital
- Primoz Boncina
- motion editor: Weta Digital
- Jason Bond
- rotoscope artist: Weta Digital
- Pierre Bonnette
- visual effects artist
- Alessandro Bonora
- character animator
- Nick Booth
- digital imaging supervisor
- Zakaria Boumediane
- senior environment artist: weta digital
- Adam Bradley
- lead digital paint artist: Weta Digital Ltd
- Patrick O. Brady
- paint and roto artist: for exceptional minds
- Hans Brekke
- senior animator: Weta Digital
- Benjamin Brenneur
- senior motion editor: Weta Digital
- John Brennick
- digital compositor: Weta Digital
- Kristie Breslin
- models department manager: Weta Digital
- Dominique Breyvogel
- motion capture tracker: WETA DIGITAL
- Alvin Brigemohun
- Witness Camera Operator
- A.J. Briones
- previsualization supervisor
- Timmy Broderick
- stereo production supervisor: Stereo D (as Timmy Broderick-White)
- Ryan Brooks
- paint and roto
- Trey Brown
- digital effects artist (as Norman Alan Brown III)
- Boris Bruchhaus
- effects technical director: Weta Digital
- Joerg Bruemmer
- digital compositor: weta digital
- Julian Bryant
- digital compositor
- Joerg W. Bungert
- senior digital colorist
- Sebastian Burke
- research and development: weta digital
- Brian Burks
- previsualization artist
- Andy Burmeister
- senior camera technical director: Weta Digital
- Amirah Busairi
- roto artist
- Kimberly Busalacchi
- visual effects assistant coordinator (as Kimberly Aller)
- Astrid Busser-Casas
- digital compositor
- Hans Butler
- senior motion editor: WETA Digital
- Julian R. Butler
- senior character technical director: weta digital
- Kurt Butler
- modeler
- Ria-Bella Buys
- rotoscope artist: Weta Digital (as Ria-Bella Chua)
- Sam Buys
- digital assets manager: (weta digital)
- Tom Buys
- digital producer: Weta Digital
- Robert Byrne
- shots technical director
- Miguel Diaz Cachero
- digital compositor: Weta Digital
- David Caeiro Cebrián
- fx supervisor
- Andrew Calder
- senior animator
- Ben Campbell
- lead lighting technical director: WETA digital
- Cedric Enriquez Canlas
- senior digital modeler (as Cedric Canlas)
- Chris Cantero
- pre-visualisation artist
- Robin Stuart Cape
- digital paint artist: Weta Digital
- Lorna Carmichael
- on set vfx data wrangler
- Caleb Carr
- digital paint artist
- André Castelão
- motion editor
- Norman Cates
- digital compositor
- Myriam Catrin
- senior paint artist
- Nick Cattell
- environment artist/digital matte painter
- Simona Ceci
- environment artist: Weta Digital
- Jake Cenac
- reference camera operator
- Alan Chambers
- research and development
- Matthew Chambers
- production engineer
- Scott Chambers
- compositing supervisor: WETA Digital
- Arthur Chan
- visual effects artist
- Johnny Chan
- paint and rotoscope artist: Weta Digital
- Leslie Chan
- modeller
- Raymond Chan
- motion capture tracker / motion capture
- Jung Min Chang
- models: weta digital
- Will Chang
- digital paint artist: weta digital
- Christopher Chapman
- paint and roto artist
- Matthieu Chardonnet
- senior effects technical director: Weta Digital
- Peter Chen
- animator
- Tim Cheng
- visual effects artist: digital painter
- Sophie Cherry
- visual effects coordinator
- Simon Cheung
- modeler
- Anthony Chiang
- layout technical director
- Gak Gyu Choi
- modeller: Weta Digital
- Jong Jin Choi
- senior technical director
- Wonmok Mark Choi
- motion capture tracker: weta digital
- Bryan Chojnowski
- previs artist
- Tina Thitinuch Chongko
- paint artist: Weta Digital
- Charles Chorein
- visual effects artist
- Adam Christensen
- production engineering: Weta Digital
- Andrea Christie
- environment artist: Weta Digital
- Darren Christie
- digital compositor
- Glen Christie
- lighting technical director
- Kelly Roslyn Christophers
- lighting / technical director
- Douglas Chubb
- paint artist
- Jasper Chung
- rotoscope artist
- Joe Churchill
- digital effects artist: Weta Digital (as Joe W. Churchill)
- Matthew Cioffi
- senior facial modeler
- Sam Clark
- on set motion capture
- Craig D. Clarke
- layout td: weta digital
- Mike Clephane
- modeler: WETA Digital
- Emma Clifton
- digital compositor: Weta Digital
- Alex Coble
- stereo paint artist: Weta Digital
- Webster Colcord
- previsualization artist: MPC
- Sam Cole
- compositing supervisor: WETA Digital
- Rosie Colligan
- visual effects artist
- Alice Collins
- rotoscope artist: WETA Digital
- Tony Como
- digital paint artist: Weta Digital
- Peter Connelly
- lighting/shot technical director
- Benjamin Conner
- lead stereo compositor
- Vernessa Cook
- motion editor (as Vernessa Cook Sakey)
- Jeremy A. Cooper
- lead previsualization artist
- Shane Cooper
- senior r&d engineer / senior software developer
- Michael Corcoran
- lighting technical director
- Alexander Costa
- mocap artist: Weta / senior paint artist: Weta
- Brenton Cottman
- lead matte painter
- Alasdair Coull
- head of research and development
- Andrei Coval
- facial modeler
- Aaron Cowan
- digital producer
- Dan Cregan
- senior digital paint artist: Weta Digital
- Jim Croasdale
- senior paint artist: weta digital
- Ryan Cronin
- animator: Weta FX
- Steve Cronin
- senior compositor: WetaDigital
- Noemie Cruciani
- senior paint artist: Weta Digital
- Sheri Cruz
- senior rotoscope artist
- Alexia Cui
- lighting technical director
- Matt Cunningham
- head of systems
- Jason Cutler
- senior paint artist
- Eugene d'Eon
- R&D
- Marcello Da Silva
- mocap technician
- Josh Dagg
- additional visual effects: for exceptional minds [us]
- Varuna Darensbourg
- stereoscopic compositor: Stereo D
- Tomas Davidovic
- researcher
- Brandon Davis
- effects technical director
- Shad Davis
- mocap coordinator
- Daphne De Jesus
- digital compositor
- Sarah de Schot
- digital paint artist: Weta Digital
- Rachel Pieper Decker
- data i/o manager (as Rachel Decker)
- Rustin Devendorf
- stereoscopic technical assistant: Stereo D
- Tamir Sammy Diab
- visual effects artist
- Kenny DiGiordano
- previsualization artist
- Amy Dilworth
- render wrangler: Weta Digital
- Denitsa Dimitrova
- digital artist
- James Dinsdale
- systems and technical support: Weta Digital
- Peter Divers
- motion editor
- Hugo Dominguez
- sr. paint artist
- Alana Douglas
- visual effects artist
- Samuel Doyle
- visual effects artist
- Marc Droske
- rendering research and development
- Georg Duemlein
- effects technical director: weta digital
- Eamon Samuel Duncan
- camera: visual effects: Weta Digital
- Shawn Dunn
- head of layout/animation technologies: Weta Digital
- Jonathan Dysart
- visual effects artist
- Areito Echevarria
- head of FX: Weta Digital
- Benny Edlund
- senior motion capture technical director
- Nadav Ehrlich
- 3D animator: Soho VFX
- Yasmine El-Ghamrawy
- digital compositor
- Jack Elder
- software developer & engineer: Weta Digital
- Kane Elferink
- senior lighting technical director: Weta Digital
- Daniel Elliott
- visual effects technical director: Weta Digital
- Greg Emerson
- senior stereoscopic on-line editor: StereoD
- Ryan English
- lead creature technical director
- Frieder Erdmann
- previs consultant
- Samantha Erickstad
- fx assistant technical director: Weta Digital
- Matthew Evans
- Technical Support
- Stephen Evans
- lighting techical director
- Lawrence Fagan
- spydercam flight control
- Ants Farrell
- motion capture technician
- Luca Fascione
- head of rendering
- Eric Feng
- software developer
- Oliver Ferguson
- visual effects technical director: Weta Digital
- Florian Fernandez
- models supervisor: Weta Digital
- Jason Fleming
- senior lighter: Weta Digital
- Liana Fleming
- research & development
- Duane Floch
- previsualization supervisor: MPC
- Les Foor
- lead element qc artist
- Michael Forot
- visual effects
- Jonas Forsman
- motion editor
- Jeremy Fort
- visual effects artist
- Ludovic Fouche
- senior camera td
- Migael Franken
- paint artist: Weta Digital
- Bruce Franklin
- visual effects coordinator
- Guillaume François
- senior shader writer
- Corey Frew
- production engineer: Weta Digital
- Johan Fröjd
- motion editor: Weta Digital
- Chris Gaede
- facial tech: Weta Digital LTD
- Jason Galeon
- lighting technical director: Weta Digital
- Amanda Michelle Garrett
- mocap operator assistant (as Amanda Daly)
- James A Geary
- information systems: weta digital
- Lindsay George
- motion capture tracker
- Chris J. Gerrard
- stereo artist
- Storm Gezentsvey
- digital compositor
- Yannick Gillain
- animator: Weta Digital
- Jen Gillespie
- r&d dept manager
- Aaron Gilman
- senior animator: weta digital
- Kenneth Gimpelson
- visual effects: Weta Digital
- Geoffroy Givry
- digital compositor: visual effects: Weta Digital
- Jed Glassford
- motion capture team: Weta Digital
- Joshua Glassman
- witness camera operator
- Evgeny Glazyrin
- layout td
- Peter Godden
- senior layout artist
- Diana Godo
- executive assistant
- Guenever Goik
- previsualization animator
- Julien Goldsbrough
- compositor
- Daniel Gonzalez
- visual effects artist
- Demian Gordon
- mocap setup manager: second unit
- Nick Grace
- creature technical director
- Tom Greene
- visual effects sequence manager: Weta Digital
- Paul Greenwood
- camera td
- John Griffith
- pre-visualization director
- Jason Grindlay
- development engineer
- Martin Groezinger
- r&d technical director
- Deepak Gupta
- lighting technical director
- Alex Gurevich
- motion capture pipeline developer
- Arielle Guthrie
- paint and roto artist
- Lloyd Hackl
- visual effects artist: for exceptional minds [us]
- Bassim Haddad
- motion edit supervisor: Weta Digital
- Geoff Hadfield
- senior paint artist
- Joe Hagg
- 3D Producer/Supervisor
- Ãric Hamel
- digital matte painter: Weta Digital
- David Hampton
- fx department manager: Weta Digital
- Bryant Hardwick
- texture artist
- Yoshihiro Harimoto
- creature technical director: weta digital
- Adam Harriman
- on set visual effects technical director
- Toby Haruno
- senior character animator: Weta Digital
- Andrew Harvey
- previs artist
- Andrew Harvey
- software developer
- Serena Hastie
- rotoscope artist: Weta Digital
- James Hathaway
- digital compositor: Weta Digital
- Ben Hatton
- editorial team: Weta Digital
- Steven Hay
- digital paint artist (as Steven Morgan-Hastie)
- Kelly Haysom
- digital paint artist: Weta Digital Ltd
- Ryan Heelan
- visual effects sequence manager
- David Heinz
- visual effects editor
- Quentin Hema
- digital paint supervisor: Weta Digital
- Allan Henry
- on set motion capture
- Rachel Herbert
- environment artist: Weta Digital
- Keith Herft
- compositor
- Dylan Thomas Herkes
- supporting department: Weta Digital
- Juan E. Hernandez
- previsualization artist
- Kerstin Herold
- digital paint artist: Weta Digital
- Joshua Herrig
- senior lighting artist: Weta Digital
- Jon Hertzig
- software developer & engineer: Weta Digital
- Afif Heukeshoven
- Senior Camera Technical Director
- Sean Heuston
- compositor: weta digital
- Alexander Hewitt
- assistant lighting technical director
- Matthew Hicks
- lighting technical director: Weta Digital
- Andreas Hikel
- postvis supervisor / previs artist
- Erin Hill
- visual effects coordinator
- Peter Hillman
- research and development: Weta Digital
- Sophie Hills
- senior paint artist
- La-Râ Hinckeldeyn
- visual effects coordinator
- Isaac Hingley
- senior previs artist: MPC
- Christian Hipp
- senior software developer: Weta Digital
- Mia Hippy
- production coordinator
- Wilbert Ho
- textures pipeline technical director: Weta Digital
- Kay Hoddy
- senior roto artist
- Dennis Hoerter
- On Set Motion Capture
- Claire Louise Hoey
- roto artist
- Caleb Holland
- junior lighting technical director: weta digital
- Matt Holland
- lead compositor
- Robin Hollander
- compositing supervisor: WETA Digital
- Aaron Holly
- lead creature technical director
- Julie Holmes
- visual effects artist: Weta Digital
- Mark L. Holmes
- camera technical director: weta digital
- Matt Holmes
- Supervising visual effects editor
- Teijo Holzer
- production engineer
- Tom Holzinger
- lead motion editor: WETA Digital
- Lisa Hooper
- paint artist
- Sarah Howden
- motion capture ATD / rotoscope artist
- Edward Hoyle
- production engineer: Weta Digital
- Florian Hu
- senior FX technical director: Weta Digital
- Victor Huang
- senior animator: Weta Digital
- Karen E.M. Hulse
- junior lighter: weta digital
- Sherryn Hunt
- supporting department: Weta Digital (as Sherryn Matthews)
- Peg Hunter
- lighting technical director: WETA Digital
- Robert S. Hurlburt
- animation technical director: Weta Digital
- Ryan Hutchings
- senior paint artist: Weta Digital
- Megan Hutchison
- prep artist: Weta Digital
- Leo Hutson
- creature assistant technical director
- Hai-Yen Huynh
- assistant technical director
- Rachel Hydes
- visual effects artist
- Corrado Ianiri
- motion capture editor: Weta Digital
- Nikolay Ilinov
- visual effects
- Nicholas Illingworth
- effects technical director
- Laura Ingram
- compositor
- Imraan Ismail
- on set vfx technician
- Jonna Isotalus
- digital compositor: Weta Digital
- Justin Israel
- production engineer
- Fergus Jack-Hinton
- roto artist: Weta Digital
- Myles Jackson
- software developer
- Mel James
- senior texture artist: Weta Digital
- Daniel Jaques
- motion capture tracker / rotoscope artist
- Kristine-Joeann Jasper
- texture artist: weta digital
- Malik Jayawardena
- motion capture technical director
- Paul Jenness
- lead environment artist: WETA Digital
- Braden Jennings
- environments research and development
- Digger Jensen
- previs animator: MPC
- Carolina Jimenez Garcia
- layout technical director: Weta Digital (as Carolina Jiménez)
- John Johansson
- software developer: Weta Digital
- Kenneth Johansson
- modeler: Weta Digital
- Martina Johansson
- senior texture artist: Weta Digital
- Michael Johns
- assistant lighting technical director: WETA Digital
- Nathan Johnson
- senior lighting technical director
- Tim Johnson
- department manager: StereoD
- Gios Johnston
- creature td
- James Jones Jr.
- visual effects artist
- Ben Stewart Jones
- render wrangler: weta digital
- Caleb S. Jones
- lighting artist
- Danny Jones
- lead paint artist
- Iban Jose Perez
- motion editor
- Jens Kafitz
- senior environment artist: Weta Digital
- Joshua Kamau
- rotoscope artist
- Miae Kang
- visual effects crew: weta digital
- Matthew Kapfhammer
- motion capture technical director: Weta Digital (as Matt Kapfhammer)
- Stephen Karl
- camera / matchmove artist
- Ralf Karrenberg
- researcher
- Eli A. Katz
- paint and roto artist: Exceptional Minds
- Holly Keeman
- production assistant
- Barry Keenan
- information systems: weta digital
- Elaine Kelley
- stereo production coordinator
- Patrick Kelly
- researcher
- Kevin Kelm
- creature technical director: Weta
- Spencer Kelsey
- previsualization artist
- Seth Kenlon
- software developer & engineer: Weta Digital / visual effects
- Patrick Keogh
- facial motion editor
- Dániel Keresztes
- motion editor: Weta Digital
- Christian Kickenweitz
- senior motion editor
- Sigtor Kildal
- motion capture operator: Weta Digital / senior motion editor: Weta Digtital
- Ben Kilgore
- lead creature technical director
- John Kilkenny
- visual effects executive
- Oliver Kirchhoff
- senior camera technical director: weta digital
- Balazs Kiss
- senior lighting technical director: Weta Digital
- John Kitching
- digital compositor
- James Knowles
- visual effects production assistant
- Archie Koning
- technical support: weta digital
- Dean Koonjul
- compositor: Weta Digital
- Philip Korsika
- assistant lighting technical director: WETA Digital
- Makoto Koyama
- senior animator: Weta Digital
- Lonnie Kraatz
- creature technical director: weta digital
- Manfred Kraemer
- senior ligting td: weta digital
- Lars Kramer
- matchmove artist
- Dmitri Krasnokoutski
- shader writer: Weta Digital
- Laura Krause
- previs modeler
- Dave Kujawski
- visual effects: Production Engineering Lead
- Dan Kunz
- motion editor: Weta Digital
- Todd Labonte
- senior animator: Weta Digital
- Justin Lacalamita
- visual effects
- Keith Lackey
- senior animation technical director: WETA Digital
- Genevieve Lacombe
- lighting artist
- Laure Lacroix
- texture artist
- Giorgio Lafratta
- hair/fur groomer: Weta Digital
- Kosta Lagis
- visual effects artist
- Sweekim Lai
- shading technical director
- Sabine Laimer
- digital compositor: Weta Digital
- Chris Lakeman
- sequence coordinator
- Kenny Lam
- digital compositor (as Ken Lam) (weta digital)
- Andrew Lambert
- technical support lead: WETA Digital
- Juan Pablo Lampe
- digital compositor: visual effects: Weta Digital
- Marc Landrain
- camera technical director: WETA Digital
- Nathan Lane
- motion capture tracker: Weta Digital
- Danny Lang
- motion capture setup
- Alexandra Lanzensberger
- digital colourist: Weta Digital
- Michael Lanzensberger
- senior compositor: WETA
- Ted Lao
- visual effects
- Yann Larochette
- compositor
- Rachel Laurenson
- roto artist
- Lorenzo Lavatelli
- lead effects technical director: Weta Digital
- Luisma Lavin
- lead motion editor: WETA Digital
- Shaun Ryan Laws
- render wrangler: weta digital
- Isabelle Leduc
- visual effects coordinator
- Jake Lee
- visual effects
- Sun Jin Lee
- senior environment artist
- Dan Lemmon
- production visual effects supervisor
- Iva Lenard
- senior onset photographer: Weta Digital
- Niall Lenihan
- production engineer
- Mark Leone
- rendering research and development
- Phillip Leonhardt
- cg supervisor
- Fabio Leporelli
- shaders look development
- Olivier Lesaint
- senior shader td: Weta Digital
- Steve Lesser
- software developer
- Joe Letteri
- senior visual effects supervisor
- J.P. Lewis
- research
- Carlos Lin
- creature technical director: WETA Digital
- Victoria Livingstone
- post-visualization artist: MPC
- Wendy Lloyd
- software developer & engineer: Weta Digital
- EungHo Lo
- digital modeller: Weta Digital (as Eung Ho Lo)
- Thomas Sing Wai Lo
- digital modeler
- Jason Locke
- camera td
- Owen Longstaff
- compositor: WETA Digital
- Morgan Loomis
- senior animator: Weta Digital
- Jade Lorier
- facial motion editor
- Ruth-Anne Loveridge
- cg modeler
- Shawn Lovette
- lead previsualization artist
- Matt Lumb
- junior lighting technical director
- Valerie Lumb
- visual effects artist (as Valerie Tai)
- Ben Lumsden
- head of studio: The Imaginarium Studios
- Son T. Ly
- creatures assistant technical director: weta digital
- Clayton Lyons
- visual effects coordinator
- Wan-Chun Alex Ma
- research and development: WETA Digital
- Daniel Macarin
- cg supervisor: Weta Digital
- Rob MacBride
- stereoscopic rotoscope artist
- Allan Magled
- visual effects producer: Soho VFX / visual effects supervisor: Soho VFX
- Alastair Maher
- environments artist
- Daisuke Maki
- lighting technical director: Weta Digital
- Jade Mansueto
- animation technical director: Weta Digital
- Indah Maretha
- digital artist
- Jason Marlow
- senior lead matchmover
- Shaun Marnewick
- visual effects artist
- Jan Maroske
- compositor: WETA Digital
- John Martin
- visual effects artist: weta digital
- Jonathan D. Martin
- supporting department: Weta Digital
- Paul Martinez
- previs modeler
- Seth Martiniuk
- digital compositor
- Richard Matsushita
- previs modeler / texture artist
- Shelley Matsutani
- compositing production manager: Weta Digital
- Joshua T.M. Matthews
- motion capture technician
- Sarah Matthews
- technical director assistant
- Neil Mayo
- editorial team: Weta Digital
- Scott McArdle
- visual effects assistant
- Timothy McCallum
- camera td
- John McCarten
- creatures software developer
- Jamie McCarter
- creature td
- Chris McConnachie
- creature assistant technical director
- David McCormick
- visual effects
- Robert McDougall
- models production coordinator
- Bradley McFlinn
- rotoscoping artist
- Steve McGee
- senior compositor
- Steve McGillen
- digital compositor
- Shane McGoey
- witness camera operator
- Dave McGrath
- compositing technical director
- Douglas McHale
- visual effects
- Tom McHattie
- assistant vfx editor: Weta Digital
- Scott McInnes
- concept artist
- Chloe McLean
- facial motion editor
- Portia McLean
- visual effects artist: roto artist
- Robert K.O. McLeod
- visual effects artist
- Rick McMahon
- senior visual effects artist
- Donal McMullan
- production engineer
- Brandon McNaughton
- compositor / digital compositor
- Renton McNeill
- production engineer: Weta Digital
- Tom Meade
- animation technical director
- Greg Meeres-Young
- Senior lighting technical director
- Gagan Mehta
- senior lighting technical director: Weta Digital
- James Meikle
- visual effects editor: WETA Digital
- Shéa W.C. Melville
- lead motion capture tracker: Weta Digital
- Kim Menaster
- previs coordinator: MPC
- Marco Menco
- modeller: Weta Digital
- Andre Mercier
- previs artist
- Miklós Mesterházy
- lighting technical director
- Stephanie Metcalfe
- facility production assistant: Weta Digital
- Christoph Meyer
- Senior MoCap Creature Technical Director
- Meredith Meyer-Nichols
- r&d producer
- Goran Milic
- lead facial motion editor: Weta Digital
- Jessica Millar
- senior lighting technical director
- Luke Millar
- vfx sequence supervisor
- Amy Miller
- art department coordinator
- Keith Miller
- senior visual effects supervisor: Weta Digital
- Michael A. Miller
- creature technical director
- Michael G. Miller
- production engineer: weta digital
- Ron E.J. Miller
- creature facial lead technical director: WETA Digital
- Seth F. Miller
- digital paint artist: Weta Digital
- Sangita Mistry
- digital compositor: Weta Digital
- Jim Mitchell
- storyboard artist
- Saki Mitchell
- senior compositor
- Matthieu Molina
- lighting technical director
- Dejan Momcilovic
- character animator
- Carlo Monaghan
- digital compositor
- Ashley Monastra
- previsualization artist
- Berrin Moody
- digital paint artist
- James Moore
- modeler: WETA Digital
- Ben Morgan
- lead compositor
- Marc Morisseau
- mocap operator: WETA Digital
- Simon Dean Morley
- environmental artist
- Carla Morris
- software developer & engineer: Weta Digital
- Zac Morris
- Weta Digital
- Darren Mortillaro
- creature technical director: weta digital
- Thomas Mouraille
- lead digital matte painting
- Alessandro Mozzato
- cg supervisor
- Matt Mueller
- senior camera technical director
- Nicky Muir
- animation production manager
- Arwen Munro
- vfx production manager: Weta Digital
- Laura Murillo
- senior rotoscope artist
- Jun Zee Myers
- animator
- Vanessa Mylchreest
- visual effects artist
- Dominica Myles
- matchmove artist: weta digital
- Per Mørk-Jensen
- compositor: Weta Digital
- Alfred Mürrle
- lead compositor: weta digital
- Duncan Nairn
- rotoscope artist
- Sandra Naschberger
- art department assistant technical director
- Victor Naveira
- motion capture
- Brendan Naylor
- assistant fx technical director
- C. Michael Neely
- previs supervisor: MPC New Orleans
- Erik Nelson
- on-set motion capture
- Matthew Newhart
- pre-visualization artist
- Wolfgang Niedermeier
- camera lead: weta digital
- Drew Nielsen
- visual effects production assistant
- José Nieuwstad
- reference camera operator: The Imaginarium Studios
- Ben Nightingale
- senior texture artist/look dev: Weta digital
- Tahl Niran
- digital compositor: weta digital
- Kenichi Nishida
- modeller: Weta Digital
- Teni Noravian
- compositor: WETA Digital
- Sam Norman
- digital compositor: Weta Digital
- Tony Norman
- motion editor: Weta Digital
- John Norris
- visual effects producer: The Aaron Sims Company
- Greg Notzelman
- lead environment artist: Weta Digital
- Alexander Nowotny
- fx supervisor: Weta Digital (as Alex Nowotny)
- Jane O'Callaghan
- visual effects artist
- Pete O'Connell
- digital compositor
- Cyndi Ochs
- Visual Effects Executive Producer: Weta Digital
- Mike Ocoboc
- lead compositor: weta digital
- James Ogle
- lead modeler: Weta Digita
- Ray Ooi
- digital paint artist
- Martin Orlowski
- motion capture pipeline developer
- Daniel Luke Orr
- digital paint artist: weta digital
- Alex G. Ortoll
- digital compositor
- David A. Ostler
- senior lighting technical director
- Daniel Ostrov
- motion capture pipeline developer: Weta Digital
- Emiliano Padovani
- senior shader writer: Weta Digital
- Filippo Paganoni
- junior lighting technical director: WETA Digital
- Gabe Page
- facilities crew
- Michael Paget
- layout technical director
- Amanda Pamela
- digital compositor: Weta Digital
- John Papafotiou
- lighting technical director: Weta Digital
- Jonathan Paquin
- lead animator: Weta Digital
- Prashanth Paramasivam
- visual effects artist
- Hunter Parks
- shader td
- Sanjit Patel
- software engineer
- Harshal Patil
- matchmove artist/roto anim
- Niki Patterson
- data administrator
- Helen Paul
- lighting technical director: WETA Digital
- Stephen J. Pavelski
- previsualization artist
- Edward Pelcok
- digital compositor: Weta Digital
- Matt Penman
- wrangler
- Ana Sofia Mestre de Almeida Pereira
- digital compositor: Weta Digital (as Ana Mestre de Almeida Pereira)
- Mike Perry
- cg supervisor
- Dana Peters
- lighting technical director: weta digital
- Nicolas Petit
- visual effects artist
- Fabiano Petroni
- animation technical director
- Ignacio B. Peña
- previsualization animator: Weta Digital
- Carles Piles
- senior texture artist: weta digital
- Tymon Pitts
- shader pipeline td: Weta Digital
- Vincent Poitras
- digital compositor: Weta Digital
- Bruno Pollet
- senior motion editor
- Pete Polyakov
- visual effects artist
- James Porter
- camera technical director
- Thomas Prebble
- information systems: weta digital
- Dave Preciado
- motion editor: Weta Digital
- Duane Prefume
- witness camera operator
- David Pritchard
- previs artist
- Yann Provencher
- senior texture painter
- Robin Prybil
- visual effects: Visual Effects Executive
- Eddy Purnomo
- effects technical director: WETA Digital
- Casey Pyke
- previsualization artist
- Simon Quach
- motion editor: WETA Digital
- Christin Quek
- roto artist: Weta Digital
- Cesar Quijada
- senior digital paint artist: Weta Digital
- Ula Rademeyer
- lead texture artist: Weta Digital
- Ilaria Ragusa
- fur groomer: Weta Digital
- Guillermo Ramos
- digital compositor
- Kade Ramsey
- digital paint artist: Weta Digital Ltd
- Troy Ramsey
- senior paint artist: Weta digital
- Alberto RamÃrez
- environment modeler: digital artist
- Ellen Rappenecker
- lead facial motion editor: Weta digital
- Craig Douglas Rattray
- Lead Roto Artist/Paint Artist
- Paul Redican
- digital compositor
- George Redmond
- motion capture assistant editor: WETA Digital (as George Rhodes Redmond)
- Chris Reece
- data wrangler
- Saul Reid
- lighting: technical director
- Markus Reithoffer
- senior compositor: WETA Digital
- Stephan Remstedt
- senior camera td: Weta Digital
- Renganath
- previs matchmove artist: MPC
- Daniel Revkin
- VFX Asset Assistant
- Mark Richardson
- digital compositor: Weta Digital
- Nicholas Richter
- facial motion editor: weta digital
- Kim Rickard
- crew manager: Weta Digital
- Simone Riginelli
- digital compositor
- Kurtis Ritani
- assistant lighting technical director: WETA Digital
- Joshua Rivas
- digital paint artist / mocap artist
- Grant Roa
- visual effects production runner: Weta Digital
- Ben Roberts
- compositing lead: WETA Digital
- Kuyper Robin
- assistant technical director
- Chris Rockwell
- visual effects accountant
- Cesar Rodriguez Bautista
- senior paint artist: weta digital
- Ryan Rogers
- lead lighting technical director
- Gal Roiter
- lighting technical director: weta digital
- Andrew Ross
- systems administrator: Weta Digital
- Jesús Ruiz Torres
- senior motion editor
- Lucita Rule
- rotoscope artist: weta digital (as Lucita Peek)
- James Russell
- digital compositor: weta digital
- Karim Sahai
- senior compositor: Weta Digital
- Zoe Saker-Norrish
- visual effects coordinator
- Peter Salter
- camera technical director
- Christoph Salzmann
- lead compositing supervisor: weta digital
- Geoff Samuel
- motion capture pipeline developer: Weta Digital
- Adolfo Sanchez
- motion capture technician
- Kyle Sandilands
- witness camera operator
- Victor Sanz Fernandez
- senior texture artist
- Alessandro Saponi
- cg supervisor
- Tarkan Sarim
- modeler/groomer: Weta Digital
- Michael Sarkis
- visual effects artist
- Mag Sarnowska
- digital compositor
- Horst Sarubin
- camera technical director
- Rohan Satyanand
- witness camera lead operator
- Carlo Scaduto
- digital compositor
- Adrian Scherger
- stereoscopic on-line editor: Stereo D
- Jeremy Schichtel
- mocap technician
- Michael Schier
- software engineer
- Caterina Schiffers
- texture artist: weta digital
- Jordan Schilling
- digital compositor: weta digital
- Markus Schneider
- digital compositor
- Jennifer Schoo
- information systems: Weta Digital
- Marcus Schoo
- software developer: Weta Digital
- Florian Schroeder
- compositing supervisor: Weta Digital
- Brian Schultz
- lead stereoscopic compositor: Stereo D
- Andreas Schuster
- layout technical director: Weta Digital
- Jorge Schwarzhaupt
- research and development
- Nick Schwyter
- assistant: WETA
- David Scott
- lead compositor: Weta Digital
- Madeleine Scott-Spencer
- texture artist: Weta Digital
- Bryan Searing
- visual effects coordinator
- Craig Seitz
- head of production: Exceptional Minds [us]
- Paolo Emilio Selva
- senior software developer
- Todd Semmes
- spydercam coordinator/rigging
- Jaewoo Seo
- r&d engineer
- Yeongho Seol
- motion capture developer
- Miguel Sepulveda
- senior software engineer: Weta Digital
- Paul Seyb
- facial motion editor/facial animation
- Nathaniel Seymour
- previsualization artist
- Amir Shachar
- shader development: Weta Digital
- Thrain Shadbolt
- vfx sequence supervisor
- Glen Sharah
- digital environments supervisor
- Janet Sharpe
- digital producer: weta digital
- Sam Sharplin
- senior digital modeler: Weta Digital
- James Shaw
- environment modeler: Weta Digital
- Holly Inyoung Shin
- rotoscoping artist
- Tomoko Shin
- digital compositor
- David Short
- creature td: weta digital
- Andrew Sidwell
- research and development: Weta Digital
- Martin Simcock
- compositor
- Jayson Simpson
- visual effects artist (2014)
- Chrystia Siolkowsky
- motion editor
- Karl Sisson
- environment artist: Weta Digital / matte painter: Weta Digital
- Anna SitjÃ
- senior texture artist: Weta Digital
- Brett Skinner
- lighting td
- Olaf Skjenna
- layout lead
- Howard Sly
- facial modeler
- Lori Smallwood
- senior animation technical director
- Stephen Smart
- production engineer: Weta Digital
- Adam Brett Smith
- lead facial motion editor
- Cameron Smith
- lighting technical director: Weta Digital
- Marc Smith
- animation lead: Weta Digital / camera technical director: Weta Digital
- Simon J.H. Smith
- it: Weta Digital
- Eva Snyder
- digital compositor: Weta Digital
- Perry Hyunwoo Sohn
- camera technical director: weta digital
- Michael Solon
- senior paint and rotoscope artist: WETA Digital
- John Sore
- senior animator: Weta Digital
- Eddie Soria
- senior paint artist
- Michael Spence
- motion capture
- Jonas Sperl
- layout technical director: Weta Digital
- Melissa Spicer
- compositing coordinator: weta digital
- Marco Spitoni
- previs artist: Weta Digital
- Christoph Sprenger
- effects research and development supervisor: Weta Digital
- Ryan Stafford
- visual effects producer
- Mark Stanger
- animator
- Joe Statham
- reference camera operator
- Albrecht Steinmetz
- camera lead: weta digital
- Giulia Stermieri
- visual effects production assistant: Weta Digital
- John Stevenson-Galvin
- senior digital modeler: Weta Digital
- Eric Stewart
- visual effects
- Anna Stillaman
- IT production manager: Weta Digital
- Matteo Stirati
- modeller: Weta Digital
- Bernard Stock
- camera matchmove artist
- Paul Story
- animation supervisor
- Max Stummer
- lead compositor: weta digital
- Althea Suarez Gata
- previs animator
- Malino Suzuki
- lead facial motion editor
- Masaya Suzuki
- textures lead: Weta Digital
- Josh Swanson
- lead compositor
- Jonathan Swartz
- lead effects technical director: Weta Digital
- Sarah Swick
- visual effects producer: Soho VFX
- Ben Swinbanks
- camera technical director
- Raqi Syed
- senior lighting technical director
- Sebastian Sylwan
- chief technology officer: Weta Digital
- Gaku Tada
- visual effects: lighting technical director
- Reynold Tagore
- texture artist
- Hirofumi Takeda
- digital compositor: Weta Digital
- Cornelia Tan
- motion capture tracker
- Eric Tang
- lead creature technical director: Weta Digital
- Matthew Tateishi
- layout technical director: Weta Digital
- Andrew Taylor
- shader writer: Weta Digital (as Andrew R. E. Taylor)
- Ben Taylor
- compositor
- Bridget M. Taylor
- digital compositor; Weta DIgital
- Sompong Teekasathien
- visual effects artist: weta digital
- Felix Telfer
- fx technical director
- Eteuati Tema
- character animator
- Chris Templeman
- paint and rotoscope artist: WETA Digital
- Adrian Teng
- senior paint artist
- Tim Teramoto
- creature fx td
- Kieran Tether
- senior lighting technical director: Weta Digital
- Raphael Thiery
- camera technical director: weta digital
- Michael Thingnes
- paint/prep artist
- Amy Thomas
- creature technical director: weta digital
- Callum Thomas
- animation td coordinator: Weta Digital
- Gareth Thomas
- rotoscope artist
- Ben Thompson
- lead lighting technical director: Weta Digital
- Jon Thorsen
- camera td
- Kevin Titcher
- paint and roto artist
- Ricardo Tobon
- mocap technician
- Glenn Tocher
- visual effects
- Ryan Todd
- lead reference capture (as Ryan Goldstein)
- Helder Tomas
- matchmove artist: Weta Digital
- Alexander Toms
- paint and roto
- Daniele Tosti
- cg supervisor: WETA Digital
- Mariko Tosti
- shaders department manager
- William Tousignant
- witness camera operator
- Connor Tracy
- previs artist
- Clélia Tran
- r&d coordinator: weta digital
- Quan Tran
- lighting technical director: Weta Digital
- Wayne Traudt
- lighting technical director: Weta Digital
- Diego Trazzi
- motion editor: weta digital (as Diego Trazi)
- Christine Troianello
- senior paint artist: Weta Digital
- Denis Trutanic
- senior camera technical director: Weta Digital
- Matt Tuffin
- lead reference capture
- Brent Tyler
- character technical director
- Miquel Ubeda
- digital compositor: Weta Digital
- Jimmy Uddo
- vfx assistant coordinator
- Riaan Underwood
- visual effects coordinator
- Stephen Unterfranz
- environments supervisor
- Claudius Urban
- animator
- Aaron Urquhart
- motion capture data tracker / motion capture tracker
- Razvan Vacar
- motion editor: Weta Digital
- Justin van der Lek
- digital compositor: Weta Digital
- James Van Der Reyden
- visual effects technical director
- Phil Van Der Reyden
- paint artist
- Jason Van Haverbeke
- visual effects
- Andy van Straten
- creature technical director
- Kara Vandeleur
- texture/look dev artist: Weta Digital
- Beck Veitch
- digital compositor: Weta Digital
- Armando Velazquez
- digital compositor
- Jean-Baptiste Verdier
- matte painter
- Eric Vidal
- digital compositor
- Marco Vidaurre
- creatures software developer
- Laura Voglesong
- visual effects
- Tarquin Vosper
- rotoscope artist
- Andreja Vuckovic
- modeller: Weta Digital
- Reed Wade
- production engineer
- David Wahlberg
- digital compositor: Weta Digital
- Chris Walker
- lighting technical director
- Danny Walker
- visual effects asset coordinator (as Daniel J Walker)
- Glen R. Walker
- systems tools: Weta Digital
- Sean Noel Walker
- lead lighting technical director: Weta Digital
- Faye Walkington
- senior motion editor
- Brenda R. Wallace
- production engineer
- Angus Ward
- digital stereographer
- Ben Warner
- compositor: WETA Digital
- Andrea Weidlich
- researcher
- Pete Wellington
- information systems: weta digital
- Glenn Wells
- camera technical director
- Angelo White
- junior paint artist: Weta Digital (as Angelo de Witt)
- Kevin Whitfield
- lighting technical director: Weta Digital
- Antoine Whyte
- motion capture technician / visual effects artist
- Tobias Wiesner
- digital compositor: WETA Digital
- Gavin Williams
- motion editor: WETA Digital
- Pete Williams
- head of digital imaging
- James Willingham III
- previs artist
- Nicholas Wilson
- lead fur groomer: Weta Digital
- Stephen Wilson
- digital compositor: Weta Digital
- Erik Winquist
- visual effects supervisor: Weta Digital
- Marie Witt
- Motion Capture Body Technician
- Chris Wolak
- level artist
- Paul Marcus Wong
- layout technical director: weta digital
- Roger Wong
- creature technical director: weta digital
- Joshua H. Wood
- motion capture tracker: weta digital
- Reuben Wood
- digital artist
- Clare Woodford-Robinson
- digital modeler: Weta Digital
- Pete Woodley-Page
- motion editor: Weta Digital
- Cordelia g Woods
- motion capture tracker and and rotoscope artist
- Leon Woud
- animation technical director
- Andy Wright
- wrangling department lead
- Tzuen Wu
- compositing technical director: Weta Digital
- Piotr Fox Wysocki
- senior texture r&d and look dev artist
- Xian Xiao
- visual effects artist
- Junying Xu
- environment artist: Weta digital
- Casey Yahnke
- senior digital paint artist: Weta Digital
- Jeff Yanik
- witness camera operator
- Rayeon Yeem
- digital paint artist: Weta Digital
- Viki Yeo
- senior texture artist: Weta Digital
- Stacy M. Yoi
- creature assistant technical director
- Dennis Yoo
- senior animator
- Elliott Young
- business systems manager, Weta Digital
- Joyce Young
- lighting technical director: weta digital
- Rafael Zabala Martinez
- modeler: Weta Digital
- Matthias Zeller
- lead creature technical director: Weta Digital
- Mohand Zennadi
- lighting technical director
- Susan Zwerman
- visual effects executive producer: Exceptional Minds
- Seb Abante
- Production Coordinator: Weta Digital (uncredited)
- Michael Colburn
- element qc compositor (uncredited)
- Joseph B. Conmy IV
- visual effects executive (uncredited)
- Lince Francis
- senior matchmover (uncredited)
- Josh Handley
- compositor: element qc, Stereo D (uncredited)
- Antoine Letouzey
- research and development: WETA Digital (uncredited)
- Rebecca-Louise Leybourne
- motion capture tracker: The Imaginarium Studios (uncredited)
- Victoria Livingstone
- Previsualization animation supervisor: Fox CineDev (uncredited)
- André Léger
- 3d artist: Gener8 (uncredited)
- Aaron Urquhart
- motion capture tracker: The Imaginarium Studios (uncredited)
- Garrett Winters
- layout td: weta digital (uncredited)