- Andrew Alzner
- lighting td
- Daniel Arkin
- visual effects editor
- Dave Baas
- artistic supervisor
- Riley Benard
- digital compositor: Arc Productions
- Dan Bissell
- technical director
- Daniel W. Bissell
- Technical Director
- Mark Bodanis
- technical director
- Kyle Boylen
- digital compositor
- Terry Bradley
- visual effects supervisor
- Justin Brekke
- visual effects editor
- Brian Burks
- post-viz artist
- Christopher Buzon
- matchmover
- Freddy Chaleur
- artistic supervisor / head of surfacing
- Lih Chang
- technical director
- Simon Chang
- senior systems administrator
- Piero D'Aloisio
- lighting and compositing artist / matchmover
- James Deschenes
- technical director
- Ryan Dufrene
- visual effects coordinator
- Alexander Feigin
- visual effects artist
- Rafael Fernandez-Stoll
- lighting and compositing artist
- Peter Fiala
- previs artist
- David Fix
- render manager: Arc Productions
- Genevieve Forte
- lighting and compositing artist
- Heather Gagnier-Souliere
- surfacing lead (as Heather Gagnier)
- Annemarie Griggs
- visual effects producer
- Chase Handley
- visual effects production assistant
- Amir Honarmand
- lighting and compositing artist
- Brian Howald
- compositing lead
- Inna Itkin
- senior lighting/compositing
- Avi Katz
- technical director
- Rob Kennedy
- lighting and compositing artist
- Cameron Kerr
- lighting and compositing artist
- Min Young Kim
- effects
- Casey Kirkpatrick
- modeler and rigger
- Keren Kurtz
- lighting and compositing artist
- Adam Lagattuta
- digital production manager
- Warren Lawtey
- effects supervisor
- Juhyun Daniel Lee
- software developer
- Kang Sub Lee
- senior lighting/compositing
- Joe Levac
- matchmover
- Meng Angel Li
- matchmove artist
- Jing Jing Liu
- lighting and compositing artist
- Lu Liu
- technical director
- Gabriel Lopez
- finaling artist: camera setup and scene
- Philip Luk
- technical director
- Brian Mathews
- visual effects assistant
- Vicken Mavlian
- technical director
- Iain McLuckie
- artistic supervisor
- Trevor Morgan
- surfacing artist
- Aleksi Moriarty
- technical director
- Eric Murray
- camera animator
- Mark Neysmith
- camera set up & scene finaling
- Markus Ng
- technical director
- Sam Nixon
- post-vis animator
- Ken Ouellette
- cg supervisor
- Ravindra Patel
- Lighting And Compositing Artist
- Zebulon Pike
- Opening Title Animation / lighting/compositing
- Ryan Quaglia
- post production assistant
- Angad Jot Singh Rangar
- matchmover
- Ram Ravichandran
- lighting/compositing artist
- Rogelio Rodriguez
- tracking lead (as Roger Rodriguez)
- Ted Rogers
- visual effects associate producer
- Casey Rolseth
- previs artist
- Kevin Rostant
- lighting and compositing artist
- Matthew Rubin
- visual effects coordinator (as Matt Rubin)
- Daryl Shail
- match move supervisor / roto/prep supervisor
- Rene Stakenborg
- technical director
- Paul Stodolny
- lighting and compositing supervisor
- Jacques Stroweis
- visual effects supervisor
- Sean Sullivan
- modeler and rigger (as Sean 'Dark Lord' Sullivan)
- Christopher Sunthgolam
- matchmover
- Sumit Suri
- lighting and compositing artist
- Rak Tafarodi
- surfacing artist
- Matthew Teevan
- head of production
- Ben Tillmann
- lighting and compositing artist (as Benjamin Tillmann)
- Curtis Tsai
- visual effects coordinator: CIS Vancouver
- Damian Upton
- senior systems administrator
- Nye Warburton
- post-visualization artist
- Kym Watts
- lighting td
- Geoff Wigmore
- lighting and compositing artist
- Steve Wigmore
- digital compositor
- Brad Willis
- visual effects artist
- Hock Wong
- post-visualization artist
- Yungsiow Yang
- software developer
- Jun Yue
- surfacing artist (as Eugene Yue)