- Gabriel Jandali Appel
- ai whisperer
- Dominic Barriere
- mocap rigger (as Dominic Jean-Paul Barrière) / mocap supervisor (as Dominic Jean-Paul Barrière)
- Chuck Boston
- lead character designer
- Fabiano Broki
- digital artist
- Oliver Capp
- junior designer
- Leo Ceccaldi
- animator
- Andy Chmilenko
- game developer
- Alex Cook
- designer
- Cameron Faith
- ai engineer
- Eric Fields
- pipeline td
- Maria Fontes
- visual effects coordinator
- Rafael Geiss
- ai engineer
- Joss Gitlin
- creative coder
- Rahul Gupta
- junior vfx artist
- Dillon Hall
- junior product designer
- Lukas Heller
- ai whisperer
- Hasan Jamal
- software engineer
- Casia Levine
- game developer
- Justin Lloyd
- cg generalist
- Corey Martin
- game director
- Jonathan Richard Owen
- pipeline architect
- Sammy Pernas
- junior product designer
- Joao Rosa
- visuals
- Scott Sewell
- ai engineer
- Lin Shimin
- character artist
- Pedro Silva
- lead ai artist
- Robert Spaniolo
- vfx artist
- Kevin Stein
- lead designer
- Nic Stephen
- ai whisperer
- Curtis Stone
- ai whisperer
- Jillian Ubando
- cg lead
- Sergi Valls
- game developer
- Buck Weiers
- lead engineer
- Ariel Wollinger
- ai artist