- Victoria Abel
- lab artist: Lightstorm Entertainment
- David Aguilar
- lab artist/animator
- Yeney Amaro
- visual effects coordinator
- Brandon Aragon
- Facial motion capture animator
- William E. Arias
- on set senior lighting td
- Fabrizio Arzani
- lead vad artist: Weta FX
- Buffy Bailey
- visual effects artist
- Marco Barbati
- lead facial td: Weta FX
- Alexandra Prescott Barlow
- lab artist: Lightstorm Entertainment
- Jason Barlow
- Lighting TD: Weta Digital
- Leonard Barrit
- lab integration supervisor
- Jordan Bartlett
- senior creatures technical director: Weta FX
- Jonathan Berry
- postvis artist
- Alex Berson
- compositing supervisor: weta fx
- Aaron Black
- concept artist: Weta Digital art dept
- Scott Bogoniewski
- visual effects artist
- Sebastian Bommersheim
- lead compositor: Weta FX
- Annie Boudaghian
- lab artist: lightstorm entertainment
- Maggie Boudreaux
- lead sequence artist
- Ryan Bowden
- lead fx td: Weta FX
- Dimitri Breidenbach
- lead compositor: Weta FX
- A.J. Briones
- Sequence Supervisor
- Scott Brisbane
- Environment Supervisor: Lightstorm Entertainment
- Alyssa Brule
- Motion Editor
- Stephen Burchell
- post visualization artist
- Kimberly Busalacchi
- visual effects production supervisor: WetaFX (as Kimberly Aller)
- Miguel Diaz Cachero
- lead compositor: Weta FX
- Michael Caffrey
- production assistant
- Myriam Catrin
- senior texture artist
- Jake Cenac
- senior on-set technical director: Weta Digital
- Jester Yao Hui Chai
- visual effects production coordinator: Weta FX
- Ryan Champney
- virtual production supervisor
- David S. Cheng
- technical director: Weta Digital
- Jong Jin Choi
- CG Supervisor
- Tiffany Chou
- Environment Artist: Lightstorm Entertainment
- Silvia Colonna Romano
- Modeler: Weta FX
- Dan Cox
- Visual Effects Supervisor: Weta Digital
- Kristofer Cross
- lab sequence coordinator
- Aaron Cubis
- lead visual effects editor: Weta FX Ltd
- Rahul Deshprabhu
- senior effects technical director : WetaFx
- Jacqi Dillon
- Lead Environment Artist: Lightstorm Entertainment
- Salvier Dmello
- visual effects supervisor (segment "vfx")
- Kristen Eggleston
- lighter
- Colin Elliott
- lab artist: Lightstorm Entertainment
- Stephanie Espinetti
- lab sequence coordinator
- Luke Evans
- witness camera operator: Weta Digital
- Kennedy Kioa Faimanifo
- facial animation
- Eric Farmer
- visual effects production manger
- Liam Farnham
- layout technical director: Weta FX
- Colbert Fennelly
- lead technical environment artist
- Oliver Ferguson
- fx td: Weta FX
- Adam Fischer
- render technical director
- Dan Fowler
- stage operator supervisor
- Guillaume François
- lookdev supervisor: Weta FX
- Alexander French
- pipeline developer: Weta Digital
- Chris Gaede
- Facial Data Manager/Lab Asset Manager
- Jason Galeon
- Motion Graphics Supervisor
- Connor Gartland
- Stage Operator
- Jack Geckler
- lab artist: Lightstorm Entertainment
- Matthew E. Gill
- production coordinator: Lightstorm Entertainment
- Jake Gutwillig
- sequence coordinator
- Bassim Haddad
- head of motion editing: Weta FX
- Markus Hagemeier
- Visual Effects Production Manager: Weta FX
- Christina Hall
- Lead Environment Artist
- Paul Harling
- head of it production services: Weta FX
- Joey Harris
- lab artist
- Eric Hayes
- Technical Director: Weta Digital
- Caleb Hecht
- lighting artist
- Anthony Hernandez
- lab artist: lightstorm entertainment
- Cody Hernandez
- lab artist: Lightstorm Entertainment
- John D. Hernandez
- Senior Visual Effects Coordinator
- Kelly Hewitt
- Lighting Techincal Director: Weta FX
- Nathan Hopkins
- postvisualization supervisor
- Andrew Huddleston
- digital save operator
- Haley Hughes
- visual effects coordinator
- Derek Hultquist
- environment lead: lightstorm entertainment
- Robert S. Hurlburt
- lead production engineer: Weta FX
- Nicolette Hurnen
- On Set VFX Data Wrangler
- Nicholas Illingworth
- Effects Supervisor
- Hans Olov Alexander Isaksson
- senior compositor: Weta FX
- Prerana Jaiswal
- Compositor: Weta FX
- Malik Jayawardena
- senior onset motion capture technical director
- Sindre Bjøringsøy Johnsen
- lead compositor: Weta FX
- Remar Jones
- lab artist: lightstorm entertainment
- Eric Juneau
- Sequence Turnover Team Artist
- Kevin Merzoug
- Layout technical director: Weta FX
- Sean Kim
- lab artist: lightstorm entertainment
- Justin Knause
- lab artist: Lightstorm Entertainment
- Jerry Kung
- onset virtual production sequence supervisor
- Kim Lavery
- executive producer: gentle giant studios
- Martin Le Breton
- Underwater Reference Photographer (Weta Digital) / motion capture onset technician: Weta Digital / visual effects lead reference camera operator: Weta FX
- Joy Lea
- senior lab artist: lightstorm entertainment
- Jooyong Lee
- senior compositor: Weta FX
- Joe Letteri
- senior visual effects supervisor: Weta Digital
- Dean Lewandowski
- environments supervisor
- Nicolas Lourme
- lighting technical director: Weta FX
- Liam Major
- paint artist
- Daisuke Maki
- Senior Lighting TD: Weta FX
- Giorgio Marino
- Compositing Supervisor: Weta Fx
- Paul Martersteck
- Lead Environment Artist
- Joshua T.M. Matthews
- Kabuki Supervisor/Motion Editor, Lightstorm Entertainment
- Michelle May
- lab sequence coordinator
- Kyla McFalls
- sequence team assistant manager: Lightstorm Entertainment
- Shéa W.C. Melville
- motion studio technical director: Weta Digital
- Steven Messing
- concept art director
- Garth Michael
- vfx technical director: Survey/scans
- Jessica Minoso
- lab artist
- Andrew Moffett
- Sequence Supervisor
- Vimal Raj Mohan
- Senior Layout Technical Director: WETAFX
- Marc Morisseau
- Senior Motion Editor
- Zane Morrissey
- virtual production
- Ken Museth
- head of simulation r&d
- Harrison Nalder
- onset technical director
- Amber Marie Naveira
- wrangler manager: Weta Digital
- Mark Nelson
- Sequence Supervisor
- Dan Neufeldt
- virtual production architect
- Stephen New
- Senior Lookdev Artist : Weta FX
- Joy Nguyen
- senior visual effects coordinator
- Drew Nielsen
- visual effects shots production manager
- Motoki Nishii
- environments supervisor
- Jordan Nounnan
- techvis artist: Proof, Inc.
- Francesco Matteo Olcese
- creature technical director: Weta FX
- Angel Orlando
- on-set visual effects coordinator: Weta Digital
- Tanner Owen
- senior developer: Lightstorm Entertainment
- Rui Pang
- Lookdev Artist: Weta FX
- Christos Parliaros
- lead effects technical director: Weta FX
- Massimo Pasquetti
- lead compositing supervisor: Weta FX
- Cara Payne
- art dept manager: weta digital
- Daniel Pentkowski
- digital artist (as Daniel McGraw)
- Ignacio B. Peña
- animation sequence supervisor: Weta FX
- Roland Pfisterer
- senior compositor: Weta FX
- Vu Phan
- lab artist: lightstorm entertainment
- James Pollard
- Compositor: Weta FX
- Dave Preciado
- motion edit supervisor: WetaFX
- Angie Prindle
- animator: Weta Digital
- David Pritchard
- previs artist
- Gareth Prosser
- motion studio technical director
- Jazmine Pulley
- coordinator: kabuki & motion edit
- Melissa Quintas
- lab artist: Lightstorm
- Caleb Ragland
- lab artist
- A.J. Raitano
- Reference Camera Operator
- Milton Ramirez
- look development: WetaFX
- Angelina Ramsey
- Digital Save Operator
- Craig Douglas Rattray
- optical lead
- George Redmond
- depth comp/ncam calibration technician: WETA Digital
- Eric Reynolds
- Animation Supervisor
- Melvin T. Rice III
- lab artist: lightstorm entertainment (as Melvin Rice)
- Philippe Roberge
- senior compositor: Weta FX
- Renata Rodrigues
- Visual Effects Coordinator: Weta FX
- Sherri Rogers
- look development artist: Weta FX
- Adrien Rollet
- visual effects artist
- Ari Ross
- Lighting Lead: Weta FX
- Jesús Ruiz Torres
- senior motion editor
- Chika Saito
- visual effects
- Austin Salt-Cowell
- assistant visual effects editor: Weta FX
- Dean Sanchez
- lab artist: Lightstorm Entertainment
- Deb Santosa
- on set lighting td: Lightstorm Entertainment
- Rohan Satyanand
- simulcam video engineer
- Quinlan Saule
- Assets/Environments Team Manager
- Maria Serrano
- Environment Lead
- Michael Smale
- art head of department: Weta Digital
- Sharmishtha Sohoni
- Senior Lighting TD Virtual Production WetaFX
- John Sore
- animation sequence supervisor: Weta FX
- Jonathan Sothern
- Lead Lighting Technical Director
- Wayne Stables
- visual effects supervisor: Weta Digital
- Amalia Stark
- Simulcam/Virtual Production Coordinator: Lightstorm Entertainment
- Brock J. Stearn
- post visualization lead: Lightstorm Entertainment
- Tim Stern
- digital compositor: Weta FX
- Alexey Stomakhin
- simulation r&d: Weta Digital
- Matt Sullivan
- visual fx artist
- Chris Szpunar
- lab sequence coordinator
- James Tavet
- virtual production sequence supervisor: lightstorm
- Nicolaus Taylor
- visual effects artist
- Svetlana Tesnes
- digital asset manager
- Joseph Thomas
- Senior Layout Technical Director: WETA FX
- Kaitlyn Thornton
- Production Coordinator: Weta FX
- Jon Thorsen
- lead camera td weta fx
- Peter Tobolsky
- visual effects artist: VAD Character Creature Artist
- Wayne Traudt
- senior lighting technical director: Weta FX
- Jim Turner
- visual effects artist
- Aaron Urquhart
- Motion Capture Technician
- Armando Velazquez
- digital compositor
- Mattia Vergara
- look development artist: Weta FX
- Hung Vodinh
- lab artist: Lightstorm Entertainment
- Dhawal Vora
- lead motion editor: Weta FX
- Faye Walkington
- Motion Edit Technical Lead: Weta FX
- Cameron Ward
- techvis artist: Proof, Inc.
- Abbey White
- senior visual effects coordinator
- Angelo White
- visual effects artist
- Chad Woelki
- facial motion capture animator
- Pete Woodley-Page
- senior motion editor: Weta FX
- Yezi Xue
- motion editor
- Roland Yepez
- senior character animator: Weta FX
- Patrick Yeung
- lab artist: lightstorm entertainment
- Pierre Zah
- Integration Artist
- Damian Zaprucki
- senior lighting technical director: Weta FX
- Shelley Graf
- pipeline td (uncredited)
- Nick Grey
- camera technical director: Weta FX (uncredited)