- Carl Albrecht
- fx td: RISE Visual Effects Studios
- Robert Aldag
- visual effects coordinator: RISE Visual Effects Studios
- Florian Ast
- digital compositor: RISE Visual Effects Studios
- Stefan Beekhuijzen
- visual effects coordinator: Filmmore
- Nico Bell
- system administrator: ScanlineVFX
- Yves Bischoff
- compositing artist: ScanlineVFX
- Christian Bleier
- cg artist: RISE Visual Effects Studios
- Julia Boldt
- office manager: RISE Visual Effects Studios
- Konstantin Borchert
- digital compositor: RISE Visual Effects Studios
- Franz Brandstaetter
- compositing artist: ScanlineVFX
- Dimitri Breidenbach
- compositing artist: Filmmore
- Laurent Brett
- title designer/title sequence
- Ariane Brinkmann
- human resources and finances: ScanlineVFX
- Manuel Bruder
- digital compositor: RISE Visual Effects Studios
- Andre Brumme
- cg artist: RISE Visual Effects Studios
- Eric Brummer
- render wrangler:RISE Visual Effects Studios
- Saskia Carolan
- visual effects coordinator: RISE Visual Effects Studios
- Federico Cascinelli
- fx td: RISE Visual Effects Studios
- Gabriel Chifor
- paint and rotoscope artist: ScanlineVFX
- Pietro Coco
- digital compositor: RISE Visual Effects Studios
- Jochen Conradt
- fx artist: ScanlineVFX
- Samantha Cortenbach
- digital compositor: RISE Visual Effects Studios
- Julian Davidson
- effects technical director: RISE Visual Effects Studios
- Marco de Goeij
- matchmove artist: RISE Visual Effects Studios
- Simone De Salvatore
- digital matte painter: RISE Visual Effects Studios
- Markus Degen
- visual effects supervisor: RISE Visual Effects Studios
- Johan Degois
- visual effects
- Ivano di Natale
- digital compositor / digital compositor: RISE Visual Effects Studios
- Thad Diego
- pipeline td: ScanlineVFX
- Jack Dunn
- digital compositor: RISE Visual Effects Studios
- Christoph Düll
- cg artist:RISE Visual Effects Studios
- Laurens Ehrmann
- visual effects supervisor: The Yard VFX
- Moritz Eiche
- compositing supervisor: ScanlineVFX
- Oliver Eikhoff
- visual effects editor: ScanlineVFX
- Marijn Eken
- digital compositor: RISE Visual Effects Studios
- Charlie H. Ellis
- digital compositor: RISE Visual Effects Studios
- Sebastian Elsner
- pipeline td: RISE Visual Effects Studios
- Manuel Ferdinand
- pipeline td: ScanlineVFX
- Daniel Fernández
- fx td: RISE Visual Effects Studios (as Daniel Fernandez)
- Anselm Fischer
- compositing artist: ScanlineVFX (as Fischer Anselm)
- Johannes Franz
- fx td: RISE Visual Effects Studios
- Tom Freitag
- fx td: RISE Visual Effects Studios
- Kevin Friederichs
- matchmove artist: ScanlineVFX
- Juan Galva
- colorist: RISE Visual Effects Studios
- Riccardo Gambi
- digital compositor: RISE Visual Effects Studios
- Andreas Giesen
- fx supervisor: RISE Visual Effects Studios
- Olivier Gilles
- compositing artist: Filmmore
- Jan Glöckner
- compositing artist: ScanlineVFX
- Akin Goecmenli
- effects technical director: RISE Visual Effects Studios
- Rene Grasser
- visual effects producer: RISE Visual Effects Studios
- Florian Greth
- digital compositor: RISE Visual Effects Studios
- Shawn Griswold
- digital compositor: RISE Visual Effects Studios
- Joachim Grüninger
- visual effects supervisor
- Ebru Gönül
- digital compositor: RISE Visual Effects Studios
- Wolfgang Haas
- animation artist: ScanlineVFX
- Ãnnie Habermehl
- animator: RISE Visual Effects Studios
- Thomas Hansen
- digital compositor: RISE Visual Effects Studios
- David Harter
- compositing sequence supervisor: ScanlineVFX
- Daniel Hartlehnert
- digital compositor: RISE Visual Effects Studios
- Thomas Hartmann
- fx artist: ScanlineVFX
- Christoph Hasche
- digital compositor: RISE Visual Effects Studios
- Jasmin Hasel
- visual effects executive producer: ScanlineVFX
- Nadine Heinz
- hr manager: RISE Visual Effects Studios
- Walid ben Henda
- matchmove artist: Filmmore
- Thomas Hiebler
- digital compositor: RISE Visual Effects Studios / digital matte painter
- Ulla Himmel von Debschitz
- human resources and finances: ScanlineVFX
- Oliver Hohn
- compositing supervisor: RISE Visual Effects Studios
- Korbinian Hopfner
- fx td: RISE Visual Effects Studios
- Kolja Huebschmann
- rigging td:RISE Visual Effects Studios (as Kolja Hübschmann)
- Stefan Hähnlein
- cg artist: ScanlineVFX (as Stephan Hähnlein)
- Antoine Jannic
- digital compositor
- Sander Jansen
- visual effects supervisor: Filmmore
- Alexander Jarosch
- digital compositor: RISE Visual Effects Studios
- Dziga Kaiser
- digital matte painter: RISE Visual Effects Studios
- Marie Kawczynski
- title designer/title sequence
- Eugen Kelle
- cg artist: RISE Visual Effects Studios
- Kerstin Kensy
- visual effects producer: RISE Visual Effects Studios
- Armin Keplinger
- cg artist: RISE Visual Effects Studios
- Dag Kjetsa
- digital compositor: RISE Visual Effects Studios
- Ivo Klaus
- fx supervisor: ScanlineVFX
- Manuel Klein
- cg artist: ScanlineVFX
- Oliver Koch
- mattepainting artist: ScanlineVFX
- Florian Koebisch
- fx td: RISE Visual Effects Studios
- Joshua Koilpillai
- cg artist:RISE Visual Effects Studios
- Christian Kratzert
- animation supervisor: ScanlineVFX
- Andrea Krupp
- compositing artist: ScanlineVFX
- Oliver Kurrle
- digital compositor: RISE Visual Effects Studios
- Björn Kähler
- digital matte painter: RISE Visual Effects Studios
- Sebastian Küchmeister
- fx supervisor: ScanlineVFX
- Gregory Lanfranchi
- CG supervisor
- Johanna Lange
- visual effects coordinator: ScanlineVFX
- Vincent Langer
- matchmove artist: RISE Visual Effects Studios
- Roland Langschwert
- visual effects supervisor: ScanlineVFX
- Michael Lankes
- digital compositor: RISE Visual Effects Studios
- Anne-Kristin Lehmann
- human resources and finances: ScanlineVFX
- Nicolas Leu
- digital compositor: RISE Visual Effects Studios
- Jenny Leupold
- cg artist: RISE Visual Effects Studios
- Vincent Liebig
- visual effects editor: Scanline VFX
- Tord Liljedahl Tønnesen
- digital compositor: RISE Visual Effects Studios
- Sandra Lindner
- human resources and finances: ScanlineVFX
- Giuseppe Lombardi
- digital compositor: RISE Visual Effects Studios / visual effects artist
- Björn Lubitz
- cg artist: ScanlineVFX
- Falk Lude
- digital compositor: RISE Visual Effects Studios
- Bernd Macht
- digital compositor: RISE Visual Effects Studios
- Antoine Marbach
- visual effects senior producer: ScanlineVFX
- Orphée-Timothée Marle Ouvrard
- title design supervisor/title sequence
- François Masle
- digital compositor
- Margaux Masson
- rotoscope artist: Filmmore
- Dirk Matzkuhn
- digital compositor: RISE Visual Effects Studios
- Dirk Mauche
- cg artist: ScanlineVFX
- Shaimaa Mawad
- digital compositor: RISE Visual Effects Studios
- Korbinian Meier
- fx supervisor: ScanlineVFX
- Adrian Meyer
- fx td:RISE Visual Effects Studios
- Ãlie Michel
- pipeline td:RISE Visual Effects Studios
- Michel Mielke
- visual effects executive producer: ScanlineVFX
- Matthias Mittelmeyer
- cg artist: RISE Visual Effects Studios
- Tobias Moenninger
- digital compositor: RISE Visual Effects Studios
- Andreas Moosmüller
- visual effects editor: ScanlineVFX
- Walid Mouawad
- cg artist: ScanlineVFX
- Julia Mrugala
- fx artist: ScanlineVFX
- Knuth Möde
- digital matte painter: RISE Visual Effects Studios
- Stefan Müller
- digital compositor: RISE Visual Effects Studios
- Léo Natta
- digital compositor
- Gabriel Naveau
- compositing artist: Filmmore
- Sebastian Nozon
- digital compositor: RISE Visual Effects Studios
- Simon Ohler
- fx td: RISE Visual Effects Studios
- Alexander Nicolas Ostermann
- animation artist: ScanlineVFX
- Conrad Ostwald
- digital compositor: RISE Visual Effects Studios
- Ari Panzer
- animator:RISE Visual Effects Studios
- Steve Parsons
- digital compositor: RISE Visual Effects Studios
- Patrick Patzschke
- visual effects editor: RISE Visual Effects Studios
- Martin Pedreira
- digital compositor: RISE Visual Effects Studios
- Johannes Peter
- compositing artist: ScanlineVFX
- Robert Pinnow
- visual effects executive producer: RISE Visual Effects Studios
- Christian Pokorny
- creative director: ScanlineVFX
- Ingo Putze
- concept artist: RISE Visual Effects Studios
- Luis Ramsauer
- i/o support: ScanlineVFX
- Daniel Rath
- cg artist: RISE Visual Effects Studios
- Lena Ratza
- human resources and finances: ScanlineVFX
- Jana Rexhausen
- systems administrator: RISE Visual Effects Studios
- Joshua Robertson
- pipeline td
- Benjamin Ross
- matte painting supervisor: ScanlineVFX
- Tony Rudolph
- digital matte painter: RISE Visual Effects Studios / matte painting artist: ScanlineVFX
- David Salamon
- lidar supervisor: RISE Visual Effects Studios
- Sara Sarmiento
- visual effects coordinator: RISE Visual Effects Studios
- Michael Scheffler
- system administrator: ScanlineVFX
- Steffi Scheil
- animator: RISE Visual Effects Studios (as Stefanie Scheil)
- Franz Schiller
- compositing artist: ScanlineVFX
- Paul Schlie
- compositing supervisor: RISE Visual Effects Studios
- Lisa Schmölzer
- digital compositor: RISE Visual Effects Studios
- Lukas Schnorfeil
- rigging td: RISE Visual Effects Studios
- Rayk Schroeder
- digital compositor: RISE Visual Effects Studios
- Carsten Schulte-Braucks
- cg artist: RISE Visual Effects Studios
- Thorsten Schulz Genannt Schoen
- fx td: RISE Visual Effects Studios
- David Schulz
- cg artist: RISE Visual Effects Studios
- Oliver Schulz
- cg supervisor: RISE Visual Effects Studios
- Timo Schumacher
- fx artist: ScanlineVFX
- Alexander Schumann
- animation supervisor: RISE Visual Effects Studios
- Sebastian Schütt
- digital compositor: RISE Visual Effects Studios
- Jérémie Sebban
- systems administrator: RISE Visual Effects Studios
- Jakob Seidel
- visual effects editor: ScanlineVFX
- Pilar Seijo
- digital compositor: RISE Visual Effects Studios
- Samuel Shannon
- cg artist:RISE Visual Effects Studios
- Chris Smallfield
- cg artist: RISE Visual Effects Studios
- Jan Snoekx
- cg supervisor: Filmmore
- Frank Spies
- compositing artist
- Sebastian Stanek
- matchmove artist: ScanlineVFX
- Helge Stang
- compositing artist: ScanlineVFX
- Jaclyn Stauber
- fx td: RISE Visual Effects Studios
- Christian Stern
- cg artist: RISE Visual Effects Studios
- Nando Stille
- cg supervisor: RISE Visual Effects Studios
- Jonas Stiltz
- compositing artist: ScanlineVFX
- Julia Strack
- digital compositor: RISE Visual Effects Studios
- Jan Strootmann
- fx td: RISE Visual Effects Studios
- Jonas Stuckenbrock
- digital compositor: RISE Visual Effects Studios
- Martin Tallosy
- compositing artist: ScanlineVFX
- Raul Joshua Teleki
- cg artist: ScanlineVFX (as Joshua Raul Teleki)
- Esther Trilsch
- rigging td: RISE Visual Effects Studios
- Robert Tucker
- digital compositor: RISE Visual Effects Studios
- Hans van Helden
- visual effects producer: Filmmore
- Thomas Vanthuyne
- visual effects editor
- Johannes Vogl
- cg supervisor: ScanlineVFX
- Johannes Vogt-Reimuth
- render wrangler:RISE Visual Effects Studios
- Ute Vollmann
- digital compositor: RISE Visual Effects Studios
- Jonathan Weber
- compositing supervisor: RISE Visual Effects Studios
- José Manuel Weil
- cg artist: ScanlineVFX
- Philipp Weinrich
- visual effects coordinator: RISE Visual Effects Studios
- Daniel Weiss
- cg artist: RISE Visual Effects Studios
- Sebastian Wernicke
- matchmove artist: RISE Visual Effects Studios
- Philipp Wibisono
- cg artist: RISE Visual Effects Studios
- Matthias Winkler
- cg artist: RISE Visual Effects Studios
- Daniel Witt
- lidar scanning technician: RISE Visual Effects Studios
- Christian Wolff
- matchmove artist: ScanlineVFX
- Bjoern Wortmann
- compositing artist: ScanlineVFX
- Christian Wunsch
- digital compositor: RISE Visual Effects Studios
- Pascal Xander
- cg artist: RISE Visual Effects Studios
- Thomas Zauner
- ceo: ScanlineVFX
- Gereon Zwosta
- cg artist: RISE Visual Effects Studios