- Aurelia Abate
- visual effects producer: BUF
- Chadi Abo
- digital effects artist
- Nicolas Aithadi
- cg supervisor: MPC / on-set supervisor: MPC
- Xavier Allard
- digital artist: BUF
- John Attwood
- gaffer: blue screen special effects lighting
- Jerome Bacquet
- visual effects: BUF
- Andrew Baggarley
- data wrangler: MPC
- Thomas Bahloul
- digital matte artist: BUF
- Louise Baker
- previsualization artist: Proof
- Frederic Barbe
- digital artist: BUF
- Nicolas Barbieux
- digital matte artist: BUF
- Judy Barr
- roto/prep artist
- Olivier Barré
- digital artist: BUF
- Gary E. Beach
- lead matchmover: MPC
- Laetitia Beaujard
- visual effects coordinator
- Xavier Bec
- research and development director: BUF
- Djelloul Bekri
- digital artist: BUF
- Christophe Belena
- scanning and recording
- Thibault Berard
- digital artist: BUF
- Odile Beraud
- visual effects artist: scan and shoot, additional visual effects
- Nicolas Bernard
- digital artist: BUF
- Pascal Berthe
- digital matte artist: BUF
- Karine Binaux
- visual effects coordinator: BUF
- Paul Birkett
- roto artist
- Vincent Blanqué
- digital artist: BUF
- Nicolas Bonnell
- production supervisor: Paris, BUF
- Lucie Bories
- digital compositor
- Anabelle Boudineau
- animator: BUF
- Loic Bouineau
- visual effects artist: graphics, additional visual effects
- Ronald Boullet
- visual effects artist: graphics, additional visual effects
- Stephane Bourdageau
- digital artist: BUF
- Andre Brizard
- digital compositor: MPC
- David Brochard
- digital artist: BUF
- Stephanie Broussaud
- Lustre assistant
- Jérémie Brudieux
- Alexandria sequence supervisor: BUF
- Pierre Buffin
- visual effects: BUF
- Julien Buisseret
- digital matte artist: BUF
- Astrid Busser-Casas
- digital compositor
- Florent Cadel
- digital artist: BUF
- Francois Cao
- digital artist
- Jordi Cardus
- lead technical director: MPC
- Emmanuelle Carlier
- visual effects coordinator
- Antoine Carlon
- digital artist: BUF
- Tom Carrick
- motion capture
- Olivier Cauwet
- Babylon sequence supervisor: BUF
- Stephane Ceretti
- visual effects supervisor: BUF
- Eve Chauvet
- digital artist: BUF
- Arnaud Chelet
- visual effects artist: graphics, additional visual effects
- Mehdi Cherif
- additional onset supervisor: video motion capture, BUF
- Nicolas Chevallier
- digital artist: Gaugamela sequence, BUF
- Colin Childs
- sculptor/modeler
- Philippe Chotard
- i.t. manager
- Kirsty Clark
- digital compositor (as Kirsty Lamb)
- Terry Clotiaux
- visual effects producer
- Benjamin Clément
- 2k operator
- Danielle Costa
- visual effects coordinator
- Gisèle Courcoux
- visual effects artist: scan and shoot, additional visual effects
- Sylvain Crombet
- digital artist: BUF
- Steve Cullingford
- rigging/skinning: MPC
- Robin L. D'Arcy
- visual effects producer (as Robin D'Arcy)
- Jeff d'Izarny
- digital artist: BUF (as Jean-François D'Izarny)
- Nicolas Daniel
- HD coordinator: Duboi
- Benjamin Darras
- visual effects production assistant
- Evan Davies
- lead previs artist
- Yann De Cadoudal
- matte and roto supervisor: BUF
- Séverine De Wever
- visual effects coordinator
- Jean-Claude Deguara
- animator: MPC
- Valerie Delahaye
- production supervisor: Los Angeles, BUF
- Robin Deledicque
- digital artist: BUF
- Jacques Delzescaux
- visual effects artist: graphics, additional visual effects
- Stephane Dittoo
- digital artist
- Boris Dores
- software engineer: research and development
- Paul Driver
- data operative
- Sébastien Drouin
- visual effects supervisor: BUF
- Bertrand Dubromel
- digital matte artist: BUF
- Laurent Dufreney
- digital artist: BUF
- Olivier Dumont
- on-set visual effects supervisor: BUF
- Boris Duong
- digital artist: BUF
- Dan Duran
- digital artist (as Daniel Walton)
- Laurens Ehrmann
- Hindu Kush sequence supervisor: BUF
- Fabien Eigen
- visual effects artist: scan and shoot, additional visual effects
- Michael Elson
- head of production: MPC
- Jeremy Engler
- motion capture technician
- Nadia Essid
- digital artist: BUF
- Ellie Faustino
- lead matchmove artist: MPC
- Ãmilie Feret
- assistant visual effects coordinator: additional visual effects
- Marc Fisher
- digital effects artist (re-release)
- Vincent Follézou
- digital matte artist: BUF (as Vincent Follezou)
- Ron Frankel
- previsualization supervisor: Proof Inc.
- Nicolas Galan
- software engineer: research and development
- Sophie Gateau
- digital artist: BUF
- Mikael Genachte-Lebail
- digital artist
- Clement Gerard
- digital artist: BUF
- Pascal Giroux
- post production manager
- Kim Gordon
- visual effects artist
- Andrew Gough
- motion capture specialist
- Alex Guri
- digital effects artist
- Sébastien Guyot
- visual effects artist: scan and shoot, additional visual effects
- Frederique Gyuran
- digital artist: BUF
- Arash Habibi
- digital artist: BUF
- Anne Hall
- lighting technical director
- Rip Hampton O'Neil
- technical director: Duboicolor
- Isabelle Haulin
- software engineer: research and development
- Jean Hemez
- animator: BUF
- Sean Hince
- motion capture supervisor
- Martin Hobbs
- executive producer: MPC
- Robin Hollander
- digital compositor
- Rudi Holzapfel
- visual effects supervisor: MPC
- Alexandra Houillon
- additionnal visual effects plates coordinator: BUF
- Katie Houston
- visual effects production assistant
- Pete Howlett
- roto/prep artist
- Zoe Izzard
- data operator
- Gilbert James
- visual effects producer: MPC
- Suzanne Jandu
- digital compositor
- Elliott Jobe
- visual effects supervisor: Dieselfx
- François Jumel
- digital artist: BUF
- Barry Kane
- rendering technical director: MPC
- Abdel Ali Kassou
- scanning and recording
- Christophe Keichinger
- visual effects artist: scan and shoot, additional visual effects
- Robert Kfoury
- visual effects artist: scan and shoot, additional visual effects (as Robert Kfouri)
- David Kirman
- motion capture technician
- Ryan Knowles
- data operator
- Fabrice Lacroix
- digital matte artist: BUF
- Yann Lagoutte
- digital artist: BUF
- Aurelie Lajoux
- digital compositor
- Gregory Lanfranchi
- digital matte artist: BUF
- Stefan Lange
- visual effects director of photography
- Debbie Langford
- motion capture artist: MPC, London
- Vladimir Larrame
- digital matte artist: BUF
- François Le Bourg
- digital artist: BUF
- Yann Le Corre
- digital artist: BUF
- Emmanuel Le Courbe
- digital compositor
- Sebastien Le Neve
- digital artist
- Philippa Leathers
- data operator
- Ludovic Lebart
- digital matte artist: BUF
- David Lebrun
- digital artist: BUF
- Rich Lee
- previs supervisor: Proof, Inc.
- Alban Lelièvre
- digital artist: BUF
- Francis Lenoir
- visual effects artist: graphics, additional visual effects
- Luke Letkey
- digital artist
- Tina Lin
- scanning and recording
- Anthony Lyant
- digital artist: BUF (as Anthony Liant)
- Damien Macé
- digital matte artist: BUF
- Tatiana Makogon
- animator: BUF
- Gary Marshall
- motion capture assistant: MPC
- Benjamin Massoubre
- 2k operator
- Christoph Matthiesen
- technical director: MPC
- David Mayhew
- matchmover: MPC
- Alasdair McNeill
- digital artist
- Raida Mechiri
- digital matte artist: BUF
- Joyce Menger
- visual effects producer
- Jessica Meunier
- digital artist: BUF
- Fabien Micallef
- software engineer: research and development
- Pierre Michel-Estival
- visual effects
- Shawn P. Mitchell
- visual effects artist
- David Montoya
- visual effects artist: scan and shoot, additional visual effects
- Stéphane Morali
- flame artist
- Christophe Moreau
- digital matte artist: BUF
- Sarah Moreau
- visual effects coordinator
- Ian Murray
- visual effects rigger (as Ian Vincent Murray)
- Ian Murray
- visual effects coordinator
- Stephane Naze
- Gaugamela aerial shots supervisor: BUF
- Elliot Newman
- digital artist
- Loris Paillier
- digital matte artist: BUF
- Philippe Palmieri
- digital artist: BUF
- Laurent Panissier
- digital artist: BUF
- Isaac Partouche
- motion capture supervisor: MPC
- Arnaud Pecqueur
- matte painter / texture artist
- Claire Pegorier
- effects technical director: MPC
- Cecile Peltier
- digital compositor
- Alexis Peraste
- digital matte artist: BUF
- Xavier Perol
- digital artist: BUF
- Kilou Picard
- visual effects producer: visual effects
- Ugo Pierantoni
- digital artist
- Chidchanok Plodripu
- on-set visual effects coordinator: Thailand
- Tim Pounds-Cornish
- visual effects editor: mpc
- Glen Pratt
- digital compositor
- Olivier Prigent
- digital artist: BUF
- Olivier Pron
- animation supervisor: BUF / matte painting artist
- Emmanuel Che Mai Pujol
- visual effects artist: graphics, additional visual effects
- Clement Rambach
- software engineer: research and development
- Sebastien Rame
- digital compositor
- Matthew Rappaport
- compositor
- Benjamin Ribière
- visual effects artist: graphics, additional visual effects
- Caroline Rivière
- visual effects coordinator: BUF
- Gary Roberts
- motion capture
- Guillaume Rocheron
- digital artist: BUF
- Ekkarat Rodthong
- animator: BUF
- Jean-Paul Rovela
- lead lighting technical director: MPC
- Lucas Salton
- digital artist: BUF
- David Santini
- additional onset supervisor: video motion capture, BUF
- Adam Schardein
- visual effects assistant
- Georgia Scheele
- visual effects coordinator (director's cut) / visual effects production assistant: Thailand
- John Scheele
- visual effects supervisor
- Claude Schitter
- effects technical director: MPC
- Eduardo 'Lalo' Schmidek
- crowd simulation technical director: MPC (as Eduardo Schmidek)
- Nicolas Schneider
- digital artist: BUF
- David Scott
- digital effects artist: MPC
- Cyril Sicard
- digital artist: BUF
- Gérard Soirant
- visual effects artist: scan and shoot, additional visual effects
- Baptiste Sola
- digital artist: BUF
- Andy Stevens
- visual effects editor: MPC
- Daniel Szeto
- compositor
- Jean-Francois Szlapka
- motion capture technical director: MPC
- Kat Szuminska
- compositing supervisor: MPC
- Giuseppe Tagliavini
- digital compositor: MPC / roto/prep supervisor: MPC
- Andy Taylor
- visual effects coordinator
- Jean-Paul Texeira
- digital artist: BUF
- Hervé Theron
- software engineer: research and development
- Carrie Thiel
- motion capture technical director: MPC
- Georges Tornero
- digital compositor
- Gregory Tournier
- visual effects coordinator: BUF
- Daniel Trujillo
- digital artist
- Jean-Marc van Rijswick
- digital artist: BUF
- Christophe Verspieren
- digital artist: BUF / software engineer: research and development
- Dominique Vidal
- Gaugamela sequence supervisor: BUF
- Laurence Vidot
- assistant visual effects coordinator: additional visual effects
- Giuliano Dionisio Vigano
- digital compositor (as Giuliano Dionisio Vigano')
- Ryusuke Villemin
- software engineer: research and development
- Joern Weisspfennig
- crowd simulation technical director: MPC
- Jerôme Wong
- digital artist: BUF
- Gemma Wood
- data operative (as Gemma James)
- Melody Woodford
- matchmove: MPC
- Jam Abelanet
- matte painter (uncredited)
- Denise Ballantyne
- visual effects consultant (uncredited)
- Graham Bell
- motion capture technician: MPC (uncredited)
- Ugo Bimar
- additional visual effects (uncredited) / digital effects artist (uncredited)
- Martyn Drake
- systems: MPC (uncredited)
- Mary E. Manning
- pre-visualization artist (uncredited)
- David Swift
- texture artist: MPC (uncredited)
- Sian Townson
- biomechanist (uncredited)