Episode list

Louie

Louie, Draw Me a House
Louie and Yoko are playing in the garden, but it?s about to rain. What can they do? Louie draws a house. The two friends can take shelter, but as soon as the sun comes back out, they can?t wait to get back outside and play in the garden.
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Louie, Draw Me a Camel
Louie and Yoko are exhausted by their walk in the desert. How are they going to get to the oasis? Louie draws a camel which gives them a ride to the oasis. The fresh water is so lovely!
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Louie, Draw Me a Dog
Louie has lost his scarf. Who can help him to find it? Someone with a good sense of smell! Louie draws a dog. Before finding Louie?s scarf, he finds all sorts of things that Louie had lost! What a scatterbrain this Louie!
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Louie, Draw Me a Flower
Louie is looking for a beautiful present to give to his mummy. He needs to find something that is pretty and smells nice like his mummy. Louie draws some flowers, but they are too beautiful to be picked. Louie goes to find his mum so that she can admire the beautiful flowerbed that he has prepared.
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Louie, Draw Me a Rhinoceros
Louie and Yoko meet a little tic-tic bird who is sad, because he doesn?t have any friends. Louie draws a rhinoceros. The tic-tic bird loves to eat the parasites off of the rhinoceros? back, who is delighted: the two animals become the best friends in the world!
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Louie, Draw Me a Penguin
Louie and Yoko slide on a frozen lake, but after several falls, they decide that they need an ice-skating teacher. Louie draws a penguin. The penguin teaches them how to skate and gives them a demonstration.
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Louie, Draw Me a Dolphin
At the beach, Yoko is too scared of the water to go swimming. Louie wants to help his friend to overcome his fear. Louie draws a dolphin, which helps Yoko to jump into the water: With him, Yoko discovers the pleasures of the water!
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Louie, Draw Me a Car
Yoko and Louie are having a race: Yoko, who uses her wings to fly, beats Louie every time. Determined to find a faster way, Louie draws a car. Louie drives his car and succeeds in winning a race. He draws another car for his friend- that way they can have a race and compete fairly!
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Louie, Draw Me a Boat
It?s very windy today. What can you do when it is windy? Go sailing! Louie draws a sailing boat. Louie and Yoko climb aboard and navigate the sea.
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Louie, Draw Me a Dragon
Louie and Yoko are playing knights and princesses, but they are missing a ?baddy". Louie draws a dragon. The dragon is very enthusiastic, but he is too kind to play baddies!
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Louie, Draw Me a Rocket
Yoko and Louie see the moon bright in the sky. It?s lovely? how about going there to play? Louie draws a rocket. Louie and Yoko set off on a trip to the moon. The Earth is so beautiful seen from above!
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Louie, Draw Me an Ostrich
Yoko has lost her marbles in the sand? they?re hard to find! Louie draws an ostrich that can stick its head in the sand. It will easily find Yoko?s marbles. The only snag is that to get the ostrich to hide its head in the sand, they?ll have to scare it?
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Louie, Draw Me a CrocoDile
Louie and Yoko find an egg, all by itself in a nest. The egg is soon to hatch. Louie has to draw it a mummy. A hen? No! Louie draws a crocodile. Yes, the egg Louie and Yoko have found is a rather special one!
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Louie, Draw Me a Sheep
Yoko wants to play with the clouds in the sky but she can?t catch them. Louie draws a very soft sheep that looks like a cloud. But the sheep won?t let anyone pet it; it?s too busy protecting its beautiful wool...
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Louie, Draw Me a Horse
Louie and Yoko are playing Indians. But to be real Indians they need a horse. Louie draws a beautiful horse, but it?s a wild horse, who doesn?t want to be caught. But Louie has more than one trick up his sleeve to try and catch it!
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Louie, Draw Me a Slide
Louie and Yoko are bathing in their little pool. To make things more fun, Louie would like to dive into the water, as would his friend Yoko. How can they do this? Louie draws a slide. Yippee, splash!! It?s so much fun that Sophie, Louie?s little sister, wants to come into the pool as well!
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Louie, Draw Me an Aeroplane
Louie would like to fly like Yoko the ladybird. How will he manage to do this? Louie draws an aeroplane. With Yoko?s help, pilot Louie learns to do loopings?What great fun!
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Louie, Draw Me a Cow
Louie and Yoko have knocked over the bottle of milk. Now how will they make their drinking chocolate? Louie draws a very kind cow, which lets them milk her to give them some milk. Yum! Fresh milk tastes even better!
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Louie, Draw Me a Chameleon
Yoko and Louie are playing hide-and-seek but Yoko keeps finding Louie! It?s too easy! Louie draws a chameleon, to play hide-and-seek with Yoko. But this time, no matter where the ladybird looks, she can?t find the chameleon ? of course not, chameleons are masters of disguise! How will they find the chameleon? Louie has an idea?
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Louie, Draw Me a Kangaroo
Louie and Yoko are playing basketball. But the net is far too high for Louie. How can he reach it? Louie draws a kangaroo. The kangaroo really is a champion jumper! With him, playing basketball is much more fun!
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Louie, Draw Me an Elephant
Louie and Yoko want to swim in the lake, but a tree is blocking the way. They need someone very strong to help them move it. Louie draws an elephant that clears the way for them and offers them the most original swimming session.
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Louie, Draw Me a Hot Air Balloon
Yoko is having great fun flying with a balloon. Louie would love to join her?and to do this he draws a hot-air balloon. And off they go for a wonderful journey in their balloon!
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Louie, Draw Me a Fire Engine
Louie finds a little cat stuck up a tree. How can he help her get down? Louie and Yoko draw a beautiful fire engine so that they can rescue the cat.
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Louie, Draw Me a Beaver
Louie and Yoko want to draw a den, but it?s difficult to carry all the wood cuttings. Who could help them? Louie draws a beaver, who is an expert in construction: with his help Louie and Yoko will have the prettiest den!!
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Louie, Draw Me a Frog
Louie has thrown his ball into the pond among the water lilies. How can he get it back? He needs someone who wouldn?t mind getting wet. Louie draws a frog. It?s a very nimble animal that leaps and brings back the ball?
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Louie, Draw Me a Squirrel
Louie and Yoko are collecting some nuts, but how will they crack them? Louie draws a squirrel, but instead of helping them, the squirrel rushes to hide the nuts for his winter provisions.
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Louie, Draw Me a Tree
A swallow lands in Louie's garden. She's very tired because she's flown over from Africa and is looking for a nest. Louie draws a tree so that the swallow can build a nice nest where she can rest.
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Louie, Draw Me a Cake
Yoko has organised a picnic, but she has forgotten the cake. What a disaster! What can they do? Louie and Yoko draw a delicious cake, so that all their guests can have a wonderful time.
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Louie, Draw Me a Castle
Yoko needs a castle so she can be a princess. Knight Louie comes to the rescue and draws a most beautiful castle for his ladybird friend. Long live Princess Yoko!
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Louie, Draw Me a Lion
Louie is playing the tamer with Yoko, but the ladybird already knows how to do everything and that?s no fun! Louie draws a lion. The lion is an impressive animal, but he doesn?t always behave as you would expect!
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Louie, Draw Me a Sea Lion
Louie is trying to juggle, but he can?t do it. How can he learn? Louie draws a sea-lion to teach him how to juggle. A sea-lion may be very skilled, but you need more than that to be a good teacher.
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Louie, Draw Me a Pelican
Louie and Yoko have fished lots out of the lake, but how can they carry everything they?ve caught? Louie draws a pelican who offers to help Louie and Yoko carry what they?ve caught: an alarm clock, an old shoe etc. It?s crazy what you can find in the lake!
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Louie, Draw Me a Piano
Yoko is singing very badly and Louie wants to help her to sing in tune. What can he do to help his friend? Louie draws a piano. From now on Yoko can sing her song: with Louie accompanying her with the piano, it?s much easier to sing in tune! Louie and Yoko put on a great musical show for us.
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Louie, Draw Me a Reindeer
Louie and Yoko want to go sledging. Louie draws a reindeer. The reindeer can pull the sledge and take the two friends on a wonderful ride through the snow.
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Louie, Draw Me a Monkey
Louie and Yoko would love to eat some bananas: who can help them to pick them from the tree? Louie draws a monkey, who loves bananas. The only problem is that he loves them a little too much!
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Louie, Draw Me a Tractor
Louie and Yoko want to sow some seeds but it?s very hard to dig the earth. How can they manage? Louie draws a tractor with a plough ? what fun it is to drive a tractor, and so easily plough the earth! Our two friends can plant plenty of seeds and soon they?ll be able to harvest delicious vegetables!
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Louie, Draw Me a Train
Louie and Yoko need a vehicle to take their friend the cow on a journey with them. Louie draws a train. The train is very practical: you can draw as many carriages as you like to take all of your friends with you!
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Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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