Episode list

Little Ghosts

Ghost Power

Sun, Feb 03, 2002
It's a stormy night and Henry, George, Lucy and Edward, the Little Ghosts, are woken by the sound of thunder. A terrified George cowers under the covers, but a lightning bolt seeks him out and strikes him.
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McMuff Goes Missing
McGregor's dog, McMutt, has his feelings hurt when the Little Ghosts tell him he should go away and hide. He doesn't understand that Henry, George, Lucy and Edward are only playing a game of hide and seek and it's his turn.
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Stanley

Tue, Feb 19, 2002
A telephone call from Aunt Gigi has the Little Ghosts in a panic - not cousin Stanley. Not again. No sooner has Aunt Gigi kissed him goodbye than Stanley is up to his old tricks.
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The Camping Trip
A holiday in the countryside, what could be more fun? But George has left his new kite at home and Henry, Lucy and Edward realize there's more to putting up a tent than just following the instructions. And then, it starts to rain.
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Ghosts in the Cellar
Edward becomes concerned when his pet goldfish Fin doesn't reappear from his fountain dip, so together with Henry, Lucy and George, he mounts an underwater expedition to find his fishy friend.
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Operation Treasure Hunt
The Little Ghosts are awoken one morning by a strange banging sound coming from the cellar. Torch in hand, Henry, George, Lucy and Edward go to investigate.
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Ghost Riders in the Sky
It's time for a spot of spring-cleaning for the four Little Ghosts. The castle is dusted, mopped and polished from top to bottom. Well almost - there's still the attic, but that hasn't been cleaned for a hundred and fifty years.
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Phantom Feast

Wed, Feb 13, 2002
The Little Ghosts, Henry, George, Lucy and Edward are puzzled by the arrival of a blank piece of paper in an envelope bearing a tartan stamp. However, Lucy spots some instructions and following them carefully, she makes a paper airplane.
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Fallen Star

Wed, Dec 31, 1969
George is so hungry that he dreams about pink, fluffy marshmallows. He decides, along with Henry, Lucy and Edward, that it's time for something tasty to eat.
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Dragon Flight

Wed, Dec 31, 1969
Finding a large, empty egg causes havoc for Lucy, George, Henry and Edward - especially after they find that the occupant is a very cold, shivering dragon.
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Motorbike Madness
In this high-octane adventure, Aunt Gigi meets up with her greatest rival, Madame Molyneux, who challenges her to a motorbike stunt-riding competition.
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Musical Mystery
After promising that they would perform a concert for McGregor and Aunt Gigi, the Little Ghosts brush up on their musical skills.
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Lucy's Wishing Star
When Lucy wishes that George would go and live on a roof and that Edward would stop being so lazy, little does she realize what the consequences will be.
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The Last Mystery
Henry, Lucy, Edward and George don their detective caps when things start to go missing around the castle.
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Edward Loses His Voice
Practice may make perfect but when Edward takes his ventriloquist act a little too seriously, he loses his voice and Henry, George and Lucy have to help their friend to get it back.
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Beau Ghost

Tue, Feb 12, 2002
Lucy, Henry, George and Edward embark on a dangerous mission to deliver a package to Great Uncle Beau Ghost.
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Bubble Trouble

Wed, Dec 31, 1969
Henry is relaxing in a bath full of bubbles. In fact, Henry uses so much bubble bath that he becomes trapped in a very large bubble and ends up floating around the countryside.
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Bat in a Flap

Thu, Feb 14, 2002
When a bat is injured in their castle, Lucy, Henry, Edward and George do their utmost to make him better.
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Washing Day Wish
After eating breakfast in bed, the Little Ghosts venture into the laundry to wash their sheets. Before long, the cellar's flooded and the sheets don't look as though they'll be dry before bedtime.
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Mole Ghosts

Wed, Dec 31, 1969
The Little Ghosts have a mystery to solve when holes start appearing all over their garden. Henry, George Lucy and Edward, the newly-formed Garden Police Team, mount Operation Stakeout in order to get to the bottom of the problem.
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The Greenhouse Effect
Lucy takes her gardening a little too far when she starts sleeping in the greenhouse. But try as she might, there's not a tomato in sight.
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George and the Woodworm
George is delighted when Stanley asks him to look after his pet woodworm, Seymour, for the day. All George has to do is remember to feed him. Simple. Simple, that is, until George forgets and Seymour gets very hungry.
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Trick or Treat

Wed, Dec 31, 1969
It's Halloween and the Little Ghosts are getting ready to go Trick or Treating, promising to save a trick for their Magician Ancestor.
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Time Trouble

Wed, Dec 31, 1969
After their Grandfather clock is damaged during a game of table-tennis, strange things start happening around the Little Ghosts' castle.
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Ghost Games

Wed, Dec 31, 1969
The Little Ghosts are off on their holidays, each of them planning to have a relaxing break. So Lucy, George, Henry and Edward (and not forgetting Edward's toaster), decide to go to McGregor's castle.
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Clubbing Together
When George's first attempt at building a clubhouse collapses, Lucy, Edward and Henry help their friend to build a new and improved explorer's clubhouse in the garden.
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Mumbo Jumbo

Wed, Dec 31, 1969
Things don't go exactly to plan when the Little Ghosts organize a garden party. There's a problem with the fountain and the pump that inflates the bouncy castle is broken.
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The Phantom Detective
When Lucy decides to have a bath, she asks Edward, George and Henry to look after Handel, her pet spider. The problems begin when Handel wanders off.
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Fizzy Frolics

Wed, Dec 31, 1969
The Little Ghosts are having heatwave problems. Not only has their fountain dried out but they don't have any running water either. There's only one thing that can keep them cool - fizzy, whizzy lemonade.
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Superghost

Wed, Dec 31, 1969
Henry, Lucy and Edward have a superhero problem on their hands. After listening to his favorite radio show, George has become 'Superghost'. With no task too small for our hero, George begins to cause havoc.
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Rainbow's End

Wed, Dec 31, 1969
It's raining heavily and Henry, Lucy, George and Edward are cleaning their car and garage. When the rain stops, the four friends decide to search for the pot of gold at the end of the rainbow.
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Rocket Bug

Wed, Dec 31, 1969
George turns inventor when he decides to build a rocket to take him to the moon. He only manages to build a contraption that resembles a lawnmower.
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Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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