Starting Line

Sun, Aug 23, 2009
Vert Wheeler is drawn by a freak storm into a BattleZone and finds himself pulled into an inter-dimensional war with the Vandals and the Sark for the fate of the world. (Part one of a two part origin story)
8.6 /10
Gearing Up

Sun, Aug 23, 2009
With the team together for the first time, Vert needs to learn leadership when BATTLE FORCE 5 sets out to retrieve a MOBI vehicle to keep Sage alive. (Part two of a two part origin story)
7.1 /10
Common Cold War

Fri, Sep 04, 2009
Frustrated by the team's eccentricities - especially Spinner's germaphobia - Agura struggles to keep her cool. However, when Zemerik uses a technology he calls "Phase Metal" to take control of the Tangler it's up to Spinner to save Agura.
0 /10
Basic Training

Fri, Sep 11, 2009
When the team heads into a previously won BattleZone for training, they discover a Sark factory, complete with an army of Mini-Zurks programmed to re-acquire the BattleKey and open the Stormshock for Zemerik and his conquering Sark army!
6.7 /10
Missing in Action
Feeling underappreciated by his teammates, Zoom acts brashly and becomes a captive of the Vandals. Battle Force 5 realizes how invaluable he is when they go to rescue him, and find the Vandals have underestimated him too!
6 /10
Junkyard Dogged

Fri, Sep 25, 2009
Lurking deep inside a giant Junk Zone, a BattleKey is guarded by a mechanized Junkyard Dog. Spinner and Sherman are forced to team up with Kalus in order to survive! In doing so, the brothers learn to appreciate each other's skills.
0 /10
Behind Enemy Lines
Vert is stranded on Planet Vandal and must survive being hunted by Kalus. But Vert survives by using his cunning to turn the hunter into the hunted!
0 /10
My Man, Zug

Fri, Oct 09, 2009
Zemerik uses Zug to infiltrate BATTLE FORCE 5 by having Zug become Stanford's manservant.
0 /10
Frenemy

Fri, Nov 06, 2009
When Stanford discovers an ancient ancestor was a multiverse explore, he's inspired to make a peace pact with the Vandals and usurp Vert's position as leader.
0 /10
Man Down

Fri, Nov 13, 2009
Vert must lead BATTLE FORCE 5 to Planet Vandal and retrieve a rare plant that will save Zoom from succumbing to the effects of Hatch's debilitating neurotoxin.
0 /10
Artificial Intelligence
With the aid of an intelligence enhanced Zeke, the team must enter a secret BattleZone and find out if there are anymore Sentient survivors.
0 /10
Double Down

Fri, Dec 04, 2009
When a portal jump goes wrong, the gang is transported to an alternate universe where the Vandals are the heroes and Battle Force 5 is evil.
8.4 /10
The Chosen One

Fri, Jan 29, 2010
Zoom's spiritual mentor - who happens to be a 9 year-old boy - appears in Handler Corners in order to bring Zoom back home to fulfill his destiny as the "Chosen One."
8 /10
StormShocker

Fri, Feb 05, 2010
Just as Stanford's older (and snootier!) brother shows up in Handler Corners, Zeke's diner is accidentally swept inside a Mist Battle Zone.
6.2 /10
Cage Match

Fri, Feb 12, 2010
Vert and Zoom must compete in a "Cage of Doom" against the Vandals while trying to outwit a BattleZone with its own fiendish agenda.
8 /10
Glitchin'

Fri, Feb 19, 2010
The Battle Force 5 must mount a risky rescue mission to save Spinner from the Sark Homeworld.
0 /10
Cold as Ice

Fri, Feb 26, 2010
In a super frigid battlezone, Agura and Stanford must put aside their quarrels to recover the Tangler trapped in a crevasse, while the rest team battles a newly energized Sark army and a massive abominable snowman.
8.1 /10
Mag Wheels

Fri, Mar 05, 2010
The BF5 enter a battlezone with reverse magnetic polarity, causing their vehicles (as well as the Sark's) to repel the battlekey rather than attract it.
0 /10
Time Out

Fri, May 14, 2010
The BF5 must free Handler Corners from stasis by destroying Hatch's time-stopping device.
9.2 /10
Artifact Attack
Vert and the BF5 must battle a monster created by Sherman and Spinner's collection of battlezone artifacts which come to life and terrorize Handler Corners.
0 /10
Gladiators

Fri, May 28, 2010
The Battle Force 5 enter an arena-type battlezone which turns out to be a Sark testing facility run by a mysterious Red Sark, Tors10. The BF5 wind up pitted against each other in gladiator-style combat (as are the Vandals), causing personal feuds among the team members.
0 /10
Swarmed

Fri, Jun 04, 2010
Vert must escape an alien wasp hive, while Stanford leads the team's rescue effort.
0 /10
Spinning Out

Fri, Jun 11, 2010
The BF5 must cleanse the Ringzone of leeches and stabilize it before it causes the multiverse to spin out of control.
6.2 /10
Mobi 3.0

Fri, Jun 18, 2010
When the MOBI needs to go to a battlezone for a major update, Zemerik takes control of the mobile fortress. The BF5 must recover it from Sark World, while Spinner becomes trigger shy after making a mission-jeopardizing mistake.
0 /10
Axis of Evil: Part 1
Sark and Vandals join forces to trick the BF5 into thinking both enemy forces have been defeated and the war is over... only to miraculously return from the "dead", overwhelm Vert and his team and invade the Hub in a climactic battle.
0 /10

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