Episode list

Hero Elementary

Hatching a Plan/The Invisible Force
Sara finds a baby bird all alone and it's Sparks' Crew to the Rescue to try and find the baby bird's parents. A young girl's birthday party is ruined when all her party decorations are suddenly missing.
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Saved from the Bell/The Right Stuff
The bell on top of the school's Leaping Tower keeps ringing, what's causing it? Sparks' Crew investigates./Sparks' Crew decides to restyle their current hero suits, will their new suits be made of the right stuff to help them save the day?
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Tail of One Kitty/Movie Theater Meltdown
A little girl's kitten has run away. It's Sparks' Crew to the Rescue. It will take the right Superpowers of Science to save the day. Trouble is heating up at the Movie Theater. It's Sparks' Crew to the Rescue.
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The Lake Mistake/Plant Problem
Super Superior Lake has been accidentally frozen solid. How will anyone swim or boat or fish? It's Sparks' Crew to the Rescue. A plant has grow out of control turning Citytown into a tangled mess. It's Sparks' Crew to the Rescue.
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Where's Fur Blur/The Blob
Our heroes can't find their class-pet hamster, Fur Blur. Where could she be? It's Sparks' Crew to their pet's rescue. A mysterious blob is invading the hallways and classrooms of Hero Elementary. It's Sparks' Crew to the Rescue.
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Toadal Confusion/Hero Hideaway
Toads have accidentally taken over a skate park, it's Sparks' Crew to the Rescue to try and help the toads get back to their natural habitat. Sparks' Crew figure out how to build a stronger structure for their cardboard Hero Hideaway.
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Over the Map/Lights Go Down in City Town
A bird accidentally flies off with AJ's Twigcam gadget. How will Sparks' Crew find that bird and get AJ's Twigcam back ? /A meteor shower may be ruined when all the stars in the sky go missing. How will Sparks' Crew save the night?
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Fair Weather/Home Sweet Home
It starts to rain at the Fun Fair. Using their Superpowers of Science Sparks' Crew predict if the weather will clear. After a storm knocks down a big tree, Sparks' Crew thinks a chipmunk is in need of a new home.
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The Feed for Speed/An Uphill Task
Fur Blur is competing for the title of fastest class pet, and it's Sparks' Crew to the Rescue to get her ready to race. AJ invents a robot on wheels and it can do everything...except get up the stairs.
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Butterfly Chasers/Something Shady
Benny notices the Monarch butterflies have gone missing from the school garden. Where did they go? It's Sparks' Crew to the Monarchs' rescue. /AJ picks a nice shady spot for the Sparks' Crew outdoor lunch, before long the shade is missing.
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Turtle Beach/Shine a Light on me
Sparks' Crew discover a ton of litter blocking the baby turtles path to the water. It's Sparks' Crew to the turtles' rescue. Sparks' Crew embark on a night time mission to help search for a missing superdog, Spotnado.
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Sound of Ice Cream/Reflection Connection
An ice cream truck is accidentally made invisible. How will people get their ice cream ? It's Sparks' Crew to the rescue. A super-glue gadget is causing chaos all over Citytown. Sparks' Crew themselves in a sticky situation.
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Sparks Crew Unplugged/Camp Catastrophe
Muffins have gone missing. How will Sparks' Crew find the missing muffins without technology ? A windy day ruins a young scout troop's tent. How can they rebuild their tent to stand in the wind ? It's Sparks' Crew to the troops rescue.
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Monster Hunters/A Soapy Situation
Sparks' Crew embarks on a night time mission to rid Citytown of a backyard "monster". A sudsy mess is bubbling up inside the Super-Duper Store. How will Sparks' Crew save the day? It will be their soapiest challenge yet.
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Bugging Out/Eager Beavers
Sparks' Crew is accidentally zapped to the size of bugs. How will they get back to normal size ? It's Sparks' Crew to their own rescue. / A scenic spot with a bench by a stream has now turned into a pond. What has caused the flood ?
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A Leg Up/Sneezitis Solution
Sparks' Crew comes to the rescue of a porcupine in the park with some pretty prickly problems. / Fur Blur has a super hamster cold. How can her cold be cured? It's Sparks' Crew to their own pet's rescue.
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What You Don't See/Super Purple Pop Up Plants
When a frightened horse gets lost in Citytown, it's Sparks' Crew to the rescue to help safely catch it./A super-purple-plant is suddenly popping up all over Citytown. It's Sparks' Crew to the Rescue to figure out this plant mystery.
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Dog in the Fog/Bye Bye Dragonfly
A little dog goes missing into the mist of the fog. It's Sparks' Crew to the Rescue. / AJ's Dragonfly Drone gadget has accidentally flown away on it's own. Sparks' Crew embark on a mission to find and catch the missing drone.
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Rough Sledding/Hungry Hungry Hoppers
When AJ accidentally ruins a schoolmate's box sled, Sparks' Crew pitches in to help find and test the right material to repair the sled. Then, Sparks' Crew is taking care of someone else's class pet, a super frog that can leap high and far! When the frog gets out and hops through town, Sparks' Crew must figure out what frogs eat in order to lure him back.
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Hero Hit Parade/Trouble at the Pet Wash
When a big parade balloon gets loose and flies through Citytown, Sparks' Crew tries to get it back. How can they stop this giant balloon? Then, Sparks' Crew is setting up a pet wash when a young boy's dog goes missing. The Sparks' Crew sets out to search for it!
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Bouncing Ideas/Leaning Tower, No Pizza
Sparks' Crew has to figure out a way to help their super-stretchy friend from bouncing out of control. Then, a giant pizza sign rolls into a communication tower causing it to fall over, knocking out phone service across Citytown.
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Kite Delight/Little Lost Horse
When a young boy's kite breaks, Sparks' Crew must find a way to fix it. Then, when a little girl loses a toy horse on a beach, Benny and Sparks' Crew give their hero word of honor to help find it.
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Going to Pieces/Forces of Nature
When a piece of a statue breaks off, Sparks' Crew tries to find it in time for the statue's unveiling ceremony. Then, Sparks' Crew tries to find an invention that was buried underground in a secret spot years ago.
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Knot so Fast/Made in the Shade
AJ invents "The Lacer Racer", a shoe-tying car. But when the car gets out of control, it ties Citytown into knots. Then, Sparks' Crew investigates why all the ice cream from Stevie Heat's ice cream cart is melting.
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Snowy Journey/Super Summertime
On a cold winter morning, Fur Blur isn't her usual self. Sparks' Crew takes her to see a veterinarian. Then, AJ wants to do all the activities on his super fun list, but it's summertime and everything is a winter activity.
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Hail Caesar; Picture Perfect
Sparks' Crew show a famous hero, Hail Caesar, that the Superpowers of Science can help solve any problem. Then, it's Picture Day and Sparks' Crew is doing everything they can do save the day AND keep their super suits clean.
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Monumental Problem; Super Lift
Sparks' Crew must figure out how to repair a broken nose on the Hero Hill monument. Then, Sara Snap is teacher for the day and the hero lesson is "Strength training!"
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Looking Super; Schmubble Trouble
A hero cape has gone missing, but Sparks' Crew and Hail Caesar are on a mission to find it. Then, Benny isn't feeling himself. He's got a case of the " Schmubbles", a bubbly cold.
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Search and Rescue; Secret Lives of Teachers
Sparks' Crew is on a training mission to find their schoolmates, Petie Heat and Freeze Louise, who are hiding somewhere in Citytown. Then, AJ and Sparks' Crew will need to save the day in a low-tech way, on a Saturday.
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Heroes in Space Part 1/Heroes in Space Part 2
Sara is excited to celebrate the moon viewing with her friends, but they notice that half the moon seems to be gone. On a mission to find the other half of the moon and save the festival, Sparks' Crew flies to the moon to investigate.
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Back on Track; Switcheroo-er
When a toy train is ruined, the crew sets out to learn more about the landforms that make up City Town so they can build a replica; AJ's new gadget switches everyone's powers.
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When Fur Flies/Pumpkin Palooza
Something that everyone can see high up in the sky causes trouble all the way across the area of City Town. The crew works together to protect the decorated pumpkins in City Town.
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Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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